xref: /haiku/src/kits/media/MediaEventLooper.cpp (revision fccd8899fcb583bfb73c5c26c9fcd714b963959b)
1 /*
2  * Copyright (c) 2002, 2003 Marcus Overhagen <Marcus@Overhagen.de>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining
5  * a copy of this software and associated documentation files or portions
6  * thereof (the "Software"), to deal in the Software without restriction,
7  * including without limitation the rights to use, copy, modify, merge,
8  * publish, distribute, sublicense, and/or sell copies of the Software,
9  * and to permit persons to whom the Software is furnished to do so, subject
10  * to the following conditions:
11  *
12  *  * Redistributions of source code must retain the above copyright notice,
13  *    this list of conditions and the following disclaimer.
14  *
15  *  * Redistributions in binary form must reproduce the above copyright notice
16  *    in the  binary, as well as this list of conditions and the following
17  *    disclaimer in the documentation and/or other materials provided with
18  *    the distribution.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26  * THE SOFTWARE.
27  *
28  */
29 
30 #include <MediaEventLooper.h>
31 #include <TimeSource.h>
32 #include <scheduler.h>
33 #include <Buffer.h>
34 #include <ServerInterface.h>
35 #include "debug.h"
36 
37 /*************************************************************
38  * protected BMediaEventLooper
39  *************************************************************/
40 
41 /* virtual */
42 BMediaEventLooper::~BMediaEventLooper()
43 {
44 	CALLED();
45 
46 	// don't call Quit(); here, except if the user was stupid
47 	if (fControlThread != -1) {
48 		printf("You MUST call BMediaEventLooper::Quit() in your destructor!\n");
49 		Quit();
50 	}
51 }
52 
53 /* explicit */
54 BMediaEventLooper::BMediaEventLooper(uint32 apiVersion) :
55 	BMediaNode("called by BMediaEventLooper"),
56 	fControlThread(-1),
57 	fCurrentPriority(B_URGENT_PRIORITY),
58 	fSetPriority(B_URGENT_PRIORITY),
59 	fRunState(B_UNREGISTERED),
60 	fEventLatency(0),
61 	fSchedulingLatency(0),
62 	fBufferDuration(0),
63 	fOfflineTime(0),
64 	fApiVersion(apiVersion)
65 {
66 	CALLED();
67 	fEventQueue.SetCleanupHook(BMediaEventLooper::_CleanUpEntry, this);
68 	fRealTimeQueue.SetCleanupHook(BMediaEventLooper::_CleanUpEntry, this);
69 }
70 
71 /* virtual */ void
72 BMediaEventLooper::NodeRegistered()
73 {
74 	CALLED();
75 	// Calling Run() should be done by the derived class,
76 	// at least that's how it is documented by the BeBook.
77 	// It appears that BeOS R5 called it here. Calling Run()
78 	// twice doesn't hurt, and some nodes need it to be called here.
79 	Run();
80 }
81 
82 
83 /* virtual */ void
84 BMediaEventLooper::Start(bigtime_t performance_time)
85 {
86 	CALLED();
87 	// This hook function is called when a node is started
88 	// by a call to the BMediaRoster. The specified
89 	// performanceTime, the time at which the node
90 	// should start running, may be in the future.
91 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_START));
92 }
93 
94 
95 /* virtual */ void
96 BMediaEventLooper::Stop(bigtime_t performance_time,
97 						bool immediate)
98 {
99 	CALLED();
100 	// This hook function is called when a node is stopped
101 	// by a call to the BMediaRoster. The specified performanceTime,
102 	// the time at which the node should stop, may be in the future.
103 	// If immediate is true, your node should ignore the performanceTime
104 	// value and synchronously stop performance. When Stop() returns,
105 	// you're promising not to write into any BBuffers you may have
106 	// received from your downstream consumers, and you promise not
107 	// to send any more buffers until Start() is called again.
108 
109 	if (immediate) {
110 		// always be sure to add to the front of the queue so we can make sure it is
111 		// handled before any buffers are sent!
112 		performance_time = 0;
113 	}
114 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_STOP));
115 }
116 
117 
118 /* virtual */ void
119 BMediaEventLooper::Seek(bigtime_t media_time,
120 						bigtime_t performance_time)
121 {
122 	CALLED();
123 	// This hook function is called when a node is asked to seek to
124 	// the specified mediaTime by a call to the BMediaRoster.
125 	// The specified performanceTime, the time at which the node
126 	// should begin the seek operation, may be in the future.
127 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_SEEK, NULL,
128 		BTimedEventQueue::B_NO_CLEANUP, 0, media_time, NULL));
129 }
130 
131 
132 /* virtual */ void
133 BMediaEventLooper::TimeWarp(bigtime_t at_real_time,
134 							bigtime_t to_performance_time)
135 {
136 	CALLED();
137 	// This hook function is called when the time source to which the
138 	// node is slaved is repositioned (via a seek operation) such that
139 	// there will be a sudden jump in the performance time progression
140 	// as seen by the node. The to_performance_time argument indicates
141 	// the new performance time; the change should occur at the real
142 	// time specified by the at_real_time argument.
