xref: /haiku/src/kits/media/MediaEventLooper.cpp (revision 04a0e9c7b68cbe3a43d38e2bca8e860fd80936fb)
1 /*
2  * Copyright (c) 2002, 2003 Marcus Overhagen <Marcus@Overhagen.de>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining
5  * a copy of this software and associated documentation files or portions
6  * thereof (the "Software"), to deal in the Software without restriction,
7  * including without limitation the rights to use, copy, modify, merge,
8  * publish, distribute, sublicense, and/or sell copies of the Software,
9  * and to permit persons to whom the Software is furnished to do so, subject
10  * to the following conditions:
11  *
12  *  * Redistributions of source code must retain the above copyright notice,
13  *    this list of conditions and the following disclaimer.
14  *
15  *  * Redistributions in binary form must reproduce the above copyright notice
16  *    in the  binary, as well as this list of conditions and the following
17  *    disclaimer in the documentation and/or other materials provided with
18  *    the distribution.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26  * THE SOFTWARE.
27  *
28  */
29 
30 #include <MediaEventLooper.h>
31 #include <TimeSource.h>
32 #include <scheduler.h>
33 #include <Buffer.h>
34 #include <ServerInterface.h>
35 #include "debug.h"
36 
37 /*************************************************************
38  * protected BMediaEventLooper
39  *************************************************************/
40 
41 /* virtual */
42 BMediaEventLooper::~BMediaEventLooper()
43 {
44 	CALLED();
45 
46 	// don't call Quit(); here, except if the user was stupid
47 	if (fControlThread != -1) {
48 		printf("You MUST call BMediaEventLooper::Quit() in your destructor!\n");
49 		Quit();
50 	}
51 }
52 
53 /* explicit */
54 BMediaEventLooper::BMediaEventLooper(uint32 apiVersion) :
55 	BMediaNode("called by BMediaEventLooper"),
56 	fControlThread(-1),
57 	fCurrentPriority(B_URGENT_PRIORITY),
58 	fSetPriority(B_URGENT_PRIORITY),
59 	fRunState(B_UNREGISTERED),
60 	fEventLatency(0),
61 	fSchedulingLatency(0),
62 	fBufferDuration(0),
63 	fOfflineTime(0),
64 	fApiVersion(apiVersion)
65 {
66 	CALLED();
67 	fEventQueue.SetCleanupHook(BMediaEventLooper::_CleanUpEntry, this);
68 	fRealTimeQueue.SetCleanupHook(BMediaEventLooper::_CleanUpEntry, this);
69 }
70 
71 /* virtual */ void
72 BMediaEventLooper::NodeRegistered()
73 {
74 	CALLED();
75 	// Calling Run() should be done by the derived class,
76 	// at least that's how it is documented by the BeBook.
77 	// It appears that BeOS R5 called it here. Calling Run()
78 	// twice doesn't hurt, and some nodes need it to be called here.
79 	Run();
80 }
81 
82 
83 /* virtual */ void
84 BMediaEventLooper::Start(bigtime_t performance_time)
85 {
86 	CALLED();
87 	// This hook function is called when a node is started
88 	// by a call to the BMediaRoster. The specified
89 	// performanceTime, the time at which the node
90 	// should start running, may be in the future.
91 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_START));
92 }
93 
94 
95 /* virtual */ void
96 BMediaEventLooper::Stop(bigtime_t performance_time,
97 						bool immediate)
98 {
99 	CALLED();
100 	// This hook function is called when a node is stopped
101 	// by a call to the BMediaRoster. The specified performanceTime,
102 	// the time at which the node should stop, may be in the future.
103 	// If immediate is true, your node should ignore the performanceTime
104 	// value and synchronously stop performance. When Stop() returns,
105 	// you're promising not to write into any BBuffers you may have
106 	// received from your downstream consumers, and you promise not
107 	// to send any more buffers until Start() is called again.
