1 /* 2 * Copyright 2001-2010, Haiku. 3 * Distributed under the terms of the MIT License. 4 * 5 * Authors: 6 * DarkWyrm <bpmagic@columbus.rr.com> 7 * Adrian Oanca <adioanca@gmail.com> 8 * Stephan Aßmus <superstippi@gmx.de> 9 * Stefano Ceccherini <stefano.ceccherini@gmail.com> 10 * Axel Dörfler <axeld@pinc-software.de> 11 * Artur Wyszynski <harakash@gmail.com> 12 * Philippe Saint-Pierre <stpere@gmail.com> 13 * Brecht Machiels <brecht@mos6581.org> 14 */ 15 16 17 /*! \class ServerWindow 18 19 The ServerWindow class handles all BWindow messaging; it forwards all 20 BWindow requests to the corresponding app_server classes, that is Desktop, 21 Window, and View. 22 Furthermore, it also sends app_server requests/notices to its BWindow. There 23 is one ServerWindow per BWindow. 24 */ 25 26 27 #include "ServerWindow.h" 28 29 #include <syslog.h> 30 #include <new> 31 32 #include <AppDefs.h> 33 #include <Autolock.h> 34 #include <Debug.h> 35 #include <DirectWindow.h> 36 #include <TokenSpace.h> 37 #include <View.h> 38 #include <GradientLinear.h> 39 #include <GradientRadial.h> 40 #include <GradientRadialFocus.h> 41 #include <GradientDiamond.h> 42 #include <GradientConic.h> 43 44 #include <MessagePrivate.h> 45 #include <PortLink.h> 46 #include <ServerProtocolStructs.h> 47 #include <ViewPrivate.h> 48 #include <WindowInfo.h> 49 #include <WindowPrivate.h> 50 51 #include "clipping.h" 52 #include "utf8_functions.h" 53 54 #include "AppServer.h" 55 #include "AutoDeleter.h" 56 #include "Desktop.h" 57 #include "DirectWindowInfo.h" 58 #include "DrawingEngine.h" 59 #include "DrawState.h" 60 #include "HWInterface.h" 61 #include "Overlay.h" 62 #include "ProfileMessageSupport.h" 63 #include "RenderingBuffer.h" 64 #include "ServerApp.h" 65 #include "ServerBitmap.h" 66 #include "ServerPicture.h" 67 #include "ServerProtocol.h" 68 #include "Window.h" 69 #include "WorkspacesView.h" 70 71 72 using std::nothrow; 73 74 75 //#define TRACE_SERVER_WINDOW 76 #ifdef TRACE_SERVER_WINDOW 77 # include <stdio.h> 78 # define STRACE(x) debug_printf x 79 #else 80 # define STRACE(x) ; 81 #endif 82 83 //#define TRACE_SERVER_WINDOW_MESSAGES 84 #ifdef TRACE_SERVER_WINDOW_MESSAGES 85 # include <stdio.h> 86 static const char* kDrawingModeMap[] = { 87 "B_OP_COPY", 88 "B_OP_OVER", 89 "B_OP_ERASE", 90 "B_OP_INVERT", 91 "B_OP_ADD", 92 "B_OP_SUBTRACT", 93 "B_OP_BLEND", 94 "B_OP_MIN", 95 "B_OP_MAX", 96 "B_OP_SELECT", 97 "B_OP_ALPHA", 98 99 "fix kDrawingModeMap", 100 "fix kDrawingModeMap", 101 "fix kDrawingModeMap", 102 "fix kDrawingModeMap", 103 "fix kDrawingModeMap", 104 }; 105 # define DTRACE(x) debug_printf x 106 #else 107 # define DTRACE(x) ; 108 #endif 109 110 //#define TRACE_SERVER_GRADIENTS 111 #ifdef TRACE_SERVER_GRADIENTS 112 # include <OS.h> 113 # define GTRACE(x) debug_printf x 114 #else 115 # define GTRACE(x) ; 116 #endif 117 118 //#define PROFILE_MESSAGE_LOOP 119 #ifdef PROFILE_MESSAGE_LOOP 120 struct profile { int32 code; int32 count; bigtime_t time; }; 121 static profile sMessageProfile[AS_LAST_CODE]; 122 static profile sRedrawProcessingTime; 123 //static profile sNextMessageTime; 124 #endif 125 126 127 // #pragma mark - 128 129 130 #ifdef PROFILE_MESSAGE_LOOP 131 static int 132 compare_message_profiles(const void* _a, const void* _b) 133 { 134 profile* a = (profile*)*(void**)_a; 135 profile* b = (profile*)*(void**)_b; 136 if (a->time < b->time) 137 return 1; 138 if (a->time > b->time) 139 return -1; 140 return 0; 141 } 142 #endif 143 144 145 // #pragma mark - 146 147 148 /*! Sets up the basic BWindow counterpart - you have to call Init() before 149 you can actually use it, though. 150 */ 151 ServerWindow::ServerWindow(const char* title, ServerApp* app, 152 port_id clientPort, port_id looperPort, int32 clientToken) 153 : 154 MessageLooper(title && *title ? title : "Unnamed Window"), 155 fTitle(NULL), 156 fDesktop(app->GetDesktop()), 157 fServerApp(app), 158 fWindow(NULL), 159 fWindowAddedToDesktop(false), 160 161 fClientTeam(app->ClientTeam()), 162 163 fMessagePort(-1), 164 fClientReplyPort(clientPort), 165 fClientLooperPort(looperPort), 166 167 fClientToken(clientToken), 168 169 fCurrentView(NULL), 170 fCurrentDrawingRegion(), 171 fCurrentDrawingRegionValid(false), 172 173 fDirectWindowInfo(NULL), 174 fIsDirectlyAccessing(false) 175 { 176 STRACE(("ServerWindow(%s)::ServerWindow()\n", title)); 177 178 SetTitle(title); 179 fServerToken = BPrivate::gDefaultTokens.NewToken(B_SERVER_TOKEN, this); 180 181 BMessenger::Private(fFocusMessenger).SetTo(fClientTeam, 182 looperPort, B_PREFERRED_TOKEN); 183 BMessenger::Private(fHandlerMessenger).SetTo(fClientTeam, 184 looperPort, clientToken); 185 186 fEventTarget.SetTo(fFocusMessenger); 187 188 fDeathSemaphore = create_sem(0, "window death"); 189 } 190 191 192 /*! Tears down all connections the main app_server objects, and deletes some 193 internals. 194 */ 195 ServerWindow::~ServerWindow() 196 { 197 STRACE(("ServerWindow(%s@%p):~ServerWindow()\n", fTitle, this)); 198 199 if (!fWindow->IsOffscreenWindow()) { 200 fWindowAddedToDesktop = false; 201 fDesktop->RemoveWindow(fWindow); 202 } 203 204 if (App() != NULL) { 205 App()->RemoveWindow(this); 206 fServerApp = NULL; 207 } 208 209 delete fWindow; 210 211 free(fTitle); 212 delete_port(fMessagePort); 213 214 BPrivate::gDefaultTokens.RemoveToken(fServerToken); 215 216 delete fDirectWindowInfo; 217 STRACE(("ServerWindow(%p) will exit NOW\n", this)); 218 219 delete_sem(fDeathSemaphore); 220 221 #ifdef PROFILE_MESSAGE_LOOP 222 BList profiles; 223 for (int32 i = 0; i < AS_LAST_CODE; i++) { 224 if (sMessageProfile[i].count == 0) 225 continue; 226 sMessageProfile[i].code = i; 227 profiles.AddItem(&sMessageProfile[i]); 228 } 229 230 profiles.SortItems(compare_message_profiles); 231 232 BString codeName; 233 int32 count = profiles.CountItems(); 234 for (int32 i = 0; i < count; i++) { 235 profile* p = (profile*)profiles.ItemAtFast(i); 236 string_for_message_code(p->code, codeName); 237 printf("[%s] called %ld times, %g secs (%Ld usecs per call)\n", 238 codeName.String(), p->count, p->time / 1000000.0, 239 p->time / p->count); 240 } 241 if (sRedrawProcessingTime.count > 0) { 242 printf("average redraw processing time: %g secs, count: %ld (%lld " 243 "usecs per call)\n", sRedrawProcessingTime.time / 1000000.0, 244 sRedrawProcessingTime.count, 245 sRedrawProcessingTime.time / sRedrawProcessingTime.count); 246 } 247 // if (sNextMessageTime.count > 0) { 248 // printf("average NextMessage() time: %g secs, count: %ld (%lld usecs per call)\n", 249 // sNextMessageTime.time / 1000000.0, sNextMessageTime.count, 250 // sNextMessageTime.time / sNextMessageTime.count); 251 // } 252 #endif 253 } 254 255 256 status_t 257 ServerWindow::Init(BRect frame, window_look look, window_feel feel, 258 uint32 flags, uint32 workspace) 259 { 260 if (!App()->AddWindow(this)) { 261 fServerApp = NULL; 262 return B_NO_MEMORY; 263 } 264 265 if (fTitle == NULL) 266 return B_NO_MEMORY; 267 268 // fMessagePort is the port to which the app sends messages for the server 269 fMessagePort = create_port(100, fTitle); 270 if (fMessagePort < B_OK) 271 return fMessagePort; 272 273 fLink.SetSenderPort(fClientReplyPort); 274 fLink.SetReceiverPort(fMessagePort); 275 276 // We cannot call MakeWindow in the constructor, since it 277 // is a virtual function! 278 fWindow = MakeWindow(frame, fTitle, look, feel, flags, workspace); 279 if (!fWindow || fWindow->InitCheck() != B_OK) { 280 delete fWindow; 281 fWindow = NULL; 282 return B_NO_MEMORY; 283 } 284 285 if (!fWindow->IsOffscreenWindow()) { 286 fDesktop->AddWindow(fWindow); 287 fWindowAddedToDesktop = true; 288 } 289 290 return B_OK; 291 } 292 293 294 /*! Returns the ServerWindow's Window, if it exists and has been 295 added to the Desktop already. 296 In other words, you cannot assume this method will always give you 297 a valid pointer. 298 */ 299 Window* 300 ServerWindow::Window() const 301 { 302 ASSERT_MULTI_LOCKED(fDesktop->WindowLocker()); 303 304 if (!fWindowAddedToDesktop) 305 return NULL; 306 307 return fWindow; 308 } 309 310 311 void 312 ServerWindow::_PrepareQuit() 313 { 314 if (fThread == find_thread(NULL)) { 315 // make sure we're hidden 316 fDesktop->LockSingleWindow(); 317 _Hide(); 318 fDesktop->UnlockSingleWindow(); 319 } else if (fThread >= B_OK) 320 PostMessage(AS_HIDE_WINDOW); 321 } 322 323 324 void 325 ServerWindow::_GetLooperName(char* name, size_t length) 326 { 327 const char *title = Title(); 328 if (title == NULL || !title[0]) 329 title = "Unnamed Window"; 330 331 snprintf(name, length, "w:%ld:%s", ClientTeam(), title); 332 } 333 334 335 /*! Shows the window's Window. 336 */ 337 void 338 ServerWindow::_Show() 339 { 340 // NOTE: if you do something else, other than sending a port message, PLEASE lock 341 STRACE(("ServerWindow %s: _Show\n", Title())); 342 343 if (fQuitting || fWindow->IsMinimized() || !fWindow->IsHidden() 344 || fWindow->IsOffscreenWindow() || fWindow->TopView() == NULL) 345 return; 346 347 // TODO: Maybe we need to dispatch a message to the desktop to show/hide us 348 // instead of doing it from this thread. 349 fDesktop->UnlockSingleWindow(); 350 fDesktop->ShowWindow(fWindow); 351 if (fDirectWindowInfo && fDirectWindowInfo->IsFullScreen()) 352 _ResizeToFullScreen(); 353 354 fDesktop->LockSingleWindow(); 355 } 356 357 358 /*! Hides the window's Window. You need to have all windows locked when 359 calling this function. 360 */ 361 void 362 ServerWindow::_Hide() 363 { 364 STRACE(("ServerWindow %s: _Hide\n", Title())); 365 366 if (fWindow->IsHidden() || fWindow->IsOffscreenWindow()) 367 return; 368 369 fDesktop->UnlockSingleWindow(); 370 fDesktop->HideWindow(fWindow); 371 fDesktop->LockSingleWindow(); 372 } 373 374 375 void 376 ServerWindow::RequestRedraw() 377 { 378 PostMessage(AS_REDRAW, 0); 379 // we don't care if this fails - it's only a notification, and if 380 // it fails, there are obviously enough messages in the queue 381 // already 382 383 atomic_add(&fRedrawRequested, 1); 384 } 385 386 387 void 388 ServerWindow::SetTitle(const char* newTitle) 389 { 390 char* oldTitle = fTitle; 391 392 if (newTitle == NULL) 393 newTitle = ""; 394 395 fTitle = strdup(newTitle); 396 if (fTitle == NULL) { 397 // out of memory condition 398 fTitle = oldTitle; 399 return; 400 } 401 402 free(oldTitle); 403 404 if (Thread() >= B_OK) { 405 char name[B_OS_NAME_LENGTH]; 406 _GetLooperName(name, sizeof(name)); 407 rename_thread(Thread(), name); 408 } 409 410 if (fWindow != NULL) 411 fDesktop->SetWindowTitle(fWindow, newTitle); 412 } 413 414 415 //! Requests that the ServerWindow's BWindow quit 416 void 417 ServerWindow::NotifyQuitRequested() 418 { 419 // NOTE: if you do something else, other than sending a port message, 420 // PLEASE lock 421 STRACE(("ServerWindow %s: Quit\n", fTitle)); 422 423 BMessage msg(B_QUIT_REQUESTED); 424 SendMessageToClient(&msg); 425 } 426 427 428 void 429 ServerWindow::NotifyMinimize(bool minimize) 430 { 431 if (fWindow->Feel() != B_NORMAL_WINDOW_FEEL) 432 return; 433 434 // The client is responsible for the actual minimization 435 436 BMessage msg(B_MINIMIZE); 437 msg.AddInt64("when", real_time_clock_usecs()); 438 msg.AddBool("minimize", minimize); 439 440 SendMessageToClient(&msg); 441 } 442 443 444 //! Sends a message to the client to perform a Zoom 445 void 446 ServerWindow::NotifyZoom() 447 { 448 // NOTE: if you do something else, other than sending a port message, 449 // PLEASE lock 450 BMessage msg(B_ZOOM); 451 SendMessageToClient(&msg); 452 } 453 454 455 void 456 ServerWindow::GetInfo(window_info& info) 457 { 458 info.team = ClientTeam(); 459 info.server_token = ServerToken(); 460 461 info.thread = Thread(); 462 info.client_token = ClientToken(); 463 info.client_port = fClientLooperPort; 464 info.workspaces = fWindow->Workspaces(); 465 466 // logic taken from Switcher comments and experiments 467 if (fWindow->IsHidden()) 468 info.layer = 0; 469 else if (fWindow->IsVisible()) { 470 if (fWindow->Feel() == kDesktopWindowFeel) 471 info.layer = 2; 472 else if (fWindow->IsFloating() || fWindow->IsModal()) 473 info.layer = 4; 474 else 475 info.layer = 3; 476 } else 477 info.layer = 1; 478 479 info.feel = fWindow->Feel(); 480 info.flags = fWindow->Flags(); 481 info.window_left = (int)floor(fWindow->Frame().left); 482 info.window_top = (int)floor(fWindow->Frame().top); 483 info.window_right = (int)floor(fWindow->Frame().right); 484 info.window_bottom = (int)floor(fWindow->Frame().bottom); 485 486 info.show_hide_level = fWindow->IsHidden() ? 1 : 0; // ??? 487 info.is_mini = fWindow->IsMinimized(); 488 } 489 490 491 void 492 ServerWindow::ResyncDrawState() 493 { 494 _UpdateDrawState(fCurrentView); 495 } 496 497 498 View* 499 ServerWindow::_CreateView(BPrivate::LinkReceiver& link, View** _parent) 500 { 501 // NOTE: no need to check for a lock. This is a private method. 