xref: /haiku/src/servers/app/drawing/interface/local/AccelerantHWInterface.h (revision 5ac9b506412b11afb993bb52d161efe7666958a5)
1 /*
2  * Copyright 2005-2016, Haiku.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		Stephan Aßmus <superstippi@gmx.de>
7  *		Axel Dörfler, axeld@pinc-software.de
8  *		Michael Lotz <mmlr@mlotz.ch>
9  */
10 #ifndef ACCELERANT_HW_INTERFACE_H
11 #define ACCELERANT_HW_INTERFACE_H
12 
13 
14 #include "HWInterface.h"
15 
16 #include <image.h>
17 #include <video_overlay.h>
18 
19 
20 class AccelerantBuffer;
21 class RenderingBuffer;
22 
23 
24 class AccelerantHWInterface : public HWInterface {
25 public:
26 								AccelerantHWInterface();
27 	virtual						~AccelerantHWInterface();
28 
29 	virtual	status_t			Initialize();
30 	virtual	status_t			Shutdown();
31 
32 	virtual	status_t			SetMode(const display_mode& mode);
33 	virtual	void				GetMode(display_mode* mode);
34 
35 	virtual status_t			GetDeviceInfo(accelerant_device_info* info);
36 	virtual status_t			GetFrameBufferConfig(
37 									frame_buffer_config& config);
38 
39 	virtual status_t			GetModeList(display_mode** _modeList,
40 									uint32* _count);
41 	virtual status_t			GetPixelClockLimits(display_mode* mode,
42 									uint32* _low, uint32* _high);
43 	virtual status_t			GetTimingConstraints(display_timing_constraints*
44 									constraints);
45 	virtual status_t			ProposeMode(display_mode* candidate,
46 									const display_mode* low,
47 									const display_mode* high);
48 	virtual	status_t			GetPreferredMode(display_mode* mode);
49 	virtual status_t			GetMonitorInfo(monitor_info* info);
50 
51 	virtual sem_id				RetraceSemaphore();
52 	virtual status_t			WaitForRetrace(
53 									bigtime_t timeout = B_INFINITE_TIMEOUT);
54 
55 	virtual status_t			SetDPMSMode(uint32 state);
56 	virtual uint32				DPMSMode();
57 	virtual uint32				DPMSCapabilities();
58 
59 	virtual status_t			SetBrightness(float);
60 	virtual status_t			GetBrightness(float*);
61 
62 	virtual status_t			GetAccelerantPath(BString& path);
63 	virtual status_t			GetDriverPath(BString& path);
64 
65 	// query for available hardware accleration
66 	virtual	uint32				AvailableHWAcceleration() const;
67 
68 	// accelerated drawing
69 	virtual	void				CopyRegion(const clipping_rect* sortedRectList,
70 									uint32 count, int32 xOffset, int32 yOffset);
71 	virtual	void				FillRegion(/*const*/ BRegion& region,
72 									const rgb_color& color, bool autoSync);
73 	virtual	void				InvertRegion(/*const*/ BRegion& region);
74 
75 	virtual	void				Sync();
76 
77 	// overlay support
78 	virtual overlay_token		AcquireOverlayChannel();
79 	virtual void				ReleaseOverlayChannel(overlay_token token);
80 
81 	virtual status_t			GetOverlayRestrictions(const Overlay* overlay,
82 									overlay_restrictions* restrictions);
83 	virtual bool				CheckOverlayRestrictions(int32 width,
84 									int32 height, color_space colorSpace);
85 	virtual const overlay_buffer* AllocateOverlayBuffer(int32 width,
86 									int32 height, color_space space);
87 	virtual void				FreeOverlayBuffer(const overlay_buffer* buffer);
88 
89 	virtual void				ConfigureOverlay(Overlay* overlay);
90 	virtual void				HideOverlay(Overlay* overlay);
91 
92 	// cursor handling
93 	virtual	void				SetCursor(ServerCursor* cursor);
94 	virtual	void				SetCursorVisible(bool visible);
95 	virtual	void				MoveCursorTo(float x, float y);
96 
97 	// frame buffer access
98 	virtual	RenderingBuffer*	FrontBuffer() const;
99 	virtual	RenderingBuffer*	BackBuffer() const;
100 	virtual	bool				IsDoubleBuffered() const;
101 
102 protected:
