xref: /haiku/src/preferences/keymap/KeyboardLayoutView.cpp (revision 82bfaa954dcfd90582fb2c1a0e918971eea57091)
1 /*
2  * Copyright 2009-2010, Axel Dörfler, axeld@pinc-software.de.
3  * Copyright 2013-2014 Haiku, Inc. All rights reserved.
4  * Distributed under the terms of the MIT License.
5  *
6  * Authors:
7  *		Axel Dörfler, axeld@pinc-software.de
8  *		John Scipione, jscipione@gmail.com
9  */
10 
11 
12 #include "KeyboardLayoutView.h"
13 
14 #include <stdio.h>
15 #include <stdlib.h>
16 
17 #include <Beep.h>
18 #include <Bitmap.h>
19 #include <ControlLook.h>
20 #include <LayoutUtils.h>
21 #include <InputServerDevice.h>
22 #include <MenuItem.h>
23 #include <PopUpMenu.h>
24 #include <Region.h>
25 #include <Window.h>
26 
27 #include "Keymap.h"
28 #include "KeymapApplication.h"
29 
30 
31 #undef B_TRANSLATION_CONTEXT
32 #define B_TRANSLATION_CONTEXT "Keyboard Layout View"
33 
34 
35 static const rgb_color kBrightColor = {230, 230, 230, 255};
36 static const rgb_color kDarkColor = {200, 200, 200, 255};
37 static const rgb_color kSecondDeadKeyColor = {240, 240, 150, 255};
38 static const rgb_color kDeadKeyColor = {152, 203, 255, 255};
39 static const rgb_color kLitIndicatorColor = {116, 212, 83, 255};
40 
41 
42 static bool
43 is_left_modifier_key(uint32 keyCode)
44 {
45 	return keyCode == 0x4b	// left shift
46 		|| keyCode == 0x5d	// left command
47 		|| keyCode == 0x5c	// left control
48 		|| keyCode == 0x66;	// left option
49 }
50 
51 
52 static bool
53 is_right_modifier_key(uint32 keyCode)
54 {
55 	return keyCode == 0x56	// right shift
56 		|| keyCode == 0x5f	// right command
57 		|| keyCode == 0x60	// right control
58 		|| keyCode == 0x67	// right option
59 		|| keyCode == 0x68;	// menu
60 }
61 
62 
63 static bool
64 is_lock_key(uint32 keyCode)
65 {
66 	return keyCode == 0x3b	// caps lock
67 		|| keyCode == 0x22	// num lock
68 		|| keyCode == 0x0f;	// scroll lock
69 }
70 
71 
72 static bool
73 is_mappable_to_modifier(uint32 keyCode)
74 {
75 	return is_left_modifier_key(keyCode)
76 		|| is_right_modifier_key(keyCode)
77 		|| is_lock_key(keyCode);
78 }
79 
80 
81 //	#pragma mark - KeyboardLayoutView
82 
83 
84 KeyboardLayoutView::KeyboardLayoutView(const char* name, BInputServerDevice* dev)
85 	:
86 	BView(name, B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_FRAME_EVENTS | B_TRANSPARENT_BACKGROUND),
87 	fKeymap(NULL),
88 	fEditable(dev == NULL),
89 	fModifiers(0),
90 	fDeadKey(0),
91 	fButtons(0),
92 	fDragKey(NULL),
93 	fDropTarget(NULL),
94 	fOldSize(0, 0),
95 	fDevice(dev)
96 {
97 	fLayout = new KeyboardLayout;
98 	memset(fKeyState, 0, sizeof(fKeyState));
99 
100 	SetEventMask(B_KEYBOARD_EVENTS);
101 
102 	SetViewColor(B_TRANSPARENT_COLOR);
103 }
104 
105 
106 KeyboardLayoutView::~KeyboardLayoutView()
107 {
108 }
109 
110 
111 void
112 KeyboardLayoutView::SetKeyboardLayout(KeyboardLayout* layout)
113 {
114 	fLayout = layout;
115 	_LayoutKeyboard();
116 	Invalidate();
117 }
118 
119 
120 void
121 KeyboardLayoutView::SetKeymap(Keymap* keymap)
122 {
123 	fKeymap = keymap;
124 	Invalidate();
125 }
126 
127 
128 void
129 KeyboardLayoutView::SetTarget(BMessenger target)
130 {
131 	fTarget = target;
132 }
133 
134 
135 void
136 KeyboardLayoutView::SetBaseFont(const BFont& font)
137 {
138 	fBaseFont = font;
139 
140 	font_height fontHeight;
141 	fBaseFont.GetHeight(&fontHeight);
142 	fBaseFontHeight = fontHeight.ascent + fontHeight.descent;
143 	fBaseFontSize = fBaseFont.Size();
144 
145 	Invalidate();
146 }
147 
