Searched refs:fUnicodeBlocks (Results 1 – 4 of 4) sorted by relevance
51 fUnicodeBlocks = fCharacterFont.Blocks(); in SetCharacterFont()95 return (fUnicodeBlocks & kUnicodeBlocks[blockIndex].block) != kNoBlock; in IsShowingBlock()
58 unicode_block fUnicodeBlocks; variable
100 unicode_block fUnicodeBlocks; variable
64 fUnicodeBlocks = fCharacterFont.Blocks(); in SetCharacterFont()108 return (fUnicodeBlocks & kUnicodeBlocks[blockIndex].block) != kNoBlock; in IsShowingBlock()