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Searched refs:unlocked (Results 1 – 25 of 41) sorted by relevance

12

/haiku/src/servers/app/
H A DMultiLocker.cpp178 bool unlocked = (rw_lock_read_unlock(&fLock) == B_OK); in ReadUnlock() local
186 return unlocked; in ReadUnlock()
197 bool unlocked = (rw_lock_write_unlock(&fLock) == B_OK); in WriteUnlock() local
205 return unlocked; in WriteUnlock()
303 bool unlocked = false; in ReadUnlock() local
311 unlocked = true; in ReadUnlock()
314 unlocked = release_sem_etc(fLock, 1, B_DO_NOT_RESCHEDULE) == B_OK; in ReadUnlock()
315 if (unlocked) in ReadUnlock()
319 return unlocked; in ReadUnlock()
326 bool unlocked = false; in WriteUnlock() local
[all …]
/haiku/src/tests/servers/app/newerClipping/
H A DMultiLocker.cpp225 bool unlocked = false; in ReadUnlock() local
230 unlocked = true; in ReadUnlock()
236 unlocked = (release_sem_etc(fWriteSem, 1, in ReadUnlock()
238 } else unlocked = true; in ReadUnlock()
242 if (unlocked) unregister_thread(); in ReadUnlock()
252 return unlocked; in ReadUnlock()
262 bool unlocked = false; in WriteUnlock() local
268 unlocked = true; in WriteUnlock()
279 unlocked = (release_sem_etc(fReadSem, readersWaiting, in WriteUnlock()
281 } else unlocked = true; in WriteUnlock()
[all …]
/haiku/src/tests/kits/app/blooper/
H A DBLooperCases32 case 1: looper is unlocked and queue is empty
33 case 2: looper is unlocked and queue is filled
41 case : looper is unlocked
47 case 3: handler is valid, looper is unlocked
48 case 4: handler doesn't belong to this looper, looper is unlocked
69 case 5: handler is valid, looper is unlocked
84 case 1: Call Quit() on unlocked BLooper
/haiku/src/tests/kits/app/bhandler/
H A DBHandlerCases46 case 2: Handler1 belongs to a BLooper (which is unlocked), Handler2 does not
48 case 4: Handler1 does not belong to a BLooper, Handler2 does (which is unlocked)
50 case 6: Handler1 and Handler2 belong to different BLoopers, which are unlocked
54 BLooper is unlocked; Handler2's is locked
56 case 10: Handler1 and Handler2 belong to the same BLooper, which is unlocked
89 case 2: handler has a looper which is initially unlocked
95 case 2: handler has a looper which is initially unlocked
101 case 2: handler has a looper which is initially unlocked
/haiku/src/kits/app/
H A DKeyStore.cpp318 bool unlocked; in IsKeyringUnlocked() local
319 if (reply.FindBool("unlocked", &unlocked) != B_OK) in IsKeyringUnlocked()
322 return unlocked; in IsKeyringUnlocked()
/haiku/data/catalogs/servers/keystore/
H A Dzh_Hans.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Del.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dth.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Duk.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dko.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dja.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dru.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Did.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dlt.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dit.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dfi.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dpl.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Deo.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dcs.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dnl.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dtr.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dpt_BR.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dde.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
H A Dda.catkeys10 … passphrase to unlock the keyring.\nIf you unlock the keyring, it stays unlocked until the system …
/haiku/src/tests/kits/app/bmessenger/
H A DBMessengerCases160 should block until the looper is unlocked, lock it and return true.
163 should block until the looper is unlocked, lock it and return true.
182 should block until the looper is unlocked (after 50ms), lock it
186 should block for 25ms, not until the looper is unlocked (after 50ms),
190 should block until the looper is unlocked (after 50ms), lock it
194 should block for 25ms, not until the looper is unlocked (after 50ms),

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