143 
144 	// place in the realtime queue
145 	fRealTimeQueue.AddEvent(media_timed_event(at_real_time,	BTimedEventQueue::B_WARP,
146 		NULL, BTimedEventQueue::B_NO_CLEANUP, 0, to_performance_time, NULL));
147 
148 	// BeBook: Your implementation of TimeWarp() should call through to BMediaNode::TimeWarp()
149 	// BeBook: as well as all other inherited forms of TimeWarp()
150 	// XXX should we do this here?
151 	BMediaNode::TimeWarp(at_real_time, to_performance_time);
152 }
153 
154 
155 /* virtual */ status_t
156 BMediaEventLooper::AddTimer(bigtime_t at_performance_time,
157 							int32 cookie)
158 {
159 	CALLED();
160 	// XXX what do we need to do here?
161 	return BMediaNode::AddTimer(at_performance_time,cookie);
162 }
163 
164 
165 /* virtual */ void
166 BMediaEventLooper::SetRunMode(run_mode mode)
167 {
168 	CALLED();
169 	// The SetRunMode() hook function is called when someone requests that your node's run mode be changed.
170 
171 	// bump or reduce priority when switching from/to offline run mode
172 	int32 priority;
173 	priority = (mode == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
174 	if (priority != fCurrentPriority) {
175 		fCurrentPriority = priority;
176 		if (fControlThread > 0) {
177 			set_thread_priority(fControlThread, fCurrentPriority);
178 			fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
179 			printf("BMediaEventLooper: SchedulingLatency is %Ld\n", fSchedulingLatency);
180 		}
181 	}
182 
183 	BMediaNode::SetRunMode(mode);
184 }
185 
186 
187 /* virtual */ void
188 BMediaEventLooper::CleanUpEvent(const media_timed_event *event)
189 {
190 	CALLED();
191 	// Implement this function to clean up after custom events you've created
192 	// and added to your queue. It's called when a custom event is removed from
193 	// the queue, to let you handle any special tidying-up that the event might require.
194 }
195 
196 
197 /* virtual */ bigtime_t
198 BMediaEventLooper::OfflineTime()
199 {
200 	CALLED();
201 	return fOfflineTime;
202 }
203 
204 
205 /* virtual */ void
206 BMediaEventLooper::ControlLoop()
207 {
208 	CALLED();
209 
210 	bool is_realtime = false;
211 	status_t err;
212 	bigtime_t latency;
213 	bigtime_t waituntil;
214 	bigtime_t lateness;
215 	for (;;) {
216 		// while there are no events or it is not time for the earliest event,
217 		// process messages using WaitForMessages. Whenever this funtion times out,
218 		// we need to handle the next event
219 		for (;;) {
220 			if (RunState() == B_QUITTING)
221 				return;
222 			// BMediaEventLooper compensates your performance time by adding the event latency
223 			// (see SetEventLatency()) and the scheduling latency (or, for real-time events,
224 			// only the scheduling latency).
225 
226 			latency = fEventLatency + fSchedulingLatency;
227 			waituntil = B_INFINITE_TIMEOUT;
228 			if (fEventQueue.HasEvents()) {
229 				const media_timed_event *firstEvent = fEventQueue.FirstEvent();
230 				waituntil = TimeSource()->RealTimeFor(firstEvent->event_time, latency);
231 				is_realtime = false;
232 				lateness = firstEvent->queued_time - waituntil;
233 				if (lateness > 0) {
234 //					if (lateness > 1000)
235 //						printf("node %02ld handling %12Ld at %12Ld -- %Ld late,  queued at %Ld now %12Ld \n",
236 //							ID(), fEventQueue.FirstEventTime(), TimeSource()->Now(), lateness,
237 //							firstEvent->queued_time, TimeSource()->RealTime());
238 					is_realtime = false;
239 					break;
240 				}
241 //				printf("node %02ld waiting for %12Ld that will happen at %12Ld\n", ID(), fEventQueue.FirstEventTime(), waituntil);
242 			}
243 			if (fRealTimeQueue.HasEvents()) {
244 				const media_timed_event *firstEvent = fRealTimeQueue.FirstEvent();
245 				bigtime_t temp;
246 				temp = firstEvent->event_time - fSchedulingLatency;
