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49c044ab |
| 08-Jan-2011 |
Axel Dörfler <axeld@pinc-software.de> |
* Changed bootman.S to use the BIOS provided drive to stage load itself, as well as when the boot menu entry has a 0 BIOS drive. This allows the boot loader to be installed on any drive. * Implem
* Changed bootman.S to use the BIOS provided drive to stage load itself, as well as when the boot menu entry has a 0 BIOS drive. This allows the boot loader to be installed on any drive. * Implemented BootDrive class, and changed LegacyBootMenu the way it should work now. Installing the boot menu should now work again, and the first time while installing Haiku. * Removed MakeArray.cpp - we already have such a tool in our repository. * Build BootLoader.h automatically during the build process - the only disadvantage is that you can only build it on x86 now (but other systems don't use this boot loader, anyway). * In general, the BootManager is prepared to handle different kinds of boot menus; one only needs to write a class BootMenu implementation for this to work - and have the possibility to choose between different menus, if there are more than one per platform/partitioning system. * Renamed quite a few methods. * Automatic whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40149 a95241bf-73f2-0310-859d-f6bbb57e9c96
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