1*1c8104a7SAlex Wilson /*
2*1c8104a7SAlex Wilson * Copyright 2007-2008, Christof Lutteroth, lutteroth@cs.auckland.ac.nz
3*1c8104a7SAlex Wilson * Copyright 2007-2008, James Kim, jkim202@ec.auckland.ac.nz
4*1c8104a7SAlex Wilson * Copyright 2010, Clemens Zeidler <haiku@clemens-zeidler.de>
5*1c8104a7SAlex Wilson * Copyright 2012, Haiku, Inc.
6*1c8104a7SAlex Wilson * Distributed under the terms of the MIT License.
7*1c8104a7SAlex Wilson */
8*1c8104a7SAlex Wilson
9*1c8104a7SAlex Wilson #include <Application.h>
10*1c8104a7SAlex Wilson #include <Button.h>
11*1c8104a7SAlex Wilson #include <LayoutBuilder.h>
12*1c8104a7SAlex Wilson #include <List.h>
13*1c8104a7SAlex Wilson #include <Window.h>
14*1c8104a7SAlex Wilson
15*1c8104a7SAlex Wilson // include this for ALM
16*1c8104a7SAlex Wilson #include "ALMLayout.h"
17*1c8104a7SAlex Wilson
18*1c8104a7SAlex Wilson
19*1c8104a7SAlex Wilson class NestedLayoutWindow : public BWindow {
20*1c8104a7SAlex Wilson public:
NestedLayoutWindow(BRect frame)21*1c8104a7SAlex Wilson NestedLayoutWindow(BRect frame)
22*1c8104a7SAlex Wilson :
23*1c8104a7SAlex Wilson BWindow(frame, "ALM Nested Layout", B_TITLED_WINDOW,
24*1c8104a7SAlex Wilson B_QUIT_ON_WINDOW_CLOSE | B_AUTO_UPDATE_SIZE_LIMITS)
25*1c8104a7SAlex Wilson {
26*1c8104a7SAlex Wilson button1 = new BButton("There should be space above this button!");
27*1c8104a7SAlex Wilson
28*1c8104a7SAlex Wilson fLayout = new BALMLayout();
29*1c8104a7SAlex Wilson BLayoutBuilder::Group<>(this, B_VERTICAL, 0)
30*1c8104a7SAlex Wilson .SetInsets(0)
31*1c8104a7SAlex Wilson .AddStrut(30)
32*1c8104a7SAlex Wilson .Add(fLayout);
33*1c8104a7SAlex Wilson
34*1c8104a7SAlex Wilson // add an area containing the button
35*1c8104a7SAlex Wilson // use the borders of the layout as the borders for the area
36*1c8104a7SAlex Wilson fLayout->AddView(button1, fLayout->Left(), fLayout->Top(),
37*1c8104a7SAlex Wilson fLayout->Right(), fLayout->Bottom());
38*1c8104a7SAlex Wilson button1->SetExplicitMinSize(BSize(0, 50));
39*1c8104a7SAlex Wilson button1->SetExplicitMaxSize(BSize(500, 500));
40*1c8104a7SAlex Wilson button1->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
41*1c8104a7SAlex Wilson B_ALIGN_USE_FULL_HEIGHT));
42*1c8104a7SAlex Wilson }
43*1c8104a7SAlex Wilson
44*1c8104a7SAlex Wilson private:
45*1c8104a7SAlex Wilson BALMLayout* fLayout;
46*1c8104a7SAlex Wilson BButton* button1;
47*1c8104a7SAlex Wilson };
48*1c8104a7SAlex Wilson
49*1c8104a7SAlex Wilson
50*1c8104a7SAlex Wilson class NestedLayout : public BApplication {
51*1c8104a7SAlex Wilson public:
NestedLayout()52*1c8104a7SAlex Wilson NestedLayout()
53*1c8104a7SAlex Wilson :
54*1c8104a7SAlex Wilson BApplication("application/x-vnd.haiku.NestedLayout")
55*1c8104a7SAlex Wilson {
56*1c8104a7SAlex Wilson BRect frameRect;
57*1c8104a7SAlex Wilson frameRect.Set(100, 100, 300, 300);
58*1c8104a7SAlex Wilson NestedLayoutWindow* window = new NestedLayoutWindow(frameRect);
59*1c8104a7SAlex Wilson window->Show();
60*1c8104a7SAlex Wilson }
61*1c8104a7SAlex Wilson };
62*1c8104a7SAlex Wilson
63*1c8104a7SAlex Wilson
64*1c8104a7SAlex Wilson int
main()65*1c8104a7SAlex Wilson main()
66*1c8104a7SAlex Wilson {
67*1c8104a7SAlex Wilson NestedLayout app;
68*1c8104a7SAlex Wilson app.Run();
69*1c8104a7SAlex Wilson return 0;
70*1c8104a7SAlex Wilson }
71