1 /* 2 * Copyright (c) 2002, 2003 Marcus Overhagen <Marcus@Overhagen.de> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining 5 * a copy of this software and associated documentation files or portions 6 * thereof (the "Software"), to deal in the Software without restriction, 7 * including without limitation the rights to use, copy, modify, merge, 8 * publish, distribute, sublicense, and/or sell copies of the Software, 9 * and to permit persons to whom the Software is furnished to do so, subject 10 * to the following conditions: 11 * 12 * * Redistributions of source code must retain the above copyright notice, 13 * this list of conditions and the following disclaimer. 14 * 15 * * Redistributions in binary form must reproduce the above copyright notice 16 * in the binary, as well as this list of conditions and the following 17 * disclaimer in the documentation and/or other materials provided with 18 * the distribution. 19 * 20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 25 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 26 * THE SOFTWARE. 27 * 28 */ 29 30 #include <MediaEventLooper.h> 31 #include <TimeSource.h> 32 #include <scheduler.h> 33 #include <Buffer.h> 34 #include <ServerInterface.h> 35 #include "debug.h" 36 37 /************************************************************* 38 * protected BMediaEventLooper 39 *************************************************************/ 40 41 /* virtual */ 42 BMediaEventLooper::~BMediaEventLooper() 43 { 44 CALLED(); 45 46 // don't call Quit(); here, except if the user was stupid 47 if (fControlThread != -1) { 48 printf("You MUST call BMediaEventLooper::Quit() in your destructor!\n"); 49 Quit(); 50 } 51 } 52 53 /* explicit */ 54 BMediaEventLooper::BMediaEventLooper(uint32 apiVersion) : 55 BMediaNode("called by BMediaEventLooper"), 56 fControlThread(-1), 57 fCurrentPriority(B_URGENT_PRIORITY), 58 fSetPriority(B_URGENT_PRIORITY), 59 fRunState(B_UNREGISTERED), 60 fEventLatency(0), 61 fSchedulingLatency(0), 62 fBufferDuration(0), 63 fOfflineTime(0), 64 fApiVersion(apiVersion) 65 { 66 CALLED(); 67 fEventQueue.SetCleanupHook(BMediaEventLooper::_CleanUpEntry, this); 68 fRealTimeQueue.SetCleanupHook(BMediaEventLooper::_CleanUpEntry, this); 69 } 70 71 /* virtual */ void 72 BMediaEventLooper::NodeRegistered() 73 { 74 CALLED(); 75 // Calling Run() should be done by the derived class, 76 // at least that's how it is documented by the BeBook. 77 // It appears that BeOS R5 called it here. Calling Run() 78 // twice doesn't hurt, and some nodes need it to be called here. 79 Run(); 80 } 81 82 83 /* virtual */ void 84 BMediaEventLooper::Start(bigtime_t performance_time) 85 { 86 CALLED(); 87 // This hook function is called when a node is started 88 // by a call to the BMediaRoster. The specified 89 // performanceTime, the time at which the node 90 // should start running, may be in the future. 91 fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_START)); 92 } 93 94 95 /* virtual */ void 96 BMediaEventLooper::Stop(bigtime_t performance_time, 97 bool immediate) 98 { 99 CALLED(); 100 // This hook function is called when a node is stopped 101 // by a call to the BMediaRoster. The specified performanceTime, 102 // the time at which the node should stop, may be in the future. 103 // If immediate is true, your node should ignore the performanceTime 104 // value and synchronously stop performance. When Stop() returns, 105 // you're promising not to write into any BBuffers you may have 106 // received from your downstream consumers, and you promise not 107 // to send any more buffers until Start() is called again. 108 109 if (immediate) { 110 // always be sure to add to the front of the queue so we can make sure it is 111 // handled before any buffers are sent! 112 performance_time = 0; 113 } 114 fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_STOP)); 115 } 116 117 118 /* virtual */ void 119 BMediaEventLooper::Seek(bigtime_t media_time, 120 bigtime_t performance_time) 121 { 122 CALLED(); 123 // This hook function is called when a node is asked to seek to 124 // the specified mediaTime by a call to the BMediaRoster. 125 // The specified performanceTime, the time at which the node 126 // should begin the seek operation, may be in the future. 