247 				lateness =  firstEvent->queued_time - temp;
248 				if (lateness > 0) {
249 					is_realtime = true;
250 					break;
251 				}
252 				if (temp < waituntil) {
253 					waituntil = temp;
254 					is_realtime = true;
255 				}
256 			}
257 			lateness = 0;	// remove any extraneous value if we get this far
258 			err = WaitForMessage(waituntil);
259 			if (err == B_TIMED_OUT)
260 				break;
261 		}
262 		/// we have timed out - so handle the next event
263 		media_timed_event event;
264 		if (is_realtime)
265 			err = fRealTimeQueue.RemoveFirstEvent(&event);
266 		else
267 			err = fEventQueue.RemoveFirstEvent(&event);
268 
269 //		printf("node %02ld handling  %12Ld  at %12Ld\n", ID(), event.event_time, TimeSource()->Now());
270 
271 		if (err == B_OK) DispatchEvent(&event, lateness, is_realtime);
272 	}
273 }
274 
275 
276 thread_id
277 BMediaEventLooper::ControlThread()
278 {
279 	CALLED();
280 	return fControlThread;
281 }
282 
283 /*************************************************************
284  * protected BMediaEventLooper
285  *************************************************************/
286 
287 
288 BTimedEventQueue *
289 BMediaEventLooper::EventQueue()
290 {
291 	CALLED();
292 	return &fEventQueue;
293 }
294 
295 
296 BTimedEventQueue *
297 BMediaEventLooper::RealTimeQueue()
298 {
299 	CALLED();
300 	return &fRealTimeQueue;
301 }
302 
303 
304 int32
305 BMediaEventLooper::Priority() const
306 {
307 	CALLED();
308 	return fCurrentPriority;
309 }
310 
311 
312 int32
313 BMediaEventLooper::RunState() const
314 {
315 	PRINT(6, "CALLED BMediaEventLooper::RunState()\n");
316 	return fRunState;
317 }
318 
319 
320 bigtime_t
321 BMediaEventLooper::EventLatency() const
322 {
323 	CALLED();
324 	return fEventLatency;
325 }
326 
327 
328 bigtime_t
329 BMediaEventLooper::BufferDuration() const
330 {
331 	CALLED();
332 	return fBufferDuration;
333 }
334 
335 
336 bigtime_t
337 BMediaEventLooper::SchedulingLatency() const
338 {
339 	CALLED();
340 	return fSchedulingLatency;
341 }
342 
343 
344 status_t
345 BMediaEventLooper::SetPriority(int32 priority)
346 {
347 	CALLED();
348 
349 	// clamp to a valid value
350 	if (priority < 5)
351 		priority = 5;
352 
353 	if (priority > 120)
354 		priority = 120;
355 
356 	fSetPriority = priority;
357 	fCurrentPriority = (RunMode() == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
358 
359 	if (fControlThread > 0) {
360 		set_thread_priority(fControlThread, fCurrentPriority);
361 		fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
362 		printf("BMediaEventLooper: SchedulingLatency is %Ld\n", fSchedulingLatency);
363 	}
364 
365 	return B_OK;
366 }
367 
368 
369 void
370 BMediaEventLooper::SetRunState(run_state state)
371 {
372 	CALLED();
373 
374 	// don't allow run state changes while quitting,
375 	// also needed for correct terminating of the ControlLoop()
376 	if (fRunState == B_QUITTING && state != B_TERMINATED)
377 		return;
378 
379 	fRunState = state;
380 }
381 
382 
383 void
384 BMediaEventLooper::SetEventLatency(bigtime_t latency)
385 {
386 	CALLED();
387 	// clamp to a valid value
388 	if (latency < 0)
389 		latency = 0;
390 
391 	fEventLatency = latency;
392 	write_port_etc(ControlPort(), GENERAL_PURPOSE_WAKEUP, 0, 0, B_TIMEOUT, 0);
393 }
394 
395 
396 void
397 BMediaEventLooper::SetBufferDuration(bigtime_t duration)
398 {
399 	CALLED();
400 	fBufferDuration = duration;
401 }
402 
403 
404 void
405 BMediaEventLooper::SetOfflineTime(bigtime_t offTime)
406 {
407 	CALLED();
408 	fOfflineTime = offTime;
409 }
410 
411 
412 void
413 BMediaEventLooper::Run()
414 {
415 	CALLED();
416 
417 	if (fControlThread != -1)
418 		return; // thread already running
419 
420 	// until now, the run state is B_UNREGISTERED, but we need to start in B_STOPPED state.