108 
109 	if (immediate) {
110 		// always be sure to add to the front of the queue so we can make sure it is
111 		// handled before any buffers are sent!
112 		performance_time = 0;
113 	}
114 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_STOP));
115 }
116 
117 
118 /* virtual */ void
119 BMediaEventLooper::Seek(bigtime_t media_time,
120 						bigtime_t performance_time)
121 {
122 	CALLED();
123 	// This hook function is called when a node is asked to seek to
124 	// the specified mediaTime by a call to the BMediaRoster.
125 	// The specified performanceTime, the time at which the node
126 	// should begin the seek operation, may be in the future.
127 	fEventQueue.AddEvent(media_timed_event(performance_time, BTimedEventQueue::B_SEEK, NULL,
128 		BTimedEventQueue::B_NO_CLEANUP, 0, media_time, NULL));
129 }
130 
131 
132 /* virtual */ void
133 BMediaEventLooper::TimeWarp(bigtime_t at_real_time,
134 							bigtime_t to_performance_time)
135 {
136 	CALLED();
137 	// This hook function is called when the time source to which the
138 	// node is slaved is repositioned (via a seek operation) such that
139 	// there will be a sudden jump in the performance time progression
140 	// as seen by the node. The to_performance_time argument indicates
141 	// the new performance time; the change should occur at the real
142 	// time specified by the at_real_time argument.
143 
144 	// place in the realtime queue
145 	fRealTimeQueue.AddEvent(media_timed_event(at_real_time,	BTimedEventQueue::B_WARP,
146 		NULL, BTimedEventQueue::B_NO_CLEANUP, 0, to_performance_time, NULL));
147 
148 	// BeBook: Your implementation of TimeWarp() should call through to BMediaNode::TimeWarp()
149 	// BeBook: as well as all other inherited forms of TimeWarp()
150 	// XXX should we do this here?
151 	BMediaNode::TimeWarp(at_real_time, to_performance_time);
152 }
153 
154 
155 /* virtual */ status_t
156 BMediaEventLooper::AddTimer(bigtime_t at_performance_time,
157 							int32 cookie)
158 {
159 	CALLED();
160 	// XXX what do we need to do here?
161 	return BMediaNode::AddTimer(at_performance_time,cookie);
162 }
163 
164 
165 /* virtual */ void
166 BMediaEventLooper::SetRunMode(run_mode mode)
167 {
168 	CALLED();
169 	// The SetRunMode() hook function is called when someone requests that your node's run mode be changed.
170 
171 	// bump or reduce priority when switching from/to offline run mode
172 	int32 priority;
173 	priority = (mode == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
174 	if (priority != fCurrentPriority) {
175 		fCurrentPriority = priority;
176 		if (fControlThread > 0) {
177 			set_thread_priority(fControlThread, fCurrentPriority);
178 			fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
179 			printf("BMediaEventLooper: SchedulingLatency is %" B_PRId64 "\n",
180 				fSchedulingLatency);
181 		}
182 	}
183 
184 	BMediaNode::SetRunMode(mode);
185 }
186 
187 
188 /* virtual */ void
189 BMediaEventLooper::CleanUpEvent(const media_timed_event *event)
190 {
191 	CALLED();
192 	// Implement this function to clean up after custom events you've created
193 	// and added to your queue. It's called when a custom event is removed from
194 	// the queue, to let you handle any special tidying-up that the event might require.
195 }
196 
197 
198 /* virtual */ bigtime_t
199 BMediaEventLooper::OfflineTime()
200 {
201 	CALLED();
202 	return fOfflineTime;
203 }
204 
205 
206 /* virtual */ void
207 BMediaEventLooper::ControlLoop()
208 {
209 	CALLED();
210 
211 	bool is_realtime = false;
212 	status_t err;
213 	bigtime_t latency;
214 	bigtime_t waituntil;
215 	bigtime_t lateness;
216 	for (;;) {
217 		// while there are no events or it is not time for the earliest event,
218 		// process messages using WaitForMessages. Whenever this funtion times out,
219 		// we need to handle the next event
220 		for (;;) {
221 			if (RunState() == B_QUITTING)
222 				return;
223 			// BMediaEventLooper compensates your performance time by adding the event latency
224 			// (see SetEventLatency()) and the scheduling latency (or, for real-time events,
225 			// only the scheduling latency).
