xref: /haiku/src/kits/media/MediaEventLooper.cpp (revision 71c77b48dd8c50a8015e64877e73451554992401)
1 /*
2  * Copyright (c) 2002, 2003 Marcus Overhagen <Marcus@Overhagen.de>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining
5  * a copy of this software and associated documentation files or portions
6  * thereof (the "Software"), to deal in the Software without restriction,
7  * including without limitation the rights to use, copy, modify, merge,
8  * publish, distribute, sublicense, and/or sell copies of the Software,
9  * and to permit persons to whom the Software is furnished to do so, subject
10  * to the following conditions:
11  *
12  *  * Redistributions of source code must retain the above copyright notice,
13  *    this list of conditions and the following disclaimer.
14  *
15  *  * Redistributions in binary form must reproduce the above copyright notice
16  *    in the  binary, as well as this list of conditions and the following
17  *    disclaimer in the documentation and/or other materials provided with
18  *    the distribution.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26  * THE SOFTWARE.
27  *
28  */
29 
30 #include <MediaEventLooper.h>
31 #include <TimeSource.h>
32 #include <scheduler.h>
33 #include <Buffer.h>
34 #include "debug.h"
35 
36 /*************************************************************
37  * protected BMediaEventLooper
38  *************************************************************/
39 
40 /* virtual */
41 BMediaEventLooper::~BMediaEventLooper()
42 {
43 	CALLED();
44 
45 	// don't call Quit(); here, except if the user was stupid
46 	if (fControlThread != -1) {
47 		printf("You MUST call BMediaEventLooper::Quit() in your destructor!\n");
48 		Quit();
49 	}
50 }
51 
52 /* explicit */
53 BMediaEventLooper::BMediaEventLooper(uint32 apiVersion) :
54 	BMediaNode("called by BMediaEventLooper"),
55 	fControlThread(-1),
56 	fCurrentPriority(B_URGENT_PRIORITY),
57 	fSetPriority(B_URGENT_PRIORITY),
58 	fRunState(B_UNREGISTERED),
59 	fEventLatency(0),
60 	fSchedulingLatency(0),
61 	fBufferDuration(0),
62 	fOfflineTime(0),
63 	fApiVersion(apiVersion)
64 {
65 	CALLED();
66 	fEventQueue.SetCleanupHook(BMediaEventLooper::_CleanUpEntry, this);
67 	fRealTimeQueue.SetCleanupHook(BMediaEventLooper::_CleanUpEntry, this);
68 }
69 
70 /* virtual */ void
71 BMediaEventLooper::NodeRegistered()
72 {
73 	CALLED();
74 	// Calling Run() should be done by the derived class,
75 	// at least that's how it is documented by the BeBook.
76 	// It appears that BeOS R5 called it here. Calling Run()
77 	// twice doesn't hurt, and some nodes need it to be called here.
78 	Run();
79 }
80 
81 
82 /* virtual */ void
83 BMediaEventLooper::Start(bigtime_t performance_time)
84 {
85 	CALLED();
86 	// This hook function is called when a node is started
87 	// by a call to the BMediaRoster. The specified
88 	// performanceTime, the time at which the node
89 	// should start running, may be in the future.
90 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_START));
91 }
92 
93 
94 /* virtual */ void
95 BMediaEventLooper::Stop(bigtime_t performance_time,
96 						bool immediate)
97 {
98 	CALLED();
99 	// This hook function is called when a node is stopped
100 	// by a call to the BMediaRoster. The specified performanceTime,
101 	// the time at which the node should stop, may be in the future.
102 	// If immediate is true, your node should ignore the performanceTime
103 	// value and synchronously stop performance. When Stop() returns,
104 	// you're promising not to write into any BBuffers you may have
105 	// received from your downstream consumers, and you promise not
106 	// to send any more buffers until Start() is called again.
107 
108 	if (immediate) {
109 		// always be sure to add to the front of the queue so we can make sure it is
110 		// handled before any buffers are sent!
111 		performance_time = 0;
112 	}
113 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_STOP));
114 }
115 
116 
117 /* virtual */ void
118 BMediaEventLooper::Seek(bigtime_t media_time,
119 						bigtime_t performance_time)
120 {
121 	CALLED();
122 	// This hook function is called when a node is asked to seek to
123 	// the specified mediaTime by a call to the BMediaRoster.
124 	// The specified performanceTime, the time at which the node
125 	// should begin the seek operation, may be in the future.
126 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_SEEK, NULL,
127 		BTimedEventQueue::B_NO_CLEANUP, 0, media_time, NULL));
128 }
129 
130 
131 /* virtual */ void
132 BMediaEventLooper::TimeWarp(bigtime_t at_real_time,
133 							bigtime_t to_performance_time)
134 {
135 	CALLED();
136 	// This hook function is called when the time source to which the
137 	// node is slaved is repositioned (via a seek operation) such that
138 	// there will be a sudden jump in the performance time progression
139 	// as seen by the node. The to_performance_time argument indicates
140 	// the new performance time; the change should occur at the real
141 	// time specified by the at_real_time argument.