502 503 int32 token; 504 BRect frame; 505 uint32 resizeMask; 506 uint32 eventMask; 507 uint32 eventOptions; 508 uint32 flags; 509 bool hidden; 510 int32 parentToken; 511 char* name = NULL; 512 rgb_color viewColor; 513 BPoint scrollingOffset; 514 515 link.Read<int32>(&token); 516 link.ReadString(&name); 517 link.Read<BRect>(&frame); 518 link.Read<BPoint>(&scrollingOffset); 519 link.Read<uint32>(&resizeMask); 520 link.Read<uint32>(&eventMask); 521 link.Read<uint32>(&eventOptions); 522 link.Read<uint32>(&flags); 523 link.Read<bool>(&hidden); 524 link.Read<rgb_color>(&viewColor); 525 link.Read<int32>(&parentToken); 526 527 STRACE(("ServerWindow(%s)::_CreateView()-> view %s, token %ld\n", 528 fTitle, name, token)); 529 530 View* newView; 531 532 if ((flags & kWorkspacesViewFlag) != 0) { 533 newView = new (nothrow) WorkspacesView(frame, scrollingOffset, name, 534 token, resizeMask, flags); 535 } else { 536 newView = new (nothrow) View(frame, scrollingOffset, name, token, 537 resizeMask, flags); 538 } 539 540 free(name); 541 542 if (newView == NULL) 543 return NULL; 544 545 if (newView->InitCheck() != B_OK) { 546 delete newView; 547 return NULL; 548 } 549 550 // there is no way of setting this, other than manually :-) 551 newView->SetViewColor(viewColor); 552 newView->SetHidden(hidden); 553 newView->SetEventMask(eventMask, eventOptions); 554 555 if (eventMask != 0 || eventOptions != 0) { 556 // fDesktop->UnlockSingleWindow(); 557 // fDesktop->LockAllWindows(); 558 fDesktop->UnlockAllWindows(); 559 // TODO: possible deadlock 560 fDesktop->EventDispatcher().AddListener(EventTarget(), 561 newView->Token(), eventMask, eventOptions); 562 fDesktop->LockAllWindows(); 563 // fDesktop->UnlockAllWindows(); 564 // fDesktop->LockSingleWindow(); 565 } 566 567 // Initialize the view with the current application plain font. 568 // NOTE: This might be out of sync with the global app_server plain 569 // font, but that is so on purpose! The client needs to resync itself 570 // with the app_server fonts upon notification, but if we just use 571 // the current font here, the be_plain_font on the client may still 572 // hold old values. So this needs to be an update initiated by the 573 // client application. 574 newView->CurrentState()->SetFont(App()->PlainFont()); 575 576 if (_parent) { 577 View *parent; 578 if (App()->ViewTokens().GetToken(parentToken, B_HANDLER_TOKEN, 579 (void**)&parent) != B_OK 580 || parent->Window()->ServerWindow() != this) { 581 debug_printf("View token not found!\n"); 582 parent = NULL; 583 } 584 585 *_parent = parent; 586 } 587 588 return newView; 589 } 590 591 592 /*! Dispatches all window messages, and those view messages that 593 don't need a valid fCurrentView (ie. view creation). 594 */ 595 void 596 ServerWindow::_DispatchMessage(int32 code, BPrivate::LinkReceiver& link) 597 { 598 switch (code) { 599 case AS_SHOW_WINDOW: 600 DTRACE(("ServerWindow %s: Message AS_SHOW_WINDOW\n", Title())); 601 _Show(); 602 break; 603 604 case AS_HIDE_WINDOW: 605 DTRACE(("ServerWindow %s: Message AS_HIDE_WINDOW\n", Title())); 606 _Hide(); 607 break; 608 609 case AS_MINIMIZE_WINDOW: 610 { 611 int32 showLevel; 612 bool minimize; 613 614 link.Read<bool>(&minimize); 615 if (link.Read<int32>(&showLevel) == B_OK) { 616 DTRACE(("ServerWindow %s: Message AS_MINIMIZE_WINDOW, " 617 "showLevel: %ld, minimize: %d\n", Title(), showLevel, 618 minimize)); 619 620 if (showLevel <= 0) { 621 // window is currently hidden - ignore the minimize request 622 fWindow->SetMinimized(minimize); 623 // TODO: commenting this out makes BWindow::fMinimized 624 // and Window::fMinimized go out of sync. However, not 625 // doing it currently causes #4127. 626 break; 627 } 628 629 fDesktop->UnlockSingleWindow(); 630 fDesktop->MinimizeWindow(fWindow, minimize); 631 fDesktop->LockSingleWindow(); 632 } 633 break; 634 } 635 636 case AS_ACTIVATE_WINDOW: 637 { 638 bool activate = true; 639 if (link.Read<bool>(&activate) != B_OK) 640 break; 641 642 DTRACE(("ServerWindow %s: Message AS_ACTIVATE_WINDOW: activate: " 643 "%d\n", Title(), activate)); 644 645 fDesktop->UnlockSingleWindow(); 646 647 if (activate) 648 fDesktop->SelectWindow(fWindow); 649 else 650 fDesktop->SendWindowBehind(fWindow, NULL); 651 652 fDesktop->LockSingleWindow(); 653 break; 654 } 655 case AS_SEND_BEHIND: 656 { 657 // Has the all-window lock 658 int32 token; 659 team_id teamID; 660 status_t status = B_ERROR; 661 662 link.Read<int32>(&token); 663 if (link.Read<team_id>(&teamID) == B_OK) { 664 ::Window* behindOf = fDesktop->FindWindowByClientToken(token, 665 teamID); 666 667 DTRACE(("ServerWindow %s: Message AS_SEND_BEHIND %s\n", 668 Title(), behindOf != NULL ? behindOf->Title() : "NULL")); 669 670 if (behindOf != NULL || token == -1) { 671 fDesktop->SendWindowBehind(fWindow, behindOf); 672 status = B_OK; 673 } else 674 status = B_NAME_NOT_FOUND; 675 } 676 677 fLink.StartMessage(status); 678 fLink.Flush(); 679 break; 680 } 681 682 case B_QUIT_REQUESTED: 683 DTRACE(("ServerWindow %s received quit request\n", Title())); 684 NotifyQuitRequested(); 685 break; 686 687 case AS_ENABLE_UPDATES: 688 DTRACE(("ServerWindow %s: Message AS_ENABLE_UPDATES\n", Title())); 689 fWindow->EnableUpdateRequests(); 690 break; 691 692 case AS_DISABLE_UPDATES: 693 DTRACE(("ServerWindow %s: Message AS_DISABLE_UPDATES\n", Title())); 694 fWindow->DisableUpdateRequests(); 695 break; 696 697 case AS_NEEDS_UPDATE: 698 DTRACE(("ServerWindow %s: Message AS_NEEDS_UPDATE: %d\n", 699 Title(), fWindow->NeedsUpdate())); 700 if (fWindow->NeedsUpdate()) 701 fLink.StartMessage(B_OK); 702 else 703 fLink.StartMessage(B_ERROR); 704 fLink.Flush(); 705 break; 706 707 case AS_SET_WINDOW_TITLE: 708 { 709 char* newTitle; 710 if (link.ReadString(&newTitle) == B_OK) { 711 DTRACE(("ServerWindow %s: Message AS_SET_WINDOW_TITLE: %s\n", 712 Title(), newTitle)); 713 714 SetTitle(newTitle); 715 free(newTitle); 716 } 717 break; 718 } 719 720 case AS_ADD_TO_SUBSET: 721 { 722 // Has the all-window lock 723 DTRACE(("ServerWindow %s: Message AS_ADD_TO_SUBSET\n", Title())); 724 status_t status = B_ERROR; 725 726 int32 token; 727 if (link.Read<int32>(&token) == B_OK) { 728 ::Window* window = fDesktop->FindWindowByClientToken(token, 729 App()->ClientTeam()); 730 if (window == NULL || window->Feel() != B_NORMAL_WINDOW_FEEL) { 731 status = B_BAD_VALUE; 732 } else { 733 status = fDesktop->AddWindowToSubset(fWindow, window) 734 ? B_OK : B_NO_MEMORY; 735 } 736 } 737 738 fLink.StartMessage(status); 739 fLink.Flush(); 740 break; 741 } 742 case AS_REMOVE_FROM_SUBSET: 743 { 744 // Has the all-window lock 745 DTRACE(("ServerWindow %s: Message AS_REM_FROM_SUBSET\n", Title())); 746 status_t status = B_ERROR; 747 748 int32 token; 749 if (link.Read<int32>(&token) == B_OK) { 750 ::Window* window = fDesktop->FindWindowByClientToken(token, 751 App()->ClientTeam()); 752 if (window != NULL) { 753 fDesktop->RemoveWindowFromSubset(fWindow, window); 754 status = B_OK; 755 } else 756 status = B_BAD_VALUE; 757 } 758 759 fLink.StartMessage(status); 760 fLink.Flush(); 761 break; 762 } 763 764 case AS_SET_LOOK: 765 { 766 // Has the all-window look 767 DTRACE(("ServerWindow %s: Message AS_SET_LOOK\n", Title())); 768 769 status_t status = B_ERROR; 770 int32 look; 771 if (link.Read<int32>(&look) == B_OK) { 772 // test if look is valid 773 status = Window::IsValidLook((window_look)look) 774 ? B_OK : B_BAD_VALUE; 775 } 776 777 if (status == B_OK && !fWindow->IsOffscreenWindow()) 778 fDesktop->SetWindowLook(fWindow, (window_look)look); 779 780 fLink.StartMessage(status); 781 fLink.Flush(); 782 break; 783 } 784 case AS_SET_FEEL: 785 { 786 // Has the all-window look 787 DTRACE(("ServerWindow %s: Message AS_SET_FEEL\n", Title())); 788 789 status_t status = B_ERROR; 790 int32 feel; 791 if (link.Read<int32>(&feel) == B_OK) { 792 // test if feel is valid 793 status = Window::IsValidFeel((window_feel)feel) 794 ? B_OK : B_BAD_VALUE; 795 } 796 797 if (status == B_OK && !fWindow->IsOffscreenWindow()) 798 fDesktop->SetWindowFeel(fWindow, (window_feel)feel); 799 800 fLink.StartMessage(status); 801 fLink.Flush(); 802 break; 803 } 804 case AS_SET_FLAGS: 805 { 806 // Has the all-window look 807 DTRACE(("ServerWindow %s: Message AS_SET_FLAGS\n", Title())); 808 809 status_t status = B_ERROR; 810 uint32 flags; 811 if (link.Read<uint32>(&flags) == B_OK) { 812 // test if flags are valid 813 status = (flags & ~Window::ValidWindowFlags()) == 0 814 ? B_OK : B_BAD_VALUE; 815 } 816 817 if (status == B_OK && !fWindow->IsOffscreenWindow()) 818 fDesktop->SetWindowFlags(fWindow, flags); 819 820 fLink.StartMessage(status); 821 fLink.Flush(); 822 break; 823 } 824 #if 0 825 case AS_SET_ALIGNMENT: 826 { 827 // TODO: Implement AS_SET_ALIGNMENT 828 DTRACE(("ServerWindow %s: Message Set_Alignment unimplemented\n", 829 Title())); 830 break; 831 } 832 case AS_GET_ALIGNMENT: 833 { 834 // TODO: Implement AS_GET_ALIGNMENT 835 DTRACE(("ServerWindow %s: Message Get_Alignment unimplemented\n", 836 Title())); 837 break; 838 } 839 #endif 840 case AS_IS_FRONT_WINDOW: 841 { 842 bool isFront = fDesktop->FrontWindow() == fWindow; 843 DTRACE(("ServerWindow %s: Message AS_IS_FRONT_WINDOW: %d\n", 844 Title(), isFront)); 845 fLink.StartMessage(isFront ? B_OK : B_ERROR); 846 fLink.Flush(); 847 break; 848 } 849 850 case AS_GET_WORKSPACES: 851 { 852 DTRACE(("ServerWindow %s: Message AS_GET_WORKSPACES\n", Title())); 853 fLink.StartMessage(B_OK); 854 fLink.Attach<uint32>(fWindow->Workspaces()); 855 fLink.Flush(); 856 break; 857 } 858 case AS_SET_WORKSPACES: 859 { 860 // Has the all-window lock (but would actually not need to lock at 861 // all) 862 uint32 newWorkspaces; 863 if (link.Read<uint32>(&newWorkspaces) != B_OK) 864 break; 865 866 DTRACE(("ServerWindow %s: Message AS_SET_WORKSPACES %lx\n", 867 Title(), newWorkspaces)); 868 869 fDesktop->SetWindowWorkspaces(fWindow, newWorkspaces); 870 break; 871 } 872 case AS_WINDOW_RESIZE: 873 { 874 // Has the all-window look 875 float xResizeTo; 876 float yResizeTo; 877 link.Read<float>(&xResizeTo); 878 if (link.Read<float>(&yResizeTo) != B_OK) 879 break; 880 881 DTRACE(("ServerWindow %s: Message AS_WINDOW_RESIZE %.1f, %.1f\n", 882 Title(), xResizeTo, yResizeTo)); 883 884 // comment this code for the time being, as some apps rely 885 // on the programmatically resize behavior during user resize 886 // if (fWindow->IsResizing()) { 887 // While the user resizes the window, we ignore 888 // pragmatically set window bounds 889 // fLink.StartMessage(B_BUSY); 890 // } else { 891 fDesktop->ResizeWindowBy(fWindow, 892 xResizeTo - fWindow->Frame().Width(), 893 yResizeTo - fWindow->Frame().Height()); 894 fLink.StartMessage(B_OK); 895 // } 896 fLink.Flush(); 897 break; 898 } 899 case AS_WINDOW_MOVE: 900 { 901 // Has the all-window look 902 float xMoveTo; 903 float yMoveTo; 904 link.Read<float>(&xMoveTo); 905 if (link.Read<float>(&yMoveTo) != B_OK) 906 break; 907 908 DTRACE(("ServerWindow %s: Message AS_WINDOW_MOVE: %.1f, %.1f\n", 909 Title(), xMoveTo, yMoveTo)); 910 911 if (fWindow->IsDragging()) { 912 // While the user moves the window, we ignore 913 // pragmatically set window positions 914 fLink.StartMessage(B_BUSY); 915 } else { 916 fDesktop->MoveWindowBy(fWindow, xMoveTo - fWindow->Frame().left, 917 yMoveTo - fWindow->Frame().top); 918 fLink.StartMessage(B_OK); 919 } 920 fLink.Flush(); 921 break; 922 } 923 case AS_SET_SIZE_LIMITS: 924 { 925 // Has the all-window look 926 927 // Attached Data: 928 // 1) float minimum width 929 // 2) float maximum width 930 // 3) float minimum height 931 // 4) float maximum height 932 933 // TODO: for now, move the client to int32 as well! 934 int32 minWidth, maxWidth, minHeight, maxHeight; 935 float value; 936 link.Read<float>(&value); minWidth = (int32)value; 937 link.Read<float>(&value); maxWidth = (int32)value; 938 link.Read<float>(&value); minHeight = (int32)value; 939 link.Read<float>(&value); maxHeight = (int32)value; 940 /* 941 link.Read<int32>(&minWidth); 942 link.Read<int32>(&maxWidth); 943 link.Read<int32>(&minHeight); 944 link.Read<int32>(&maxHeight); 945 */ 946 DTRACE(("ServerWindow %s: Message AS_SET_SIZE_LIMITS: " 947 "x: %ld-%ld, y: %ld-%ld\n", 948 Title(), minWidth, maxWidth, minHeight, maxHeight)); 949 950 fWindow->SetSizeLimits(minWidth, maxWidth, minHeight, maxHeight); 951 952 // and now, sync the client to the limits that we were able to enforce 953 fWindow->GetSizeLimits(&minWidth, &maxWidth, 954 &minHeight, &maxHeight); 955 956 fLink.StartMessage(B_OK); 957 fLink.Attach<BRect>(fWindow->Frame()); 958 fLink.Attach<float>((float)minWidth); 959 fLink.Attach<float>((float)maxWidth); 960 fLink.Attach<float>((float)minHeight); 961 fLink.Attach<float>((float)maxHeight); 962 963 fLink.Flush(); 964 break; 965 } 966 967 case AS_SET_DECORATOR_SETTINGS: 968 { 969 // Has the all-window look 970 DTRACE(("ServerWindow %s: Message AS_SET_DECORATOR_SETTINGS\n", 971 Title())); 972 973 int32 size; 974 if (fWindow && link.Read<int32>(&size) == B_OK) { 975 char buffer[size]; 976 if (link.Read(buffer, size) == B_OK) { 977 BMessage settings; 978 if (settings.Unflatten(buffer) == B_OK) 979 fDesktop->SetWindowDecoratorSettings(fWindow, settings); 980 } 981 } 982 break; 983 } 984 985 case AS_GET_DECORATOR_SETTINGS: 986 { 987 DTRACE(("ServerWindow %s: Message AS_GET_DECORATOR_SETTINGS\n", 988 Title())); 989 990 bool success = false; 991 992 BMessage settings; 993 if (fWindow->GetDecoratorSettings(&settings)) { 994 int32 size = settings.FlattenedSize(); 995 char buffer[size]; 996 if (settings.Flatten(buffer, size) == B_OK) { 997 success = true; 998 fLink.StartMessage(B_OK); 999 fLink.Attach<int32>(size); 1000 fLink.Attach(buffer, size); 1001 } 1002 } 1003 1004 if (!success) 1005 fLink.StartMessage(B_ERROR); 1006 1007 fLink.Flush(); 1008 break; 1009 } 1010 1011 case AS_SYSTEM_FONT_CHANGED: 1012 { 1013 // Has the all-window look 1014 fDesktop->FontsChanged(fWindow); 1015 // TODO: tell client about this, too, and relayout... 