Searched hist:"8 c8275c2ea950aae83caebb29d632a5fd9a9b286" (Results 1 – 8 of 8) sorted by relevance
/haiku/src/tests/servers/app/newerClipping/ | ||
H A D | ClientLooper.h | 8c8275c2ea950aae83caebb29d632a5fd9a9b286 Thu Dec 01 17:24:47 UTC 2005 Stephan Aßmus <superstippi@gmx.de> showing and hiding windows and views works now, views are not so heavily tested, but any problems should be easy to fix. the recursive IsHidden() is now avoided, there is only one recursion now, which is when the hidden status changes. in the simulation, double clicking a window will temporarily hide it and show it asynchronously from the window thread. looks like the locking model works out fine. |
H A D | ClientLooper.cpp | 8c8275c2ea950aae83caebb29d632a5fd9a9b286 Thu Dec 01 17:24:47 UTC 2005 Stephan Aßmus <superstippi@gmx.de> showing and hiding windows and views works now, views are not so heavily tested, but any problems should be easy to fix. the recursive IsHidden() is now avoided, there is only one recursion now, which is when the hidden status changes. in the simulation, double clicking a window will temporarily hide it and show it asynchronously from the window thread. looks like the locking model works out fine. |
H A D | ViewLayer.h | 8c8275c2ea950aae83caebb29d632a5fd9a9b286 Thu Dec 01 17:24:47 UTC 2005 Stephan Aßmus <superstippi@gmx.de> showing and hiding windows and views works now, views are not so heavily tested, but any problems should be easy to fix. the recursive IsHidden() is now avoided, there is only one recursion now, which is when the hidden status changes. in the simulation, double clicking a window will temporarily hide it and show it asynchronously from the window thread. looks like the locking model works out fine. |
H A D | Desktop.h | 8c8275c2ea950aae83caebb29d632a5fd9a9b286 Thu Dec 01 17:24:47 UTC 2005 Stephan Aßmus <superstippi@gmx.de> showing and hiding windows and views works now, views are not so heavily tested, but any problems should be easy to fix. the recursive IsHidden() is now avoided, there is only one recursion now, which is when the hidden status changes. in the simulation, double clicking a window will temporarily hide it and show it asynchronously from the window thread. looks like the locking model works out fine. |
H A D | WindowLayer.h | 8c8275c2ea950aae83caebb29d632a5fd9a9b286 Thu Dec 01 17:24:47 UTC 2005 Stephan Aßmus <superstippi@gmx.de> showing and hiding windows and views works now, views are not so heavily tested, but any problems should be easy to fix. the recursive IsHidden() is now avoided, there is only one recursion now, which is when the hidden status changes. in the simulation, double clicking a window will temporarily hide it and show it asynchronously from the window thread. looks like the locking model works out fine. |
H A D | ViewLayer.cpp | 8c8275c2ea950aae83caebb29d632a5fd9a9b286 Thu Dec 01 17:24:47 UTC 2005 Stephan Aßmus <superstippi@gmx.de> showing and hiding windows and views works now, views are not so heavily tested, but any problems should be easy to fix. the recursive IsHidden() is now avoided, there is only one recursion now, which is when the hidden status changes. in the simulation, double clicking a window will temporarily hide it and show it asynchronously from the window thread. looks like the locking model works out fine. |
H A D | Desktop.cpp | 8c8275c2ea950aae83caebb29d632a5fd9a9b286 Thu Dec 01 17:24:47 UTC 2005 Stephan Aßmus <superstippi@gmx.de> showing and hiding windows and views works now, views are not so heavily tested, but any problems should be easy to fix. the recursive IsHidden() is now avoided, there is only one recursion now, which is when the hidden status changes. in the simulation, double clicking a window will temporarily hide it and show it asynchronously from the window thread. looks like the locking model works out fine. |
H A D | WindowLayer.cpp | 8c8275c2ea950aae83caebb29d632a5fd9a9b286 Thu Dec 01 17:24:47 UTC 2005 Stephan Aßmus <superstippi@gmx.de> showing and hiding windows and views works now, views are not so heavily tested, but any problems should be easy to fix. the recursive IsHidden() is now avoided, there is only one recursion now, which is when the hidden status changes. in the simulation, double clicking a window will temporarily hide it and show it asynchronously from the window thread. looks like the locking model works out fine. |