1 /* 2 * Copyright (c) 2004 Matthijs Hollemans 3 * Copyright (c) 2008-2014 Haiku, Inc. All rights reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be included in 13 * all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 */ 23 #ifndef _SCOPE_VIEW_H 24 #define _SCOPE_VIEW_H 25 26 27 #include <View.h> 28 29 30 class ScopeView : public BView { 31 public: 32 ScopeView(); 33 virtual ~ScopeView(); 34 35 virtual void AttachedToWindow(); 36 virtual void DetachedFromWindow(); 37 virtual void Draw(BRect updateRect); 38 39 void SetPlaying(bool playing); 40 void SetEnabled(bool enabled); 41 void SetHaveFile(bool haveFile); 42 void SetLoading(bool loading); 43 void SetLiveInput(bool liveInput); 44 45 private: 46 typedef BView super; 47 48 static int32 _Thread(void* data); 49 int32 Thread(); 50 51 void DrawLoading(); 52 void DrawNoFile(); 53 void DrawDisabled(); 54 void DrawStopped(); 55 void DrawPlaying(); 56 57 void DrawText(const char* text); 58 59 bool fIsFinished; 60 bool fIsPlaying; 61 bool fIsEnabled; 62 bool fHaveFile; 63 bool fIsLoading; 64 bool fIsLiveInput; 65 66 int32 fSampleCount; 67 int16* fLeftSamples; 68 int16* fRightSamples; 69 70 thread_id fScopeThreadID; 71 }; 72 73 74 inline void 75 ScopeView::SetPlaying(bool playing) 76 { 77 fIsPlaying = playing; 78 } 79 80 81 inline void 82 ScopeView::SetEnabled(bool enabled) 83 { 84 fIsEnabled = enabled; 85 } 86 87 88 inline void 89 ScopeView::SetHaveFile(bool haveFile) 90 { 91 fHaveFile = haveFile; 92 } 93 94 95 inline void 96 ScopeView::SetLoading(bool loading) 97 { 98 fIsLoading = loading; 99 } 100 101 102 inline void 103 ScopeView::SetLiveInput(bool liveInput) 104 { 105 fIsLiveInput = liveInput; 106 } 107 108 109 #endif // _SCOPE_VIEW_H 110