1016 break; 1017 } 1018 1019 case AS_REDRAW: 1020 // Nothing to do here - the redraws are actually handled by looking 1021 // at the fRedrawRequested member variable in _MessageLooper(). 1022 break; 1023 1024 case AS_SYNC: 1025 DTRACE(("ServerWindow %s: Message AS_SYNC\n", Title())); 1026 // the synchronisation works by the fact that the client 1027 // window is waiting for this reply, after having received it, 1028 // client and server queues are in sync (earlier, the client 1029 // may have pushed drawing commands at the server and now it 1030 // knows they have all been carried out) 1031 fLink.StartMessage(B_OK); 1032 fLink.Flush(); 1033 break; 1034 1035 case AS_BEGIN_UPDATE: 1036 DTRACE(("ServerWindow %s: Message AS_BEGIN_UPDATE\n", Title())); 1037 fWindow->BeginUpdate(fLink); 1038 break; 1039 1040 case AS_END_UPDATE: 1041 DTRACE(("ServerWindow %s: Message AS_END_UPDATE\n", Title())); 1042 fWindow->EndUpdate(); 1043 break; 1044 1045 case AS_GET_MOUSE: 1046 { 1047 // Has the all-window look 1048 DTRACE(("ServerWindow %s: Message AS_GET_MOUSE\n", fTitle)); 1049 1050 // Returns 1051 // 1) BPoint mouse location 1052 // 2) int32 button state 1053 1054 BPoint where; 1055 int32 buttons; 1056 fDesktop->GetLastMouseState(&where, &buttons); 1057 1058 fLink.StartMessage(B_OK); 1059 fLink.Attach<BPoint>(where); 1060 fLink.Attach<int32>(buttons); 1061 fLink.Flush(); 1062 break; 1063 } 1064 1065 // BDirectWindow communication 1066 1067 case AS_DIRECT_WINDOW_GET_SYNC_DATA: 1068 { 1069 status_t status = _EnableDirectWindowMode(); 1070 1071 fLink.StartMessage(status); 1072 if (status == B_OK) { 1073 struct direct_window_sync_data syncData; 1074 fDirectWindowInfo->GetSyncData(syncData); 1075 1076 fLink.Attach(&syncData, sizeof(syncData)); 1077 } 1078 1079 fLink.Flush(); 1080 break; 1081 } 1082 case AS_DIRECT_WINDOW_SET_FULLSCREEN: 1083 { 1084 // Has the all-window look 1085 bool enable; 1086 link.Read<bool>(&enable); 1087 1088 status_t status = B_OK; 1089 if (fDirectWindowInfo != NULL) 1090 _DirectWindowSetFullScreen(enable); 1091 else 1092 status = B_BAD_TYPE; 1093 1094 fLink.StartMessage(status); 1095 fLink.Flush(); 1096 break; 1097 } 1098 1099 // View creation and destruction (don't need a valid fCurrentView) 1100 1101 case AS_SET_CURRENT_VIEW: 1102 { 1103 int32 token; 1104 if (link.Read<int32>(&token) != B_OK) 1105 break; 1106 1107 View *current; 1108 if (App()->ViewTokens().GetToken(token, B_HANDLER_TOKEN, 1109 (void**)¤t) != B_OK 1110 || current->Window()->ServerWindow() != this) { 1111 // TODO: if this happens, we probably want to kill the app and 1112 // clean up 1113 debug_printf("ServerWindow %s: Message " 1114 "\n\n\nAS_SET_CURRENT_VIEW: view not found, token %ld\n", 1115 fTitle, token); 1116 current = NULL; 1117 } else { 1118 DTRACE(("\n\n\nServerWindow %s: Message AS_SET_CURRENT_VIEW: %s, " 1119 "token %ld\n", fTitle, current->Name(), token)); 1120 _SetCurrentView(current); 1121 } 1122 break; 1123 } 1124 1125 case AS_VIEW_CREATE_ROOT: 1126 { 1127 DTRACE(("ServerWindow %s: Message AS_VIEW_CREATE_ROOT\n", fTitle)); 1128 1129 // Start receiving top_view data -- pass NULL as the parent view. 1130 // This should be the *only* place where this happens. 1131 if (fCurrentView != NULL) { 1132 debug_printf("ServerWindow %s: Message " 1133 "AS_VIEW_CREATE_ROOT: fCurrentView already set!!\n", 1134 fTitle); 1135 break; 1136 } 1137 1138 _SetCurrentView(_CreateView(link, NULL)); 1139 fWindow->SetTopView(fCurrentView); 1140 break; 1141 } 1142 1143 case AS_VIEW_CREATE: 1144 { 1145 DTRACE(("ServerWindow %s: Message AS_VIEW_CREATE: View name: " 1146 "%s\n", fTitle, fCurrentView->Name())); 1147 1148 View* parent = NULL; 1149 View* newView = _CreateView(link, &parent); 1150 if (parent != NULL && newView != NULL) 1151 parent->AddChild(newView); 1152 else { 1153 debug_printf("ServerWindow %s: Message AS_VIEW_CREATE: " 1154 "parent or newView NULL!!\n", fTitle); 1155 } 1156 break; 1157 } 1158 1159 default: 1160 if (fCurrentView == NULL) { 1161 BString codeName; 1162 string_for_message_code(code, codeName); 1163 debug_printf("ServerWindow %s received unexpected code - " 1164 "message '%s' before top_view attached.\n", 1165 Title(), codeName.String()); 1166 if (link.NeedsReply()) { 1167 fLink.StartMessage(B_ERROR); 1168 fLink.Flush(); 1169 } 1170 return; 1171 } 1172 1173 _DispatchViewMessage(code, link); 1174 break; 1175 } 1176 } 1177 1178 1179 /*! 1180 Dispatches all view messages that need a valid fCurrentView. 1181 */ 1182 void 1183 ServerWindow::_DispatchViewMessage(int32 code, 1184 BPrivate::LinkReceiver &link) 1185 { 1186 if (_DispatchPictureMessage(code, link)) 1187 return; 1188 1189 switch (code) { 1190 case AS_VIEW_SCROLL: 1191 { 1192 float dh; 1193 float dv; 1194 link.Read<float>(&dh); 1195 if (link.Read<float>(&dv) != B_OK) 1196 break; 1197 1198 DTRACE(("ServerWindow %s: Message AS_VIEW_SCROLL: View name: " 1199 "%s, %.1f x %.1f\n", fTitle, fCurrentView->Name(), dh, dv)); 1200 fWindow->ScrollViewBy(fCurrentView, dh, dv); 1201 break; 1202 } 1203 case AS_VIEW_COPY_BITS: 1204 { 1205 BRect src; 1206 BRect dst; 1207 1208 link.Read<BRect>(&src); 1209 if (link.Read<BRect>(&dst) != B_OK) 1210 break; 1211 1212 DTRACE(("ServerWindow %s: Message AS_VIEW_COPY_BITS: View name: " 1213 "%s, BRect(%.1f, %.1f, %.1f, %.1f) -> " 1214 "BRect(%.1f, %.1f, %.1f, %.1f)\n", fTitle, 1215 fCurrentView->Name(), src.left, src.top, src.right, src.bottom, 1216 dst.left, dst.top, dst.right, dst.bottom)); 1217 1218 BRegion contentRegion; 1219 // TODO: avoid copy operation maybe? 1220 fWindow->GetContentRegion(&contentRegion); 1221 fCurrentView->CopyBits(src, dst, contentRegion); 1222 break; 1223 } 1224 case AS_VIEW_DELETE: 1225 { 1226 // Received when a view is detached from a window 1227 1228 int32 token; 1229 if (link.Read<int32>(&token) != B_OK) 1230 break; 1231 1232 View *view; 1233 if (App()->ViewTokens().GetToken(token, B_HANDLER_TOKEN, 1234 (void**)&view) == B_OK 1235 && view->Window()->ServerWindow() == this) { 1236 View* parent = view->Parent(); 1237 1238 DTRACE(("ServerWindow %s: AS_VIEW_DELETE view: %p, " 1239 "parent: %p\n", fTitle, view, parent)); 1240 1241 if (parent != NULL) { 1242 parent->RemoveChild(view); 1243 1244 if (view->EventMask() != 0) { 1245 // TODO: possible deadlock (event dispatcher already 1246 // locked itself, waits for Desktop write lock, but 1247 // we have it, now we are trying to lock the event 1248 // dispatcher -> deadlock) 1249 fDesktop->UnlockSingleWindow(); 1250 fDesktop->EventDispatcher().RemoveListener( 1251 EventTarget(), token); 1252 fDesktop->LockSingleWindow(); 1253 } 1254 if (fCurrentView == view) 1255 _SetCurrentView(parent); 1256 delete view; 1257 } // else we don't delete the root view 1258 } 1259 break; 1260 } 1261 case AS_VIEW_SET_STATE: 1262 { 1263 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_STATE: " 1264 "View name: %s\n", fTitle, fCurrentView->Name())); 1265 1266 fCurrentView->CurrentState()->ReadFromLink(link); 1267 // TODO: When is this used?!? 1268 fCurrentView->RebuildClipping(true); 1269 _UpdateDrawState(fCurrentView); 1270 1271 break; 1272 } 1273 case AS_VIEW_SET_FONT_STATE: 1274 { 1275 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_FONT_STATE: " 1276 "View name: %s\n", fTitle, fCurrentView->Name())); 1277 1278 fCurrentView->CurrentState()->ReadFontFromLink(link); 1279 fWindow->GetDrawingEngine()->SetFont( 1280 fCurrentView->CurrentState()); 1281 break; 1282 } 1283 case AS_VIEW_GET_STATE: 1284 { 1285 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_STATE: " 1286 "View name: %s\n", fTitle, fCurrentView->Name())); 1287 1288 fLink.StartMessage(B_OK); 1289 1290 // attach state data 1291 fCurrentView->CurrentState()->WriteToLink(fLink.Sender()); 1292 fLink.Flush(); 1293 break; 1294 } 1295 case AS_VIEW_SET_EVENT_MASK: 1296 { 1297 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_EVENT_MASK: " 1298 "View name: %s\n", fTitle, fCurrentView->Name())); 1299 uint32 eventMask, options; 1300 1301 link.Read<uint32>(&eventMask); 1302 if (link.Read<uint32>(&options) == B_OK) { 1303 fCurrentView->SetEventMask(eventMask, options); 1304 1305 fDesktop->UnlockSingleWindow(); 1306 // TODO: possible deadlock! 1307 if (eventMask != 0 || options != 0) { 1308 fDesktop->EventDispatcher().AddListener(EventTarget(), 1309 fCurrentView->Token(), eventMask, options); 1310 } else { 1311 fDesktop->EventDispatcher().RemoveListener(EventTarget(), 1312 fCurrentView->Token()); 1313 } 1314 fDesktop->LockSingleWindow(); 1315 } 1316 break; 1317 } 1318 case AS_VIEW_SET_MOUSE_EVENT_MASK: 1319 { 1320 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_MOUSE_EVENT_MASK: " 1321 "View name: %s\n", fTitle, fCurrentView->Name())); 1322 uint32 eventMask, options; 1323 1324 link.Read<uint32>(&eventMask); 1325 if (link.Read<uint32>(&options) == B_OK) { 1326 fDesktop->UnlockSingleWindow(); 1327 // TODO: possible deadlock 1328 if (eventMask != 0 || options != 0) { 1329 if (options & B_LOCK_WINDOW_FOCUS) 1330 fDesktop->SetFocusLocked(fWindow); 1331 fDesktop->EventDispatcher().AddTemporaryListener(EventTarget(), 1332 fCurrentView->Token(), eventMask, options); 1333 } else { 1334 fDesktop->EventDispatcher().RemoveTemporaryListener(EventTarget(), 1335 fCurrentView->Token()); 1336 } 1337 fDesktop->LockSingleWindow(); 1338 } 1339 1340 // TODO: support B_LOCK_WINDOW_FOCUS option in Desktop 1341 break; 1342 } 1343 case AS_VIEW_MOVE_TO: 1344 { 1345 float x, y; 1346 link.Read<float>(&x); 1347 if (link.Read<float>(&y) != B_OK) 1348 break; 1349 1350 DTRACE(("ServerWindow %s: Message AS_VIEW_MOVE_TO: View name: " 1351 "%s, x: %.1f, y: %.1f\n", fTitle, fCurrentView->Name(), x, y)); 1352 1353 float offsetX = x - fCurrentView->Frame().left; 1354 float offsetY = y - fCurrentView->Frame().top; 1355 1356 BRegion dirty; 1357 fCurrentView->MoveBy(offsetX, offsetY, &dirty); 1358 1359 // TODO: think about how to avoid this hack: 1360 // the parent clipping needs to be updated, it is not 1361 // done in MoveBy() since it would cause 1362 // too much computations when children are resized because 1363 // follow modes 1364 if (View* parent = fCurrentView->Parent()) 1365 parent->RebuildClipping(false); 1366 1367 fWindow->MarkContentDirty(dirty); 1368 break; 1369 } 1370 case AS_VIEW_RESIZE_TO: 1371 { 1372 float newWidth, newHeight; 1373 link.Read<float>(&newWidth); 1374 if (link.Read<float>(&newHeight) != B_OK) 1375 break; 1376 1377 DTRACE(("ServerWindow %s: Message AS_VIEW_RESIZE_TO: View name: " 1378 "%s, width: %.1f, height: %.1f\n", fTitle, 1379 fCurrentView->Name(), newWidth, newHeight)); 1380 1381 float deltaWidth = newWidth - fCurrentView->Frame().Width(); 1382 float deltaHeight = newHeight - fCurrentView->Frame().Height(); 1383 1384 BRegion dirty; 1385 fCurrentView->ResizeBy(deltaWidth, deltaHeight, &dirty); 1386 1387 // TODO: see above 1388 if (View* parent = fCurrentView->Parent()) 1389 parent->RebuildClipping(false); 1390 1391 fWindow->MarkContentDirty(dirty); 1392 break; 1393 } 1394 case AS_VIEW_GET_COORD: 1395 { 1396 // our offset in the parent -> will be originX and originY 1397 // in BView 1398 BPoint parentOffset = fCurrentView->Frame().LeftTop(); 1399 1400 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_COORD: " 1401 "View: %s -> x: %.1f, y: %.1f\n", Title(), 1402 fCurrentView->Name(), parentOffset.x, parentOffset.y)); 1403 1404 fLink.StartMessage(B_OK); 1405 fLink.Attach<BPoint>(parentOffset); 1406 fLink.Attach<BRect>(fCurrentView->Bounds()); 1407 fLink.Flush(); 1408 break; 1409 } 1410 case AS_VIEW_SET_ORIGIN: 1411 { 1412 float x, y; 1413 link.Read<float>(&x); 1414 if (link.Read<float>(&y) != B_OK) 1415 break; 1416 1417 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_ORIGIN: " 1418 "View: %s -> x: %.1f, y: %.1f\n", Title(), 1419 fCurrentView->Name(), x, y)); 1420 1421 fCurrentView->SetDrawingOrigin(BPoint(x, y)); 1422 _UpdateDrawState(fCurrentView); 1423 break; 1424 } 1425 case AS_VIEW_GET_ORIGIN: 1426 { 1427 BPoint drawingOrigin = fCurrentView->DrawingOrigin(); 1428 1429 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_ORIGIN: " 1430 "View: %s -> x: %.1f, y: %.1f\n", Title(), 1431 fCurrentView->Name(), drawingOrigin.x, drawingOrigin.y)); 1432 1433 fLink.StartMessage(B_OK); 1434 fLink.Attach<BPoint>(drawingOrigin); 1435 fLink.Flush(); 1436 break; 1437 } 1438 case AS_VIEW_RESIZE_MODE: 1439 { 1440 uint32 resizeMode; 1441 if (link.Read<uint32>(&resizeMode) != B_OK) 1442 break; 1443 1444 DTRACE(("ServerWindow %s: Message AS_VIEW_RESIZE_MODE: " 1445 "View: %s -> %ld\n", Title(), fCurrentView->Name(), 1446 resizeMode)); 1447 1448 fCurrentView->SetResizeMode(resizeMode); 1449 break; 1450 } 1451 case AS_VIEW_SET_FLAGS: 1452 { 1453 uint32 flags; 1454 link.Read<uint32>(&flags); 1455 1456 // The views clipping changes when the B_DRAW_ON_CHILDREN flag is 1457 // toggled. 