History log of /haiku/src/servers/input/Jamfile (Results 1 – 25 of 39)
Revision Date Author Comments
# 128781e7 30-Aug-2019 Augustin Cavalier <waddlesplash@gmail.com>

build/jam: Inline HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR where possible.

The "exec" tool can only handle one command with environs set at
the beginning of the line, so now we set the ADD_BUILD_COMPAT.

build/jam: Inline HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR where possible.

The "exec" tool can only handle one command with environs set at
the beginning of the line, so now we set the ADD_BUILD_COMPAT...
in this format. This also seems to be a general performance
improvement to builds using real shells, too.

Change-Id: If4b3117651b5475039d5e8116cd3de398582290a

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# 1e60bdea 30-Mar-2019 Augustin Cavalier <waddlesplash@gmail.com>

Remove all invocations of SetSubDirSupportedPlatformsBeOSCompatible.


# 87e8603d 13-Aug-2014 Oliver Tappe <zooey@hirschkaefer.de>

Merge branch 'gcc_syslibs'

* From now on, the gcc-specific system libraries (libgcc, libsupc++ and
libstdc++) are provided by separate packages built along with gcc:
- gcc_syslibs contains the s

Merge branch 'gcc_syslibs'

* From now on, the gcc-specific system libraries (libgcc, libsupc++ and
libstdc++) are provided by separate packages built along with gcc:
- gcc_syslibs contains the shared libraries (libgcc_s.so, libsupc++.so and
libstdc++.so)
- gcc_syslibs_devel contains the static libraries and both c++ and gcc
headers
The shared libraries now make proper use of symbol versioning and there
are version-specific symlinks
* The buildsystem has been adjusted to no longer use the libraries and
headers from the cross-compiler, but use the ones provided by the
above-mentioned packages. The only exception is that the 32-bit libraries
required for the bootloader of the x86_64 architecture are still taken
from the cross-compiler.

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# 220d0402 31-Jul-2014 Oliver Tappe <zooey@hirschkaefer.de>

Use libstdc++, libsupc++ and libgcc from gcc_syslibs.

* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use l

Use libstdc++, libsupc++ and libgcc from gcc_syslibs.

* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.

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# 915a7b8c 20-Jan-2011 Oliver Tappe <zooey@hirschkaefer.de>

Make BObjectList<> publically available:
* cleaned up ObjectList.h
* switched several uses of new() to new(std::nothrow)
* moved ugly AsBList() hack into BObjectList<>::Private class and
adjusted a

Make BObjectList<> publically available:
* cleaned up ObjectList.h
* switched several uses of new() to new(std::nothrow)
* moved ugly AsBList() hack into BObjectList<>::Private class and
adjusted all callers accordingly


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40252 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 2f056836 14-Apr-2010 Axel Dörfler <axeld@pinc-software.de>

* Added missing include dependency from input_server to SystemKeymap.h.
* Removed superfluous package rules.
* 80 character per line cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@362

* Added missing include dependency from input_server to SystemKeymap.h.
* Removed superfluous package rules.
* 80 character per line cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36257 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# f0f0a2d1 05-Dec-2009 Axel Dörfler <axeld@pinc-software.de>

* Removed unnecessary defines.
* Removed COMPILE_FOR_R5 support.
* No need for the distribution files any longer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34510 a95241bf-73f2-0310-859d-f

* Removed unnecessary defines.
* Removed COMPILE_FOR_R5 support.
* No need for the distribution files any longer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34510 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 3734adc5 10-Nov-2009 Axel Dörfler <axeld@pinc-software.de>

* Build fix of the timezone/keymap move. Sorry!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33985 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 23debb05 19-Oct-2008 Axel Dörfler <axeld@pinc-software.de>

* Rewrote InputServerDevice.h header.
* Renamed _BDeviceAddOn_ to DeviceAddOn, and put it into the BPrivate namespace.
* Moved the DeviceManager functionality into the AddOnManager - this also
solv

* Rewrote InputServerDevice.h header.
* Renamed _BDeviceAddOn_ to DeviceAddOn, and put it into the BPrivate namespace.
* Moved the DeviceManager functionality into the AddOnManager - this also
solves a locking issue, as BInputServerDevice::Control() was called in the
context of the DeviceManager before.
* The AddOnManager now uses the BPathMonitor to monitor the devices that
BInputServerDevices ask for - this greatly simplifies the code.
* Got rid of TList.h, and use ObjectList.h instead.
* Added PathList class that has a list of paths with reference count, used by
DeviceAddOn and the AddOnManager.
* DeviceAddOn got an actual implementation that lives in InputServerDevice.cpp.
* Added an experimental BInputServerDevice::AddDevices() that could be used
instead of recursing over devices manually. It replaces the functionality
that was found in the DeviceManager before (this was done implicitely for
all monitored devices).
* Greatly cleaned up and simplified the AddOnManager.
* Also fixed lots of potential errors/leaks when things go wrong.
* Removed the extra locker in AddOnManager - its BLooper lock is now used
instead.
* Replaced PRINT()/PRINTERR() macros in the AddOnManager with TRACE(), and
ERROR(), both now use debug_printf().
* Hopefully this fixes the problem that I don't have keyboard under VirtualBox
from time to time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28241 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 6b202f4e 14-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced new header directory headers/private/system which is supposed
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new l

* Introduced new header directory headers/private/system which is supposed
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25486 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# cea151dc 06-May-2008 Jérôme Duval <korli@users.berlios.de>

B_SAFEMODE_DISABLE_USER_ADD_ONS is also a safe mode we now honor


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25327 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 43d3560b 03-Jun-2006 Axel Dörfler <axeld@pinc-software.de>

