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Searched refs:FaceCount (Results 1 – 4 of 4) sorted by relevance

/haiku/src/apps/haiku3d/
H A DMesh.h35 virtual uint32 FaceCount() const = 0;
H A DMeshInstance.cpp67 if (fMeshReference->FaceCount() == 0) in Render()
80 for (uint32 i = 0; i < fMeshReference->FaceCount(); i++) { in Render()
147 for (uint32 i = 0; i < fMeshReference->FaceCount(); i++) { in Render()
/haiku/src/apps/haiku3d/mesh/
H A DStaticMesh.h21 virtual uint32 FaceCount() const;
H A DStaticMesh.cpp165 StaticMesh::FaceCount() const in FaceCount() function in StaticMesh