xref: /haiku/src/servers/app/drawing/Painter/drawing_modes/DrawingModeAddSUBPIX.h (revision c816464287cd6a58638ad8fd50aca531d445e117)
1 /*
2  * Copyright 2005, Stephan Aßmus <superstippi@gmx.de>.
3  * Copyright 2008, Andrej Spielmann <andrej.spielmann@seh.ox.ac.uk>.
4  * All rights reserved. Distributed under the terms of the MIT License.
5  *
6  * DrawingMode implementing B_OP_ADD on B_RGBA32.
7  *
8  */
9 
10 #ifndef DRAWING_MODE_ADD_SUBPIX_H
11 #define DRAWING_MODE_ADD_SUBPIX_H
12 
13 #include "DrawingMode.h"
14 
15 
16 // BLEND_ADD_SUBPIX
17 #define BLEND_ADD_SUBPIX(d, r, g, b, a1, a2, a3) \
18 { \
19 	pixel32 _p; \
20 	_p.data32 = *(uint32*)d; \
21 	uint8 rt = min_c(255, _p.data8[2] + (r)); \
22 	uint8 gt = min_c(255, _p.data8[1] + (g)); \
23 	uint8 bt = min_c(255, _p.data8[0] + (b)); \
24 	BLEND_SUBPIX(d, rt, gt, bt, a1, a2, a3); \
25 }
26 
27 
28 // BLEND_ADD
29 #define BLEND_ADD(d, r, g, b, a) \
30 { \
31 	pixel32 _p; \
32 	_p.data32 = *(uint32*)d; \
33 	uint8 rt = min_c(255, _p.data8[2] + (r)); \
34 	uint8 gt = min_c(255, _p.data8[1] + (g)); \
35 	uint8 bt = min_c(255, _p.data8[0] + (b)); \
36 	BLEND(d, rt, gt, bt, a); \
37 }
38 
39 
40 //ASSIGN_ADD
41 #define ASSIGN_ADD(d, r, g, b) \
42 { \
43 	pixel32 _p; \
44 	_p.data32 = *(uint32*)d; \
45 	d[0] = min_c(255, _p.data8[0] + (b)); \
46 	d[1] = min_c(255, _p.data8[1] + (g)); \
47 	d[2] = min_c(255, _p.data8[2] + (r)); \
48 	d[3] = 255; \
49 }
50 
51 
52 // blend_hline_add_subpix
53 void
54 blend_hline_add_subpix(int x, int y, unsigned len, const color_type& c,
55 	uint8 cover, agg_buffer* buffer, const PatternHandler* pattern)
56 {
57 	uint8* p = buffer->row_ptr(y) + (x << 2);
58 	if (cover == 255) {
59 		do {
60 			rgb_color color = pattern->ColorAt(x, y);
61 
62 			ASSIGN_ADD(p, color.red, color.green, color.blue);
63 
64 			p += 4;
65 			x++;
66 			len -= 3;
67 		} while (len);
68 	} else {
69 		do {
70 			rgb_color color = pattern->ColorAt(x, y);
71 
72 			BLEND_ADD(p, color.red, color.green, color.blue, cover);
73 
74 			x++;
75 			p += 4;
76 			len -= 3;
77 		} while (len);
78 	}
79 }
80 
81 
82 // blend_solid_hspan_add_subpix
83 void
84 blend_solid_hspan_add_subpix(int x, int y, unsigned len, const color_type& c,
85 	const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
86 {
87 	uint8* p = buffer->row_ptr(y) + (x << 2);
88 	do {
89 		rgb_color color = pattern->ColorAt(x, y);
90 		BLEND_ADD_SUBPIX(p, color.red, color.green, color.blue,
91 			covers[2], covers[1], covers[0]);
92 		covers += 3;
93 		p += 4;
94 		x++;
95 		len -= 3;
96 	} while (len);
97 }
98 
99 
100 #endif // DRAWING_MODE_ADD_SUBPIX_H
101 
102