xref: /haiku/src/servers/app/ServerBitmap.h (revision 2b76973fa2401f7a5edf68e6470f3d3210cbcff3)
1 /*
2  * Copyright 2001-2010, Haiku.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		DarkWyrm <bpmagic@columbus.rr.com>
7  *		Axel Dörfler, axeld@pinc-software.de
8  */
9 #ifndef SERVER_BITMAP_H
10 #define SERVER_BITMAP_H
11 
12 
13 #include <GraphicsDefs.h>
14 #include <Rect.h>
15 #include <OS.h>
16 
17 #include <Referenceable.h>
18 
19 #include "ClientMemoryAllocator.h"
20 
21 
22 class BitmapManager;
23 class HWInterface;
24 class Overlay;
25 class ServerApp;
26 
27 
28 /*!	\class ServerBitmap ServerBitmap.h
29 	\brief Bitmap class used inside the server.
30 
31 	This class is not directly allocated or freed. Instead, it is
32 	managed by the BitmapManager class. It is also the base class for
33 	all cursors. Every BBitmap has a shadow ServerBitmap object.
34 */
35 class ServerBitmap : public BReferenceable {
36 public:
37 	inline	bool			IsValid() const
38 								{ return fBuffer != NULL; }
39 
40 	inline	uint8*			Bits() const
41 								{ return fBuffer; }
42 	inline	uint32			BitsLength() const
43 								{ return (uint32)(fBytesPerRow * fHeight); }
44 
45 	inline	BRect			Bounds() const
46 								{ return BRect(0, 0, fWidth - 1, fHeight - 1); }
47 	inline	int32			Width() const
48 								{ return fWidth; }
49 	inline	int32			Height() const
50 								{ return fHeight; }
51 
52 	inline	int32			BytesPerRow() const
53 								{ return fBytesPerRow; }
54 
55 	inline	color_space		ColorSpace() const
56 								{ return fSpace; }
57 	inline	uint32			Flags() const
58 								{ return fFlags; }
59 
60 	//! Returns the identifier token for the bitmap
61 	inline	int32			Token() const
62 								{ return fToken; }
63 
64 			area_id			Area() const;
65 			uint32			AreaOffset() const;
66 
67 			void			SetOverlay(::Overlay* overlay);
68 			::Overlay*		Overlay() const;
69 
70 			void			SetOwner(ServerApp* owner);
71 			ServerApp*		Owner() const;
72 
73 	//! Does a shallow copy of the bitmap passed to it
74 	inline	void			ShallowCopy(const ServerBitmap *from);
75 
76 			status_t		ImportBits(const void *bits, int32 bitsLength,
77 								int32 bytesPerRow, color_space colorSpace);
78 			status_t		ImportBits(const void *bits, int32 bitsLength,
79 								int32 bytesPerRow, color_space colorSpace,
80 								BPoint from, BPoint to, int32 width,
81 								int32 height);
82 
83 			void			PrintToStream();
84 
85 protected:
86 	friend class BitmapManager;
87 
88 							ServerBitmap(BRect rect, color_space space,
89 								uint32 flags, int32 bytesPerRow = -1,
90 								screen_id screen = B_MAIN_SCREEN_ID);
91 							ServerBitmap(const ServerBitmap* bmp);
92 	virtual					~ServerBitmap();
93 
94 			void			AllocateBuffer();
95 
96 protected:
97 			ClientMemory	fClientMemory;
98 			AreaMemory*		fMemory;
99 			::Overlay*		fOverlay;
100 			uint8*			fBuffer;
101 
102 			int32			fWidth;
103 			int32			fHeight;
104 			int32			fBytesPerRow;
105 			color_space		fSpace;
106 			uint32			fFlags;
107 
108 			ServerApp*		fOwner;
109 			int32			fToken;
110 };
111 
112 class UtilityBitmap : public ServerBitmap {
113 public:
114 							UtilityBitmap(BRect rect, color_space space,
115 								uint32 flags, int32 bytesperline = -1,
116 								screen_id screen = B_MAIN_SCREEN_ID);
117 							UtilityBitmap(const ServerBitmap* bmp);
118 
119 							UtilityBitmap(const uint8* alreadyPaddedData,
120 								uint32 width, uint32 height,
121 								color_space format);
122 
123 	virtual					~UtilityBitmap();
124 };
125 
126 
127 //! (only for server bitmaps)
128 void
129 ServerBitmap::ShallowCopy(const ServerBitmap* from)
130 {
131 	if (!from)
132 		return;
133 
134 	fBuffer = from->fBuffer;
135 	fWidth = from->fWidth;
136 	fHeight = from->fHeight;
137 	fBytesPerRow = from->fBytesPerRow;
138 	fSpace = from->fSpace;
139 	fFlags = from->fFlags;
140 	fToken = from->fToken;
141 }
142 
143 #endif	// SERVER_BITMAP_H
144