1458 bool updateClipping = (flags & B_DRAW_ON_CHILDREN) 1459 ^ (fCurrentView->Flags() & B_DRAW_ON_CHILDREN); 1460 1461 fCurrentView->SetFlags(flags); 1462 _UpdateDrawState(fCurrentView); 1463 1464 if (updateClipping) { 1465 fCurrentView->RebuildClipping(false); 1466 fCurrentDrawingRegionValid = false; 1467 } 1468 1469 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_FLAGS: " 1470 "View: %s -> flags: %lu\n", Title(), fCurrentView->Name(), 1471 flags)); 1472 break; 1473 } 1474 case AS_VIEW_HIDE: 1475 DTRACE(("ServerWindow %s: Message AS_VIEW_HIDE: View: %s\n", 1476 Title(), fCurrentView->Name())); 1477 fCurrentView->SetHidden(true); 1478 break; 1479 1480 case AS_VIEW_SHOW: 1481 DTRACE(("ServerWindow %s: Message AS_VIEW_SHOW: View: %s\n", 1482 Title(), fCurrentView->Name())); 1483 fCurrentView->SetHidden(false); 1484 break; 1485 1486 case AS_VIEW_SET_LINE_MODE: 1487 { 1488 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_LINE_MODE: " 1489 "View: %s\n", Title(), fCurrentView->Name())); 1490 ViewSetLineModeInfo info; 1491 if (link.Read<ViewSetLineModeInfo>(&info) != B_OK) 1492 break; 1493 1494 fCurrentView->CurrentState()->SetLineCapMode(info.lineCap); 1495 fCurrentView->CurrentState()->SetLineJoinMode(info.lineJoin); 1496 fCurrentView->CurrentState()->SetMiterLimit(info.miterLimit); 1497 1498 fWindow->GetDrawingEngine()->SetStrokeMode(info.lineCap, 1499 info.lineJoin, info.miterLimit); 1500 1501 break; 1502 } 1503 case AS_VIEW_GET_LINE_MODE: 1504 { 1505 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_LINE_MODE: " 1506 "View: %s\n", Title(), fCurrentView->Name())); 1507 ViewSetLineModeInfo info; 1508 info.lineJoin = fCurrentView->CurrentState()->LineJoinMode(); 1509 info.lineCap = fCurrentView->CurrentState()->LineCapMode(); 1510 info.miterLimit = fCurrentView->CurrentState()->MiterLimit(); 1511 1512 fLink.StartMessage(B_OK); 1513 fLink.Attach<ViewSetLineModeInfo>(info); 1514 fLink.Flush(); 1515 1516 break; 1517 } 1518 case AS_VIEW_PUSH_STATE: 1519 { 1520 DTRACE(("ServerWindow %s: Message AS_VIEW_PUSH_STATE: View: " 1521 "%s\n", Title(), fCurrentView->Name())); 1522 1523 fCurrentView->PushState(); 1524 // TODO: is this necessary? 1525 // _UpdateDrawState(fCurrentView); 1526 break; 1527 } 1528 case AS_VIEW_POP_STATE: 1529 { 1530 DTRACE(("ServerWindow %s: Message AS_VIEW_POP_STATE: View: %s\n", 1531 Title(), fCurrentView->Name())); 1532 1533 fCurrentView->PopState(); 1534 _UpdateDrawState(fCurrentView); 1535 break; 1536 } 1537 case AS_VIEW_SET_SCALE: 1538 { 1539 float scale; 1540 if (link.Read<float>(&scale) != B_OK) 1541 break; 1542 1543 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_SCALE: " 1544 "View: %s -> scale: %.2f\n", Title(), fCurrentView->Name(), 1545 scale)); 1546 1547 fCurrentView->SetScale(scale); 1548 _UpdateDrawState(fCurrentView); 1549 break; 1550 } 1551 case AS_VIEW_GET_SCALE: 1552 { 1553 float scale = fCurrentView->CurrentState()->Scale(); 1554 1555 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_SCALE: " 1556 "View: %s -> scale: %.2f\n", 1557 Title(), fCurrentView->Name(), scale)); 1558 1559 fLink.StartMessage(B_OK); 1560 fLink.Attach<float>(scale); 1561 fLink.Flush(); 1562 break; 1563 } 1564 case AS_VIEW_SET_PEN_LOC: 1565 { 1566 BPoint location; 1567 if (link.Read<BPoint>(&location) != B_OK) 1568 break; 1569 1570 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_PEN_LOC: " 1571 "View: %s -> BPoint(%.1f, %.1f)\n", Title(), 1572 fCurrentView->Name(), location.x, location.y)); 1573 1574 fCurrentView->CurrentState()->SetPenLocation(location); 1575 break; 1576 } 1577 case AS_VIEW_GET_PEN_LOC: 1578 { 1579 BPoint location = fCurrentView->CurrentState()->PenLocation(); 1580 1581 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_PEN_LOC: " 1582 "View: %s -> BPoint(%.1f, %.1f)\n", Title(), 1583 fCurrentView->Name(), location.x, location.y)); 1584 1585 fLink.StartMessage(B_OK); 1586 fLink.Attach<BPoint>(location); 1587 fLink.Flush(); 1588 1589 break; 1590 } 1591 case AS_VIEW_SET_PEN_SIZE: 1592 { 1593 float penSize; 1594 if (link.Read<float>(&penSize) != B_OK) 1595 break; 1596 1597 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_PEN_SIZE: " 1598 "View: %s -> %.1f\n", Title(), fCurrentView->Name(), penSize)); 1599 1600 fCurrentView->CurrentState()->SetPenSize(penSize); 1601 fWindow->GetDrawingEngine()->SetPenSize( 1602 fCurrentView->CurrentState()->PenSize()); 1603 break; 1604 } 1605 case AS_VIEW_GET_PEN_SIZE: 1606 { 1607 float penSize = fCurrentView->CurrentState()->UnscaledPenSize(); 1608 1609 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_PEN_SIZE: " 1610 "View: %s -> %.1f\n", Title(), fCurrentView->Name(), penSize)); 1611 1612 fLink.StartMessage(B_OK); 1613 fLink.Attach<float>(penSize); 1614 fLink.Flush(); 1615 1616 break; 1617 } 1618 case AS_VIEW_SET_VIEW_COLOR: 1619 { 1620 rgb_color color; 1621 if (link.Read(&color, sizeof(rgb_color)) != B_OK) 1622 break; 1623 1624 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_VIEW_COLOR: " 1625 "View: %s -> rgb_color(%d, %d, %d, %d)\n", Title(), 1626 fCurrentView->Name(), color.red, color.green, color.blue, 1627 color.alpha)); 1628 1629 fCurrentView->SetViewColor(color); 1630 break; 1631 } 1632 case AS_VIEW_GET_VIEW_COLOR: 1633 { 1634 rgb_color color = fCurrentView->ViewColor(); 1635 1636 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_VIEW_COLOR: " 1637 "View: %s -> rgb_color(%d, %d, %d, %d)\n", 1638 Title(), fCurrentView->Name(), color.red, color.green, 1639 color.blue, color.alpha)); 1640 1641 fLink.StartMessage(B_OK); 1642 fLink.Attach<rgb_color>(color); 1643 fLink.Flush(); 1644 break; 1645 } 1646 case AS_VIEW_SET_HIGH_COLOR: 1647 { 1648 rgb_color color; 1649 if (link.Read(&color, sizeof(rgb_color)) != B_OK) 1650 break; 1651 1652 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_HIGH_COLOR: " 1653 "View: %s -> rgb_color(%d, %d, %d, %d)\n", 1654 Title(), fCurrentView->Name(), color.red, color.green, 1655 color.blue, color.alpha)); 1656 1657 fCurrentView->CurrentState()->SetHighColor(color); 1658 fWindow->GetDrawingEngine()->SetHighColor(color); 1659 break; 1660 } 1661 case AS_VIEW_GET_HIGH_COLOR: 1662 { 1663 rgb_color color = fCurrentView->CurrentState()->HighColor(); 1664 1665 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_HIGH_COLOR: " 1666 "View: %s -> rgb_color(%d, %d, %d, %d)\n", 1667 Title(), fCurrentView->Name(), color.red, color.green, 1668 color.blue, color.alpha)); 1669 1670 fLink.StartMessage(B_OK); 1671 fLink.Attach<rgb_color>(color); 1672 fLink.Flush(); 1673 break; 1674 } 1675 case AS_VIEW_SET_LOW_COLOR: 1676 { 1677 rgb_color color; 1678 if (link.Read(&color, sizeof(rgb_color)) != B_OK) 1679 break; 1680 1681 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_LOW_COLOR: " 1682 "View: %s -> rgb_color(%d, %d, %d, %d)\n", 1683 Title(), fCurrentView->Name(), color.red, color.green, 1684 color.blue, color.alpha)); 1685 1686 fCurrentView->CurrentState()->SetLowColor(color); 1687 fWindow->GetDrawingEngine()->SetLowColor(color); 1688 break; 1689 } 1690 case AS_VIEW_GET_LOW_COLOR: 1691 { 1692 rgb_color color = fCurrentView->CurrentState()->LowColor(); 1693 1694 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_LOW_COLOR: " 1695 "View: %s -> rgb_color(%d, %d, %d, %d)\n", 1696 Title(), fCurrentView->Name(), color.red, color.green, 1697 color.blue, color.alpha)); 1698 1699 fLink.StartMessage(B_OK); 1700 fLink.Attach<rgb_color>(color); 1701 fLink.Flush(); 1702 break; 1703 } 1704 case AS_VIEW_SET_PATTERN: 1705 { 1706 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_PATTERN: " 1707 "View: %s\n", fTitle, fCurrentView->Name())); 1708 1709 pattern pat; 1710 if (link.Read(&pat, sizeof(pattern)) != B_OK) 1711 break; 1712 1713 fCurrentView->CurrentState()->SetPattern(Pattern(pat)); 1714 fWindow->GetDrawingEngine()->SetPattern(pat); 1715 break; 1716 } 1717 1718 case AS_VIEW_SET_BLENDING_MODE: 1719 { 1720 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_BLEND_MODE: " 1721 "View: %s\n", Title(), fCurrentView->Name())); 1722 1723 ViewBlendingModeInfo info; 1724 if (link.Read<ViewBlendingModeInfo>(&info) != B_OK) 1725 break; 1726 1727 fCurrentView->CurrentState()->SetBlendingMode( 1728 info.sourceAlpha, info.alphaFunction); 1729 fWindow->GetDrawingEngine()->SetBlendingMode( 1730 info.sourceAlpha, info.alphaFunction); 1731 break; 1732 } 1733 case AS_VIEW_GET_BLENDING_MODE: 1734 { 1735 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_BLEND_MODE: " 1736 "View: %s\n", Title(), fCurrentView->Name())); 1737 1738 ViewBlendingModeInfo info; 1739 info.sourceAlpha = fCurrentView->CurrentState()->AlphaSrcMode(); 1740 info.alphaFunction = fCurrentView->CurrentState()->AlphaFncMode(); 1741 1742 fLink.StartMessage(B_OK); 1743 fLink.Attach<ViewBlendingModeInfo>(info); 1744 fLink.Flush(); 1745 1746 break; 1747 } 1748 case AS_VIEW_SET_DRAWING_MODE: 1749 { 1750 int8 drawingMode; 1751 if (link.Read<int8>(&drawingMode) != B_OK) 1752 break; 1753 1754 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_DRAW_MODE: " 1755 "View: %s -> %s\n", Title(), fCurrentView->Name(), 1756 kDrawingModeMap[drawingMode])); 1757 1758 fCurrentView->CurrentState()->SetDrawingMode( 1759 (drawing_mode)drawingMode); 1760 fWindow->GetDrawingEngine()->SetDrawingMode( 1761 (drawing_mode)drawingMode); 1762 break; 1763 } 1764 case AS_VIEW_GET_DRAWING_MODE: 1765 { 1766 int8 drawingMode 1767 = (int8)(fCurrentView->CurrentState()->GetDrawingMode()); 1768 1769 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_DRAW_MODE: " 1770 "View: %s -> %s\n", Title(), fCurrentView->Name(), 1771 kDrawingModeMap[drawingMode])); 1772 1773 fLink.StartMessage(B_OK); 1774 fLink.Attach<int8>(drawingMode); 1775 fLink.Flush(); 1776 1777 break; 1778 } 1779 case AS_VIEW_SET_VIEW_BITMAP: 1780 { 1781 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_VIEW_BITMAP: " 1782 "View: %s\n", Title(), fCurrentView->Name())); 1783 1784 int32 bitmapToken, resizingMode, options; 1785 BRect srcRect, dstRect; 1786 1787 link.Read<int32>(&bitmapToken); 1788 link.Read<BRect>(&srcRect); 1789 link.Read<BRect>(&dstRect); 1790 link.Read<int32>(&resizingMode); 1791 status_t status = link.Read<int32>(&options); 1792 1793 rgb_color colorKey = {0}; 1794 1795 if (status == B_OK) { 1796 ServerBitmap* bitmap = fServerApp->GetBitmap(bitmapToken); 1797 if (bitmapToken == -1 || bitmap != NULL) { 1798 bool wasOverlay = fCurrentView->ViewBitmap() != NULL 1799 && fCurrentView->ViewBitmap()->Overlay() != NULL; 1800 1801 fCurrentView->SetViewBitmap(bitmap, srcRect, dstRect, 1802 resizingMode, options); 1803 1804 // TODO: if we revert the view color overlay handling 1805 // in View::Draw() to the BeOS version, we never 1806 // need to invalidate the view for overlays. 1807 1808 // Invalidate view - but only if this is a non-overlay 1809 // switch 1810 if (bitmap == NULL || bitmap->Overlay() == NULL 1811 || !wasOverlay) { 1812 BRegion dirty((BRect)fCurrentView->Bounds()); 1813 fWindow->InvalidateView(fCurrentView, dirty); 1814 } 1815 1816 if (bitmap != NULL && bitmap->Overlay() != NULL) { 1817 bitmap->Overlay()->SetFlags(options); 1818 colorKey = bitmap->Overlay()->Color(); 1819 } 1820 1821 if (bitmap != NULL) 1822 bitmap->ReleaseReference(); 1823 } else 1824 status = B_BAD_VALUE; 1825 } 1826 1827 fLink.StartMessage(status); 1828 if (status == B_OK && (options & AS_REQUEST_COLOR_KEY) != 0) { 1829 // Attach color key for the overlay bitmap 1830 fLink.Attach<rgb_color>(colorKey); 1831 } 1832 1833 fLink.Flush(); 1834 break; 1835 } 1836 case AS_VIEW_PRINT_ALIASING: 1837 { 1838 DTRACE(("ServerWindow %s: Message AS_VIEW_PRINT_ALIASING: " 1839 "View: %s\n", Title(), fCurrentView->Name())); 1840 1841 bool fontAliasing; 1842 if (link.Read<bool>(&fontAliasing) == B_OK) { 1843 fCurrentView->CurrentState()->SetForceFontAliasing(fontAliasing); 1844 _UpdateDrawState(fCurrentView); 1845 } 1846 break; 1847 } 1848 case AS_VIEW_CLIP_TO_PICTURE: 1849 { 1850 DTRACE(("ServerWindow %s: Message AS_VIEW_CLIP_TO_PICTURE: " 1851 "View: %s\n", Title(), fCurrentView->Name())); 1852 1853 // TODO: you are not allowed to use View regions here!!! 1854 1855 int32 pictureToken; 1856 BPoint where; 1857 bool inverse = false; 1858 1859 link.Read<int32>(&pictureToken); 1860 link.Read<BPoint>(&where); 1861 if (link.Read<bool>(&inverse) != B_OK) 1862 break; 1863 1864 ServerPicture* picture = fServerApp->GetPicture(pictureToken); 1865 if (picture == NULL) 1866 break; 1867 1868 BRegion region; 1869 // TODO: I think we also need the BView's token 1870 // I think PictureToRegion would fit better into the View class (?) 