xref: /haiku/src/apps/processcontroller/MemoryBarMenuItem.cpp (revision 991dadd6324f7b7a68e94743a39ebae789823228)
1 /*
2 	ProcessController © 2000, Georges-Edouard Berenger, All Rights Reserved.
3 	Copyright (C) 2004 beunited.org
4 
5 	This library is free software; you can redistribute it and/or
6 	modify it under the terms of the GNU Lesser General Public
7 	License as published by the Free Software Foundation; either
8 	version 2.1 of the License, or (at your option) any later version.
9 
10 	This library is distributed in the hope that it will be useful,
11 	but WITHOUT ANY WARRANTY; without even the implied warranty of
12 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13 	Lesser General Public License for more details.
14 
15 	You should have received a copy of the GNU Lesser General Public
16 	License along with this library; if not, write to the Free Software
17 	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18 */
19 
20 
21 #include "MemoryBarMenuItem.h"
22 
23 #include "Colors.h"
24 #include "MemoryBarMenu.h"
25 #include "ProcessController.h"
26 
27 #include <Bitmap.h>
28 #include <StringForSize.h>
29 
30 #include <stdio.h>
31 
32 
33 MemoryBarMenuItem::MemoryBarMenuItem(const char *label, team_id team,
34 		BBitmap* icon, bool deleteIcon, BMessage* message)
35 	: BMenuItem(label, message),
36 	fTeamID(team),
37 	fIcon(icon),
38 	fDeleteIcon(deleteIcon)
39 {
40 	Init();
41 }
42 
43 
44 MemoryBarMenuItem::~MemoryBarMenuItem()
45 {
46 	if (fDeleteIcon)
47 		delete fIcon;
48 }
49 
50 
51 void
52 MemoryBarMenuItem::Init()
53 {
54 	fWriteMemory = -1;
55 	fAllMemory = -1;
56 	fGrenze1 = -1;
57 	fGrenze2 = -1;
58 	fLastCommitted = -1;
59 	fLastWrite = -1;
60 	fLastAll = -1;
61 }
62 
63 
64 void
65 MemoryBarMenuItem::DrawContent()
66 {
67 	DrawIcon();
68 	if (fWriteMemory < 0)
69 		BarUpdate();
70 	else
71 		DrawBar(true);
72 
73 	BPoint loc = ContentLocation();
74 	loc.x += 20;
75 	Menu()->MovePenTo(loc);
76 	BMenuItem::DrawContent();
77 }
78 
79 
80 void
81 MemoryBarMenuItem::DrawIcon()
82 {
83 	// TODO: exact code duplication with TeamBarMenuItem::DrawIcon()
84 	if (!fIcon)
85 		return;
86 
87 	BPoint loc = ContentLocation();
88 	BRect frame = Frame();
89 
90 	loc.y = frame.top + (frame.bottom - frame.top - 15) / 2;
91 
92 	BMenu* menu = Menu();
93 
94 	if (fIcon->ColorSpace() == B_RGBA32) {
95 		menu->SetDrawingMode(B_OP_ALPHA);
96 		menu->SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
97 	} else
98 		menu->SetDrawingMode(B_OP_OVER);
99 
100 	menu->DrawBitmap(fIcon, loc);
101 
102 	menu->SetDrawingMode(B_OP_COPY);
103 }
104 
105 
106 void
107 MemoryBarMenuItem::DrawBar(bool force)
108 {
109 	// only draw anything if something has changed
110 	if (!force && fWriteMemory == fLastWrite && fAllMemory == fLastAll
111 		&& fCommittedMemory == fLastCommitted)
112 		return;
113 
114 	bool selected = IsSelected();
115 	BRect frame = Frame();
116 	BMenu* menu = Menu();
117 
118 	// draw the bar itself
119 
120 	BRect rect(frame.right - kMargin - kBarWidth, frame.top + 5,
121 		frame.right - kMargin, frame.top + 13);
122 	if (fWriteMemory < 0)
123 		return;
124 
125 	if (fGrenze1 < 0)
126 		force = true;
127 
128 	if (force) {
129 		if (selected)
130 			menu->SetHighColor(gFrameColorSelected);
131 		else
132 			menu->SetHighColor(gFrameColor);
133 		menu->StrokeRect(rect);
134 	}
135 
136 	rect.InsetBy(1, 1);
137 	BRect r = rect;
138 	double grenze1 = rect.left + (rect.right - rect.left) * float(fWriteMemory)
139 		/ fCommittedMemory;
140 	double grenze2 = rect.left + (rect.right - rect.left) * float(fAllMemory)
141 		/ fCommittedMemory;
142 	if (grenze1 > rect.right)
143 		grenze1 = rect.right;
144 	if (grenze2 > rect.right)
145 		grenze2 = rect.right;
146 	r.right = grenze1;
