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18288887 |
| 02-Jul-2024 |
Máximo Castañeda <antiswen@yahoo.es> |
CharacterMap: gray-out characters without glyphs in the chosen font
Change-Id: I1a52757579069f7e7fa3a67a5335fe6549379bcb Reviewed-on: https://review.haiku-os.org/c/haiku/+/7830 Reviewed-by: Jérôme D
CharacterMap: gray-out characters without glyphs in the chosen font
Change-Id: I1a52757579069f7e7fa3a67a5335fe6549379bcb Reviewed-on: https://review.haiku-os.org/c/haiku/+/7830 Reviewed-by: Jérôme Duval <jerome.duval@gmail.com> Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Haiku-Format: Haiku-format Bot <no-reply+haikuformatbot@haiku-os.org>
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7124ff96 |
| 28-May-2020 |
dsizzle <dcieslak@yahoo.com> |
Character Map: Added larger character popup on left-click
Fixes #15983.
Added left-click support to the existing function that pops up the context menu for copying characters. Instead of menu opti
Character Map: Added larger character popup on left-click
Fixes #15983.
Added left-click support to the existing function that pops up the context menu for copying characters. Instead of menu options, put a large version of the currently-selected character in the popup on left-click. The popup character is 2.5 times as large as the current font size, because that seemed nicer than 2 times.
Right-click functionality is unchanged.
Change-Id: I3b64fff3cafc02e2c54e34db6e58461b4e08b3b9 Reviewed-on: https://review.haiku-os.org/c/haiku/+/2832 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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8d3f6fce |
| 18-May-2020 |
Dale Cieslak <dcieslak@yahoo.com> |
CharacterMap: gray out blocks that aren't supported by the current font
Fixes #15982.
Added font to UnicodeBlockView. Cache Unicode "Blocks" for both UnicodeBlockView and CharacterView. Added look
CharacterMap: gray out blocks that aren't supported by the current font
Fixes #15982.
Added font to UnicodeBlockView. Cache Unicode "Blocks" for both UnicodeBlockView and CharacterView. Added lookup of non-Be Unicode blocks (i.e. blocks with 'kNoBlock' specified). Gray out non-found blocks.
NOTE: tested fontconfig extensively in another environment and the shown blocks match what fontconfig returns. However, you may sometimes see characters in blocks that aren't 'included' in a font. I haven't figured out why that occurs.
Change-Id: Ia3c7f8ccc6dc43c5ce062ed002846c861a8fa223 Reviewed-on: https://review.haiku-os.org/c/haiku/+/2739 Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
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0340e4b3 |
| 26-Nov-2014 |
dsizzle <dcieslak@yahoo.com> |
CharacterMap: several fixes to char. view scroll
* Select items in the encoding list by block identifier rather than list index (there are holes in the list) * Scroll to the start of the list when t
CharacterMap: several fixes to char. view scroll
* Select items in the encoding list by block identifier rather than list index (there are holes in the list) * Scroll to the start of the list when the application starts * Add and use IsBlockVisible to detect when we need to make a block visible, avoiding unwanted scrollings in some cases with the previous method of testing for only one character in the block.
Signed-off-by: Adrien Destugues <pulkomandy@gmail.com>
Fixes some problems with previous enhancements from #3651.
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8b7eacd6 |
| 30-Sep-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Added CharacterView::ScrollToCharacter(), and IsCharacterVisible(). * On text drops, the character map is now scrolling to the first character dropped. This is helpful to see the code of a charac
* Added CharacterView::ScrollToCharacter(), and IsCharacterVisible(). * On text drops, the character map is now scrolling to the first character dropped. This is helpful to see the code of a character as well as the block it is contained in. * Fixed a bug in CharacterView::_FrameFor() that would not return the correct vertical position. * Made a few methods const.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38863 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7f2103fe |
| 19-Aug-2010 |
Oliver Tappe <zooey@hirschkaefer.de> |
Fix warnings in charactermap * no need to overload ScrollTo() with a non-related method - renamed local ScrollTo() to ScrollToBlock()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38268 a95
Fix warnings in charactermap * no need to overload ScrollTo() with a non-related method - renamed local ScrollTo() to ScrollToBlock()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38268 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f7b4d19d |
| 04-May-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Reverted r30529 as this was pretty much bogus (sorry stpere, but the size of the window was already set with its constructor). * Fixed the actual cause of bug #3752 instead: the fCharacterHeight
* Reverted r30529 as this was pretty much bogus (sorry stpere, but the size of the window was already set with its constructor). * Fixed the actual cause of bug #3752 instead: the fCharacterHeight and fTitleHeight members were not initialized when MinSize() was called.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30629 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7f629a41 |
| 04-Apr-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Tried to make the scrolling position less surprising when resizing the window. Sometimes it even seems to work :-) * FrameResized() called _UpdateSize(), although DoLayout() already did so.
git
* Tried to make the scrolling position less surprising when resizing the window. Sometimes it even seems to work :-) * FrameResized() called _UpdateSize(), although DoLayout() already did so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29910 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a9fcf35b |
| 01-Apr-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added support for copying characters into the clipboard via Command-C, and a popup menu.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29852 a95241bf-73f2-0310-859d-f6bbb57e9c96
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53d31fb9 |
| 31-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Removed unused MessageReceived() method. * Made the standard character width a bit wider. * When moving a character around, it was incorrectly centered in the bitmap (StringWidth() was called fro
* Removed unused MessageReceived() method. * Made the standard character width a bit wider. * When moving a character around, it was incorrectly centered in the bitmap (StringWidth() was called from the wrong view).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29826 a95241bf-73f2-0310-859d-f6bbb57e9c96
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beedda4c |
| 31-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a string view that shows the character's code on mouse over, the character gets also highlighted. * Added support for dragging a character. Holding shift (or option) while dragging will c
* Added a string view that shows the character's code on mouse over, the character gets also highlighted. * Added support for dragging a character. Holding shift (or option) while dragging will copy an UTF-8 hex string instead. * Minor cleanup. * Is there any reason BStringView restricts its maximum width?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29825 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b0452872 |
| 31-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Started an application showing the Unicode character map.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29815 a95241bf-73f2-0310-859d-f6bbb57e9c96
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