History log of /haiku/src/kits/media/MediaEventLooper.cpp (Results 1 – 25 of 44)
Revision Date Author Comments
# b84955d4 23-Oct-2018 Barrett17 <b.vitruvio@gmail.com>

media: Remove debug.h, finalize MediaDebug.h

* Funny rust from 0 AD.


# b8d4709e 08-Dec-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

MediaEventLooper: Remove soft real time lateness bounding

* The media_kit isn't an hard real time beast. Bounding lateness
looked like the perfect way to enable reasonable soft real time
performance

MediaEventLooper: Remove soft real time lateness bounding

* The media_kit isn't an hard real time beast. Bounding lateness
looked like the perfect way to enable reasonable soft real time
performance and thus limiting port writes and reads between producers
and consumers. It seems to don't work very well so I just remove it.
* The result of the recent code simplification makes it equal to my
first version, before any discussion on it happened.
* Thanks to AlienSoldier for testing such issues.
* Fixes #13069.

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# 3588e74a 20-Oct-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Return to simple lateness computation

* Remove enqueue_time again.
* Lateness seems generally useless. No way to get something useful
experimentally. The commit noise however was

BMediaEventLooper: Return to simple lateness computation

* Remove enqueue_time again.
* Lateness seems generally useless. No way to get something useful
experimentally. The commit noise however was useful, the port wait is
behaving more in accordance with the lateness calculus.
* Fixes #12817 and possibly #12594.

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# 51c8ec34 17-May-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

MediaKit and MediaPlayer Style Fixes

* Suggested by korli, thanks!


# b18c4449 07-May-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper::SetBufferDuration: Clamp if negative

* For the sake of making the code more backward compatible,
and safer eventually.


# f2bb946b 07-May-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Handle events in past differently

* When the loop didn't handle an event in performance time, we will
attempt at reading the port only if there are messages using a null
timeout.


# e042d9eb 07-May-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

MediaEventLooper: Calculate lateness from the nearest value

* When the event is late there are two major situations, the first
is when the enqueue time is in past compared to the performance time.
T

MediaEventLooper: Calculate lateness from the nearest value

* When the event is late there are two major situations, the first
is when the enqueue time is in past compared to the performance time.
The second happen when the performance time is in past compared to the
enqueue time. The purpose of this change is to calculate the lateness
considering always the nearest of the two values. This way the exceding
latency is trimmed out from the calculus depending on what the actual
source of delay is.
* There is a lot more that could be done by looking at the previous
lateness value.

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# bab64f65 19-Feb-2016 Alexander von Gluck IV <Alex.vonGluck@r1soft.com>

Merge remote-tracking branch 'upstream/master' into intel-extreme


# 4666afbf 11-Feb-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Revert recent timeout rework

* While on my system it looked like to run well, it introduced
a regression on some hardware. I'm reverting it as I don't have
a better solution, with

BMediaEventLooper: Revert recent timeout rework

* While on my system it looked like to run well, it introduced
a regression on some hardware. I'm reverting it as I don't have
a better solution, with the difference that we will do that only
for perfomance time events.
* Fixes #12624.

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# 801b3e3b 07-Feb-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

MediaEventLooper: Add more safeness on exit

* The WaitForMessage is moved at the end of the loop, and
the check for quitting the loop is moved as it's condition,
this makes us to be sure that once a

MediaEventLooper: Add more safeness on exit

* The WaitForMessage is moved at the end of the loop, and
the check for quitting the loop is moved as it's condition,
this makes us to be sure that once a Quit() request is performed
we will not handle events anymore.
* Other minor style and initialization fixes.

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# 138a8026 02-Feb-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Use enqueue_time in a different shape

* This is the only solution that allowed to use the best
of both ways to do this calculus. I've also tested it
with a modified sound player t

BMediaEventLooper: Use enqueue_time in a different shape

* This is the only solution that allowed to use the best
of both ways to do this calculus. I've also tested it
with a modified sound player that snoozed every time
the buffer should be handled, and found that neither
of the lateness calculus I tested (including enqueue_time)
really solve all problems. That's why I've tried to find
an average solution. There's still room for improvements
eventually.

