xref: /haiku/src/servers/app/drawing/Painter/drawing_modes/DrawingModeAlphaCOSolidSUBPIX.h (revision 820dca4df6c7bf955c46e8f6521b9408f50b2900)
1 /*
2  * Copyright 2005, Stephan Aßmus <superstippi@gmx.de>.
3  * Copyright 2008, Andrej Spielmann <andrej.spielmann@seh.ox.ac.uk>.
4  * All rights reserved. Distributed under the terms of the MIT License.
5  *
6  * DrawingMode implementing B_OP_ALPHA in "Constant Overlay" mode on B_RGBA32.
7  *
8  */
9 
10 #ifndef DRAWING_MODE_ALPHA_CO_SOLID_SUBPIX_H
11 #define DRAWING_MODE_ALPHA_CO_SOLID_SUBPIX_H
12 
13 #include "DrawingModeAlphaCOSUBPIX.h"
14 #include "GlobalSubpixelSettings.h"
15 
16 
17 // blend_solid_hspan_alpha_co_solid_subpix
18 void
19 blend_solid_hspan_alpha_co_solid_subpix(int x, int y, unsigned len,
20 	const color_type& c, const uint8* covers, agg_buffer* buffer,
21 	const PatternHandler* pattern)
22 {
23 	uint8* p = buffer->row_ptr(y) + (x << 2);
24 	uint8 hAlpha = pattern->HighColor().alpha;
25 	uint16 alphaRed;
26 	uint16 alphaGreen;
27 	uint16 alphaBlue;
28 	const int subpixelL = gSubpixelOrderingRGB ? 2 : 0;
29 	const int subpixelM = 1;
30 	const int subpixelR = gSubpixelOrderingRGB ? 0 : 2;
31 	do {
32 		alphaRed = hAlpha * covers[subpixelL];
33 		alphaGreen = hAlpha * covers[subpixelM];
34 		alphaBlue = hAlpha * covers[subpixelR];
35 		BLEND_ALPHA_CO_SUBPIX(p, c.r, c.g, c.b,
36 			alphaBlue, alphaGreen, alphaRed);
37 		covers += 3;
38 		p += 4;
39 		x++;
40 		len -= 3;
41 	} while (len);
42 }
43 
44 
45 #endif // DRAWING_MODE_ALPHA_CO_SOLID_SUBPIX_H
46 
47