103 	virtual	void				_CopyBackToFront(/*const*/ BRegion& region);
104 
105 	virtual	void				_DrawCursor(IntRect area) const;
106 
107 private:
108 			int					_OpenGraphicsDevice(int deviceNumber);
109 			status_t			_OpenAccelerant(int device);
110 			status_t			_SetupDefaultHooks();
111 			void				_UpdateHooksAfterModeChange();
112 			status_t			_UpdateModeList();
113 			status_t			_UpdateFrameBufferConfig();
114 			void				_RegionToRectParams(/*const*/ BRegion* region,
115 									uint32* count) const;
116 			void				_CopyRegion(const clipping_rect* sortedRectList,
117 									uint32 count, int32 xOffset, int32 yOffset,
118 									bool inBackBuffer);
119 			uint32				_NativeColor(const rgb_color& color) const;
120 			status_t			_FindBestMode(const display_mode& compareMode,
121 									float compareAspectRatio,
122 									display_mode& modeFound,
123 									int32 *_diff = NULL) const;
124 			status_t			_SetFallbackMode(display_mode& mode) const;
125 			void				_SetSystemPalette();
126 			void				_SetGrayscalePalette();
127 
128 private:
129 			int					fCardFD;
130 			image_id			fAccelerantImage;
131 			GetAccelerantHook	fAccelerantHook;
132 			engine_token*		fEngineToken;
133 			sync_token			fSyncToken;
134 
135 			// required hooks - guaranteed to be valid
136 			acquire_engine			fAccAcquireEngine;
137 			release_engine			fAccReleaseEngine;
138 			sync_to_token			fAccSyncToToken;
139 			accelerant_mode_count	fAccGetModeCount;
140 			get_mode_list			fAccGetModeList;
141 			get_frame_buffer_config	fAccGetFrameBufferConfig;
142 			set_display_mode		fAccSetDisplayMode;
143 			get_display_mode		fAccGetDisplayMode;
144 			get_pixel_clock_limits	fAccGetPixelClockLimits;
145 
146 			// optional accelerant hooks
147 			get_timing_constraints	fAccGetTimingConstraints;
148 			propose_display_mode	fAccProposeDisplayMode;
149 			get_preferred_display_mode fAccGetPreferredDisplayMode;
150 			get_monitor_info		fAccGetMonitorInfo;
151 			get_edid_info			fAccGetEDIDInfo;
152 			fill_rectangle			fAccFillRect;
153 			invert_rectangle		fAccInvertRect;
154 			screen_to_screen_blit	fAccScreenBlit;
155 			set_cursor_shape		fAccSetCursorShape;
156 			set_cursor_bitmap		fAccSetCursorBitmap;
157 			move_cursor				fAccMoveCursor;
158 			show_cursor				fAccShowCursor;
159 
160 			// dpms hooks
161 			dpms_capabilities	fAccDPMSCapabilities;
162 			dpms_mode			fAccDPMSMode;
163 			set_dpms_mode		fAccSetDPMSMode;
164 
165 			// brightness hooks
166 			set_brightness		fAccSetBrightness;
167 			get_brightness		fAccGetBrightness;
168 
169 			// overlay hooks
170 			overlay_count				fAccOverlayCount;
171 			overlay_supported_spaces	fAccOverlaySupportedSpaces;
172 			overlay_supported_features	fAccOverlaySupportedFeatures;
173 			allocate_overlay_buffer		fAccAllocateOverlayBuffer;
174 			release_overlay_buffer		fAccReleaseOverlayBuffer;
175 			get_overlay_constraints		fAccGetOverlayConstraints;
176 			allocate_overlay			fAccAllocateOverlay;
177 			release_overlay				fAccReleaseOverlay;
178 			configure_overlay			fAccConfigureOverlay;
179 
180 			frame_buffer_config	fFrameBufferConfig;
181 			int					fModeCount;
182 			display_mode*		fModeList;
183 
184 			RenderingBuffer*	fBackBuffer;
185 			AccelerantBuffer*	fFrontBuffer;
186 			bool				fOffscreenBackBuffer;
187 
188 			display_mode		fDisplayMode;
189 			bool				fInitialModeSwitch;
190 
191 			sem_id				fRetraceSemaphore;
192 
193 	mutable	fill_rect_params*	fRectParams;
194 	mutable	uint32				fRectParamsCount;
195 	mutable	blit_params*		fBlitParams;
196 	mutable	uint32				fBlitParamsCount;
197 };
198 
199 #endif // ACCELERANT_HW_INTERFACE_H
200