Searched refs:WindowLayer (Results 1 – 10 of 10) sorted by relevance
23 class WindowLayer; variable53 bool AddWindow(WindowLayer* window);54 bool RemoveWindow(WindowLayer* window);55 int32 IndexOf(WindowLayer* window) const;57 bool HasWindow(WindowLayer* window) const;59 WindowLayer* WindowAt(int32 index) const;60 WindowLayer* WindowAtFast(int32 index) const;61 WindowLayer* WindowAt(const BPoint& where) const;62 WindowLayer* TopWindow() const;63 WindowLayer* BottomWindow() const;[all …]
102 WindowLayer* window; in MouseMoved()182 WindowLayer* window; in MessageReceived()237 Desktop::AddWindow(WindowLayer* window) in AddWindow()260 Desktop::RemoveWindow(WindowLayer* window) in RemoveWindow()281 Desktop::IndexOf(WindowLayer* window) const in IndexOf()295 Desktop::HasWindow(WindowLayer* window) const in HasWindow()301 WindowLayer*304 return (WindowLayer*)fWindows.ItemAt(index); in WindowAt()308 WindowLayer*311 return (WindowLayer*)fWindows.ItemAtFast(index); in WindowAtFast()[all …]
29 WindowLayer::WindowLayer(BRect frame, const char* name, in WindowLayer() function in WindowLayer79 WindowLayer::~WindowLayer() in ~WindowLayer()86 WindowLayer::MessageReceived(BMessage* message) in MessageReceived()158 WindowLayer::QuitRequested() in QuitRequested()173 WindowLayer::SetClipping(BRegion* stillAvailableOnScreen) in SetClipping()188 WindowLayer::GetFullRegion(BRegion* region) const in GetFullRegion()200 WindowLayer::GetBorderRegion(BRegion* region) in GetBorderRegion()223 WindowLayer::GetContentRegion(BRegion* region) in GetContentRegion()234 WindowLayer::VisibleContentRegion() in VisibleContentRegion()246 WindowLayer::SetFocus(bool focus) in SetFocus()[all …]
8 class WindowLayer; variable30 WindowLayer* serverWindow);36 WindowLayer* fServerWindow;
11 class WindowLayer; variable33 void AttachedToWindow(WindowLayer* window);136 WindowLayer* fWindow;
54 class WindowLayer : public BLooper {56 WindowLayer(BRect frame, const char* name,59 virtual ~WindowLayer();
38 WindowLayer.cpp \
366 WindowLayer* window = new WindowLayer(frame, name, in AddWindow()
85 ClientLooper::ClientLooper(const char* name, WindowLayer* serverWindow) in ClientLooper()
89 ViewLayer::AttachedToWindow(WindowLayer* window) in AttachedToWindow()