History log of /haiku/src/tests/servers/app/bitmap_drawing/main.cpp (Results 1 – 9 of 9)
Revision Date Author Comments
# bab64f65 19-Feb-2016 Alexander von Gluck IV <Alex.vonGluck@r1soft.com>

Merge remote-tracking branch 'upstream/master' into intel-extreme


# d231c2a7 10-Dec-2015 looncraz <looncraz@looncraz.net>

tests: Convert to using Set*UIColor.

Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Patches 0018-0019 from looncraz.


# cd6b83dd 09-Feb-2008 Jonas Sundström <jonas@kirilla.com>

The title of the (primary) window of (non-document) apps and preferences should be the filename of the executable. File and window names should be changed in tandem in the future. All IMO. Sorry, Mar

The title of the (primary) window of (non-document) apps and preferences should be the filename of the executable. File and window names should be changed in tandem in the future. All IMO. Sorry, Marcus, for changing TV-O-Rama. :/ We may want to consider using more proper language, e.g. 'Screensaver' or 'Screen Saver' instead of 'ScreenSaver'. DeskCalc or 'Desk Calculator' should be just Calculator. We should avoid clinging to BeOS history, like with the name CodyCam, which hardly makes any sense anymore, even if you happen to be one of the few BeOS oldtimers.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23935 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 34dcf668 31-Dec-2005 Stephan Aßmus <superstippi@gmx.de>

I guess Axel got bored already having to stare at the same animation all the time... so I changed it a little

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15762 a95241bf-73f2-0310-859d-f6bbb5

I guess Axel got bored already having to stare at the same animation all the time... so I changed it a little

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15762 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 75bf993e 21-Dec-2005 Stephan Aßmus <superstippi@gmx.de>

updates various stuff, Jamefiles and run scripts for the most part... clicking a list view object entry selects the object in Playground... alpha drawing in the scrolling test would reveal problems i

updates various stuff, Jamefiles and run scripts for the most part... clicking a list view object entry selects the object in Playground... alpha drawing in the scrolling test would reveal problems in the app_server scrolling implementation... more I have forgotten

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15632 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 9d42e19f 05-Jul-2005 Stephan Aßmus <superstippi@gmx.de>

shows an animation in the bitmap to show off offscreen bitmap drawing

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13445 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 83598779 03-Jun-2005 Stephan Aßmus <superstippi@gmx.de>

reflects my tests with bitmaps in colorspaces other than B_RGB32, which do work btw

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12941 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 746d7f54 20-May-2005 Stephan Aßmus <superstippi@gmx.de>

better visualization and more comfortable editing of the Bitmap frame

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12740 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0fa7031a 19-May-2005 Stephan Aßmus <superstippi@gmx.de>

A test for drawing bitmaps. Surprisingly, it worked out of the box. Though the clipping inside the view works, we segfault when moving the window outside the frame buffer bounds so that the bitmap is

A test for drawing bitmaps. Surprisingly, it worked out of the box. Though the clipping inside the view works, we segfault when moving the window outside the frame buffer bounds so that the bitmap is drawn outside the frame buffer. Should be an easy fix though...

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12738 a95241bf-73f2-0310-859d-f6bbb57e9c96

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