142 
143 	// place in the realtime queue
144 	fRealTimeQueue.AddEvent(media_timed_event(at_real_time,	BTimedEventQueue::B_WARP,
145 		NULL, BTimedEventQueue::B_NO_CLEANUP, 0, to_performance_time, NULL));
146 
147 	// BeBook: Your implementation of TimeWarp() should call through to BMediaNode::TimeWarp()
148 	// BeBook: as well as all other inherited forms of TimeWarp()
149 	// XXX should we do this here?
150 	BMediaNode::TimeWarp(at_real_time, to_performance_time);
151 }
152 
153 
154 /* virtual */ status_t
155 BMediaEventLooper::AddTimer(bigtime_t at_performance_time,
156 							int32 cookie)
157 {
158 	CALLED();
159 	// XXX what do we need to do here?
160 	return BMediaNode::AddTimer(at_performance_time,cookie);
161 }
162 
163 
164 /* virtual */ void
165 BMediaEventLooper::SetRunMode(run_mode mode)
166 {
167 	CALLED();
168 	// The SetRunMode() hook function is called when someone requests that your node's run mode be changed.
169 
170 	// bump or reduce priority when switching from/to offline run mode
171 	int32 priority;
172 	priority = (mode == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
173 	if (priority != fCurrentPriority) {
174 		fCurrentPriority = priority;
175 		if(fControlThread > 0) {
176 			set_thread_priority(fControlThread, fCurrentPriority);
177 			fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
178 			printf("BMediaEventLooper: SchedulingLatency is %Ld\n", fSchedulingLatency);
179 		}
180 	}
181 
182 	BMediaNode::SetRunMode(mode);
183 }
184 
185 
186 /* virtual */ void
187 BMediaEventLooper::CleanUpEvent(const media_timed_event *event)
188 {
189 	CALLED();
190 	// Implement this function to clean up after custom events you've created
191 	// and added to your queue. It's called when a custom event is removed from
192 	// the queue, to let you handle any special tidying-up that the event might require.
193 }
194 
195 
196 /* virtual */ bigtime_t
197 BMediaEventLooper::OfflineTime()
198 {
199 	CALLED();
200 	return fOfflineTime;
201 }
202 
203 
204 /* virtual */ void
205 BMediaEventLooper::ControlLoop()
206 {
207 	CALLED();
208 
209 	bool is_realtime = false;
210 	status_t err;
211 	bigtime_t latency;
212 	bigtime_t waituntil;
213 	for (;;) {
214 		// while there are no events or it is not time for the earliest event,
215 		// process messages using WaitForMessages. Whenever this funtion times out,
216 		// we need to handle the next event
217 		for (;;) {
218 			if (RunState() == B_QUITTING)
219 				return;
220 			// BMediaEventLooper compensates your performance time by adding the event latency
221 			// (see SetEventLatency()) and the scheduling latency (or, for real-time events,
222 			// only the scheduling latency).
223 
224 			latency = fEventLatency + fSchedulingLatency;
225 //			printf("node %02d, latency %Ld\n", ID(), latency);
226 
227 			if (fEventQueue.HasEvents() && (TimeSource()->Now() - latency) >= fEventQueue.FirstEventTime()) {
228 //				printf("node %02d waiting for %12Ld that has already happened, now %12Ld\n", ID(), fEventQueue.FirstEventTime(), system_time());
229 				is_realtime = false;
230 				break;
231 			}
232 			if (fRealTimeQueue.HasEvents() && (TimeSource()->RealTimeFor(TimeSource()->Now(),fSchedulingLatency)) >= fRealTimeQueue.FirstEventTime()) {
233 				latency = fSchedulingLatency;
234 				is_realtime = true;
235 				break;
236 			}
237 			waituntil = B_INFINITE_TIMEOUT;
238 			if (fEventQueue.HasEvents()) {
239 				waituntil = TimeSource()->RealTimeFor(fEventQueue.FirstEventTime(), latency);
240 //				printf("node %02d waiting for %12Ld that will happen at %12Ld\n", ID(), fEventQueue.FirstEventTime(), waituntil);
241 				is_realtime = false;
242 			}
243 			if (fRealTimeQueue.HasEvents()) {
244 				bigtime_t temp;
245 				temp = fRealTimeQueue.FirstEventTime() - fSchedulingLatency;