148 
149 void
150 KeyboardLayoutView::AttachedToWindow()
151 {
152 	SetBaseFont(*be_plain_font);
153 	fSpecialFont = *be_fixed_font;
154 	fModifiers = modifiers();
155 }
156 
157 
158 void
159 KeyboardLayoutView::FrameResized(float width, float height)
160 {
161 	_LayoutKeyboard();
162 }
163 
164 
165 void
166 KeyboardLayoutView::WindowActivated(bool active)
167 {
168 	if (active)
169 		Invalidate();
170 }
171 
172 
173 BSize
174 KeyboardLayoutView::MinSize()
175 {
176 	return BLayoutUtils::ComposeSize(ExplicitMinSize(), BSize(100, 50));
177 }
178 
179 
180 void
181 KeyboardLayoutView::KeyDown(const char* bytes, int32 numBytes)
182 {
183 	_KeyChanged(Window()->CurrentMessage());
184 }
185 
186 
187 void
188 KeyboardLayoutView::KeyUp(const char* bytes, int32 numBytes)
189 {
190 	_KeyChanged(Window()->CurrentMessage());
191 }
192 
193 
194 void
195 KeyboardLayoutView::MouseDown(BPoint point)
196 {
197 	fClickPoint = point;
198 	fDragKey = NULL;
199 	fDropPoint.x = -1;
200 
201 	int32 buttons = 0;
202 	if (Looper() != NULL && Looper()->CurrentMessage() != NULL)
203 		Looper()->CurrentMessage()->FindInt32("buttons", &buttons);
204 
205 	Key* key = _KeyAt(point);
206 	if (fKeymap == NULL || key == NULL) {
207 		fButtons = buttons;
208 		return;
209 	}
210 
211 	if ((buttons & B_SECONDARY_MOUSE_BUTTON) != 0
212 			|| ((buttons & B_PRIMARY_MOUSE_BUTTON) != 0
213 		&& (modifiers() & B_CONTROL_KEY) != 0)) {
214 		// secondary mouse button, pop up a swap context menu
215 		if (fEditable && !is_mappable_to_modifier(key->code)) {
216 			// ToDo: Pop up a list of alternative characters to map
217 			// the key to. Currently we only add an option to remove the
218 			// current key mapping.
219 			BPopUpMenu* alternativesPopUp = new BPopUpMenu(
220 				"Alternatives pop up", true, true, B_ITEMS_IN_COLUMN);
221 			BMessage* message = new BMessage(kMsgUpdateNormalKeys);
222 			message->AddUInt32("keyCode", key->code);
223 			message->AddBool("unset", true);
224 			alternativesPopUp->AddItem(new BMenuItem(B_TRANSLATE("Remove"),
225 				message));
226 			alternativesPopUp->SetAsyncAutoDestruct(true);
227 			if (alternativesPopUp->SetTargetForItems(Window()) == B_OK)
228 				alternativesPopUp->Go(ConvertToScreen(point), true);
229 		} else if (fEditable) {
230 			// pop up the modifier keys menu
231 			BPopUpMenu* modifiersPopUp = new BPopUpMenu("Modifiers pop up",
232 				true, true, B_ITEMS_IN_COLUMN);
233 			const key_map& map = fKeymap->Map();
234 			bool isLockKey = is_lock_key(key->code);
235 			BMenuItem* item = NULL;
236 
237 			if (is_left_modifier_key(key->code) || isLockKey) {
238 				item = _CreateSwapModifiersMenuItem(B_LEFT_SHIFT_KEY,
239 					isLockKey ? B_LEFT_SHIFT_KEY : B_SHIFT_KEY,
240 					map.left_shift_key, key->code);
241 				modifiersPopUp->AddItem(item);
242 				if (key->code == map.left_shift_key)
243 					item->SetMarked(true);
244 
245 				item = _CreateSwapModifiersMenuItem(B_LEFT_CONTROL_KEY,
246 					isLockKey ? B_LEFT_CONTROL_KEY : B_CONTROL_KEY,
247 					map.left_control_key, key->code);
248 				modifiersPopUp->AddItem(item);
249 				if (key->code == map.left_control_key)
250 					item->SetMarked(true);
251 
252 				item = _CreateSwapModifiersMenuItem(B_LEFT_OPTION_KEY,
253 					isLockKey ? B_LEFT_OPTION_KEY : B_OPTION_KEY,
254 					map.left_option_key, key->code);
255 				modifiersPopUp->AddItem(item);
256 				if (key->code == map.left_option_key)
257 					item->SetMarked(true);
258 
