1 /* 2 * Copyright (c) 2001-2007, Haiku, Inc. 3 * Distributed under the terms of the MIT license. 4 * 5 * Author: DarkWyrm <bpmagic@columbus.rr.com> 6 * Stephan Aßmus <superstippi@gmx.de> 7 */ 8 #ifndef PATTERNHANDLER_H 9 #define PATTERNHANDLER_H 10 11 12 #include <stdio.h> 13 #include <string.h> 14 15 #include <GraphicsDefs.h> 16 17 class BPoint; 18 19 20 class Pattern { 21 public: 22 23 Pattern() {} 24 25 Pattern(const uint64& p) 26 { fPattern.type64 = p; } 27 28 Pattern(const int8* p) 29 { fPattern.type64 = *((const uint64*)p); } 30 31 Pattern(const Pattern& src) 32 { fPattern.type64 = src.fPattern.type64; } 33 34 Pattern(const pattern& src) 35 { fPattern.type64 = *(uint64*)src.data; } 36 37 inline const int8* GetInt8() const 38 { return fPattern.type8; } 39 40 inline uint64 GetInt64() const 41 { return fPattern.type64; } 42 43 inline const ::pattern& GetPattern() const 44 { return *(const ::pattern*)&fPattern.type64; } 45 46 inline void Set(const int8* p) 47 { fPattern.type64 = *((const uint64*)p); } 48 49 inline void Set(const uint64& p) 50 { fPattern.type64 = p; } 51 52 Pattern& operator=(const Pattern& from) 53 { fPattern.type64 = from.fPattern.type64; return *this; } 54 55 Pattern& operator=(const int64 &from) 56 { fPattern.type64 = from; return *this; } 57 58 Pattern& operator=(const pattern &from) 59 { memcpy(&fPattern.type64, &from, sizeof(pattern)); return *this; } 60 61 bool operator==(const Pattern& other) const 62 { return fPattern.type64 == other.fPattern.type64; } 63 64 bool operator==(const pattern& other) const 65 { return fPattern.type64 == *(uint64*)other.data; } 66 67 private: 68 69 typedef union 70 { 71 uint64 type64; 72 int8 type8[8]; 73 } pattern_union; 74 75 pattern_union fPattern; 76 }; 77 78 extern const Pattern kSolidHigh; 79 extern const Pattern kSolidLow; 80 extern const Pattern kMixedColors; 81 82 /*! 83 \brief Class for easy calculation and use of patterns 84 85 PatternHandlers are designed specifically for DisplayDriver subclasses. 86 Pattern support can be easily added by setting the pattern to use via 87 SetTarget, and then merely retrieving the value for the coordinates 88 specified. 89 */ 90 class PatternHandler { 91 public: 92 PatternHandler(void); 93 PatternHandler(const int8* p); 94 PatternHandler(const uint64& p); 95 PatternHandler(const Pattern& p); 96 PatternHandler(const PatternHandler& other); 97 virtual ~PatternHandler(void); 98 99 void SetPattern(const int8* p); 100 void SetPattern(const uint64& p); 101 void SetPattern(const Pattern& p); 102 void SetPattern(const pattern& p); 103 104 void SetColors(const rgb_color& high, 105 const rgb_color& low); 106 void SetHighColor(const rgb_color& color); 107 void SetLowColor(const rgb_color& color); 108 109 rgb_color HighColor() const 110 { return fHighColor; } 111 rgb_color LowColor() const 112 { return fLowColor; } 113 114 rgb_color ColorAt(const BPoint& pt) const; 115 rgb_color ColorAt(float x, float y) const; 116 inline rgb_color ColorAt(int x, int y) const; 117 118 bool IsHighColor(const BPoint& pt) const; 119 inline bool IsHighColor(int x, int y) const; 120 inline bool IsSolidHigh() const 121 { return fPattern == B_SOLID_HIGH; } 122 inline bool IsSolidLow() const 123 { return fPattern == B_SOLID_LOW; } 124 inline bool IsSolid() const 125 { return IsSolidHigh() || IsSolidLow(); } 126 127 const pattern* GetR5Pattern(void) const 128 { return (const pattern*)fPattern.GetInt8(); } 129 const Pattern& GetPattern(void) const 130 { return fPattern; } 131 132 void SetOffsets(int32 x, int32 y); 133 134 private: 135 Pattern fPattern; 136 rgb_color fHighColor; 137 rgb_color fLowColor; 138 139 uint16 fXOffset; 140 uint16 fYOffset; 141 }; 142 143 /*! 144 \brief Obtains the color in the pattern at the specified coordinates 145 \param x X coordinate to get the color for 146 \param y Y coordinate to get the color for 147 \return Color for the coordinates 148 */ 149 inline rgb_color 150 PatternHandler::ColorAt(int x, int y) const 151 { 152 return IsHighColor(x, y) ? fHighColor : fLowColor; 153 } 154 155 /*! 156 \brief Obtains the value of the pattern at the specified coordinates 157 \param pt Coordinates to get the value for 158 \return Value for the coordinates - true if high, false if low. 159 */ 160 161 inline bool 162 PatternHandler::IsHighColor(int x, int y) const 163 { 164 x -= fXOffset; 165 y -= fYOffset; 166 const int8* ptr = fPattern.GetInt8(); 167 int32 value = ptr[y & 7] & (1 << (7 - (x & 7)) ); 168 169 return value != 0; 170 } 171 172 #endif 173