226 
227 			latency = fEventLatency + fSchedulingLatency;
228 			waituntil = B_INFINITE_TIMEOUT;
229 			if (fEventQueue.HasEvents()) {
230 				const media_timed_event *firstEvent = fEventQueue.FirstEvent();
231 				waituntil = TimeSource()->RealTimeFor(firstEvent->event_time, latency);
232 				is_realtime = false;
233 				lateness = firstEvent->queued_time - waituntil;
234 				if (lateness > 0) {
235 //					if (lateness > 1000)
236 //						printf("node %02ld handling %12Ld at %12Ld -- %Ld late,  queued at %Ld now %12Ld \n",
237 //							ID(), fEventQueue.FirstEventTime(), TimeSource()->Now(), lateness,
238 //							firstEvent->queued_time, TimeSource()->RealTime());
239 					is_realtime = false;
240 					break;
241 				}
242 //				printf("node %02ld waiting for %12Ld that will happen at %12Ld\n", ID(), fEventQueue.FirstEventTime(), waituntil);
243 			}
244 			if (fRealTimeQueue.HasEvents()) {
245 				const media_timed_event *firstEvent = fRealTimeQueue.FirstEvent();
246 				bigtime_t temp;
247 				temp = firstEvent->event_time - fSchedulingLatency;
248 				lateness =  firstEvent->queued_time - temp;
249 				if (lateness > 0) {
250 					is_realtime = true;
251 					break;
252 				}
253 				if (temp < waituntil) {
254 					waituntil = temp;
255 					is_realtime = true;
256 				}
257 			}
258 			lateness = 0;	// remove any extraneous value if we get this far
259 			err = WaitForMessage(waituntil);
260 			if (err == B_TIMED_OUT)
261 				break;
262 		}
263 		/// we have timed out - so handle the next event
264 		media_timed_event event;
265 		if (is_realtime)
266 			err = fRealTimeQueue.RemoveFirstEvent(&event);
267 		else
268 			err = fEventQueue.RemoveFirstEvent(&event);
269 
270 //		printf("node %02ld handling  %12Ld  at %12Ld\n", ID(), event.event_time, TimeSource()->Now());
271 
272 		if (err == B_OK) DispatchEvent(&event, lateness, is_realtime);
273 	}
274 }
275 
276 
277 thread_id
278 BMediaEventLooper::ControlThread()
279 {
280 	CALLED();
281 	return fControlThread;
282 }
283 
284 /*************************************************************
285  * protected BMediaEventLooper
286  *************************************************************/
287 
288 
289 BTimedEventQueue *
290 BMediaEventLooper::EventQueue()
291 {
292 	CALLED();
293 	return &fEventQueue;
294 }
295 
296 
297 BTimedEventQueue *
298 BMediaEventLooper::RealTimeQueue()
299 {
300 	CALLED();
301 	return &fRealTimeQueue;
302 }
303 
304 
305 int32
306 BMediaEventLooper::Priority() const
307 {
308 	CALLED();
309 	return fCurrentPriority;
310 }
311 
312 
313 int32
314 BMediaEventLooper::RunState() const
315 {
316 	PRINT(6, "CALLED BMediaEventLooper::RunState()\n");
317 	return fRunState;
318 }
319 
320 
321 bigtime_t
322 BMediaEventLooper::EventLatency() const
323 {
324 	CALLED();
325 	return fEventLatency;
326 }
327 
328 
329 bigtime_t
330 BMediaEventLooper::BufferDuration() const
331 {
332 	CALLED();
333 	return fBufferDuration;
334 }
335 
336 
337 bigtime_t
338 BMediaEventLooper::SchedulingLatency() const
339 {
340 	CALLED();
341 	return fSchedulingLatency;
342 }
343 
344 
345 status_t
346 BMediaEventLooper::SetPriority(int32 priority)
347 {
348 	CALLED();
349 
350 	// clamp to a valid value
351 	if (priority < 5)
352 		priority = 5;
353 
354 	if (priority > 120)
355 		priority = 120;
356 
357 	fSetPriority = priority;
358 	fCurrentPriority = (RunMode() == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
359 
360 	if (fControlThread > 0) {
361 		set_thread_priority(fControlThread, fCurrentPriority);