246 				if (temp < waituntil) {
247 					waituntil = temp;
248 					is_realtime = true;
249 					latency = fSchedulingLatency;
250 				}
251 			}
252 			err = WaitForMessage(waituntil);
253 			if (err == B_TIMED_OUT)
254 				break;
255 		}
256 		/// we have timed out - so handle the next event
257 		media_timed_event event;
258 		if (is_realtime)
259 			err = fRealTimeQueue.RemoveFirstEvent(&event);
260 		else
261 			err = fEventQueue.RemoveFirstEvent(&event);
262 
263 //		printf("node %02d handling    %12Ld  at %12Ld\n", ID(), event.event_time, system_time());
264 
265 		if (err == B_OK) {
266 			bigtime_t lateness;
267 			if (is_realtime)
268 				lateness = TimeSource()->RealTime() - event.event_time;
269 			else
270 				lateness = TimeSource()->RealTime() - TimeSource()->RealTimeFor(event.event_time, 0) + fEventLatency;
271 			DispatchEvent(&event, lateness, is_realtime);
272 		}
273 	}
274 }
275 
276 
277 thread_id
278 BMediaEventLooper::ControlThread()
279 {
280 	CALLED();
281 	return fControlThread;
282 }
283 
284 /*************************************************************
285  * protected BMediaEventLooper
286  *************************************************************/
287 
288 
289 BTimedEventQueue *
290 BMediaEventLooper::EventQueue()
291 {
292 	CALLED();
293 	return &fEventQueue;
294 }
295 
296 
297 BTimedEventQueue *
298 BMediaEventLooper::RealTimeQueue()
299 {
300 	CALLED();
301 	return &fRealTimeQueue;
302 }
303 
304 
305 int32
306 BMediaEventLooper::Priority() const
307 {
308 	CALLED();
309 	return fCurrentPriority;
310 }
311 
312 
313 int32
314 BMediaEventLooper::RunState() const
315 {
316 	PRINT(6, "CALLED BMediaEventLooper::RunState()\n");
317 	return fRunState;
318 }
319 
320 
321 bigtime_t
322 BMediaEventLooper::EventLatency() const
323 {
324 	CALLED();
325 	return fEventLatency;
326 }
327 
328 
329 bigtime_t
330 BMediaEventLooper::BufferDuration() const
331 {
332 	CALLED();
333 	return fBufferDuration;
334 }
335 
336 
337 bigtime_t
338 BMediaEventLooper::SchedulingLatency() const
339 {
340 	CALLED();
341 	return fSchedulingLatency;
342 }
343 
344 
345 status_t
346 BMediaEventLooper::SetPriority(int32 priority)
347 {
348 	CALLED();
349 
350 	// clamp to a valid value
351 	if (priority < 5)
352 		priority = 5;
353 
354 	if (priority > 120)
355 		priority = 120;
356 
357 	fSetPriority = priority;
358 	fCurrentPriority = (RunMode() == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
359 
360 	if(fControlThread > 0) {
361 		set_thread_priority(fControlThread, fCurrentPriority);
362 		fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
363 		printf("BMediaEventLooper: SchedulingLatency is %Ld\n", fSchedulingLatency);
364 	}
365 
366 	return B_OK;
367 }
368 
369 
370 void
371 BMediaEventLooper::SetRunState(run_state state)
372 {
373 	CALLED();
374 
375 	// don't allow run state changes while quitting,
376 	// also needed for correct terminating of the ControlLoop()
377 	if (fRunState == B_QUITTING && state != B_TERMINATED)
378 		return;
379 
380 	fRunState = state;
381 }
382 
383 
384 void
385 BMediaEventLooper::SetEventLatency(bigtime_t latency)
386 {
387 	CALLED();
388 	// clamp to a valid value
389 	if (latency < 0)
390 		latency = 0;
391 
392 	fEventLatency = latency;
393 }
394 
395 
396 void
397 BMediaEventLooper::SetBufferDuration(bigtime_t duration)
398 {
399 	CALLED();
400 	fBufferDuration = duration;
401 }
402 
403 
404 void
405 BMediaEventLooper::SetOfflineTime(bigtime_t offTime)
406 {
407 	CALLED();
408 	fOfflineTime = offTime;
409 }
410 
411 
412 void
413 BMediaEventLooper::Run()
414 {
415 	CALLED();
416 
417 	if (fControlThread != -1)
418 		return; // thread already running
419 
420 	// until now, the run state is B_UNREGISTERED, but we need to start in B_STOPPED state.