421 	SetRunState(B_STOPPED);
422 
423 	char threadName[32];
424 	sprintf(threadName, "%.20s control", Name());
425 	fControlThread = spawn_thread(_ControlThreadStart, threadName, fCurrentPriority, this);
426 	resume_thread(fControlThread);
427 
428 	// get latency information
429 	fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
430 	printf("BMediaEventLooper: SchedulingLatency is %Ld\n", fSchedulingLatency);
431 }
432 
433 
434 void
435 BMediaEventLooper::Quit()
436 {
437 	CALLED();
438 
439 	if (fRunState == B_TERMINATED)
440 		return;
441 
442 	SetRunState(B_QUITTING);
443 	close_port(ControlPort());
444 	if (fControlThread != -1) {
445 		status_t err;
446 		wait_for_thread(fControlThread, &err);
447 		fControlThread = -1;
448 	}
449 	SetRunState(B_TERMINATED);
450 }
451 
452 
453 void
454 BMediaEventLooper::DispatchEvent(const media_timed_event *event,
455 								 bigtime_t lateness,
456 								 bool realTimeEvent)
457 {
458 	PRINT(6, "CALLED BMediaEventLooper::DispatchEvent()\n");
459 
460 	HandleEvent(event, lateness, realTimeEvent);
461 
462 	switch (event->type) {
463 		case BTimedEventQueue::B_START:
464 			SetRunState(B_STARTED);
465 			break;
466 
467 		case BTimedEventQueue::B_STOP:
468 			SetRunState(B_STOPPED);
469 			break;
470 
471 		case BTimedEventQueue::B_SEEK:
472 			/* nothing */
473 			break;
474 
475 		case BTimedEventQueue::B_WARP:
476 			/* nothing */
477 			break;
478 
479 		default:
480 			break;
481 	}
482 
483 	_DispatchCleanUp(event);
484 }
485 
486 /*************************************************************
487  * private BMediaEventLooper
488  *************************************************************/
489 
490 
491 /* static */ int32
492 BMediaEventLooper::_ControlThreadStart(void *arg)
493 {
494 	CALLED();
495 	((BMediaEventLooper *)arg)->SetRunState(B_STOPPED);
496 	((BMediaEventLooper *)arg)->ControlLoop();
497 	((BMediaEventLooper *)arg)->SetRunState(B_QUITTING);
498 	return 0;
499 }
500 
501 
502 /* static */ void
503 BMediaEventLooper::_CleanUpEntry(const media_timed_event *event,
504 								 void *context)
505 {
506 	PRINT(6, "CALLED BMediaEventLooper::_CleanUpEntry()\n");
507 	((BMediaEventLooper *)context)->_DispatchCleanUp(event);
508 }
509 
510 
511 void
512 BMediaEventLooper::_DispatchCleanUp(const media_timed_event *event)
513 {
514 	PRINT(6, "CALLED BMediaEventLooper::_DispatchCleanUp()\n");
515 
516 	// this function to clean up after custom events you've created
517 	if (event->cleanup >= BTimedEventQueue::B_USER_CLEANUP)
518 		CleanUpEvent(event);
519 }
520 
521 /*
522 // unimplemented
523 BMediaEventLooper::BMediaEventLooper(const BMediaEventLooper &)
524 BMediaEventLooper &BMediaEventLooper::operator=(const BMediaEventLooper &)
525 */
526 
527 /*************************************************************
528  * protected BMediaEventLooper
529  *************************************************************/
530 
531 
532 status_t
533 BMediaEventLooper::DeleteHook(BMediaNode *node)
534 {
535 	CALLED();
536 	// this is the DeleteHook that gets called by the media server
537 	// before the media node is deleted
538 	Quit();
539 	return BMediaNode::DeleteHook(node);
540 }
541 
542 /*************************************************************
543  * private BMediaEventLooper
544  *************************************************************/
545 
546 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_0(int32 arg,...) { return B_ERROR; }
547 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_1(int32 arg,...) { return B_ERROR; }
548 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_2(int32 arg,...) { return B_ERROR; }
549 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_3(int32 arg,...) { return B_ERROR; }
550 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_4(int32 arg,...) { return B_ERROR; }
551 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_5(int32 arg,...) { return B_ERROR; }
552 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_6(int32 arg,...) { return B_ERROR; }
553 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_7(int32 arg,...) { return B_ERROR; }
554 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_8(int32 arg,...) { return B_ERROR; }
555 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_9(int32 arg,...) { return B_ERROR; }
556 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_10(int32 arg,...) { return B_ERROR; }
557 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_11(int32 arg,...) { return B_ERROR; }
558 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_12(int32 arg,...) { return B_ERROR; }
559 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_13(int32 arg,...) { return B_ERROR; }
560 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_14(int32 arg,...) { return B_ERROR; }
561 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_15(int32 arg,...) { return B_ERROR; }
562 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_16(int32 arg,...) { return B_ERROR; }
563 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_17(int32 arg,...) { return B_ERROR; }
564 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_18(int32 arg,...) { return B_ERROR; }
565 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_19(int32 arg,...) { return B_ERROR; }
566 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_20(int32 arg,...) { return B_ERROR; }
567 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_21(int32 arg,...) { return B_ERROR; }
568 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_22(int32 arg,...) { return B_ERROR; }
569 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_23(int32 arg,...) { return B_ERROR; }
570 
571