1871 if (PictureToRegion(picture, region, inverse, where) == B_OK) 1872 fCurrentView->SetUserClipping(®ion); 1873 1874 picture->ReleaseReference(); 1875 break; 1876 } 1877 1878 case AS_VIEW_GET_CLIP_REGION: 1879 { 1880 DTRACE(("ServerWindow %s: Message AS_VIEW_GET_CLIP_REGION: " 1881 "View: %s\n", Title(), fCurrentView->Name())); 1882 1883 // if this view is hidden, it has no visible region 1884 fLink.StartMessage(B_OK); 1885 if (!fWindow->IsVisible() || !fCurrentView->IsVisible()) { 1886 BRegion empty; 1887 fLink.AttachRegion(empty); 1888 } else { 1889 _UpdateCurrentDrawingRegion(); 1890 BRegion region(fCurrentDrawingRegion); 1891 fCurrentView->ConvertFromScreen(®ion); 1892 fLink.AttachRegion(region); 1893 } 1894 fLink.Flush(); 1895 1896 break; 1897 } 1898 case AS_VIEW_SET_CLIP_REGION: 1899 { 1900 int32 rectCount; 1901 status_t status = link.Read<int32>(&rectCount); 1902 // a negative count means no 1903 // region for the current draw state, 1904 // but an *empty* region is actually valid! 1905 // even if it means no drawing is allowed 1906 1907 if (status < B_OK) 1908 break; 1909 1910 if (rectCount >= 0) { 1911 // we are supposed to set the clipping region 1912 BRegion region; 1913 if (rectCount > 0 && link.ReadRegion(®ion) < B_OK) 1914 break; 1915 1916 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_CLIP_REGION: " 1917 "View: %s -> rect count: %ld, frame = " 1918 "BRect(%.1f, %.1f, %.1f, %.1f)\n", 1919 Title(), fCurrentView->Name(), rectCount, 1920 region.Frame().left, region.Frame().top, 1921 region.Frame().right, region.Frame().bottom)); 1922 1923 fCurrentView->SetUserClipping(®ion); 1924 } else { 1925 // we are supposed to unset the clipping region 1926 // passing NULL sets this states region to that 1927 // of the previous state 1928 1929 DTRACE(("ServerWindow %s: Message AS_VIEW_SET_CLIP_REGION: " 1930 "View: %s -> unset\n", Title(), fCurrentView->Name())); 1931 1932 fCurrentView->SetUserClipping(NULL); 1933 } 1934 fCurrentDrawingRegionValid = false; 1935 1936 break; 1937 } 1938 1939 case AS_VIEW_INVALIDATE_RECT: 1940 { 1941 // NOTE: looks like this call is NOT affected by origin and scale 1942 // on R5 so this implementation is "correct" 1943 BRect invalidRect; 1944 if (link.Read<BRect>(&invalidRect) == B_OK) { 1945 DTRACE(("ServerWindow %s: Message AS_VIEW_INVALIDATE_RECT: " 1946 "View: %s -> BRect(%.1f, %.1f, %.1f, %.1f)\n", Title(), 1947 fCurrentView->Name(), invalidRect.left, invalidRect.top, 1948 invalidRect.right, invalidRect.bottom)); 1949 1950 BRegion dirty(invalidRect); 1951 fWindow->InvalidateView(fCurrentView, dirty); 1952 } 1953 break; 1954 } 1955 case AS_VIEW_INVALIDATE_REGION: 1956 { 1957 // NOTE: looks like this call is NOT affected by origin and scale 1958 // on R5 so this implementation is "correct" 1959 BRegion region; 1960 if (link.ReadRegion(®ion) < B_OK) 1961 break; 1962 1963 DTRACE(("ServerWindow %s: Message AS_VIEW_INVALIDATE_REGION: " 1964 "View: %s -> rect count: %ld, frame: BRect(%.1f, %.1f, " 1965 "%.1f, %.1f)\n", Title(), 1966 fCurrentView->Name(), region.CountRects(), 1967 region.Frame().left, region.Frame().top, 1968 region.Frame().right, region.Frame().bottom)); 1969 1970 fWindow->InvalidateView(fCurrentView, region); 1971 break; 1972 } 1973 1974 case AS_VIEW_DRAG_IMAGE: 1975 { 1976 // TODO: flesh out AS_VIEW_DRAG_IMAGE 1977 DTRACE(("ServerWindow %s: Message AS_DRAG_IMAGE\n", Title())); 1978 1979 int32 bitmapToken; 1980 drawing_mode dragMode; 1981 BPoint offset; 1982 int32 bufferSize; 1983 1984 link.Read<int32>(&bitmapToken); 1985 link.Read<int32>((int32*)&dragMode); 1986 link.Read<BPoint>(&offset); 1987 link.Read<int32>(&bufferSize); 1988 1989 if (bufferSize > 0) { 1990 char* buffer = new (nothrow) char[bufferSize]; 1991 BMessage dragMessage; 1992 if (link.Read(buffer, bufferSize) == B_OK 1993 && dragMessage.Unflatten(buffer) == B_OK) { 1994 ServerBitmap* bitmap 1995 = fServerApp->GetBitmap(bitmapToken); 1996 // TODO: possible deadlock 1997 fDesktop->UnlockSingleWindow(); 1998 fDesktop->EventDispatcher().SetDragMessage(dragMessage, 1999 bitmap, offset); 2000 fDesktop->LockSingleWindow(); 2001 bitmap->ReleaseReference(); 2002 } 2003 delete[] buffer; 2004 } 2005 // sync the client (it can now delete the bitmap) 2006 fLink.StartMessage(B_OK); 2007 fLink.Flush(); 2008 2009 break; 2010 } 2011 case AS_VIEW_DRAG_RECT: 2012 { 2013 // TODO: flesh out AS_VIEW_DRAG_RECT 2014 DTRACE(("ServerWindow %s: Message AS_DRAG_RECT\n", Title())); 2015 2016 BRect dragRect; 2017 BPoint offset; 2018 int32 bufferSize; 2019 2020 link.Read<BRect>(&dragRect); 2021 link.Read<BPoint>(&offset); 2022 link.Read<int32>(&bufferSize); 2023 2024 if (bufferSize > 0) { 2025 char* buffer = new (nothrow) char[bufferSize]; 2026 BMessage dragMessage; 2027 if (link.Read(buffer, bufferSize) == B_OK 2028 && dragMessage.Unflatten(buffer) == B_OK) { 2029 // TODO: possible deadlock 2030 fDesktop->UnlockSingleWindow(); 2031 fDesktop->EventDispatcher().SetDragMessage(dragMessage, 2032 NULL /* should be dragRect */, offset); 2033 fDesktop->LockSingleWindow(); 2034 } 2035 delete[] buffer; 2036 } 2037 break; 2038 } 2039 2040 case AS_VIEW_BEGIN_RECT_TRACK: 2041 { 2042 DTRACE(("ServerWindow %s: Message AS_VIEW_BEGIN_RECT_TRACK\n", 2043 Title())); 2044 BRect dragRect; 2045 uint32 style; 2046 2047 link.Read<BRect>(&dragRect); 2048 link.Read<uint32>(&style); 2049 2050 // TODO: implement rect tracking (used sometimes for selecting 2051 // a group of things, also sometimes used to appear to drag 2052 // something, but without real drag message) 2053 break; 2054 } 2055 case AS_VIEW_END_RECT_TRACK: 2056 { 2057 DTRACE(("ServerWindow %s: Message AS_VIEW_END_RECT_TRACK\n", 2058 Title())); 2059 // TODO: implement rect tracking 2060 break; 2061 } 2062 2063 case AS_VIEW_BEGIN_PICTURE: 2064 { 2065 DTRACE(("ServerWindow %s: Message AS_VIEW_BEGIN_PICTURE\n", 2066 Title())); 2067 ServerPicture* picture = App()->CreatePicture(); 2068 if (picture != NULL) { 2069 picture->SyncState(fCurrentView); 2070 fCurrentView->SetPicture(picture); 2071 } 2072 break; 2073 } 2074 2075 case AS_VIEW_APPEND_TO_PICTURE: 2076 { 2077 DTRACE(("ServerWindow %s: Message AS_VIEW_APPEND_TO_PICTURE\n", 2078 Title())); 2079 2080 int32 token; 2081 link.Read<int32>(&token); 2082 2083 ServerPicture* picture = App()->GetPicture(token); 2084 if (picture != NULL) 2085 picture->SyncState(fCurrentView); 2086 2087 fCurrentView->SetPicture(picture); 2088 2089 if (picture != NULL) 2090 picture->ReleaseReference(); 2091 break; 2092 } 2093 2094 case AS_VIEW_END_PICTURE: 2095 { 2096 DTRACE(("ServerWindow %s: Message AS_VIEW_END_PICTURE\n", 2097 Title())); 2098 2099 ServerPicture* picture = fCurrentView->Picture(); 2100 if (picture != NULL) { 2101 fCurrentView->SetPicture(NULL); 2102 fLink.StartMessage(B_OK); 2103 fLink.Attach<int32>(picture->Token()); 2104 } else 2105 fLink.StartMessage(B_ERROR); 2106 2107 fLink.Flush(); 2108 break; 2109 } 2110 2111 default: 2112 _DispatchViewDrawingMessage(code, link); 2113 break; 2114 } 2115 } 2116 2117 2118 /*! Dispatches all view drawing messages. 2119 The desktop clipping must be read locked when entering this method. 2120 Requires a valid fCurrentView. 2121 */ 2122 void 2123 ServerWindow::_DispatchViewDrawingMessage(int32 code, 2124 BPrivate::LinkReceiver &link) 2125 { 2126 if (!fCurrentView->IsVisible() || !fWindow->IsVisible()) { 2127 if (link.NeedsReply()) { 2128 debug_printf("ServerWindow::DispatchViewDrawingMessage() got " 2129 "message %ld that needs a reply!\n", code); 2130 // the client is now blocking and waiting for a reply! 2131 fLink.StartMessage(B_ERROR); 2132 fLink.Flush(); 2133 } 2134 return; 2135 } 2136 2137 DrawingEngine* drawingEngine = fWindow->GetDrawingEngine(); 2138 if (!drawingEngine) { 2139 // ?!? 2140 debug_printf("ServerWindow %s: no drawing engine!!\n", Title()); 2141 if (link.NeedsReply()) { 2142 // the client is now blocking and waiting for a reply! 2143 fLink.StartMessage(B_ERROR); 2144 fLink.Flush(); 2145 } 2146 return; 2147 } 2148 2149 _UpdateCurrentDrawingRegion(); 2150 if (fCurrentDrawingRegion.CountRects() <= 0) { 2151 DTRACE(("ServerWindow %s: _DispatchViewDrawingMessage(): View: %s, " 2152 "INVALID CLIPPING!\n", Title(), fCurrentView->Name())); 2153 if (link.NeedsReply()) { 2154 // the client is now blocking and waiting for a reply! 2155 fLink.StartMessage(B_ERROR); 2156 fLink.Flush(); 2157 } 2158 return; 2159 } 2160 2161 drawingEngine->LockParallelAccess(); 2162 // NOTE: the region is not copied, Painter keeps a pointer, 2163 // that's why you need to use the clipping only for as long 2164 // as you have it locked 2165 drawingEngine->ConstrainClippingRegion(&fCurrentDrawingRegion); 2166 2167 switch (code) { 2168 case AS_STROKE_LINE: 2169 { 2170 ViewStrokeLineInfo info; 2171 if (link.Read<ViewStrokeLineInfo>(&info) != B_OK) 2172 break; 2173 2174 DTRACE(("ServerWindow %s: Message AS_STROKE_LINE: View: %s -> " 2175 "BPoint(%.1f, %.1f) - BPoint(%.1f, %.1f)\n", Title(), 2176 fCurrentView->Name(), 2177 info.startPoint.x, info.startPoint.y, 2178 info.endPoint.x, info.endPoint.y)); 2179 2180 BPoint penPos = info.endPoint; 2181 fCurrentView->ConvertToScreenForDrawing(&info.startPoint); 2182 fCurrentView->ConvertToScreenForDrawing(&info.endPoint); 2183 drawingEngine->StrokeLine(info.startPoint, info.endPoint); 2184 2185 // We update the pen here because many DrawingEngine calls which 2186 // do not update the pen position actually call StrokeLine 2187 2188 // TODO: Decide where to put this, for example, it cannot be done 2189 // for DrawString(), also there needs to be a decision, if the pen 2190 // location is in View coordinates (I think it should be) or in 2191 // screen coordinates. 2192 fCurrentView->CurrentState()->SetPenLocation(penPos); 2193 break; 2194 } 2195 case AS_VIEW_INVERT_RECT: 2196 { 2197 BRect rect; 2198 if (link.Read<BRect>(&rect) != B_OK) 2199 break; 2200 2201 DTRACE(("ServerWindow %s: Message AS_INVERT_RECT: View: %s -> " 2202 "BRect(%.1f, %.1f, %.1f, %.1f)\n", Title(), 2203 fCurrentView->Name(), rect.left, rect.top, rect.right, 2204 rect.bottom)); 2205 2206 fCurrentView->ConvertToScreenForDrawing(&rect); 2207 drawingEngine->InvertRect(rect); 2208 break; 2209 } 2210 case AS_STROKE_RECT: 2211 { 2212 BRect rect; 2213 if (link.Read<BRect>(&rect) != B_OK) 2214 break; 2215 2216 DTRACE(("ServerWindow %s: Message AS_STROKE_RECT: View: %s -> " 2217 "BRect(%.1f, %.1f, %.1f, %.1f)\n", Title(), 2218 fCurrentView->Name(), rect.left, rect.top, rect.right, 2219 rect.bottom)); 2220 2221 fCurrentView->ConvertToScreenForDrawing(&rect); 2222 drawingEngine->StrokeRect(rect); 2223 break; 2224 } 2225 case AS_FILL_RECT: 2226 { 2227 BRect rect; 2228 if (link.Read<BRect>(&rect) != B_OK) 2229 break; 2230 2231 DTRACE(("ServerWindow %s: Message AS_FILL_RECT: View: %s -> " 2232 "BRect(%.1f, %.1f, %.1f, %.1f)\n", Title(), 2233 fCurrentView->Name(), rect.left, rect.top, rect.right, 2234 rect.bottom)); 2235 2236 fCurrentView->ConvertToScreenForDrawing(&rect); 2237 drawingEngine->FillRect(rect); 2238 break; 2239 } 2240 case AS_FILL_RECT_GRADIENT: 2241 { 2242 BRect rect; 2243 link.Read<BRect>(&rect); 2244 BGradient* gradient; 2245 if (link.ReadGradient(&gradient) != B_OK) 2246 break; 2247 2248 GTRACE(("ServerWindow %s: Message AS_FILL_RECT_GRADIENT: View: %s " 2249 "-> BRect(%.1f, %.1f, %.1f, %.1f)\n", Title(), 2250 fCurrentView->Name(), rect.left, rect.top, rect.right, 2251 rect.bottom)); 2252 2253 fCurrentView->ConvertToScreenForDrawing(&rect); 2254 fCurrentView->ConvertToScreenForDrawing(gradient); 2255 drawingEngine->FillRect(rect, *gradient); 2256 break; 2257 } 2258 case AS_VIEW_DRAW_BITMAP: 2259 { 2260 ViewDrawBitmapInfo info; 2261 if (link.Read<ViewDrawBitmapInfo>(&info) != B_OK) 2262 break; 2263 2264 #if 0 2265 if (strcmp(fServerApp->SignatureLeaf(), "x-vnd.videolan-vlc") == 0) 2266 options |= B_FILTER_BITMAP_BILINEAR; 2267 #endif 2268 2269 ServerBitmap* bitmap = fServerApp->GetBitmap(info.bitmapToken); 2270 if (bitmap != NULL) { 2271 DTRACE(("ServerWindow %s: Message AS_VIEW_DRAW_BITMAP: " 2272 "View: %s, bitmap: %ld (size %ld x %ld), " 2273 "BRect(%.1f, %.1f, %.1f, %.1f) -> " 2274 "BRect(%.1f, %.1f, %.1f, %.1f)\n", 2275 fTitle, fCurrentView->Name(), info.bitmapToken, 2276 bitmap->Width(), bitmap->Height(), 2277 info.bitmapRect.left, info.bitmapRect.top, 2278 info.bitmapRect.right, info.bitmapRect.bottom, 2279 info.viewRect.left, info.viewRect.top, 2280 info.viewRect.right, info.viewRect.bottom)); 2281 2282 fCurrentView->ConvertToScreenForDrawing(&info.viewRect); 2283 2284 drawingEngine->DrawBitmap(bitmap, info.bitmapRect, 2285 info.viewRect, info.options); 2286 2287 bitmap->ReleaseReference(); 2288 } 2289 break; 2290 } 2291 case AS_STROKE_ARC: 2292 case AS_FILL_ARC: 2293 { 2294 DTRACE(("ServerWindow %s: Message AS_STROKE/FILL_ARC\n", Title())); 2295 2296 float angle, span; 2297 BRect r; 2298 2299 link.Read<BRect>(&r); 2300 link.Read<float>(&angle); 2301 if (link.Read<float>(&span) != B_OK) 2302 break; 2303 2304 fCurrentView->ConvertToScreenForDrawing(&r); 2305 drawingEngine->DrawArc(r, angle, span, code == AS_FILL_ARC); 2306 break; 2307 } 2308 case AS_FILL_ARC_GRADIENT: 2309 { 2310 GTRACE(("ServerWindow %s: Message AS_FILL_ARC_GRADIENT\n", 2311 Title())); 2312 2313 float angle, span; 2314 BRect r; 2315 link.Read<BRect>(&r); 2316 link.Read<float>(&angle); 2317 link.Read<float>(&span); 2318 BGradient* gradient; 2319 if (link.ReadGradient(&gradient) != B_OK) 2320 break; 2321 fCurrentView->ConvertToScreenForDrawing(&r); 2322 fCurrentView->ConvertToScreenForDrawing(gradient); 2323 drawingEngine->FillArc(r, angle, span, *gradient); 2324 break; 2325 } 2326 case AS_STROKE_BEZIER: 2327 