1 /* 2 * Copyright 2002, Marcus Overhagen. All rights reserved. 3 * Distributed under the terms of the MIT License. 4 */ 5 6 #include <List.h> 7 #include <Locker.h> 8 9 class AppManager 10 { 11 public: 12 AppManager(); 13 ~AppManager(); 14 bool HasTeam(team_id); 15 status_t RegisterTeam(team_id, BMessenger); 16 status_t UnregisterTeam(team_id); 17 void BroadcastMessage(BMessage *msg, bigtime_t timeout); 18 void HandleBroadcastError(BMessage *, BMessenger &, team_id team, bigtime_t timeout); 19 status_t LoadState(); 20 status_t SaveState(); 21 private: 22 struct ListItem { 23 team_id team; 24 BMessenger messenger; 25 }; 26 BList mList; 27 BLocker mLocker; 28 }; 29