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bab64f65 |
| 19-Feb-2016 |
Alexander von Gluck IV <Alex.vonGluck@r1soft.com> |
Merge remote-tracking branch 'upstream/master' into intel-extreme
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d231c2a7 |
| 10-Dec-2015 |
looncraz <looncraz@looncraz.net> |
tests: Convert to using Set*UIColor.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com> Patches 0018-0019 from looncraz.
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cd6b83dd |
| 09-Feb-2008 |
Jonas Sundström <jonas@kirilla.com> |
The title of the (primary) window of (non-document) apps and preferences should be the filename of the executable. File and window names should be changed in tandem in the future. All IMO. Sorry, Mar
The title of the (primary) window of (non-document) apps and preferences should be the filename of the executable. File and window names should be changed in tandem in the future. All IMO. Sorry, Marcus, for changing TV-O-Rama. :/ We may want to consider using more proper language, e.g. 'Screensaver' or 'Screen Saver' instead of 'ScreenSaver'. DeskCalc or 'Desk Calculator' should be just Calculator. We should avoid clinging to BeOS history, like with the name CodyCam, which hardly makes any sense anymore, even if you happen to be one of the few BeOS oldtimers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23935 a95241bf-73f2-0310-859d-f6bbb57e9c96
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34dcf668 |
| 31-Dec-2005 |
Stephan Aßmus <superstippi@gmx.de> |
I guess Axel got bored already having to stare at the same animation all the time... so I changed it a little
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15762 a95241bf-73f2-0310-859d-f6bbb5
I guess Axel got bored already having to stare at the same animation all the time... so I changed it a little
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15762 a95241bf-73f2-0310-859d-f6bbb57e9c96
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75bf993e |
| 21-Dec-2005 |
Stephan Aßmus <superstippi@gmx.de> |
updates various stuff, Jamefiles and run scripts for the most part... clicking a list view object entry selects the object in Playground... alpha drawing in the scrolling test would reveal problems i
updates various stuff, Jamefiles and run scripts for the most part... clicking a list view object entry selects the object in Playground... alpha drawing in the scrolling test would reveal problems in the app_server scrolling implementation... more I have forgotten
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15632 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9d42e19f |
| 05-Jul-2005 |
Stephan Aßmus <superstippi@gmx.de> |
shows an animation in the bitmap to show off offscreen bitmap drawing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13445 a95241bf-73f2-0310-859d-f6bbb57e9c96
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83598779 |
| 03-Jun-2005 |
Stephan Aßmus <superstippi@gmx.de> |
reflects my tests with bitmaps in colorspaces other than B_RGB32, which do work btw
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12941 a95241bf-73f2-0310-859d-f6bbb57e9c96
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746d7f54 |
| 20-May-2005 |
Stephan Aßmus <superstippi@gmx.de> |
better visualization and more comfortable editing of the Bitmap frame
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12740 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0fa7031a |
| 19-May-2005 |
Stephan Aßmus <superstippi@gmx.de> |
A test for drawing bitmaps. Surprisingly, it worked out of the box. Though the clipping inside the view works, we segfault when moving the window outside the frame buffer bounds so that the bitmap is
A test for drawing bitmaps. Surprisingly, it worked out of the box. Though the clipping inside the view works, we segfault when moving the window outside the frame buffer bounds so that the bitmap is drawn outside the frame buffer. Should be an easy fix though...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12738 a95241bf-73f2-0310-859d-f6bbb57e9c96
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