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# bb1f15aa 02-Feb-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Better solution for negative timestamp

* This problem happens only at the startup, so that it's
preferred that we deal with it in the BMediaEventLooper side.
* This solve some aud

BMediaEventLooper: Better solution for negative timestamp

* This problem happens only at the startup, so that it's
preferred that we deal with it in the BMediaEventLooper side.
* This solve some audio stability problems I had with slow systems.

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# ffeb987d 31-Jan-2016 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Make lateness calculus in real time

* After having this patch applied locally for some time,
I'm going to be sure that we have to deal only with real_time values.
* Since RealTime

BMediaEventLooper: Make lateness calculus in real time

* After having this patch applied locally for some time,
I'm going to be sure that we have to deal only with real_time values.
* Since RealTime() is just a system_time() wrapper, the code
will be slightly improved in performances too.
* Additionally it performs very well when the thread is
externally stopped (such as debugging it), so that the audio
recover almost immediately.

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# 5e726ed4 21-Sep-2015 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Finally fix some lateness problems

* For the moment i still remain with the classic lateness calculus.
My code wasn't perfect, but this commit fix the remaining
problems from my p

BMediaEventLooper: Finally fix some lateness problems

* For the moment i still remain with the classic lateness calculus.
My code wasn't perfect, but this commit fix the remaining
problems from my perspective.
* The first reason is that if we have a patologic latency
such as adding for experimental reasons a snooze() before a SendBuffer or
in the BufferReceived callback, we still can't do anything about it.
If we use enqueue_time and don't send a LateProducer notice, this latency
will never be detected by the API client. We can't do anything about it,
and it's even better that systems with such problems are recognized as
soon as possible IMO.
* The second reason is that the lateness calculus described in the BeBook
is done this way because the media_kit want us to adjust our timing in both
early and late situations.
* Realtime expect that things are always delivered under a certain time
limit, if the software at the bottom doesn't meet with this requirement,
it's just not realtime and things can't work in realtime.
* enqueue_time has nothing to do with the performance_time. But we can
still add this to the media_timed_event struct so that applications can
make use of it.
* Lateness was probably not used a lot in BeOS programs as it looks like
a relatively new feature but i have the concern to complete our API
implementation to be close to what i see was reasonably the designers aim.

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# be7d9d3f 27-Aug-2015 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: With B_WOULD_BLOCK we may still handle an event


# dfe056fd 25-Aug-2015 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Continue code improvements.


# b0ed3239 04-Aug-2015 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper::ControlLoop: Review style/logic, no functional change

* The code is just reversed to be better organized.
* Since the first event will be handled after a port write, at thread
s

BMediaEventLooper::ControlLoop: Review style/logic, no functional change

* The code is just reversed to be better organized.
* Since the first event will be handled after a port write, at thread
spawn we just wait with infinite timeout for new messages.
* Remove goto which then become a continue.
* This permitted to remove the double waitUntil assignment which
was in different braces.
* lateness var become tempLateness, so it become more obvious than
before that it's a cached value and we are doing this to avoid
double calculus.

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# 7771139c 02-Aug-2015 Dario Casalinuovo <b.vitruvio@gmail.com>

BMediaEventLooper: Rewrite ControlLoop()

* The first problem was the O(n^2) complexity of the algorithm, it's
now linear and try to act in a circular way by dispatching
events and reading the po

BMediaEventLooper: Rewrite ControlLoop()

* The first problem was the O(n^2) complexity of the algorithm, it's
now linear and try to act in a circular way by dispatching
events and reading the port in a balanced way. This exclude
a certain degree of possible deadlocks.
* Add detection and escape when the system try to kill the
thread. This solve some blocking issues on exit et similia
that i had with libjackcompat.
* The algorithm choose soon which event to focus on.
* Lateness is calculated just before the event is dispatched
as it is the more appropriate place, otherwise we would be
calculating something imprecise/guessed.
* Remove timed_event_queue::queued_time. It's more precise to
just use the RealTime() before to Dispatch the event.
* It should solve the BSoundPlayer lateness problems.
* With those improvements the media_kit is not going to lock
completely under stress conditions, instead it try to work
in a best effort shape.
* There's still room for improvements, for example i'm considering some
strategies in lateness situations such as update scheduling latency,
try to decrease waiting time and detect when we are too early on
the other hand to recover when the load go down.
* Thanks to Julian Harnath for sharing his WIP patch which helped
with some controls such as avoiding negative lateness.
* Comments are welcome!

