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Searched refs:fScrollingOffset (Results 1 – 4 of 4) sorted by relevance

/haiku/src/tests/servers/app/newerClipping/
H A DViewLayer.cpp22 fScrollingOffset(0.0, 0.0), in ViewLayer()
69 BRect bounds(fScrollingOffset.x, fScrollingOffset.y, in Bounds()
70 fScrollingOffset.x + fFrame.Width(), in Bounds()
71 fScrollingOffset.y + fFrame.Height()); in Bounds()
284 point->x += fFrame.left - fScrollingOffset.x; in ConvertToParent()
285 point->y += fFrame.top - fScrollingOffset.y; in ConvertToParent()
293 rect->OffsetBy(fFrame.left - fScrollingOffset.x, in ConvertToParent()
294 fFrame.top - fScrollingOffset.y); in ConvertToParent()
302 region->OffsetBy(fFrame.left - fScrollingOffset.x, in ConvertToParent()
303 fFrame.top - fScrollingOffset.y); in ConvertToParent()
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H A DViewLayer.h127 BPoint fScrollingOffset; variable
/haiku/src/servers/app/
H A DView.cpp91 fScrollingOffset(scrollingOffset), in View()
149 IntRect bounds(fScrollingOffset.x, fScrollingOffset.y, in Bounds()
150 fScrollingOffset.x + fFrame.Width(), in Bounds()
151 fScrollingOffset.y + fFrame.Height()); in Bounds()
161 bounds->OffsetBy(fFrame.left - fScrollingOffset.x, in ConvertToVisibleInTopView()
162 fFrame.top - fScrollingOffset.y); in ConvertToVisibleInTopView()
575 offsetX += view->fFrame.left - view->fScrollingOffset.x; in _LocalToScreenTransform()
576 offsetY += view->fFrame.top - view->fScrollingOffset.y; in _LocalToScreenTransform()
591 offsetX += view->fScrollingOffset.x - view->fFrame.left; in _ScreenToLocalTransform()
592 offsetY += view->fScrollingOffset.y - view->fFrame.top; in _ScreenToLocalTransform()
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H A DView.h71 { return fScrollingOffset; } in ScrollingOffset()
243 IntPoint fScrollingOffset; variable