259 				item = _CreateSwapModifiersMenuItem(B_LEFT_COMMAND_KEY,
260 					isLockKey ? B_LEFT_COMMAND_KEY : B_COMMAND_KEY,
261 					map.left_command_key, key->code);
262 				modifiersPopUp->AddItem(item);
263 				if (key->code == map.left_command_key)
264 					item->SetMarked(true);
265 			}
266 
267 			if (is_right_modifier_key(key->code) || isLockKey) {
268 				if (isLockKey)
269 					modifiersPopUp->AddSeparatorItem();
270 
271 				item = _CreateSwapModifiersMenuItem(B_RIGHT_SHIFT_KEY,
272 					isLockKey ? B_RIGHT_SHIFT_KEY : B_SHIFT_KEY,
273 					map.right_shift_key, key->code);
274 				modifiersPopUp->AddItem(item);
275 				if (key->code == map.right_shift_key)
276 					item->SetMarked(true);
277 
278 				item = _CreateSwapModifiersMenuItem(B_RIGHT_CONTROL_KEY,
279 					isLockKey ? B_RIGHT_CONTROL_KEY : B_CONTROL_KEY,
280 					map.right_control_key, key->code);
281 				modifiersPopUp->AddItem(item);
282 				if (key->code == map.right_control_key)
283 					item->SetMarked(true);
284 			}
285 
286 			item = _CreateSwapModifiersMenuItem(B_MENU_KEY, B_MENU_KEY,
287 				map.menu_key, key->code);
288 			modifiersPopUp->AddItem(item);
289 			if (key->code == map.menu_key)
290 				item->SetMarked(true);
291 
292 			if (is_right_modifier_key(key->code) || isLockKey) {
293 				item = _CreateSwapModifiersMenuItem(B_RIGHT_OPTION_KEY,
294 					isLockKey ? B_RIGHT_OPTION_KEY : B_OPTION_KEY,
295 					map.right_option_key, key->code);
296 				modifiersPopUp->AddItem(item);
297 				if (key->code == map.right_option_key)
298 					item->SetMarked(true);
299 
300 				item = _CreateSwapModifiersMenuItem(B_RIGHT_COMMAND_KEY,
301 					isLockKey ? B_RIGHT_COMMAND_KEY : B_COMMAND_KEY,
302 					map.right_command_key, key->code);
303 				modifiersPopUp->AddItem(item);
304 				if (key->code == map.right_command_key)
305 					item->SetMarked(true);
306 			}
307 
308 			modifiersPopUp->AddSeparatorItem();
309 
310 			item = _CreateSwapModifiersMenuItem(B_CAPS_LOCK, B_CAPS_LOCK,
311 				map.caps_key, key->code);
312 			modifiersPopUp->AddItem(item);
313 			if (key->code == map.caps_key)
314 				item->SetMarked(true);
315 
316 			item = _CreateSwapModifiersMenuItem(B_NUM_LOCK, B_NUM_LOCK,
317 				map.num_key, key->code);
318 			modifiersPopUp->AddItem(item);
319 			if (key->code == map.num_key)
320 				item->SetMarked(true);
321 
322 			item = _CreateSwapModifiersMenuItem(B_SCROLL_LOCK, B_SCROLL_LOCK,
323 				map.scroll_key, key->code);
324 			modifiersPopUp->AddItem(item);
325 			if (key->code == map.scroll_key)
326 				item->SetMarked(true);
327 
328 			modifiersPopUp->SetAsyncAutoDestruct(true);
329 			if (modifiersPopUp->SetTargetForItems(Window()) == B_OK)
330 				modifiersPopUp->Go(ConvertToScreen(point), true);
331 		}
332 	} else if ((buttons & B_TERTIARY_MOUSE_BUTTON) != 0
333 		&& (fButtons & B_TERTIARY_MOUSE_BUTTON) == 0) {
334 		// tertiary mouse button, toggle the "deadness" of dead keys
335 		bool isEnabled = false;
336 		uint8 deadKey = fKeymap->DeadKey(key->code, fModifiers, &isEnabled);
337 		if (deadKey > 0) {
338 			fKeymap->SetDeadKeyEnabled(key->code, fModifiers, !isEnabled);
339 			_InvalidateKey(key);
340 		}
341 	} else {
342 		// primary mouse button
343 		if (fKeymap->IsModifierKey(key->code)) {
344 			if (_KeyState(key->code)) {
345 				uint32 modifier = fKeymap->Modifier(key->code);
346 				if ((modifier & modifiers()) == 0) {
347 					_SetKeyState(key->code, false);
348 					fModifiers &= ~modifier;
349 					Invalidate();
350 				}