421 	SetRunState(B_STOPPED);
422 
423 	char threadName[32];
424 	sprintf(threadName, "%.20s control", Name());
425 	fControlThread = spawn_thread(_ControlThreadStart, threadName, fCurrentPriority, this);
426 	resume_thread(fControlThread);
427 
428 	// get latency information
429 	fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
430 	printf("BMediaEventLooper: SchedulingLatency is %Ld\n", fSchedulingLatency);
431 }
432 
433 
434 void
435 BMediaEventLooper::Quit()
436 {
437 	CALLED();
438 	status_t err;
439 
440 	if (fRunState == B_TERMINATED)
441 		return;
442 
443 	SetRunState(B_QUITTING);
444 
445 	close_port(ControlPort());
446 	if (fControlThread != -1)
447 		wait_for_thread(fControlThread, &err);
448 	fControlThread = -1;
449 
450 	SetRunState(B_TERMINATED);
451 }
452 
453 
454 void
455 BMediaEventLooper::DispatchEvent(const media_timed_event *event,
456 								 bigtime_t lateness,
457 								 bool realTimeEvent)
458 {
459 	PRINT(6, "CALLED BMediaEventLooper::DispatchEvent()\n");
460 
461 	HandleEvent(event, lateness, realTimeEvent);
462 
463 	switch (event->type) {
464 		case BTimedEventQueue::B_START:
465 			SetRunState(B_STARTED);
466 			break;
467 
468 		case BTimedEventQueue::B_STOP:
469 			SetRunState(B_STOPPED);
470 			break;
471 
472 		case BTimedEventQueue::B_SEEK:
473 			/* nothing */
474 			break;
475 
476 		case BTimedEventQueue::B_WARP:
477 			/* nothing */
478 			break;
479 
480 		default:
481 			break;
482 	}
483 
484 	_DispatchCleanUp(event);
485 }
486 
487 /*************************************************************
488  * private BMediaEventLooper
489  *************************************************************/
490 
491 
492 /* static */ int32
493 BMediaEventLooper::_ControlThreadStart(void *arg)
494 {
495 	CALLED();
496 	((BMediaEventLooper *)arg)->SetRunState(B_STOPPED);
497 	((BMediaEventLooper *)arg)->ControlLoop();
498 	((BMediaEventLooper *)arg)->SetRunState(B_QUITTING);
499 	return 0;
500 }
501 
502 
503 /* static */ void
504 BMediaEventLooper::_CleanUpEntry(const media_timed_event *event,
505 								 void *context)
506 {
507 	PRINT(6, "CALLED BMediaEventLooper::_CleanUpEntry()\n");
508 	((BMediaEventLooper *)context)->_DispatchCleanUp(event);
509 }
510 
511 
512 void
513 BMediaEventLooper::_DispatchCleanUp(const media_timed_event *event)
514 {
515 	PRINT(6, "CALLED BMediaEventLooper::_DispatchCleanUp()\n");
516 
517 	// this function to clean up after custom events you've created
518 	if (event->cleanup >= BTimedEventQueue::B_USER_CLEANUP)
519 		CleanUpEvent(event);
520 }
521 
522 /*
523 // unimplemented
524 BMediaEventLooper::BMediaEventLooper(const BMediaEventLooper &)
525 BMediaEventLooper &BMediaEventLooper::operator=(const BMediaEventLooper &)
526 */
527 
528 /*************************************************************
529  * protected BMediaEventLooper
530  *************************************************************/
531 
532 
533 status_t
534 BMediaEventLooper::DeleteHook(BMediaNode *node)
535 {
536 	CALLED();
537 	// this is the DeleteHook that gets called by the media server
538 	// before the media node is deleted
539 	Quit();
540 	return BMediaNode::DeleteHook(node);
541 }
542 
543 /*************************************************************
544  * private BMediaEventLooper
545  *************************************************************/
546 
547 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_0(int32 arg,...) { return B_ERROR; }
548 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_1(int32 arg,...) { return B_ERROR; }
549 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_2(int32 arg,...) { return B_ERROR; }
550 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_3(int32 arg,...) { return B_ERROR; }
551 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_4(int32 arg,...) { return B_ERROR; }
552 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_5(int32 arg,...) { return B_ERROR; }
553 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_6(int32 arg,...) { return B_ERROR; }
554 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_7(int32 arg,...) { return B_ERROR; }
555 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_8(int32 arg,...) { return B_ERROR; }
556 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_9(int32 arg,...) { return B_ERROR; }
557 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_10(int32 arg,...) { return B_ERROR; }
558 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_11(int32 arg,...) { return B_ERROR; }
559 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_12(int32 arg,...) { return B_ERROR; }
560 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_13(int32 arg,...) { return B_ERROR; }
561 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_14(int32 arg,...) { return B_ERROR; }
562 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_15(int32 arg,...) { return B_ERROR; }
563 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_16(int32 arg,...) { return B_ERROR; }
564 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_17(int32 arg,...) { return B_ERROR; }
565 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_18(int32 arg,...) { return B_ERROR; }
566 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_19(int32 arg,...) { return B_ERROR; }
567 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_20(int32 arg,...) { return B_ERROR; }
568 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_21(int32 arg,...) { return B_ERROR; }
569 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_22(int32 arg,...) { return B_ERROR; }
570 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_23(int32 arg,...) { return B_ERROR; }
571 
572