case AS_FILL_BEZIER: 2328 { 2329 DTRACE(("ServerWindow %s: Message AS_STROKE/FILL_BEZIER\n", 2330 Title())); 2331 2332 BPoint pts[4]; 2333 status_t status; 2334 for (int32 i = 0; i < 4; i++) { 2335 status = link.Read<BPoint>(&(pts[i])); 2336 fCurrentView->ConvertToScreenForDrawing(&pts[i]); 2337 } 2338 if (status != B_OK) 2339 break; 2340 2341 drawingEngine->DrawBezier(pts, code == AS_FILL_BEZIER); 2342 break; 2343 } 2344 case AS_FILL_BEZIER_GRADIENT: 2345 { 2346 GTRACE(("ServerWindow %s: Message AS_FILL_BEZIER_GRADIENT\n", 2347 Title())); 2348 2349 BPoint pts[4]; 2350 for (int32 i = 0; i < 4; i++) { 2351 link.Read<BPoint>(&(pts[i])); 2352 fCurrentView->ConvertToScreenForDrawing(&pts[i]); 2353 } 2354 BGradient* gradient; 2355 if (link.ReadGradient(&gradient) != B_OK) 2356 break; 2357 fCurrentView->ConvertToScreenForDrawing(gradient); 2358 drawingEngine->FillBezier(pts, *gradient); 2359 break; 2360 } 2361 case AS_STROKE_ELLIPSE: 2362 case AS_FILL_ELLIPSE: 2363 { 2364 DTRACE(("ServerWindow %s: Message AS_STROKE/FILL_ELLIPSE\n", 2365 Title())); 2366 2367 BRect rect; 2368 if (link.Read<BRect>(&rect) != B_OK) 2369 break; 2370 2371 fCurrentView->ConvertToScreenForDrawing(&rect); 2372 drawingEngine->DrawEllipse(rect, code == AS_FILL_ELLIPSE); 2373 break; 2374 } 2375 case AS_FILL_ELLIPSE_GRADIENT: 2376 { 2377 GTRACE(("ServerWindow %s: Message AS_FILL_ELLIPSE_GRADIENT\n", 2378 Title())); 2379 2380 BRect rect; 2381 link.Read<BRect>(&rect); 2382 BGradient* gradient; 2383 if (link.ReadGradient(&gradient) != B_OK) 2384 break; 2385 fCurrentView->ConvertToScreenForDrawing(&rect); 2386 fCurrentView->ConvertToScreenForDrawing(gradient); 2387 drawingEngine->FillEllipse(rect, *gradient); 2388 break; 2389 } 2390 case AS_STROKE_ROUNDRECT: 2391 case AS_FILL_ROUNDRECT: 2392 { 2393 DTRACE(("ServerWindow %s: Message AS_STROKE/FILL_ROUNDRECT\n", 2394 Title())); 2395 2396 BRect rect; 2397 float xrad,yrad; 2398 link.Read<BRect>(&rect); 2399 link.Read<float>(&xrad); 2400 if (link.Read<float>(&yrad) != B_OK) 2401 break; 2402 2403 fCurrentView->ConvertToScreenForDrawing(&rect); 2404 drawingEngine->DrawRoundRect(rect, xrad, yrad, 2405 code == AS_FILL_ROUNDRECT); 2406 break; 2407 } 2408 case AS_FILL_ROUNDRECT_GRADIENT: 2409 { 2410 GTRACE(("ServerWindow %s: Message AS_FILL_ROUNDRECT_GRADIENT\n", 2411 Title())); 2412 2413 BRect rect; 2414 float xrad,yrad; 2415 link.Read<BRect>(&rect); 2416 link.Read<float>(&xrad); 2417 link.Read<float>(&yrad); 2418 BGradient* gradient; 2419 if (link.ReadGradient(&gradient) != B_OK) 2420 break; 2421 fCurrentView->ConvertToScreenForDrawing(&rect); 2422 fCurrentView->ConvertToScreenForDrawing(gradient); 2423 drawingEngine->FillRoundRect(rect, xrad, yrad, *gradient); 2424 break; 2425 } 2426 case AS_STROKE_TRIANGLE: 2427 case AS_FILL_TRIANGLE: 2428 { 2429 DTRACE(("ServerWindow %s: Message AS_STROKE/FILL_TRIANGLE\n", 2430 Title())); 2431 2432 BPoint pts[3]; 2433 BRect rect; 2434 2435 for (int32 i = 0; i < 3; i++) { 2436 link.Read<BPoint>(&(pts[i])); 2437 fCurrentView->ConvertToScreenForDrawing(&pts[i]); 2438 } 2439 2440 if (link.Read<BRect>(&rect) != B_OK) 2441 break; 2442 2443 fCurrentView->ConvertToScreenForDrawing(&rect); 2444 drawingEngine->DrawTriangle(pts, rect, code == AS_FILL_TRIANGLE); 2445 break; 2446 } 2447 case AS_FILL_TRIANGLE_GRADIENT: 2448 { 2449 DTRACE(("ServerWindow %s: Message AS_FILL_TRIANGLE_GRADIENT\n", 2450 Title())); 2451 2452 BPoint pts[3]; 2453 BRect rect; 2454 for (int32 i = 0; i < 3; i++) { 2455 link.Read<BPoint>(&(pts[i])); 2456 fCurrentView->ConvertToScreenForDrawing(&pts[i]); 2457 } 2458 link.Read<BRect>(&rect); 2459 BGradient* gradient; 2460 if (link.ReadGradient(&gradient) != B_OK) 2461 break; 2462 fCurrentView->ConvertToScreenForDrawing(&rect); 2463 fCurrentView->ConvertToScreenForDrawing(gradient); 2464 drawingEngine->FillTriangle(pts, rect, *gradient); 2465 break; 2466 } 2467 case AS_STROKE_POLYGON: 2468 case AS_FILL_POLYGON: 2469 { 2470 DTRACE(("ServerWindow %s: Message AS_STROKE/FILL_POLYGON\n", 2471 Title())); 2472 2473 BRect polyFrame; 2474 bool isClosed = true; 2475 int32 pointCount; 2476 2477 link.Read<BRect>(&polyFrame); 2478 if (code == AS_STROKE_POLYGON) 2479 link.Read<bool>(&isClosed); 2480 link.Read<int32>(&pointCount); 2481 2482 BPoint* pointList = new(nothrow) BPoint[pointCount]; 2483 if (link.Read(pointList, pointCount * sizeof(BPoint)) >= B_OK) { 2484 for (int32 i = 0; i < pointCount; i++) 2485 fCurrentView->ConvertToScreenForDrawing(&pointList[i]); 2486 fCurrentView->ConvertToScreenForDrawing(&polyFrame); 2487 2488 drawingEngine->DrawPolygon(pointList, pointCount, polyFrame, 2489 code == AS_FILL_POLYGON, isClosed && pointCount > 2); 2490 } 2491 delete[] pointList; 2492 break; 2493 } 2494 case AS_FILL_POLYGON_GRADIENT: 2495 { 2496 DTRACE(("ServerWindow %s: Message AS_FILL_POLYGON_GRADIENT\n", 2497 Title())); 2498 2499 BRect polyFrame; 2500 bool isClosed = true; 2501 int32 pointCount; 2502 link.Read<BRect>(&polyFrame); 2503 link.Read<int32>(&pointCount); 2504 2505 BPoint* pointList = new(nothrow) BPoint[pointCount]; 2506 BGradient* gradient; 2507 if (link.Read(pointList, pointCount * sizeof(BPoint)) >= B_OK 2508 && link.ReadGradient(&gradient) >= B_OK) { 2509 for (int32 i = 0; i < pointCount; i++) 2510 fCurrentView->ConvertToScreenForDrawing(&pointList[i]); 2511 fCurrentView->ConvertToScreenForDrawing(&polyFrame); 2512 fCurrentView->ConvertToScreenForDrawing(gradient); 2513 2514 drawingEngine->FillPolygon(pointList, pointCount, 2515 polyFrame, *gradient, isClosed && pointCount > 2); 2516 } 2517 delete[] pointList; 2518 break; 2519 } 2520 case AS_STROKE_SHAPE: 2521 case AS_FILL_SHAPE: 2522 { 2523 DTRACE(("ServerWindow %s: Message AS_STROKE/FILL_SHAPE\n", 2524 Title())); 2525 2526 BRect shapeFrame; 2527 int32 opCount; 2528 int32 ptCount; 2529 2530 link.Read<BRect>(&shapeFrame); 2531 link.Read<int32>(&opCount); 2532 link.Read<int32>(&ptCount); 2533 2534 uint32* opList = new(nothrow) uint32[opCount]; 2535 BPoint* ptList = new(nothrow) BPoint[ptCount]; 2536 if (link.Read(opList, opCount * sizeof(uint32)) >= B_OK && 2537 link.Read(ptList, ptCount * sizeof(BPoint)) >= B_OK) { 2538 2539 // this might seem a bit weird, but under R5, the shapes 2540 // are always offset by the current pen location 2541 BPoint screenOffset 2542 = fCurrentView->CurrentState()->PenLocation(); 2543 shapeFrame.OffsetBy(screenOffset); 2544 2545 fCurrentView->ConvertToScreenForDrawing(&screenOffset); 2546 fCurrentView->ConvertToScreenForDrawing(&shapeFrame); 2547 2548 drawingEngine->DrawShape(shapeFrame, opCount, opList, ptCount, 2549 ptList, code == AS_FILL_SHAPE, screenOffset, 2550 fCurrentView->Scale()); 2551 } 2552 2553 delete[] opList; 2554 delete[] ptList; 2555 break; 2556 } 2557 case AS_FILL_SHAPE_GRADIENT: 2558 { 2559 DTRACE(("ServerWindow %s: Message AS_FILL_SHAPE_GRADIENT\n", 2560 Title())); 2561 2562 BRect shapeFrame; 2563 int32 opCount; 2564 int32 ptCount; 2565 2566 link.Read<BRect>(&shapeFrame); 2567 link.Read<int32>(&opCount); 2568 link.Read<int32>(&ptCount); 2569 2570 uint32* opList = new(nothrow) uint32[opCount]; 2571 BPoint* ptList = new(nothrow) BPoint[ptCount]; 2572 BGradient* gradient; 2573 if (link.Read(opList, opCount * sizeof(uint32)) >= B_OK 2574 && link.Read(ptList, ptCount * sizeof(BPoint)) >= B_OK 2575 && link.ReadGradient(&gradient) >= B_OK) { 2576 2577 // this might seem a bit weird, but under R5, the shapes 2578 // are always offset by the current pen location 2579 BPoint screenOffset 2580 = fCurrentView->CurrentState()->PenLocation(); 2581 shapeFrame.OffsetBy(screenOffset); 2582 2583 fCurrentView->ConvertToScreenForDrawing(&screenOffset); 2584 fCurrentView->ConvertToScreenForDrawing(&shapeFrame); 2585 fCurrentView->ConvertToScreenForDrawing(gradient); 2586 drawingEngine->FillShape(shapeFrame, opCount, opList, 2587 ptCount, ptList, *gradient, screenOffset, 2588 fCurrentView->Scale()); 2589 } 2590 2591 delete[] opList; 2592 delete[] ptList; 2593 break; 2594 } 2595 case AS_FILL_REGION: 2596 { 2597 DTRACE(("ServerWindow %s: Message AS_FILL_REGION\n", Title())); 2598 2599 BRegion region; 2600 if (link.ReadRegion(®ion) < B_OK) 2601 break; 2602 2603 fCurrentView->ConvertToScreenForDrawing(®ion); 2604 drawingEngine->FillRegion(region); 2605 2606 break; 2607 } 2608 case AS_FILL_REGION_GRADIENT: 2609 { 2610 DTRACE(("ServerWindow %s: Message AS_FILL_REGION_GRADIENT\n", 2611 Title())); 2612 2613 BRegion region; 2614 link.ReadRegion(®ion); 2615 2616 BGradient* gradient; 2617 if (link.ReadGradient(&gradient) != B_OK) 2618 break; 2619 2620 fCurrentView->ConvertToScreenForDrawing(®ion); 2621 fCurrentView->ConvertToScreenForDrawing(gradient); 2622 drawingEngine->FillRegion(region, *gradient); 2623 break; 2624 } 2625 case AS_STROKE_LINEARRAY: 2626 { 2627 DTRACE(("ServerWindow %s: Message AS_STROKE_LINEARRAY\n", 2628 Title())); 2629 2630 // Attached Data: 2631 // 1) int32 Number of lines in the array 2632 // 2) LineArrayData 2633 2634 int32 lineCount; 2635 if (link.Read<int32>(&lineCount) != B_OK || lineCount <= 0) 2636 break; 2637 2638 // To speed things up, try to use a stack allocation and only 2639 // fall back to the heap if there are enough lines... 2640 ViewLineArrayInfo* lineData; 2641 const int32 kStackBufferLineDataCount = 64; 2642 ViewLineArrayInfo lineDataStackBuffer[kStackBufferLineDataCount]; 2643 if (lineCount > kStackBufferLineDataCount) { 2644 lineData = new(std::nothrow) ViewLineArrayInfo[lineCount]; 2645 if (lineData == NULL) 2646 break; 2647 } else 2648 lineData = lineDataStackBuffer; 2649 2650 // Read them all in one go 2651 size_t dataSize = lineCount * sizeof(ViewLineArrayInfo); 2652 if (link.Read(lineData, dataSize) != B_OK) { 2653 if (lineData != lineDataStackBuffer) 2654 delete[] lineData; 2655 break; 2656 } 2657 2658 // Convert to screen coords and draw 2659 for (int32 i = 0; i < lineCount; i++) { 2660 fCurrentView->ConvertToScreenForDrawing( 2661 &lineData[i].startPoint); 2662 fCurrentView->ConvertToScreenForDrawing( 2663 &lineData[i].endPoint); 2664 } 2665 drawingEngine->StrokeLineArray(lineCount, lineData); 2666 2667 if (lineData != lineDataStackBuffer) 2668 delete[] lineData; 2669 break; 2670 } 2671 case AS_DRAW_STRING: 2672 case AS_DRAW_STRING_WITH_DELTA: 2673 { 2674 ViewDrawStringInfo info; 2675 if (link.Read<ViewDrawStringInfo>(&info) != B_OK 2676 || info.stringLength <= 0) { 2677 break; 2678 } 2679 2680 const ssize_t kMaxStackStringSize = 4096; 2681 char stackString[kMaxStackStringSize]; 2682 char* string = stackString; 2683 if (info.stringLength >= kMaxStackStringSize) { 2684 // NOTE: Careful, the + 1 is for termination! 2685 string = (char*)malloc((info.stringLength + 1 + 63) / 64 * 64); 2686 if (string == NULL) 2687 break; 2688 } 2689 2690 escapement_delta* delta = NULL; 2691 if (code == AS_DRAW_STRING_WITH_DELTA) { 2692 // In this case, info.delta will contain valid values. 2693 delta = &info.delta; 2694 } 2695 2696 if (link.Read(string, info.stringLength) != B_OK) { 2697 if (string != stackString) 2698 free(string); 2699 break; 2700 } 2701 // Terminate the string, if nothing else, it's important 2702 // for the DTRACE call below... 2703 string[info.stringLength] = '\0'; 2704 2705 DTRACE(("ServerWindow %s: Message AS_DRAW_STRING, View: %s " 2706 "-> %s\n", Title(), fCurrentView->Name(), string)); 2707 2708 fCurrentView->ConvertToScreenForDrawing(&info.location); 2709 BPoint penLocation = drawingEngine->DrawString(string, 2710 info.stringLength, info.location, delta); 2711 2712 fCurrentView->ConvertFromScreenForDrawing(&penLocation); 2713 fCurrentView->CurrentState()->SetPenLocation(penLocation); 2714 2715 if (string != stackString) 2716 free(string); 2717 break; 2718 } 2719 case AS_DRAW_STRING_WITH_OFFSETS: 2720 { 2721 int32 stringLength; 2722 if (link.Read<int32>(&stringLength) != B_OK || stringLength <= 0) 2723 break; 2724 2725 int32 glyphCount; 2726 if (link.Read<int32>(&glyphCount) != B_OK || glyphCount <= 0) 2727 break; 2728 2729 const ssize_t kMaxStackStringSize = 512; 2730 char stackString[kMaxStackStringSize]; 2731 char* string = stackString; 2732 BPoint stackLocations[kMaxStackStringSize]; 2733 BPoint* locations = stackLocations; 2734 MemoryDeleter stringDeleter; 2735 MemoryDeleter locationsDeleter; 2736 if (stringLength >= kMaxStackStringSize) { 2737 // NOTE: Careful, the + 1 is for termination! 2738 string = (char*)malloc((stringLength + 1 + 63) / 64 * 64); 2739 if (string == NULL) 2740 break; 2741 stringDeleter.SetTo(string); 2742 } 2743 if (glyphCount > kMaxStackStringSize) { 2744 locations = (BPoint*)malloc( 2745 ((glyphCount * sizeof(BPoint)) + 63) / 64 * 64); 2746 if (locations == NULL) 2747 break; 2748 locationsDeleter.SetTo(locations); 2749 } 2750 2751 if (link.Read(string, stringLength) != B_OK) 2752 break; 2753 // Count UTF8 glyphs and make sure we have enough locations 2754 if ((int32)UTF8CountChars(string, stringLength) > glyphCount) 2755 break; 2756 if (link.Read(locations, glyphCount * sizeof(BPoint)) != B_OK) 2757 break; 2758 // Terminate the string, if nothing else, it's important 2759 // for the DTRACE call below... 