1 /* 2 * Copyright 2001-2010, Haiku. 3 * Distributed under the terms of the MIT License. 4 * 5 * Authors: 6 * DarkWyrm <bpmagic@columbus.rr.com> 7 * Axel Dörfler, axeld@pinc-software.de 8 */ 9 #ifndef SERVER_BITMAP_H 10 #define SERVER_BITMAP_H 11 12 13 #include <AutoDeleter.h> 14 #include <GraphicsDefs.h> 15 #include <Rect.h> 16 #include <OS.h> 17 18 #include <Referenceable.h> 19 20 #include "ClientMemoryAllocator.h" 21 22 23 class BitmapManager; 24 class HWInterface; 25 class Overlay; 26 class ServerApp; 27 28 29 /*! \class ServerBitmap ServerBitmap.h 30 \brief Bitmap class used inside the server. 31 32 This class is not directly allocated or freed. Instead, it is 33 managed by the BitmapManager class. It is also the base class for 34 all cursors. Every BBitmap has a shadow ServerBitmap object. 35 */ 36 class ServerBitmap : public BReferenceable { 37 public: 38 inline bool IsValid() const 39 { return fBuffer != NULL; } 40 41 inline uint8* Bits() const 42 { return fBuffer; } 43 inline uint32 BitsLength() const; 44 inline BRect Bounds() const 45 { return BRect(0, 0, fWidth - 1, fHeight - 1); } 46 inline int32 Width() const 47 { return fWidth; } 48 inline int32 Height() const 49 { return fHeight; } 50 51 inline int32 BytesPerRow() const 52 { return fBytesPerRow; } 53 54 inline color_space ColorSpace() const 55 { return fSpace; } 56 inline uint32 Flags() const 57 { return fFlags; } 58 59 //! Returns the identifier token for the bitmap 60 inline int32 Token() const 61 { return fToken; } 62 63 area_id Area() const; 64 uint32 AreaOffset() const; 65 66 void SetOverlay(::Overlay* overlay); 67 ::Overlay* Overlay() const; 68 69 void SetOwner(ServerApp* owner); 70 ServerApp* Owner() const; 71 72 //! Does a shallow copy of the bitmap passed to it 73 inline void ShallowCopy(const ServerBitmap *from); 74 75 status_t ImportBits(const void *bits, int32 bitsLength, 76 int32 bytesPerRow, color_space colorSpace); 77 status_t ImportBits(const void *bits, int32 bitsLength, 78 int32 bytesPerRow, color_space colorSpace, 79 BPoint from, BPoint to, int32 width, 80 int32 height); 81 82 void PrintToStream(); 83 84 protected: 85 friend class BitmapManager; 86 87 ServerBitmap(BRect rect, color_space space, 88 uint32 flags, int32 bytesPerRow = -1, 89 screen_id screen = B_MAIN_SCREEN_ID); 90 ServerBitmap(const ServerBitmap* bmp); 91 virtual ~ServerBitmap(); 92 93 void AllocateBuffer(); 94 95 protected: 96 ClientMemory fClientMemory; 97 AreaMemory* fMemory; 98 ObjectDeleter< ::Overlay> 99 fOverlay; 100 uint8* fBuffer; 101 102 int32 fWidth; 103 int32 fHeight; 104 int32 fBytesPerRow; 105 color_space fSpace; 106 uint32 fFlags; 107 108 ServerApp* fOwner; 109 int32 fToken; 110 }; 111 112 class UtilityBitmap : public ServerBitmap { 113 public: 114 UtilityBitmap(BRect rect, color_space space, 115 uint32 flags, int32 bytesperline = -1, 116 screen_id screen = B_MAIN_SCREEN_ID); 117 UtilityBitmap(const ServerBitmap* bmp); 118 119 UtilityBitmap(const uint8* alreadyPaddedData, 120 uint32 width, uint32 height, 121 color_space format); 122 123 virtual ~UtilityBitmap(); 124 }; 125 126 127 uint32 128 ServerBitmap::BitsLength() const 129 { 130 int64 length = fBytesPerRow * fHeight; 131 return (length > 0 && length <= UINT32_MAX) ? (uint32)length : 0; 132 } 133 134 135 //! (only for server bitmaps) 136 void 137 ServerBitmap::ShallowCopy(const ServerBitmap* from) 138 { 139 if (!from) 140 return; 141 142 fBuffer = from->fBuffer; 143 fWidth = from->fWidth; 144 fHeight = from->fHeight; 145 fBytesPerRow = from->fBytesPerRow; 146 fSpace = from->fSpace; 147 fFlags = from->fFlags; 148 fToken = from->fToken; 149 } 150 151 #endif // SERVER_BITMAP_H 152