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# 75486484 09-Apr-2015 Dario Casalinuovo <b.vitruvio@gmail.com>

Implement BMediaRoster::SyncToNode


# 179c6ec2 23-Apr-2014 Adrien Destugues <pulkomandy@pulkomandy.tk>

Remove some traces sent to application stdout.

* This may be fine in media server where it lands in logs, but certainly
not when the code is run in applications.
* Helps with all media-related webki

Remove some traces sent to application stdout.

* This may be fine in media server where it lands in logs, but certainly
not when the code is run in applications.
* Helps with all media-related webkit tests.

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# 25a7b01d 05-May-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

Merge branch 'master' into package-management

Additional changes:
* Add src/system/kernel/lib/zlib, which builds a kernel version of zlib,
needed by packagefs.
* BuildFeatures: Add a build feature

Merge branch 'master' into package-management

Additional changes:
* Add src/system/kernel/lib/zlib, which builds a kernel version of zlib,
needed by packagefs.
* BuildFeatures: Add a build feature "gcc2" to allow for easier checks.
* Referenceable.cpp: Include <OS.h> instead of <debugger.h>. The latter
is not needed and prevents building for the build platform.
* zlib/zutil.h: Fix gcc 2 build. We really should use the external
package instead.

Conflicts:
.gitignore
build/jam/BuildSetup
build/jam/FileRules
build/jam/FloppyBootImage
build/jam/HaikuImage
build/jam/ImageRules
build/jam/KernelRules
build/jam/NetBootArchive
build/jam/OptionalBuildFeatures
build/jam/OptionalLibPackages
build/jam/OptionalPackageDependencies
build/jam/OptionalPackages
build/scripts/build_haiku_image
configure
data/bin/installoptionalpackage
data/system/boot/Bootscript
headers/os/app/Message.h
headers/os/package/PackageInfo.h
headers/os/package/PackageInfoAttributes.h
headers/os/package/PackageInfoSet.h
headers/os/package/PackageRoster.h
headers/os/package/PackageVersion.h
headers/os/package/hpkg/PackageInfoAttributeValue.h
headers/os/storage/FindDirectory.h
headers/os/storage/Node.h
headers/os/support/StringList.h
headers/private/system/directories.h
src/add-ons/kernel/drivers/audio/ac97/es1370/Jamfile
src/add-ons/kernel/file_systems/packagefs/AttributeIndex.cpp
src/add-ons/kernel/file_systems/packagefs/Jamfile
src/add-ons/kernel/file_systems/packagefs/Package.cpp
src/add-ons/kernel/file_systems/packagefs/Package.h
src/add-ons/kernel/file_systems/packagefs/PackageDomain.cpp
src/add-ons/kernel/file_systems/packagefs/PackageDomain.h
src/add-ons/kernel/file_systems/packagefs/PackageFSRoot.cpp
src/add-ons/kernel/file_systems/packagefs/PackageLinkDirectory.cpp
src/add-ons/kernel/file_systems/packagefs/PackageLinkDirectory.h
src/add-ons/kernel/file_systems/packagefs/PackageLinkSymlink.cpp
src/add-ons/kernel/file_systems/packagefs/PackageLinkSymlink.h
src/add-ons/kernel/file_systems/packagefs/PackageLinksDirectory.cpp
src/add-ons/kernel/file_systems/packagefs/PackageNode.h
src/add-ons/kernel/file_systems/packagefs/ResolvableFamily.cpp
src/add-ons/kernel/file_systems/packagefs/Version.cpp
src/add-ons/kernel/file_systems/packagefs/Version.h
src/add-ons/kernel/file_systems/packagefs/Volume.cpp
