xref: /haiku/src/system/kernel/util/Random.cpp (revision f73f5d4c42a01ece688cbb57b5d332cc0f68b2c6)
1 /*
2  * Copyright 2013 Haiku, Inc. All rights reserved.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		Paweł Dziepak, pdziepak@quarnos.org
7  */
8 
9 
10 #include <util/Random.h>
11 
12 #include <OS.h>
13 
14 
15 static uint32	sFastLast	= 0;
16 static uint32	sLast		= 0;
17 static uint32	sSecureLast	= 0;
18 
19 // MD4 helper definitions, based on RFC 1320
20 #define F(x, y, z)	(((x) & (y)) | (~(x) & (z)))
21 #define G(x, y, z)	(((x) & (y)) | ((x) & (z)) | ((y) & (z)))
22 #define H(x, y, z)	((x) ^ (y) ^ (z))
23 
24 #define STEP(f, a, b, c, d, xk, s)	\
25 	(a += f((b), (c), (d)) + (xk), a = (a << (s)) | (a >> (32 - (s))))
26 
27 
28 // MD4 based hash function. Simplified in order to improve performance.
29 static uint32
30 hash(uint32* data)
31 {
32 		const uint32 kMD4Round2 = 0x5a827999;
33 		const uint32 kMD4Round3 = 0x6ed9eba1;
34 
35 		uint32 a = 0x67452301;
36 		uint32 b = 0xefcdab89;
37 		uint32 c = 0x98badcfe;
38 		uint32 d = 0x10325476;
39 
40 		STEP(F, a, b, c, d, data[0], 3);
41 		STEP(F, d, a, b, c, data[1], 7);
42 		STEP(F, c, d, a, b, data[2], 11);
43 		STEP(F, b, c, d, a, data[3], 19);
44 		STEP(F, a, b, c, d, data[4], 3);
45 		STEP(F, d, a, b, c, data[5], 7);
46 		STEP(F, c, d, a, b, data[6], 11);
47 		STEP(F, b, c, d, a, data[7], 19);
48 
49 		STEP(G, a, b, c, d, data[1] + kMD4Round2, 3);
50 		STEP(G, d, a, b, c, data[5] + kMD4Round2, 5);
51 		STEP(G, c, d, a, b, data[6] + kMD4Round2, 9);
52 		STEP(G, b, c, d, a, data[2] + kMD4Round2, 13);
53 		STEP(G, a, b, c, d, data[3] + kMD4Round2, 3);
54 		STEP(G, d, a, b, c, data[7] + kMD4Round2, 5);
55 		STEP(G, c, d, a, b, data[4] + kMD4Round2, 9);
56 		STEP(G, b, c, d, a, data[0] + kMD4Round2, 13);
57 
58 		STEP(H, a, b, c, d, data[1] + kMD4Round3, 3);
59 		STEP(H, d, a, b, c, data[6] + kMD4Round3, 9);
60 		STEP(H, c, d, a, b, data[5] + kMD4Round3, 11);
61 		STEP(H, b, c, d, a, data[2] + kMD4Round3, 15);
62 		STEP(H, a, b, c, d, data[3] + kMD4Round3, 3);
63 		STEP(H, d, a, b, c, data[4] + kMD4Round3, 9);
64 		STEP(H, c, d, a, b, data[7] + kMD4Round3, 11);
65 		STEP(H, b, c, d, a, data[0] + kMD4Round3, 15);
66 
67 		return b;
68 }
69 
70 
71 // In the following functions there are race conditions when many threads
72 // attempt to update static variable last. However, since such conflicts
73 // are non-deterministic it is not a big problem.
74 
75 
76 // A simple linear congruential generator
77 unsigned int
78 fast_random_value()
79 {
80 	if (sFastLast == 0)
81 		sFastLast = system_time();
82 
83 	uint32 random = sFastLast * 1103515245 + 12345;
84 	sFastLast = random;
85 	return (random >> 16) & 0x7fff;
86 }
87 
88 
89 // Taken from "Random number generators: good ones are hard to find",
90 // Park and Miller, Communications of the ACM, vol. 31, no. 10,
91 // October 1988, p. 1195.
92 unsigned int
93 random_value()
94 {
95 	if (sLast == 0)
96 		sLast = system_time();
97 
98 	uint32 hi = sLast / 127773;
99 	uint32 lo = sLast % 127773;
100 
101 	int32 random = 16807 * lo - 2836 * hi;
102 	if (random <= 0)
103 		random += MAX_RANDOM_VALUE;
104 	sLast = random;
105 	return random % (MAX_RANDOM_VALUE + 1);
106 }
107 
108 
109 unsigned int
110 secure_random_value()
111 {
112 	static vint32 count = 0;
113 
114 	uint32 data[8];
115 	data[0] = atomic_add(&count, 1);
116 	data[1] = system_time();
117 	data[2] = find_thread(NULL);
118 	data[3] = smp_get_current_cpu();
119 	data[4] = real_time_clock();
120 	data[5] = sFastLast;
121 	data[6] = sLast;
122 	data[7] = sSecureLast;
123 
124 	uint32 random = hash(data);
125 	sSecureLast = random;
126 	return random;
127 }
128 
129