362 		fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
363 		printf("BMediaEventLooper: SchedulingLatency is %" B_PRId64 "\n",
364 			fSchedulingLatency);
365 	}
366 
367 	return B_OK;
368 }
369 
370 
371 void
372 BMediaEventLooper::SetRunState(run_state state)
373 {
374 	CALLED();
375 
376 	// don't allow run state changes while quitting,
377 	// also needed for correct terminating of the ControlLoop()
378 	if (fRunState == B_QUITTING && state != B_TERMINATED)
379 		return;
380 
381 	fRunState = state;
382 }
383 
384 
385 void
386 BMediaEventLooper::SetEventLatency(bigtime_t latency)
387 {
388 	CALLED();
389 	// clamp to a valid value
390 	if (latency < 0)
391 		latency = 0;
392 
393 	fEventLatency = latency;
394 	write_port_etc(ControlPort(), GENERAL_PURPOSE_WAKEUP, 0, 0, B_TIMEOUT, 0);
395 }
396 
397 
398 void
399 BMediaEventLooper::SetBufferDuration(bigtime_t duration)
400 {
401 	CALLED();
402 	fBufferDuration = duration;
403 }
404 
405 
406 void
407 BMediaEventLooper::SetOfflineTime(bigtime_t offTime)
408 {
409 	CALLED();
410 	fOfflineTime = offTime;
411 }
412 
413 
414 void
415 BMediaEventLooper::Run()
416 {
417 	CALLED();
418 
419 	if (fControlThread != -1)
420 		return; // thread already running
421 
422 	// until now, the run state is B_UNREGISTERED, but we need to start in B_STOPPED state.
423 	SetRunState(B_STOPPED);
424 
425 	char threadName[32];
426 	sprintf(threadName, "%.20s control", Name());
427 	fControlThread = spawn_thread(_ControlThreadStart, threadName, fCurrentPriority, this);
428 	resume_thread(fControlThread);
429 
430 	// get latency information
431 	fSchedulingLatency = estimate_max_scheduling_latency(fControlThread);
432 	printf("BMediaEventLooper: SchedulingLatency is %" B_PRId64 "\n",
433 		fSchedulingLatency);
434 }
435 
436 
437 void
438 BMediaEventLooper::Quit()
439 {
440 	CALLED();
441 
442 	if (fRunState == B_TERMINATED)
443 		return;
444 
445 	SetRunState(B_QUITTING);
446 	close_port(ControlPort());
447 	if (fControlThread != -1) {
448 		status_t err;
449 		wait_for_thread(fControlThread, &err);
450 		fControlThread = -1;
451 	}
452 	SetRunState(B_TERMINATED);
453 }
454 
455 
456 void
457 BMediaEventLooper::DispatchEvent(const media_timed_event *event,
458 								 bigtime_t lateness,
459 								 bool realTimeEvent)
460 {
461 	PRINT(6, "CALLED BMediaEventLooper::DispatchEvent()\n");
462 
463 	HandleEvent(event, lateness, realTimeEvent);
464 
465 	switch (event->type) {
466 		case BTimedEventQueue::B_START:
467 			SetRunState(B_STARTED);
468 			break;
469 
470 		case BTimedEventQueue::B_STOP:
471 			SetRunState(B_STOPPED);
472 			break;
473 
474 		case BTimedEventQueue::B_SEEK:
475 			/* nothing */
476 			break;
477 
478 		case BTimedEventQueue::B_WARP:
479 			/* nothing */
480 			break;
481 
482 		default:
483 			break;
484 	}
485 
486 	_DispatchCleanUp(event);
487 }
488 
489 /*************************************************************
490  * private BMediaEventLooper
491  *************************************************************/
492 
493 
494 /* static */ int32
495 BMediaEventLooper::_ControlThreadStart(void *arg)
496 {
497 	CALLED();
498 	((BMediaEventLooper *)arg)->SetRunState(B_STOPPED);
499 	((BMediaEventLooper *)arg)->ControlLoop();
500 	((BMediaEventLooper *)arg)->SetRunState(B_QUITTING);
501 	return 0;
502 }
503 
504 
505 /* static */ void
506 BMediaEventLooper::_CleanUpEntry(const media_timed_event *event,
507 								 void *context)
508 {
509 	PRINT(6, "CALLED BMediaEventLooper::_CleanUpEntry()\n");
