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Searched refs:WindowLayer (Results 1 – 10 of 10) sorted by relevance

/haiku/src/tests/servers/app/newerClipping/
H A DDesktop.h23 class WindowLayer; variable
53 bool AddWindow(WindowLayer* window);
54 bool RemoveWindow(WindowLayer* window);
55 int32 IndexOf(WindowLayer* window) const;
57 bool HasWindow(WindowLayer* window) const;
59 WindowLayer* WindowAt(int32 index) const;
60 WindowLayer* WindowAtFast(int32 index) const;
61 WindowLayer* WindowAt(const BPoint& where) const;
62 WindowLayer* TopWindow() const;
63 WindowLayer* BottomWindow() const;
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H A DDesktop.cpp102 WindowLayer* window; in MouseMoved()
182 WindowLayer* window; in MessageReceived()
237 Desktop::AddWindow(WindowLayer* window) in AddWindow()
260 Desktop::RemoveWindow(WindowLayer* window) in RemoveWindow()
281 Desktop::IndexOf(WindowLayer* window) const in IndexOf()
295 Desktop::HasWindow(WindowLayer* window) const in HasWindow()
301 WindowLayer*
304 return (WindowLayer*)fWindows.ItemAt(index); in WindowAt()
308 WindowLayer*
311 return (WindowLayer*)fWindows.ItemAtFast(index); in WindowAtFast()
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H A DWindowLayer.cpp29 WindowLayer::WindowLayer(BRect frame, const char* name, in WindowLayer() function in WindowLayer
79 WindowLayer::~WindowLayer() in ~WindowLayer()
86 WindowLayer::MessageReceived(BMessage* message) in MessageReceived()
158 WindowLayer::QuitRequested() in QuitRequested()
173 WindowLayer::SetClipping(BRegion* stillAvailableOnScreen) in SetClipping()
188 WindowLayer::GetFullRegion(BRegion* region) const in GetFullRegion()
200 WindowLayer::GetBorderRegion(BRegion* region) in GetBorderRegion()
223 WindowLayer::GetContentRegion(BRegion* region) in GetContentRegion()
234 WindowLayer::VisibleContentRegion() in VisibleContentRegion()
246 WindowLayer::SetFocus(bool focus) in SetFocus()
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H A DClientLooper.h8 class WindowLayer; variable
30 WindowLayer* serverWindow);
36 WindowLayer* fServerWindow;
H A DViewLayer.h11 class WindowLayer; variable
33 void AttachedToWindow(WindowLayer* window);
136 WindowLayer* fWindow;
H A DWindowLayer.h54 class WindowLayer : public BLooper {
56 WindowLayer(BRect frame, const char* name,
59 virtual ~WindowLayer();
H A Dmakefile38 WindowLayer.cpp \
H A Dmain.cpp366 WindowLayer* window = new WindowLayer(frame, name, in AddWindow()
H A DClientLooper.cpp85 ClientLooper::ClientLooper(const char* name, WindowLayer* serverWindow) in ClientLooper()
H A DViewLayer.cpp89 ViewLayer::AttachedToWindow(WindowLayer* window) in AttachedToWindow()