2760 string[stringLength] = '\0'; 2761 2762 DTRACE(("ServerWindow %s: Message AS_DRAW_STRING_WITH_OFFSETS, View: %s " 2763 "-> %s\n", Title(), fCurrentView->Name(), string)); 2764 2765 for (int32 i = 0; i < stringLength; i++) 2766 fCurrentView->ConvertToScreenForDrawing(&locations[i]); 2767 2768 BPoint penLocation = drawingEngine->DrawString(string, 2769 stringLength, locations); 2770 2771 fCurrentView->ConvertFromScreenForDrawing(&penLocation); 2772 fCurrentView->CurrentState()->SetPenLocation(penLocation); 2773 2774 break; 2775 } 2776 2777 case AS_VIEW_DRAW_PICTURE: 2778 { 2779 int32 token; 2780 link.Read<int32>(&token); 2781 2782 BPoint where; 2783 if (link.Read<BPoint>(&where) == B_OK) { 2784 ServerPicture* picture = App()->GetPicture(token); 2785 if (picture != NULL) { 2786 // Setting the drawing origin outside of the 2787 // state makes sure that everything the picture 2788 // does is relative to the global picture offset. 2789 fCurrentView->PushState(); 2790 fCurrentView->SetDrawingOrigin(where); 2791 2792 fCurrentView->PushState(); 2793 picture->Play(fCurrentView); 2794 fCurrentView->PopState(); 2795 2796 fCurrentView->PopState(); 2797 2798 picture->ReleaseReference(); 2799 } 2800 } 2801 break; 2802 } 2803 2804 default: 2805 BString codeString; 2806 string_for_message_code(code, codeString); 2807 debug_printf("ServerWindow %s received unexpected code: %s\n", 2808 Title(), codeString.String()); 2809 2810 if (link.NeedsReply()) { 2811 // the client is now blocking and waiting for a reply! 2812 fLink.StartMessage(B_ERROR); 2813 fLink.Flush(); 2814 } 2815 break; 2816 } 2817 2818 drawingEngine->UnlockParallelAccess(); 2819 } 2820 2821 2822 bool 2823 ServerWindow::_DispatchPictureMessage(int32 code, BPrivate::LinkReceiver& link) 2824 { 2825 ServerPicture* picture = fCurrentView->Picture(); 2826 if (picture == NULL) 2827 return false; 2828 2829 switch (code) { 2830 case AS_VIEW_SET_ORIGIN: 2831 { 2832 float x, y; 2833 link.Read<float>(&x); 2834 link.Read<float>(&y); 2835 2836 picture->WriteSetOrigin(BPoint(x, y)); 2837 break; 2838 } 2839 2840 case AS_VIEW_INVERT_RECT: 2841 { 2842 BRect rect; 2843 link.Read<BRect>(&rect); 2844 picture->WriteInvertRect(rect); 2845 break; 2846 } 2847 2848 case AS_VIEW_PUSH_STATE: 2849 { 2850 picture->WritePushState(); 2851 break; 2852 } 2853 2854 case AS_VIEW_POP_STATE: 2855 { 2856 picture->WritePopState(); 2857 break; 2858 } 2859 2860 case AS_VIEW_SET_DRAWING_MODE: 2861 { 2862 int8 drawingMode; 2863 link.Read<int8>(&drawingMode); 2864 2865 picture->WriteSetDrawingMode((drawing_mode)drawingMode); 2866 2867 fCurrentView->CurrentState()->SetDrawingMode( 2868 (drawing_mode)drawingMode); 2869 fWindow->GetDrawingEngine()->SetDrawingMode( 2870 (drawing_mode)drawingMode); 2871 break; 2872 } 2873 2874 case AS_VIEW_SET_PEN_LOC: 2875 { 2876 BPoint location; 2877 link.Read<BPoint>(&location); 2878 picture->WriteSetPenLocation(location); 2879 2880 fCurrentView->CurrentState()->SetPenLocation(location); 2881 break; 2882 } 2883 case AS_VIEW_SET_PEN_SIZE: 2884 { 2885 float penSize; 2886 link.Read<float>(&penSize); 2887 picture->WriteSetPenSize(penSize); 2888 2889 fCurrentView->CurrentState()->SetPenSize(penSize); 2890 fWindow->GetDrawingEngine()->SetPenSize( 2891 fCurrentView->CurrentState()->PenSize()); 2892 break; 2893 } 2894 2895 case AS_VIEW_SET_LINE_MODE: 2896 { 2897 2898 ViewSetLineModeInfo info; 2899 link.Read<ViewSetLineModeInfo>(&info); 2900 2901 picture->WriteSetLineMode(info.lineCap, info.lineJoin, 2902 info.miterLimit); 2903 2904 fCurrentView->CurrentState()->SetLineCapMode(info.lineCap); 2905 fCurrentView->CurrentState()->SetLineJoinMode(info.lineJoin); 2906 fCurrentView->CurrentState()->SetMiterLimit(info.miterLimit); 2907 2908 fWindow->GetDrawingEngine()->SetStrokeMode(info.lineCap, 2909 info.lineJoin, info.miterLimit); 2910 break; 2911 } 2912 case AS_VIEW_SET_SCALE: 2913 { 2914 float scale; 2915 link.Read<float>(&scale); 2916 picture->WriteSetScale(scale); 2917 2918 fCurrentView->SetScale(scale); 2919 _UpdateDrawState(fCurrentView); 2920 break; 2921 } 2922 2923 case AS_VIEW_SET_PATTERN: 2924 { 2925 pattern pat; 2926 link.Read(&pat, sizeof(pattern)); 2927 picture->WriteSetPattern(pat); 2928 break; 2929 } 2930 2931 case AS_VIEW_SET_FONT_STATE: 2932 { 2933 picture->SetFontFromLink(link); 2934 break; 2935 } 2936 2937 case AS_FILL_RECT: 2938 case AS_STROKE_RECT: 2939 { 2940 BRect rect; 2941 link.Read<BRect>(&rect); 2942 2943 picture->WriteDrawRect(rect, code == AS_FILL_RECT); 2944 break; 2945 } 2946 2947 case AS_FILL_REGION: 2948 { 2949 // There is no B_PIC_FILL_REGION op, we have to 2950 // implement it using B_PIC_FILL_RECT 2951 BRegion region; 2952 if (link.ReadRegion(®ion) < B_OK) 2953 break; 2954 for (int32 i = 0; i < region.CountRects(); i++) 2955 picture->WriteDrawRect(region.RectAt(i), true); 2956 break; 2957 } 2958 2959 case AS_STROKE_ROUNDRECT: 2960 case AS_FILL_ROUNDRECT: 2961 { 2962 BRect rect; 2963 link.Read<BRect>(&rect); 2964 2965 BPoint radii; 2966 link.Read<float>(&radii.x); 2967 link.Read<float>(&radii.y); 2968 2969 picture->WriteDrawRoundRect(rect, radii, code == AS_FILL_ROUNDRECT); 2970 break; 2971 } 2972 2973 case AS_STROKE_ELLIPSE: 2974 case AS_FILL_ELLIPSE: 2975 { 2976 BRect rect; 2977 link.Read<BRect>(&rect); 2978 picture->WriteDrawEllipse(rect, code == AS_FILL_ELLIPSE); 2979 break; 2980 } 2981 2982 case AS_STROKE_ARC: 2983 case AS_FILL_ARC: 2984 { 2985 BRect rect; 2986 link.Read<BRect>(&rect); 2987 float startTheta, arcTheta; 2988 link.Read<float>(&startTheta); 2989 link.Read<float>(&arcTheta); 2990 2991 BPoint radii((rect.Width() + 1) / 2, (rect.Height() + 1) / 2); 2992 BPoint center = rect.LeftTop() + radii; 2993 2994 picture->WriteDrawArc(center, radii, startTheta, arcTheta, 2995 code == AS_FILL_ARC); 2996 break; 2997 } 2998 2999 case AS_STROKE_TRIANGLE: 3000 case AS_FILL_TRIANGLE: 3001 { 3002 // There is no B_PIC_FILL/STROKE_TRIANGLE op, 3003 // we implement it using B_PIC_FILL/STROKE_POLYGON 3004 BPoint points[3]; 3005 3006 for (int32 i = 0; i < 3; i++) { 3007 link.Read<BPoint>(&(points[i])); 3008 } 3009 3010 BRect rect; 3011 link.Read<BRect>(&rect); 3012 3013 picture->WriteDrawPolygon(3, points, 3014 true, code == AS_FILL_TRIANGLE); 3015 break; 3016 } 3017 case AS_STROKE_POLYGON: 3018 case AS_FILL_POLYGON: 3019 { 3020 BRect polyFrame; 3021 bool isClosed = true; 3022 int32 pointCount; 3023 const bool fill = (code == AS_FILL_POLYGON); 3024 3025 link.Read<BRect>(&polyFrame); 3026 if (code == AS_STROKE_POLYGON) 3027 link.Read<bool>(&isClosed); 3028 link.Read<int32>(&pointCount); 3029 3030 BPoint* pointList = new(nothrow) BPoint[pointCount]; 3031 if (link.Read(pointList, pointCount * sizeof(BPoint)) >= B_OK) { 3032 picture->WriteDrawPolygon(pointCount, pointList, 3033 isClosed && pointCount > 2, fill); 3034 } 3035 delete[] pointList; 3036 break; 3037 } 3038 3039 case AS_STROKE_BEZIER: 3040 case AS_FILL_BEZIER: 3041 { 3042 BPoint points[4]; 3043 for (int32 i = 0; i < 4; i++) { 3044 link.Read<BPoint>(&(points[i])); 3045 } 3046 picture->WriteDrawBezier(points, code == AS_FILL_BEZIER); 3047 break; 3048 } 3049 3050 case AS_STROKE_LINE: 3051 { 3052 ViewStrokeLineInfo info; 3053 link.Read<ViewStrokeLineInfo>(&info); 3054 3055 picture->WriteStrokeLine(info.startPoint, info.endPoint); 3056 break; 3057 } 3058 3059 case AS_STROKE_LINEARRAY: 3060 { 3061 int32 lineCount; 3062 if (link.Read<int32>(&lineCount) != B_OK || lineCount <= 0) 3063 break; 3064 3065 // To speed things up, try to use a stack allocation and only 3066 // fall back to the heap if there are enough lines... 3067 ViewLineArrayInfo* lineData; 3068 const int32 kStackBufferLineDataCount = 64; 3069 ViewLineArrayInfo lineDataStackBuffer[kStackBufferLineDataCount]; 3070 if (lineCount > kStackBufferLineDataCount) { 3071 lineData = new(std::nothrow) ViewLineArrayInfo[lineCount]; 3072 if (lineData == NULL) 3073 break; 3074 } else 3075 lineData = lineDataStackBuffer; 3076 3077 // Read them all in one go 3078 size_t dataSize = lineCount * sizeof(ViewLineArrayInfo); 3079 if (link.Read(lineData, dataSize) != B_OK) { 3080 if (lineData != lineDataStackBuffer) 3081 delete[] lineData; 3082 break; 3083 } 3084 3085 picture->WritePushState(); 3086 3087 for (int32 i = 0; i < lineCount; i++) { 3088 picture->WriteSetHighColor(lineData[i].color); 3089 picture->WriteStrokeLine(lineData[i].startPoint, 3090 lineData[i].endPoint); 3091 } 3092 3093 picture->WritePopState(); 3094 3095 if (lineData != lineDataStackBuffer) 3096 delete[] lineData; 3097 break; 3098 } 3099 3100 case AS_VIEW_SET_LOW_COLOR: 3101 case AS_VIEW_SET_HIGH_COLOR: 3102 { 3103 rgb_color color; 3104 link.Read(&color, sizeof(rgb_color)); 3105 3106 if (code == AS_VIEW_SET_HIGH_COLOR) { 3107 picture->WriteSetHighColor(color); 3108 fCurrentView->CurrentState()->SetHighColor(color); 3109 fWindow->GetDrawingEngine()->SetHighColor(color); 3110 } else { 3111 picture->WriteSetLowColor(color); 3112 fCurrentView->CurrentState()->SetLowColor(color); 3113 fWindow->GetDrawingEngine()->SetLowColor(color); 3114 } 3115 } break; 3116 3117 case AS_DRAW_STRING: 3118 case AS_DRAW_STRING_WITH_DELTA: 3119 { 3120 ViewDrawStringInfo info; 3121 if (link.Read<ViewDrawStringInfo>(&info) != B_OK) 3122 break; 3123 3124 char* string = (char*)malloc(info.stringLength + 1); 3125 if (string == NULL) 3126 break; 3127 3128 if (code != AS_DRAW_STRING_WITH_DELTA) { 3129 // In this case, info.delta will NOT contain valid values. 3130 info.delta = (escapement_delta){ 0, 0 }; 3131 } 3132 3133 if (link.Read(string, info.stringLength) != B_OK) { 3134 free(string); 3135 break; 3136 } 3137 // Terminate the string 3138 string[info.stringLength] = '\0'; 3139 3140 picture->WriteDrawString(info.location, string, info.stringLength, 3141 info.delta); 3142 3143 free(string); 3144 break; 3145 } 3146 3147 case AS_STROKE_SHAPE: 3148 case AS_FILL_SHAPE: 3149 { 3150 BRect shapeFrame; 3151 int32 opCount; 3152 int32 ptCount; 3153 3154 link.Read<BRect>(&shapeFrame); 3155 link.Read<int32>(&opCount); 3156 link.Read<int32>(&ptCount); 3157 3158 uint32* opList = new(std::nothrow) uint32[opCount]; 3159 BPoint* ptList = new(std::nothrow) BPoint[ptCount]; 3160 if (opList != NULL && ptList != NULL 3161 && link.Read(opList, opCount * sizeof(uint32)) >= B_OK 3162 && link.Read(ptList, ptCount * sizeof(BPoint)) >= B_OK) { 3163 // This might seem a bit weird, but under BeOS, the shapes 3164 // are always offset by the current pen location 3165 BPoint penLocation 3166 = fCurrentView->CurrentState()->PenLocation(); 3167 for (int32 i = 0; i < ptCount; i++) { 3168 ptList[i] += penLocation; 3169 } 3170 const bool fill = (code == AS_FILL_SHAPE); 3171 picture->WriteDrawShape(opCount, opList, ptCount, ptList, fill); 3172 } 3173 3174 delete[] opList; 3175 delete[] ptList; 3176 break; 3177 } 3178 3179 case AS_VIEW_DRAW_BITMAP: 3180 { 3181 ViewDrawBitmapInfo info; 3182 link.Read<ViewDrawBitmapInfo>(&info); 3183 3184 ServerBitmap* bitmap = App()->GetBitmap(info.bitmapToken); 3185 if (bitmap == NULL) 3186 break; 3187 3188 picture->WriteDrawBitmap(info.bitmapRect, info.viewRect, 3189 bitmap->Width(), bitmap->Height(), bitmap->BytesPerRow(), 3190 bitmap->ColorSpace(), info.options, bitmap->Bits(), 3191 bitmap->BitsLength()); 3192 3193 bitmap->ReleaseReference(); 3194 break; 3195 } 3196 3197 case AS_VIEW_DRAW_PICTURE: 3198 { 3199 int32 token; 3200 link.Read<int32>(&token); 3201 3202 BPoint where; 3203 if (link.Read<BPoint>(&where) == B_OK) { 3204 ServerPicture* pictureToDraw = App()->GetPicture(token); 3205 if (pictureToDraw != NULL) { 3206 // We need to make a copy of the picture, since it can 3207 // change after it has been drawn 3208 ServerPicture* copy = App()->CreatePicture(pictureToDraw); 3209 picture->NestPicture(copy); 3210 picture->WriteDrawPicture(where, copy->Token()); 3211 3212 pictureToDraw->ReleaseReference(); 3213 } 3214 } 3215 break; 3216 } 3217 3218 case AS_VIEW_SET_CLIP_REGION: 3219 { 3220 int32 rectCount; 3221 status_t status = link.Read<int32>(&rectCount); 3222 // a negative count means no 3223 // region for the current draw state, 3224 // but an *empty* region is actually valid! 