127 fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_SEEK, NULL, 128 BTimedEventQueue::B_NO_CLEANUP, 0, media_time, NULL)); 129 } 130 131 132 /* virtual */ void 133 BMediaEventLooper::TimeWarp(bigtime_t at_real_time, 134 bigtime_t to_performance_time) 135 { 136 CALLED(); 137 // This hook function is called when the time source to which the 138 // node is slaved is repositioned (via a seek operation) such that 139 // there will be a sudden jump in the performance time progression 140 // as seen by the node. The to_performance_time argument indicates 141 // the new performance time; the change should occur at the real 142 // time specified by the at_real_time argument. 143 144 // place in the realtime queue 145 fRealTimeQueue.AddEvent(media_timed_event(at_real_time, BTimedEventQueue::B_WARP, 146 NULL, BTimedEventQueue::B_NO_CLEANUP, 0, to_performance_time, NULL)); 147 148 // BeBook: Your implementation of TimeWarp() should call through to BMediaNode::TimeWarp() 149 // BeBook: as well as all other inherited forms of TimeWarp() 150 // XXX should we do this here? 151 BMediaNode::TimeWarp(at_real_time, to_performance_time); 152 } 153 154 155 /* virtual */ status_t 156 BMediaEventLooper::AddTimer(bigtime_t at_performance_time, 157 int32 cookie) 158 { 159 CALLED(); 160 // XXX what do we need to do here? 161 return BMediaNode::AddTimer(at_performance_time,cookie); 162 } 163 164 165 /* virtual */ void 166 BMediaEventLooper::SetRunMode(run_mode mode) 167 { 168 CALLED(); 169 // The SetRunMode() hook function is called when someone requests that your node's run mode be changed. 170 171 // bump or reduce priority when switching from/to offline run mode 172 int32 priority; 173 priority = (mode == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority; 174 if (priority != fCurrentPriority) { 175 fCurrentPriority = priority; 176 if (fControlThread > 0) { 177 set_thread_priority(fControlThread, fCurrentPriority); 178 fSchedulingLatency = estimate_max_scheduling_latency(fControlThread); 179 printf("BMediaEventLooper: SchedulingLatency is %" B_PRId64 "\n", 180 fSchedulingLatency); 181 } 182 } 183 184 BMediaNode::SetRunMode(mode); 185 } 186 187 188 /* virtual */ void 189 BMediaEventLooper::CleanUpEvent(const media_timed_event *event) 190 { 191 CALLED(); 192 // Implement this function to clean up after custom events you've created 193 // and added to your queue. It's called when a custom event is removed from 194 // the queue, to let you handle any special tidying-up that the event might require. 195 } 196 197 198 /* virtual */ bigtime_t 199 BMediaEventLooper::OfflineTime() 200 { 201 CALLED(); 202 return fOfflineTime; 203 } 204 205 206 /* virtual */ void 207 BMediaEventLooper::ControlLoop() 208 { 209 CALLED(); 210 211 bool is_realtime = false; 212 status_t err; 213 bigtime_t latency; 214 bigtime_t waituntil; 215 bigtime_t lateness; 216 for (;;) { 217 // while there are no events or it is not time for the earliest event, 218 // process messages using WaitForMessages. Whenever this funtion times out, 219 // we need to handle the next event 220 for (;;) { 221 if (RunState() == B_QUITTING) 222 return; 223 // BMediaEventLooper compensates your performance time by adding the event latency 224 // (see SetEventLatency()) and the scheduling latency (or, for real-time events, 225 // only the scheduling latency). 226 227 latency = fEventLatency + fSchedulingLatency; 228 waituntil = B_INFINITE_TIMEOUT; 229 if (fEventQueue.HasEvents()) { 230 const media_timed_event *firstEvent = fEventQueue.FirstEvent(); 231 waituntil = TimeSource()->RealTimeFor(firstEvent->event_time, latency); 232 is_realtime = false; 233 lateness = firstEvent->queued_time - waituntil; 234 if (lateness > 0) { 235 // if (lateness > 1000) 236 // printf("node %02ld handling %12Ld at %12Ld -- %Ld late, queued at %Ld now %12Ld \n", 237 // ID(), fEventQueue.FirstEventTime(), TimeSource()->Now(), lateness, 238 // firstEvent->queued_time, TimeSource()->RealTime()); 239 is_realtime = false; 240 break; 241 } 242 // printf("node %02ld waiting for %12Ld that will happen at %12Ld\n", ID(), fEventQueue.FirstEventTime(), waituntil); 243 } 244 if (fRealTimeQueue.HasEvents()) { 245 const media_timed_event *firstEvent = fRealTimeQueue.FirstEvent(); 246 bigtime_t temp; 247 temp = firstEvent->event_time - fSchedulingLatency; 248 lateness = firstEvent->queued_time - temp; 249 if (lateness > 0) { 250 is_realtime = true; 251 break; 252 } 253 if (temp < waituntil) { 254 waituntil = temp; 255 is_realtime = true; 256 } 257 } 258 lateness = 0; // remove any extraneous value if we