History log of /haiku/src/servers/input/BottomlineWindow.h (Results 1 – 2 of 2)
Revision Date Author Comments
# 128ddaa3 16-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

Some work on the input_server:
* Rewrote event handling: instead of writing every single device message to
the event port, they are just queued in a list, and the event loop is only
notified if n

Some work on the input_server:
* Rewrote event handling: instead of writing every single device message to
the event port, they are just queued in a list, and the event loop is only
notified if necessary (ie. if a notification has been sent already, new
events are just queued up until the input_server found the time to process
them).
* This also fixed a big memory leak: every message processed by EnqueueDeviceMessage()
(IOW every key or mouse event) was leaked!
* no longer abuses gInputMethodListLocker to lock the method event queue
(it now uses the standard event queue lock).
* removed the completely superfluous, weird and decelerating event caching mechanism
* tried to find a better distribution of work between _SanitizeEvents(),
_MethodizeEvents(), and _DispatchEvents().
* HandleSetMousePosition() now only does what it's supposed to do (this currently
causes the mouse to jump at the start, though).
* now uses the "Message4" for message sending if available.
* fixed "kb_mouse_settings.h" to include all headers it needs.
* some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14966 a95241bf-73f2-0310-859d-f6bbb57e9c96

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# 3d641431 25-Jan-2005 Jérôme Duval <korli@users.berlios.de>

added code for a bottom line window, not working


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11053 a95241bf-73f2-0310-859d-f6bbb57e9c96