xref: /haiku/src/system/libroot/posix/musl/math/__cosdf.c (revision f504f61099b010fbfa94b1cc63d2e9072c7f7185)
1*f504f610SAugustin Cavalier /* origin: FreeBSD /usr/src/lib/msun/src/k_cosf.c */
2*f504f610SAugustin Cavalier /*
3*f504f610SAugustin Cavalier  * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
4*f504f610SAugustin Cavalier  * Debugged and optimized by Bruce D. Evans.
5*f504f610SAugustin Cavalier  */
6*f504f610SAugustin Cavalier /*
7*f504f610SAugustin Cavalier  * ====================================================
8*f504f610SAugustin Cavalier  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
9*f504f610SAugustin Cavalier  *
10*f504f610SAugustin Cavalier  * Developed at SunPro, a Sun Microsystems, Inc. business.
11*f504f610SAugustin Cavalier  * Permission to use, copy, modify, and distribute this
12*f504f610SAugustin Cavalier  * software is freely granted, provided that this notice
13*f504f610SAugustin Cavalier  * is preserved.
14*f504f610SAugustin Cavalier  * ====================================================
15*f504f610SAugustin Cavalier  */
16*f504f610SAugustin Cavalier 
17*f504f610SAugustin Cavalier #include "libm.h"
18*f504f610SAugustin Cavalier 
19*f504f610SAugustin Cavalier /* |cos(x) - c(x)| < 2**-34.1 (~[-5.37e-11, 5.295e-11]). */
20*f504f610SAugustin Cavalier static const double
21*f504f610SAugustin Cavalier C0  = -0x1ffffffd0c5e81.0p-54, /* -0.499999997251031003120 */
22*f504f610SAugustin Cavalier C1  =  0x155553e1053a42.0p-57, /*  0.0416666233237390631894 */
23*f504f610SAugustin Cavalier C2  = -0x16c087e80f1e27.0p-62, /* -0.00138867637746099294692 */
24*f504f610SAugustin Cavalier C3  =  0x199342e0ee5069.0p-68; /*  0.0000243904487962774090654 */
25*f504f610SAugustin Cavalier 
__cosdf(double x)26*f504f610SAugustin Cavalier float __cosdf(double x)
27*f504f610SAugustin Cavalier {
28*f504f610SAugustin Cavalier 	double_t r, w, z;
29*f504f610SAugustin Cavalier 
30*f504f610SAugustin Cavalier 	/* Try to optimize for parallel evaluation as in __tandf.c. */
31*f504f610SAugustin Cavalier 	z = x*x;
32*f504f610SAugustin Cavalier 	w = z*z;
33*f504f610SAugustin Cavalier 	r = C2+z*C3;
34*f504f610SAugustin Cavalier 	return ((1.0+z*C0) + w*C1) + (w*z)*r;
35*f504f610SAugustin Cavalier }
36