* As the generated SystemKeymap source is used as a header, I renamed the
generated file from SystemKeymap.cpp to SystemKeymap.h.
* The keymap was even compiled into the input_server twice, as it w

* As the generated SystemKeymap source is used as a header, I renamed the
generated file from SystemKeymap.cpp to SystemKeymap.h.
* The keymap was even compiled into the input_server twice, as it was also
listed as source file.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17711 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 128ddaa3 16-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

Some work on the input_server:
* Rewrote event handling: instead of writing every single device message to
the event port, they are just queued in a list, and the event loop is only
notified if n

Some work on the input_server:
* Rewrote event handling: instead of writing every single device message to
the event port, they are just queued in a list, and the event loop is only
notified if necessary (ie. if a notification has been sent already, new
events are just queued up until the input_server found the time to process
them).
* This also fixed a big memory leak: every message processed by EnqueueDeviceMessage()
(IOW every key or mouse event) was leaked!
* no longer abuses gInputMethodListLocker to lock the method event queue
(it now uses the standard event queue lock).
* removed the completely superfluous, weird and decelerating event caching mechanism
* tried to find a better distribution of work between _SanitizeEvents(),
_MethodizeEvents(), and _DispatchEvents().
* HandleSetMousePosition() now only does what it's supposed to do (this currently
causes the mouse to jump at the start, though).
* now uses the "Message4" for message sending if available.
* fixed "kb_mouse_settings.h" to include all headers it needs.
* some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14966 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# ca9e5772 07-Nov-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true.
Library names are now mapped for all targets but "host" (not only for
"haiku") -- added one more level of indirection to

* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true.
Library names are now mapped for all targets but "host" (not only for
"haiku") -- added one more level of indirection to achieve that.
(TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*).
* Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h
(auto-included when compiling something that uses the Be API for platform
"host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h,
which can be included when compiling something that can be built for both,
Haiku and BeOS compatible platforms.
* Introduced libhaikucompat.a, a library that adds a few functions existing
under Haiku, but not under BeOS.
* New rule AddSubDirSupportedPlatforms.
* Renamed libopenbeos.so to libbe_haiku.so.
* Introduced new target platform "libbe_test", which is basically equivalent
to a BeOS compatible host platform target, with the exception, that instead
of the host platform's libbe.so a special build of Haiku's libbe.so
(libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore
Haiku's public app, interface, storage, and support kit headers are used
when compiling. This replaces the less nice way in which the test app server
and applications for this test environment were built.
When building for platform "libbe_test", the library name "be" is
autotranslated to "libbe_haiku.so". Thus most applications don't need
special fiddling when them building them for the app server test environment;
usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice.
* Reduced the dependencies of <syscalls.h> and fixed problems caused by this
(e.g. source files not including the needed headers directly).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 338b8dc3 29-Oct-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged changes from branch build_system_redesign at revision 14573.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96


# dd10337f 14-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap

Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 1f04728a 28-Apr-2005 Jérôme Duval <korli@users.berlios.de>

Reworked different build modes
Uncomment in Jamfile "#APPSERVER_TEST_MODE = 1 ;" to test app_server with input_server
Uncomment in InputServer.h "//#define R5_CURSOR_COMM" to enable cursor comm when

Reworked different build modes
Uncomment in Jamfile "#APPSERVER_TEST_MODE = 1 ;" to test app_server with input_server
Uncomment in InputServer.h "//#define R5_CURSOR_COMM" to enable cursor comm when appserver BPortlink comm is used
Default mode is R5 comm if TARGET != haiku
and appserver BPortLink comm when TARGET = haiku

For APPSERVER_TEST_MODE, make sure to change the ViewInputDevice path in AddOnManager.cpp
To test with app_server, enable LaunchCursorThread() in AppServer.cpp and uncomment "#define INPUTSERVER_TEST_MODE 1" in ViewHWInterface.cpp
Also make sure to change the input_server path in AppServer.cpp


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12493 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 66040a8d 18-Mar-2005 Jérôme Duval <korli@users.berlios.de>

keymaps have been moved


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11908 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ceba2172 02-Feb-2005 Jérôme Duval <korli@users.berlios.de>

now uses kLeftTitledWindowLook from WindowPrivate.h


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11220 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e4e9b6a7 26-Jan-2005 Axel Dörfler <axeld@pinc-software.de>

The input_server now works on R5 and on Haiku (depending on COMPILE_FOR_R5).
Fixed two minor warnings.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11063 a95241bf-73f2-0310-859d-f6bbb57e9c

The input_server now works on R5 and on Haiku (depending on COMPILE_FOR_R5).
Fixed two minor warnings.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11063 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 3d641431 25-Jan-2005 Jérôme Duval <korli@users.berlios.de>

added code for a bottom line window, not working


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11053 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f40fc44e 22-Oct-2004 Jérôme Duval <korli@users.berlios.de>

Added initial method addons support


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9445 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6336159b 07-Oct-2004 Jérôme Duval <korli@users.berlios.de>

Added package files inspired from ../mail (aka the mail daemon)


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9237 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6f1fb05e 07-Oct-2004 Jérôme Duval <korli@users.berlios.de>

Added a haiku-inputkit-cvs package


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9235 a95241bf-73f2-0310-859d-f6bbb57e9c96


# db0fafd5 05-Oct-2004 Nathan Whitehorn <nwhitehorn@nowhere.fake>

Fixed compilation with the new GCC.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9214 a95241bf-73f2-0310-859d-f6bbb57e9c96


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