get this far 259 err = WaitForMessage(waituntil); 260 if (err == B_TIMED_OUT) 261 break; 262 } 263 /// we have timed out - so handle the next event 264 media_timed_event event; 265 if (is_realtime) 266 err = fRealTimeQueue.RemoveFirstEvent(&event); 267 else 268 err = fEventQueue.RemoveFirstEvent(&event); 269 270 // printf("node %02ld handling %12Ld at %12Ld\n", ID(), event.event_time, TimeSource()->Now()); 271 272 if (err == B_OK) DispatchEvent(&event, lateness, is_realtime); 273 } 274 } 275 276 277 thread_id 278 BMediaEventLooper::ControlThread() 279 { 280 CALLED(); 281 return fControlThread; 282 } 283 284 /************************************************************* 285 * protected BMediaEventLooper 286 *************************************************************/ 287 288 289 BTimedEventQueue * 290 BMediaEventLooper::EventQueue() 291 { 292 CALLED(); 293 return &fEventQueue; 294 } 295 296 297 BTimedEventQueue * 298 BMediaEventLooper::RealTimeQueue() 299 { 300 CALLED(); 301 return &fRealTimeQueue; 302 } 303 304 305 int32 306 BMediaEventLooper::Priority() const 307 { 308 CALLED(); 309 return fCurrentPriority; 310 } 311 312 313 int32 314 BMediaEventLooper::RunState() const 315 { 316 PRINT(6, "CALLED BMediaEventLooper::RunState()\n"); 317 return fRunState; 318 } 319 320 321 bigtime_t 322 BMediaEventLooper::EventLatency() const 323 { 324 CALLED(); 325 return fEventLatency; 326 } 327 328 329 bigtime_t 330 BMediaEventLooper::BufferDuration() const 331 { 332 CALLED(); 333 return fBufferDuration; 334 } 335 336 337 bigtime_t 338 BMediaEventLooper::SchedulingLatency() const 339 { 340 CALLED(); 341 return fSchedulingLatency; 342 } 343 344 345 status_t 346 BMediaEventLooper::SetPriority(int32 priority) 347 { 348 CALLED(); 349 350 // clamp to a valid value 351 if (priority < 5) 352 priority = 5; 353 354 if (priority > 120) 355 priority = 120; 356 357 fSetPriority = priority; 358 fCurrentPriority = (RunMode() == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority; 359 360 if (fControlThread > 0) { 361 set_thread_priority(fControlThread, fCurrentPriority); 362 fSchedulingLatency = estimate_max_scheduling_latency(fControlThread); 363 printf("BMediaEventLooper: SchedulingLatency is %" B_PRId64 "\n", 364 fSchedulingLatency); 365 } 366 367 return B_OK; 368 } 369 370 371 void 372 BMediaEventLooper::SetRunState(run_state state) 373 { 374 CALLED(); 375 376 // don't allow run state changes while quitting, 377 // also needed for correct terminating of the ControlLoop() 378 if (fRunState == B_QUITTING && state != B_TERMINATED) 379 return; 380 381 fRunState = state; 382 } 383 384 385 void 386 BMediaEventLooper::SetEventLatency(bigtime_t latency) 387 { 388 CALLED(); 389 // clamp to a valid value 390 if (latency < 0) 391 latency = 0; 392 393 fEventLatency = latency; 394 write_port_etc(ControlPort(), GENERAL_PURPOSE_WAKEUP, 0, 0, B_TIMEOUT, 0); 395 } 396 397 398 void 399 BMediaEventLooper::SetBufferDuration(bigtime_t duration) 400 { 401 CALLED(); 402 fBufferDuration = duration; 403 } 404 405 406 void 407 BMediaEventLooper::SetOfflineTime(bigtime_t offTime) 408 { 409 CALLED(); 410 fOfflineTime = offTime; 411 } 412 413 414 void 415 BMediaEventLooper::Run() 416 { 417 CALLED(); 418 419 if (fControlThread != -1) 420 return; // thread already running 421 422 // until now, the run state is B_UNREGISTERED, but we need to start in B_STOPPED state. 423 SetRunState(B_STOPPED); 424 425 char threadName[32]; 426 sprintf(threadName, "%.20s control", Name()); 427 fControlThread = spawn_thread(_ControlThreadStart, threadName, fCurrentPriority, this); 428 resume_thread(fControlThread); 429 430 // get latency information 431 fSchedulingLatency = estimate_max_scheduling_latency(fControlThread); 432 } 433 434 435 void 436 BMediaEventLooper::Quit() 437 { 438 CALLED(); 439 440 if (fRunState == B_TERMINATED) 441 return; 442 443 SetRunState(B_QUITTING); 444 close_port(ControlPort()); 445 if (fControlThread != -1) { 446 status_t err; 447 wait_for_thread(fControlThread, &err); 448 fControlThread = -1; 449 } 450 SetRunState(B_TERMINATED); 451 } 452 453 454 void 455 BMediaEventLooper::DispatchEvent(const media_timed_event *event, 456 bigtime_t lateness, 457 bool realTimeEvent) 458 { 459 PRINT(6, "CALLED BMediaEventLooper::DispatchEvent()\n"); 460 461 HandleEvent(event, lateness, realTimeEvent); 462 463 switch (event->type) { 464 case BTimedEventQueue::B_START: 465 SetRunState(B_STARTED); 