510 	((BMediaEventLooper *)context)->_DispatchCleanUp(event);
511 }
512 
513 
514 void
515 BMediaEventLooper::_DispatchCleanUp(const media_timed_event *event)
516 {
517 	PRINT(6, "CALLED BMediaEventLooper::_DispatchCleanUp()\n");
518 
519 	// this function to clean up after custom events you've created
520 	if (event->cleanup >= BTimedEventQueue::B_USER_CLEANUP)
521 		CleanUpEvent(event);
522 }
523 
524 /*
525 // unimplemented
526 BMediaEventLooper::BMediaEventLooper(const BMediaEventLooper &)
527 BMediaEventLooper &BMediaEventLooper::operator=(const BMediaEventLooper &)
528 */
529 
530 /*************************************************************
531  * protected BMediaEventLooper
532  *************************************************************/
533 
534 
535 status_t
536 BMediaEventLooper::DeleteHook(BMediaNode *node)
537 {
538 	CALLED();
539 	// this is the DeleteHook that gets called by the media server
540 	// before the media node is deleted
541 	Quit();
542 	return BMediaNode::DeleteHook(node);
543 }
544 
545 /*************************************************************
546  * private BMediaEventLooper
547  *************************************************************/
548 
549 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_0(int32 arg,...) { return B_ERROR; }
550 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_1(int32 arg,...) { return B_ERROR; }
551 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_2(int32 arg,...) { return B_ERROR; }
552 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_3(int32 arg,...) { return B_ERROR; }
553 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_4(int32 arg,...) { return B_ERROR; }
554 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_5(int32 arg,...) { return B_ERROR; }
555 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_6(int32 arg,...) { return B_ERROR; }
556 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_7(int32 arg,...) { return B_ERROR; }
557 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_8(int32 arg,...) { return B_ERROR; }
558 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_9(int32 arg,...) { return B_ERROR; }
559 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_10(int32 arg,...) { return B_ERROR; }
560 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_11(int32 arg,...) { return B_ERROR; }
561 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_12(int32 arg,...) { return B_ERROR; }
562 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_13(int32 arg,...) { return B_ERROR; }
563 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_14(int32 arg,...) { return B_ERROR; }
564 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_15(int32 arg,...) { return B_ERROR; }
565 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_16(int32 arg,...) { return B_ERROR; }
566 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_17(int32 arg,...) { return B_ERROR; }
567 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_18(int32 arg,...) { return B_ERROR; }
568 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_19(int32 arg,...) { return B_ERROR; }
569 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_20(int32 arg,...) { return B_ERROR; }
570 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_21(int32 arg,...) { return B_ERROR; }
571 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_22(int32 arg,...) { return B_ERROR; }
572 status_t BMediaEventLooper::_Reserved_BMediaEventLooper_23(int32 arg,...) { return B_ERROR; }
573 
574