/haiku/docs/develop/build/ |
H A D | sourcecode.rst | 97 The idea is to import all upstream changes in a dedicated branch (there are currently two, called 101 The master branch can then merge new versions from the vendor branches. This allows to use Git 114 git checkout vendor-binutils # Move to the branch containing binutils 120 git commit -m "import binutils 2.36" # Commit the files in the vendor branch 121 git push origin vendor-binutils # You can push this directly to the branch 123 Now this can easily be merged into the master branch: 139 git checkout vendor-gcc # Move to the branch containing binutils 156 git commit -m "import gcc 13.2.0" # Commit the files in the vendor branch 157 git push origin vendor-binutils # You can push this directly to the branch 159 Now this can easily be merged into the master branch: [all …]
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/haiku/3rdparty/docker/cross-compiler/ |
H A D | build-toolchain.sh | 29 git clone --depth=1 --branch $HAIKU_REV https://review.haiku-os.org/haiku 30 git clone --depth=1 --branch $BUILDTOOLS_REV https://review.haiku-os.org/buildtools
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H A D | README.md | 22 * `BUILDTOOLS_REV` is the branch/tag of buildtools that should be built. It defaults to `master`. 23 * `HAIKU_REV` is the branch/tag of the haiku repository that should be built. It defaults to `maste…
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/haiku/3rdparty/mmu_man/ |
H A D | Jamfile | 13 # distro stuff located in my own branch,
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/haiku/build/scripts/ |
H A D | determine_haiku_revision | 44 branchName=`git branch | grep '*' | cut -b 3-`
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/haiku/docs/develop/release/ |
H A D | cookbook.rst | 41 …* Update the version constants in the branch (`example <https://git.haiku-os.org/haiku/commit/?h=r… 46 …* Update both package repos to use the branch's repos (`example <https://git.haiku-os.org/haiku/co… 56 * Build each architecture first repo + image from the branch 69 * Use Gerrit "cherry-pick" function to propose a change for inclusion in the release branch 124 * https://www.haiku-os.org/docs/userguide/en/contents.html -- sync with branch or tag.
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H A D | index.rst | 49 * R1/Beta 2's timeline from branch to release was roughly 35 days 50 * R1/Beta 3's timeline from branch to release was roughly 50 days.
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/haiku/src/add-ons/kernel/partitioning_systems/atari/ |
H A D | atari.h | 77 uint16 branch; /* branch code */ member
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/haiku/data/catalogs/add-ons/media/media-add-ons/mixer/ |
H A D | fr.catkeys | 7 not connected AudioMixer débranché
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/haiku/src/system/libroot/os/arch/x86/ |
H A D | syscalls.inc | 14 * branch to the syscall vector in the commpage
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/haiku/data/catalogs/apps/networkstatus/ |
H A D | fr.catkeys | 12 No link NetworkStatusView Débranché
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/haiku/src/system/libroot/posix/glibc/arch/ppc/ |
H A D | lshift.S | 42 bge cr0,L(big) # branch if size >= 16
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/haiku/docs/develop/packages/ |
H A D | README.rst | 41 management branch at BeGeistert 2011.
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/haiku/build/jam/ |
H A D | DefaultBuildProfiles | 240 # Uncomment in official release branch.
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/haiku/src/add-ons/input_server/devices/wacom/ |
H A D | DESIGN | 29 …ta differently. It would then be absolutely similar in design to the MouseDevice branch of classes.
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/haiku/src/add-ons/translators/raw/ |
H A D | RAW.cpp | 49 struct decode *branch[2]; member 2177 current->branch[0] = fFreeDecode; in _MakeDecoder() 2179 current->branch[1] = fFreeDecode; in _MakeDecoder() 2287 while (dindex->branch[0]) { in _LosslessJPEGDiff() 2288 dindex = dindex->branch[_GetDecodeBits(1)]; in _LosslessJPEGDiff() 2505 while (dindex->branch[0]) { in _LoadRAWCanonCompressed() 2506 dindex = dindex->branch[_GetDecodeBits(1)]; in _LoadRAWCanonCompressed()
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/haiku/src/system/libroot/posix/glibc/regex/ |
H A D | regcomp.c | 2171 bin_tree_t *tree, *branch = NULL; in parse_reg_exp() local 2185 branch = parse_branch (regexp, preg, token, syntax, nest, err); in parse_reg_exp() 2186 if (BE (*err != REG_NOERROR && branch == NULL, 0)) in parse_reg_exp() 2195 branch = NULL; in parse_reg_exp() 2196 tree = create_tree (dfa, tree, branch, OP_ALT); in parse_reg_exp()
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/haiku/data/system/data/fortunes/ |
H A D | Kids | 292 …s like dad primate. Then you'd see the primate teenager stomp up to his branch and slam the leave…
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H A D | One Liners | 915 Old programmers never die. They just branch to a new address.
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H A D | Computers | 1704 Old programmers never die, they just branch to a new address.
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/haiku/src/apps/mail/ |
H A D | words | 7358 branch/DGJS
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