466 break; 467 468 case BTimedEventQueue::B_STOP: 469 SetRunState(B_STOPPED); 470 break; 471 472 case BTimedEventQueue::B_SEEK: 473 /* nothing */ 474 break; 475 476 case BTimedEventQueue::B_WARP: 477 /* nothing */ 478 break; 479 480 default: 481 break; 482 } 483 484 _DispatchCleanUp(event); 485 } 486 487 /************************************************************* 488 * private BMediaEventLooper 489 *************************************************************/ 490 491 492 /* static */ int32 493 BMediaEventLooper::_ControlThreadStart(void *arg) 494 { 495 CALLED(); 496 ((BMediaEventLooper *)arg)->SetRunState(B_STOPPED); 497 ((BMediaEventLooper *)arg)->ControlLoop(); 498 ((BMediaEventLooper *)arg)->SetRunState(B_QUITTING); 499 return 0; 500 } 501 502 503 /* static */ void 504 BMediaEventLooper::_CleanUpEntry(const media_timed_event *event, 505 void *context) 506 { 507 PRINT(6, "CALLED BMediaEventLooper::_CleanUpEntry()\n"); 508 ((BMediaEventLooper *)context)->_DispatchCleanUp(event); 509 } 510 511 512 void 513 BMediaEventLooper::_DispatchCleanUp(const media_timed_event *event) 514 { 515 PRINT(6, "CALLED BMediaEventLooper::_DispatchCleanUp()\n"); 516 517 // this function to clean up after custom events you've created 518 if (event->cleanup >= BTimedEventQueue::B_USER_CLEANUP) 519 CleanUpEvent(event); 520 } 521 522 /* 523 // unimplemented 524 BMediaEventLooper::BMediaEventLooper(const BMediaEventLooper &) 525 BMediaEventLooper &BMediaEventLooper::operator=(const BMediaEventLooper &) 526 */ 527 528 /************************************************************* 529 * protected BMediaEventLooper 530 *************************************************************/ 531 532 533 status_t 534 BMediaEventLooper::DeleteHook(BMediaNode *node) 535 { 536 CALLED(); 537 // this is the DeleteHook that gets called by the media server 538 // before the media node is deleted 539 Quit(); 540 return BMediaNode::DeleteHook(node); 541 } 542 543 /************************************************************* 544 * private BMediaEventLooper 545 *************************************************************/ 546 547 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_0(int32 arg,...) { return B_ERROR; } 548 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_1(int32 arg,...) { return B_ERROR; } 549 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_2(int32 arg,...) { return B_ERROR; } 550 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_3(int32 arg,...) { return B_ERROR; } 551 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_4(int32 arg,...) { return B_ERROR; } 552 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_5(int32 arg,...) { return B_ERROR; } 553 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_6(int32 arg,...) { return B_ERROR; } 554 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_7(int32 arg,...) { return B_ERROR; } 555 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_8(int32 arg,...) { return B_ERROR; } 556 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_9(int32 arg,...) { return B_ERROR; } 557 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_10(int32 arg,...) { return B_ERROR; } 558 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_11(int32 arg,...) { return B_ERROR; } 559 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_12(int32 arg,...) { return B_ERROR; } 560 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_13(int32 arg,...) { return B_ERROR; } 561 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_14(int32 arg,...) { return B_ERROR; } 562 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_15(int32 arg,...) { return B_ERROR; } 563 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_16(int32 arg,...) { return B_ERROR; } 564 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_17(int32 arg,...) { return B_ERROR; } 565 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_18(int32 arg,...) { return B_ERROR; } 566 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_19(int32 arg,...) { return B_ERROR; } 567 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_20(int32 arg,...) { return B_ERROR; } 568 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_21(int32 arg,...) { return B_ERROR; } 569 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_22(int32 arg,...) { return B_ERROR; } 570 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_23(int32 arg,...) { return B_ERROR; } 571 572