Searched refs:Limit (Results 1 – 25 of 32) sorted by relevance
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216 template<int Limit> struct saturation220 if(v < double(-Limit)) return -Limit; in iround()221 if(v > double( Limit)) return Limit; in iround()
18 Limit FPS to refresh rate TeapotWindow Ограничить FPS до частоты обновления
18 Limit FPS to refresh rate TeapotWindow FPS를 재생 빈도로 제한
18 Limit FPS to refresh rate TeapotWindow FPSをリフレッシュレートに制限
18 Limit FPS to refresh rate TeapotWindow Обмежити FPS до частоти оновлення
18 Limit FPS to refresh rate TeapotWindow 为刷新率限制 FPS
18 Limit FPS to refresh rate TeapotWindow FPS auf Bildwiederholrate begrenzen
18 Limit FPS to refresh rate TeapotWindow Rajoita FPS-virkistystaajuutta
18 Limit FPS to refresh rate TeapotWindow Limite dei FPS per la frequenza di refresh
18 Limit FPS to refresh rate TeapotWindow Begrens FPS til oppdateringsfrekvens
18 Limit FPS to refresh rate TeapotWindow Limitar quadros por segundo (FPS) à taxa de atualização
18 Limit FPS to refresh rate TeapotWindow Begränsa FPS till uppdateringsfrekvens
18 Limit FPS to refresh rate TeapotWindow Limitar FPS a la frecuencia de refresco
18 Limit FPS to refresh rate TeapotWindow Ogranicz FPS do częstotliwości odświeżania
18 Limit FPS to refresh rate TeapotWindow Limitează FPS-ul la rata de reîmprospătare
18 Limit FPS to refresh rate TeapotWindow Limite i FPS ae frecuence di inzornament
18 Limit FPS to refresh rate TeapotWindow FPS’yi yenileme hızına sınırla
18 Limit FPS to refresh rate TeapotWindow Limita els FPS a la freqüència d'actualització
18 Limit FPS to refresh rate TeapotWindow Limiter les IPS à la fréquence de rafraîchissement
18 Limit FPS to refresh rate TeapotWindow Omezit počet snímků/s na rychlost monitoru
18 Limit FPS to refresh rate TeapotWindow Az FPS korlátozása a frissítési gyakoriságra
97 fLimit = countLimit->Limit(); in Init()332 if (count == countLimit->Limit()) { in InsertEntry()394 uint16 limit = countLimit->Limit(); in _HTreeEntryTail()
47 uint16 Limit() const in Limit() function
756 Scaler::Limit(intType value) in Limit() function in Scaler829 color.red = Limit(srcData[2] + error[0] / 16); in Dither()830 color.green = Limit(srcData[1] + error[1] / 16); in Dither()831 color.blue = Limit(srcData[0] + error[2] / 16); in Dither()880 color.red = Limit(srcData[2] + error[0] / 16); in Dither()881 color.green = Limit(srcData[1] + error[1] / 16); in Dither()882 color.blue = Limit(srcData[0] + error[2] / 16); in Dither()
182 static inline uchar Limit(intType value);