src/add-ons/kernel/file_systems/packagefs/Volume.h
src/add-ons/kernel/file_systems/packagefs/kernel_interface.cpp
src/add-ons/kernel/file_systems/userlandfs/shared/driver_settings.c
src/apps/deskbar/BarApp.cpp
src/apps/deskbar/BarMenuBar.cpp
src/apps/deskbar/BarMenuBar.h
src/apps/deskbar/BarView.cpp
src/apps/deskbar/BarView.h
src/apps/deskbar/BarWindow.cpp
src/apps/deskbar/BarWindow.h
src/apps/deskbar/DeskbarMenu.cpp
src/apps/deskbar/DeskbarMenu.h
src/apps/deskbar/DeskbarUtils.cpp
src/apps/deskbar/DeskbarUtils.h
src/apps/deskbar/ExpandoMenuBar.cpp
src/apps/deskbar/ExpandoMenuBar.h
src/apps/deskbar/TeamMenu.cpp
src/apps/processcontroller/ProcessController.cpp
src/apps/remotedesktop/RemoteDesktop.cpp
src/bin/bash/config-top.h
src/bin/finddir.c
src/bin/package/Jamfile
src/bin/package/command_add.cpp
src/bin/package/command_create.cpp
src/bin/package/command_list.cpp
src/bin/package_repo/command_list.cpp
src/bin/pkgman/command_refresh.cpp
src/build/libbe/support/Jamfile
src/build/libpackage/Jamfile
src/build/libroot/Jamfile
src/build/libroot/fs.cpp
src/build/libroot/remapped_functions.h
src/kits/locale/MutableLocaleRoster.cpp
src/kits/opengl/GLRendererRoster.cpp
src/kits/package/PackageInfo.cpp
src/kits/package/PackageInfoSet.cpp
src/kits/package/PackageRoster.cpp
src/kits/package/PackageVersion.cpp
src/kits/package/RepositoryCache.cpp
src/kits/package/hpkg/PackageWriterImpl.cpp
src/kits/package/hpkg/ReaderImplBase.cpp
src/kits/package/hpkg/WriterImplBase.cpp
src/kits/print/PrintTransport.cpp
src/kits/print/Printer.cpp
src/kits/screensaver/ScreenSaverRunner.cpp
src/kits/support/StringList.cpp
src/kits/tracker/ContainerWindow.cpp
src/kits/tracker/DeskWindow.cpp
src/kits/tracker/PoseView.cpp
src/libs/print/libprint/Transport.cpp
src/preferences/printers/AddPrinterDialog.cpp
src/preferences/screensaver/ScreenSaverWindow.cpp
src/servers/debug/DebugServer.cpp
src/servers/input/AddOnManager.cpp
src/servers/media_addon/MediaAddonServer.cpp
src/system/boot/Jamfile
src/system/boot/loader/Jamfile
src/system/boot/loader/loader.cpp
src/system/boot/loader/vfs.cpp
src/system/kernel/fs/vfs.cpp
src/system/kernel/fs/vfs_boot.cpp
src/system/libroot/os/find_directory.cpp
src/system/runtime_loader/runtime_loader.cpp
src/tools/package/Jamfile

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# 97b9539c 05-Dec-2012 François Revol <revol@free.fr>

Merge branch 'master' into sam460ex


# 332cc6bc 30-Nov-2012 Axel Dörfler <axeld@pinc-software.de>

64 bit fixes for libmedia.so, ActivityMonitor, and Sudoku.

* Alex, I feel your pain :-)


# a84e14ca 16-Dec-2011 Alex Wilson <yourpalal2@gmail.com>

Merge branch 'master' of git://github.com/haiku/haiku


# 19ae20e6 05-Nov-2011 Ingo Weinhold <ingo_weinhold@gmx.de>

Merge branch 'master' into pm-flat

Conflicts:
build/jam/HaikuImage
build/jam/OptionalBuildFeatures
build/jam/OptionalPackages
build/jam/UserBuildConfig.sample
data/bin/installoptionalpackage
s

Merge branch 'master' into pm-flat

Conflicts:
build/jam/HaikuImage
build/jam/OptionalBuildFeatures
build/jam/OptionalPackages
build/jam/UserBuildConfig.sample
data/bin/installoptionalpackage
src/apps/deskbar/DeskbarMenu.cpp
src/servers/debug/DebugServer.cpp
src/system/kernel/fs/vfs.cpp

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