147 	if (!force)
148 		r.left = fGrenze1;
149 	if (r.left < r.right) {
150 		if (selected)
151 			menu->SetHighColor(gKernelColorSelected);
152 		else
153 			menu->SetHighColor(gKernelColor);
154 		menu->FillRect(r);
155 	}
156 
157 	r.left = grenze1;
158 	r.right = grenze2;
159 
160 	if (!force) {
161 		if (fGrenze2 > r.left && r.left >= fGrenze1)
162 			r.left = fGrenze2;
163 		if (fGrenze1 < r.right && r.right  <= fGrenze2)
164 			r.right = fGrenze1;
165 	}
166 
167 	if (r.left < r.right) {
168 		if (selected)
169 			menu->SetHighColor(gUserColorSelected);
170 		else
171 			menu->SetHighColor(gUserColor);
172 		menu->FillRect(r);
173 	}
174 
175 	r.left = grenze2;
176 	r.right = rect.right;
177 
178 	if (!force)
179 		r.right = fGrenze2;
180 
181 	if (r.left < r.right) {
182 		if (selected)
183 			menu->SetHighColor(gWhiteSelected);
184 		else
185 			menu->SetHighColor(kWhite);
186 		menu->FillRect(r);
187 	}
188 
189 	menu->SetHighColor(kBlack);
190 	fGrenze1 = grenze1;
191 	fGrenze2 = grenze2;
192 
193 	fLastCommitted = fCommittedMemory;
194 
195 	// Draw the values if necessary; if only fCommitedMemory changes, only
196 	// the bar might have to be updated
197 
198 	if (!force && fWriteMemory == fLastWrite && fAllMemory == fLastAll)
199 		return;
200 
201 	if (selected)
202 		menu->SetLowColor(gMenuBackColorSelected);
203 	else
204 		menu->SetLowColor(gMenuBackColor);
205 
206 	BRect textRect(rect.left - kMargin - gMemoryTextWidth, frame.top,
207 		rect.left - kMargin, frame.bottom);
208 	menu->FillRect(textRect, B_SOLID_LOW);
209 
210 	fLastWrite = fWriteMemory;
211 	fLastAll = fAllMemory;
212 
213 	menu->SetHighColor(kBlack);
214 
215 	char infos[128];
216 	string_for_size(fWriteMemory * 1024.0, infos, sizeof(infos));
217 
218 	BPoint loc(rect.left - kMargin - gMemoryTextWidth / 2 - menu->StringWidth(infos),
219 		rect.bottom + 1);
220 	menu->DrawString(infos, loc);
221 
222 	string_for_size(fAllMemory * 1024.0, infos, sizeof(infos));
223 	loc.x = rect.left - kMargin - menu->StringWidth(infos);
224 	menu->DrawString(infos, loc);
225 }
226 
227 
228 void
229 MemoryBarMenuItem::GetContentSize(float* _width, float* _height)
230 {
231 	BMenuItem::GetContentSize(_width, _height);
232 	if (*_height < 16)
233 		*_height = 16;
234 	*_width += 30 + kBarWidth + kMargin + gMemoryTextWidth;
235 }
236 
237 
238 int
239 MemoryBarMenuItem::UpdateSituation(int64 committedMemory)
240 {
241 	fCommittedMemory = committedMemory;
242 	BarUpdate();
243 	return fWriteMemory;
244 }
245 
246 
247 void
248 MemoryBarMenuItem::BarUpdate()
249 {
250 	area_info areaInfo;
251 	ssize_t cookie = 0;
252 	int64 lram_size = 0;
253 	int64 lwram_size = 0;
254 	bool exists = false;
255 
256 	while (get_next_area_info(fTeamID, &cookie, &areaInfo) == B_OK) {
257 		exists = true;
258 		lram_size += areaInfo.ram_size;
259 
260 		// TODO: this won't work this way anymore under Haiku!
261 //		int zone = (int (areaInfo.address) & 0xf0000000) >> 24;
262 		if ((areaInfo.protection & B_WRITE_AREA) != 0)
263 			lwram_size += areaInfo.ram_size;
264 //			&& (zone & 0xf0) != 0xA0			// Exclude media buffers
265 //			&& (fTeamID != gAppServerTeamID || zone != 0x90))	// Exclude app_server side of bitmaps
266 	}
267 	if (!exists) {
268 		team_info info;
269 		exists = get_team_info(fTeamID, &info) == B_OK;
270 	}
271 	if (exists) {
272 		fWriteMemory = lwram_size / 1024;
273 		fAllMemory = lram_size / 1024;
274 		DrawBar(false);
275 	} else
276 		fWriteMemory = -1;
277 }
278 
279 
280 void
281 MemoryBarMenuItem::Reset(char* name, team_id team, BBitmap* icon,
282 	bool deleteIcon)
283 {
284 	SetLabel(name);
285 	fTeamID = team;
286 	if (fDeleteIcon)
287 		delete fIcon;
288 
289 	fDeleteIcon = deleteIcon;
290 	fIcon = icon;
291 	Init();
292 }
293