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Searched refs:fUnicodeBlocks (Results 1 – 4 of 4) sorted by relevance

/haiku/src/apps/charactermap/
H A DUnicodeBlockView.cpp51 fUnicodeBlocks = fCharacterFont.Blocks(); in SetCharacterFont()
95 return (fUnicodeBlocks & kUnicodeBlocks[blockIndex].block) != kNoBlock; in IsShowingBlock()
H A DUnicodeBlockView.h58 unicode_block fUnicodeBlocks; variable
H A DCharacterView.h100 unicode_block fUnicodeBlocks; variable
H A DCharacterView.cpp64 fUnicodeBlocks = fCharacterFont.Blocks(); in SetCharacterFont()
108 return (fUnicodeBlocks & kUnicodeBlocks[blockIndex].block) != kNoBlock; in IsShowingBlock()