3225 // even if it means no drawing is allowed 3226 3227 if (status < B_OK) 3228 break; 3229 3230 if (rectCount >= 0) { 3231 // we are supposed to set the clipping region 3232 BRegion region; 3233 if (rectCount > 0 && link.ReadRegion(®ion) < B_OK) 3234 break; 3235 picture->WriteSetClipping(region); 3236 } else { 3237 // we are supposed to clear the clipping region 3238 picture->WriteClearClipping(); 3239 } 3240 break; 3241 } 3242 3243 case AS_VIEW_BEGIN_PICTURE: 3244 { 3245 ServerPicture* newPicture = App()->CreatePicture(); 3246 if (newPicture != NULL) { 3247 newPicture->PushPicture(picture); 3248 newPicture->SyncState(fCurrentView); 3249 fCurrentView->SetPicture(newPicture); 3250 } 3251 break; 3252 } 3253 3254 case AS_VIEW_APPEND_TO_PICTURE: 3255 { 3256 int32 token; 3257 link.Read<int32>(&token); 3258 3259 ServerPicture* appendPicture = App()->GetPicture(token); 3260 if (appendPicture != NULL) { 3261 //picture->SyncState(fCurrentView); 3262 appendPicture->AppendPicture(picture); 3263 } 3264 3265 fCurrentView->SetPicture(appendPicture); 3266 3267 if (appendPicture != NULL) 3268 appendPicture->ReleaseReference(); 3269 break; 3270 } 3271 3272 case AS_VIEW_END_PICTURE: 3273 { 3274 ServerPicture* poppedPicture = picture->PopPicture(); 3275 fCurrentView->SetPicture(poppedPicture); 3276 if (poppedPicture != NULL) 3277 poppedPicture->ReleaseReference(); 3278 3279 fLink.StartMessage(B_OK); 3280 fLink.Attach<int32>(picture->Token()); 3281 fLink.Flush(); 3282 return true; 3283 } 3284 /* 3285 case AS_VIEW_SET_BLENDING_MODE: 3286 { 3287 ViewBlendingModeInfo info; 3288 link.Read<ViewBlendingModeInfo>(&info); 3289 3290 picture->BeginOp(B_PIC_SET_BLENDING_MODE); 3291 picture->AddInt16((int16)info.sourceAlpha); 3292 picture->AddInt16((int16)info.alphaFunction); 3293 picture->EndOp(); 3294 3295 fCurrentView->CurrentState()->SetBlendingMode(info.sourceAlpha, 3296 info.alphaFunction); 3297 fWindow->GetDrawingEngine()->SetBlendingMode(info.sourceAlpha, 3298 info.alphaFunction); 3299 break; 3300 }*/ 3301 default: 3302 return false; 3303 } 3304 3305 if (link.NeedsReply()) { 3306 fLink.StartMessage(B_ERROR); 3307 fLink.Flush(); 3308 } 3309 return true; 3310 } 3311 3312 3313 /*! \brief Message-dispatching loop for the ServerWindow 3314 3315 Watches the ServerWindow's message port and dispatches as necessary 3316 */ 3317 void 3318 ServerWindow::_MessageLooper() 3319 { 3320 // Send a reply to our window - it is expecting fMessagePort 3321 // port and some other info. 3322 3323 fLink.StartMessage(B_OK); 3324 fLink.Attach<port_id>(fMessagePort); 3325 3326 int32 minWidth, maxWidth, minHeight, maxHeight; 3327 fWindow->GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight); 3328 3329 fLink.Attach<BRect>(fWindow->Frame()); 3330 fLink.Attach<float>((float)minWidth); 3331 fLink.Attach<float>((float)maxWidth); 3332 fLink.Attach<float>((float)minHeight); 3333 fLink.Attach<float>((float)maxHeight); 3334 fLink.Flush(); 3335 3336 BPrivate::LinkReceiver& receiver = fLink.Receiver(); 3337 bool quitLoop = false; 3338 3339 while (!quitLoop) { 3340 //STRACE(("info: ServerWindow::MonitorWin listening on port %ld.\n", 3341 // fMessagePort)); 3342 3343 int32 code; 3344 status_t status = receiver.GetNextMessage(code); 3345 if (status != B_OK) { 3346 // that shouldn't happen, it's our port 3347 printf("Someone deleted our message port!\n"); 3348 3349 // try to let our client die happily 3350 NotifyQuitRequested(); 3351 break; 3352 } 3353 3354 #ifdef PROFILE_MESSAGE_LOOP 3355 bigtime_t start = system_time(); 3356 #endif 3357 3358 Lock(); 3359 3360 #ifdef PROFILE_MESSAGE_LOOP 3361 bigtime_t diff = system_time() - start; 3362 if (diff > 10000) { 3363 printf("ServerWindow %s: lock acquisition took %Ld usecs\n", 3364 Title(), diff); 3365 } 3366 #endif 3367 3368 int32 messagesProcessed = 0; 3369 bigtime_t processingStart = system_time(); 3370 bool lockedDesktop = false; 3371 bool needsAllWindowsLocked = false; 3372 3373 while (true) { 3374 if (code == AS_DELETE_WINDOW || code == kMsgQuitLooper) { 3375 // this means the client has been killed 3376 DTRACE(("ServerWindow %s received 'AS_DELETE_WINDOW' message " 3377 "code\n", Title())); 3378 3379 if (code == AS_DELETE_WINDOW) { 3380 fLink.StartMessage(B_OK); 3381 fLink.Flush(); 3382 } 3383 3384 if (lockedDesktop) 3385 fDesktop->UnlockSingleWindow(); 3386 3387 quitLoop = true; 3388 3389 // ServerWindow's destructor takes care of pulling this object 3390 // off the desktop. 3391 ASSERT(fWindow->IsHidden()); 3392 break; 3393 } 3394 3395 needsAllWindowsLocked = _MessageNeedsAllWindowsLocked(code); 3396 3397 if (!lockedDesktop && !needsAllWindowsLocked) { 3398 // only lock it once 3399 fDesktop->LockSingleWindow(); 3400 lockedDesktop = true; 3401 } else if (lockedDesktop && !needsAllWindowsLocked) { 3402 // nothing to do 3403 } else if (needsAllWindowsLocked) { 3404 if (lockedDesktop) { 3405 // unlock single before locking all 3406 fDesktop->UnlockSingleWindow(); 3407 lockedDesktop = false; 3408 } 3409 fDesktop->LockAllWindows(); 3410 } 3411 3412 if (atomic_and(&fRedrawRequested, 0) != 0) { 3413 #ifdef PROFILE_MESSAGE_LOOP 3414 bigtime_t redrawStart = system_time(); 3415 #endif 3416 fWindow->RedrawDirtyRegion(); 3417 #ifdef PROFILE_MESSAGE_LOOP 3418 diff = system_time() - redrawStart; 3419 atomic_add(&sRedrawProcessingTime.count, 1); 3420 # ifndef HAIKU_TARGET_PLATFORM_LIBBE_TEST 3421 atomic_add64(&sRedrawProcessingTime.time, diff); 3422 # else 3423 sRedrawProcessingTime.time += diff; 3424 # endif 3425 #endif 3426 } 3427 3428 #ifdef PROFILE_MESSAGE_LOOP 3429 bigtime_t dispatchStart = system_time(); 3430 #endif 3431 _DispatchMessage(code, receiver); 3432 3433 #ifdef PROFILE_MESSAGE_LOOP 3434 if (code >= 0 && code < AS_LAST_CODE) { 3435 diff = system_time() - dispatchStart; 3436 atomic_add(&sMessageProfile[code].count, 1); 3437 #ifndef HAIKU_TARGET_PLATFORM_LIBBE_TEST 3438 atomic_add64(&sMessageProfile[code].time, diff); 3439 #else 3440 sMessageProfile[code].time += diff; 3441 #endif 3442 if (diff > 10000) { 3443 printf("ServerWindow %s: message %ld took %Ld usecs\n", 3444 Title(), code, diff); 3445 } 3446 } 3447 #endif 3448 3449 if (needsAllWindowsLocked) 3450 fDesktop->UnlockAllWindows(); 3451 3452 // Only process up to 70 waiting messages at once (we have the 3453 // Desktop locked), but don't hold the lock longer than 10 ms 3454 if (!receiver.HasMessages() || ++messagesProcessed > 70 3455 || system_time() - processingStart > 10000) { 3456 if (lockedDesktop) 3457 fDesktop->UnlockSingleWindow(); 3458 break; 3459 } 3460 3461 // next message 3462 status_t status = receiver.GetNextMessage(code); 3463 if (status != B_OK) { 3464 // that shouldn't happen, it's our port 3465 printf("Someone deleted our message port!\n"); 3466 if (lockedDesktop) 3467 fDesktop->UnlockSingleWindow(); 3468 3469 // try to let our client die happily 3470 NotifyQuitRequested(); 3471 break; 3472 } 3473 } 3474 3475 Unlock(); 3476 } 3477 3478 // We were asked to quit the message loop - either on request or because of 3479 // an error. 3480 Quit(); 3481 // does not return 3482 } 3483 3484 3485 void 3486 ServerWindow::ScreenChanged(const BMessage* message) 3487 { 3488 SendMessageToClient(message); 3489 3490 if (fDirectWindowInfo != NULL && fDirectWindowInfo->IsFullScreen()) 3491 _ResizeToFullScreen(); 3492 } 3493 3494 3495 status_t 3496 ServerWindow::SendMessageToClient(const BMessage* msg, int32 target) const 3497 { 3498 if (target == B_NULL_TOKEN) 3499 target = fClientToken; 3500 3501 BMessenger reply; 3502 BMessage::Private messagePrivate((BMessage*)msg); 3503 return messagePrivate.SendMessage(fClientLooperPort, fClientTeam, target, 3504 0, false, reply); 3505 } 3506 3507 3508 Window* 3509 ServerWindow::MakeWindow(BRect frame, const char* name, 3510 window_look look, window_feel feel, uint32 flags, uint32 workspace) 3511 { 3512 // The non-offscreen ServerWindow uses the DrawingEngine instance from 3513 // the desktop. 3514 return new(std::nothrow) ::Window(frame, name, look, feel, flags, 3515 workspace, this, fDesktop->HWInterface()->CreateDrawingEngine()); 3516 } 3517 3518 3519 void 3520 ServerWindow::HandleDirectConnection(int32 bufferState, int32 driverState) 3521 { 3522 ASSERT_MULTI_LOCKED(fDesktop->WindowLocker()); 3523 3524 if (fDirectWindowInfo == NULL) 3525 return; 3526 3527 STRACE(("HandleDirectConnection(bufferState = %ld, driverState = %ld)\n", 3528 bufferState, driverState)); 3529 3530 status_t status = fDirectWindowInfo->SetState( 3531 (direct_buffer_state)bufferState, (direct_driver_state)driverState, 3532 fDesktop->HWInterface()->FrontBuffer(), fWindow->Frame(), 3533 fWindow->VisibleContentRegion()); 3534 3535 if (status != B_OK) { 3536 char errorString[256]; 3537 snprintf(errorString, sizeof(errorString), 3538 "%s killed for a problem in DirectConnected(): %s", 3539 App()->Signature(), strerror(status)); 3540 syslog(LOG_ERR, errorString); 3541 3542 // The client application didn't release the semaphore 3543 // within the given timeout. Or something else went wrong. 3544 // Deleting this member should make it crash. 3545 delete fDirectWindowInfo; 3546 fDirectWindowInfo = NULL; 3547 } else if ((bufferState & B_DIRECT_MODE_MASK) == B_DIRECT_START) 3548 fIsDirectlyAccessing = true; 3549 else if ((bufferState & B_DIRECT_MODE_MASK) == B_DIRECT_STOP) 3550 fIsDirectlyAccessing = false; 3551 } 3552 3553 3554 void 3555 ServerWindow::_SetCurrentView(View* view) 3556 { 3557 if (fCurrentView == view) 3558 return; 3559 3560 fCurrentView = view; 3561 fCurrentDrawingRegionValid = false; 3562 _UpdateDrawState(fCurrentView); 3563 3564 #if 0 3565 #if DELAYED_BACKGROUND_CLEARING 3566 if (fCurrentView && fCurrentView->IsBackgroundDirty() 3567 && fWindow->InUpdate()) { 3568 DrawingEngine* drawingEngine = fWindow->GetDrawingEngine(); 3569 if (drawingEngine->LockParallelAccess()) { 3570 fWindow->GetEffectiveDrawingRegion(fCurrentView, 3571 fCurrentDrawingRegion); 3572 fCurrentDrawingRegionValid = true; 3573 BRegion dirty(fCurrentDrawingRegion); 3574 3575 BRegion content; 3576 fWindow->GetContentRegion(&content); 3577 3578 fCurrentView->Draw(drawingEngine, &dirty, &content, false); 3579 3580 drawingEngine->UnlockParallelAccess(); 3581 } 3582 } 3583 #endif 3584 #endif // 0 3585 } 3586 3587 3588 void 3589 ServerWindow::_UpdateDrawState(View* view) 3590 { 3591 // switch the drawing state 3592 // TODO: is it possible to scroll a view while it 3593 // is being drawn? probably not... otherwise the 3594 // "offsets" passed below would need to be updated again 3595 DrawingEngine* drawingEngine = fWindow->GetDrawingEngine(); 3596 if (view && drawingEngine) { 3597 BPoint leftTop(0, 0); 3598 view->ConvertToScreenForDrawing(&leftTop); 3599 drawingEngine->SetDrawState(view->CurrentState(), leftTop.x, leftTop.y); 3600 } 3601 } 3602 3603 3604 void 3605 ServerWindow::_UpdateCurrentDrawingRegion() 3606 { 3607 if (!fCurrentDrawingRegionValid 3608 || fWindow->DrawingRegionChanged(fCurrentView)) { 3609 fWindow->GetEffectiveDrawingRegion(fCurrentView, fCurrentDrawingRegion); 3610 fCurrentDrawingRegionValid = true; 3611 } 3612 } 3613 3614 3615 bool 3616 ServerWindow::_MessageNeedsAllWindowsLocked(uint32 code) const 3617 { 3618 switch (code) { 3619 case AS_SET_WINDOW_TITLE: 3620 case AS_ADD_TO_SUBSET: 3621 case AS_REMOVE_FROM_SUBSET: 3622 case AS_VIEW_CREATE_ROOT: 3623 case AS_VIEW_CREATE: 3624 case AS_SEND_BEHIND: 3625 case AS_SET_LOOK: 3626 case AS_SET_FEEL: 3627 case AS_SET_FLAGS: 3628 case AS_SET_WORKSPACES: 3629 case AS_WINDOW_MOVE: 3630 case AS_WINDOW_RESIZE: 3631 case AS_SET_SIZE_LIMITS: 3632 case AS_SYSTEM_FONT_CHANGED: 3633 case AS_SET_DECORATOR_SETTINGS: 3634 case AS_GET_MOUSE: 3635 case AS_DIRECT_WINDOW_SET_FULLSCREEN: 3636 // case AS_VIEW_SET_EVENT_MASK: 3637 // case AS_VIEW_SET_MOUSE_EVENT_MASK: 3638 return true; 3639 default: 3640 return false; 3641 } 3642 } 3643 3644 3645 void 3646 ServerWindow::_ResizeToFullScreen() 3647 { 3648 BRect screenFrame; 3649 3650 { 3651 AutoReadLocker _(fDesktop->ScreenLocker()); 3652 const Screen* screen = fWindow->Screen(); 3653 if (screen == NULL) 3654 return; 3655 3656 screenFrame = fWindow->Screen()->Frame(); 3657 } 3658 3659 fDesktop->MoveWindowBy(fWindow, 3660 screenFrame.left - fWindow->Frame().left, 3661 screenFrame.top - fWindow->Frame().top); 3662 fDesktop->ResizeWindowBy(fWindow, 3663 screenFrame.Width() - fWindow->Frame().Width(), 3664 screenFrame.Height() - fWindow->Frame().Height()); 3665 } 3666 3667 3668 status_t 3669 ServerWindow::_EnableDirectWindowMode() 3670 { 3671 if (fDirectWindowInfo != NULL) { 3672 // already in direct window mode 3673 return B_ERROR; 3674 } 3675 3676 if (fDesktop->HWInterface()->FrontBuffer() == NULL) { 3677 // direct window mode not supported 3678 return B_UNSUPPORTED; 3679 } 3680 3681 fDirectWindowInfo = new(std::nothrow) DirectWindowInfo; 3682 if (fDirectWindowInfo == NULL) 3683 return B_NO_MEMORY; 3684 3685 status_t status = fDirectWindowInfo->InitCheck(); 3686 if (status != B_OK) { 3687 delete fDirectWindowInfo; 3688 fDirectWindowInfo = NULL; 3689 3690 return status; 3691 } 3692 3693 return B_OK; 3694 } 3695 3696 3697 void 3698 ServerWindow::_DirectWindowSetFullScreen(bool enable) 3699 { 3700 window_feel feel = kWindowScreenFeel; 3701 3702 if (enable) { 3703 fDesktop->HWInterface()->SetCursorVisible(false); 3704 3705 fDirectWindowInfo->EnableFullScreen(fWindow->Frame(), fWindow->Feel()); 3706 _ResizeToFullScreen(); 3707 } else { 3708 const BRect& originalFrame = fDirectWindowInfo->OriginalFrame(); 3709 3710 fDirectWindowInfo->DisableFullScreen(); 3711 3712 // Resize window back to its original size 3713 fDesktop->MoveWindowBy(fWindow, 3714 originalFrame.left - fWindow->Frame().left, 3715 originalFrame.top - fWindow->Frame().top); 3716 fDesktop->ResizeWindowBy(fWindow, 3717 originalFrame.Width() - fWindow->Frame().Width(), 3718 originalFrame.Height() - fWindow->Frame().Height()); 3719 3720 fDesktop->HWInterface()->SetCursorVisible(true); 3721 } 3722 3723 fDesktop->SetWindowFeel(fWindow, feel); 3724 } 3725 3726 3727 status_t 3728 ServerWindow::PictureToRegion(ServerPicture* picture, BRegion& region, 3729 bool inverse, BPoint where) 3730 { 3731 fprintf(stderr, "ServerWindow::PictureToRegion() not implemented\n"); 3732 region.MakeEmpty(); 3733 return B_ERROR; 3734 } 3735