Lines Matching refs:SPEED
24 #define SPEED 2.0 macro
433 polygon[0].direction_x = random_number_between(-SPEED, SPEED); in _InitPolygon()
434 polygon[0].direction_y = random_number_between(-SPEED, SPEED); in _InitPolygon()
439 polygon[1].direction_x = random_number_between(-SPEED, SPEED); in _InitPolygon()
440 polygon[1].direction_y = random_number_between(-SPEED, SPEED); in _InitPolygon()
445 polygon[2].direction_x = random_number_between(-SPEED, SPEED); in _InitPolygon()
446 polygon[2].direction_y = random_number_between(-SPEED, SPEED); in _InitPolygon()
451 polygon[3].direction_x = random_number_between(-SPEED, SPEED); in _InitPolygon()
452 polygon[3].direction_y = random_number_between(-SPEED, SPEED); in _InitPolygon()
462 color[0].direction = random_number_between(-SPEED * 4, SPEED * 4); in _InitColor()
464 color[1].direction = random_number_between(-SPEED * 4, SPEED * 4); in _InitColor()
466 color[2].direction = random_number_between(-SPEED * 4, SPEED * 4); in _InitColor()