351 			} else {
352 				_SetKeyState(key->code, true);
353 				fModifiers |= fKeymap->Modifier(key->code);
354 				Invalidate();
355 			}
356 
357 			// TODO: if possible, we could handle the lock keys for real
358 		} else {
359 			_SetKeyState(key->code, true);
360 			_InvalidateKey(key);
361 		}
362 	}
363 
364 	fButtons = buttons;
365 }
366 
367 
368 void
369 KeyboardLayoutView::MouseUp(BPoint point)
370 {
371 	Key* key = _KeyAt(fClickPoint);
372 
373 	int32 buttons = 0;
374 	if (Looper() != NULL && Looper()->CurrentMessage() != NULL)
375 		Looper()->CurrentMessage()->FindInt32("buttons", &buttons);
376 
377 	if (fKeymap == NULL || key == NULL) {
378 		fDragKey = NULL;
379 		return;
380 	}
381 
382 	if ((buttons & B_SECONDARY_MOUSE_BUTTON) != 0
383 		|| ((buttons & B_PRIMARY_MOUSE_BUTTON) != 0
384 			&& (modifiers() & B_CONTROL_KEY) != 0)) {
385 		; // do nothing
386 	} else if ((buttons & B_TERTIARY_MOUSE_BUTTON) != 0
387 		&& (fButtons & B_TERTIARY_MOUSE_BUTTON) == 0) {
388 		// toggle the "deadness" of dead keys via middle mouse button
389 		_SetKeyState(key->code, false);
390 		_InvalidateKey(key);
391 		fButtons = buttons;
392 	} else {
393 		// primary mouse button
394 		fButtons = buttons;
395 
396 		// modifier keys are sticky when used with the mouse
397 		if (fKeymap->IsModifierKey(key->code))
398 			return;
399 
400 		_SetKeyState(key->code, false);
401 
402 		if (_HandleDeadKey(key->code, fModifiers) && fDeadKey != 0)
403 			return;
404 
405 		_InvalidateKey(key);
406 
407 		if (fDragKey == NULL)
408 			_SendKeyDown(key);
409 	}
410 
411 	fDragKey = NULL;
412 }
413 
414 
415 void
416 KeyboardLayoutView::MouseMoved(BPoint point, uint32 transit,
417 	const BMessage* dragMessage)
418 {
419 	if (fKeymap == NULL)
420 		return;
421 
422 	// Ignore mouse-moved events if we are acting as a real input device.
423 	if (fDevice != NULL)
424 		return;
425 
426 	// prevent dragging for tertiary mouse button
427 	if ((fButtons & B_TERTIARY_MOUSE_BUTTON) != 0)
428 		return;
429 
430 	if (dragMessage != NULL) {
431 		if (fEditable) {
432 			_InvalidateKey(fDropTarget);
433 			fDropPoint = point;
434 
435 			_EvaluateDropTarget(point);
436 		}
437 
438 		return;
439 	}
440 
441 	int32 buttons;
442 	if (Window()->CurrentMessage() == NULL
443 		|| Window()->CurrentMessage()->FindInt32("buttons", &buttons) != B_OK
444 		|| buttons == 0) {
445 		return;
446 	}
447 
448 	if (fDragKey != NULL || !(fabs(point.x - fClickPoint.x) > 4
449 		|| fabs(point.y - fClickPoint.y) > 4)) {
450 		return;
451 	}
452 
453 	// start dragging
454 	Key* key = _KeyAt(fClickPoint);
455 	if (key == NULL)
456 		return;
457 
458 	BRect frame = _FrameFor(key);
459 	BPoint offset = fClickPoint - frame.LeftTop();
460 	frame.OffsetTo(B_ORIGIN);
461 
462 	BRect rect = frame;
463 	rect.right--;
464 	rect.bottom--;
465 	BBitmap* bitmap = new BBitmap(rect, B_RGBA32, true);
466 	bitmap->Lock();
467 
468 	BView* view = new BView(rect, "drag", B_FOLLOW_NONE, 0);
469 	bitmap->AddChild(view);
470 
471 	view->SetHighColor(0, 0, 0, 0);
472 	view->FillRect(view->Bounds());
473 	view->SetDrawingMode(B_OP_ALPHA);
474 	view->SetHighColor(0, 0, 0, 128);
475 	// set the level of transparency by value
476 	view->SetBlendingMode(B_CONSTANT_ALPHA, B_ALPHA_COMPOSITE);
477 	_DrawKey(view, frame, key, frame, false);
478 
479 	view->Sync();
480 	bitmap->Unlock();
481 
482 	BMessage drag(B_MIME_DATA);
483 	drag.AddInt32("key", key->code);
484 
485 	char* string;
486 	int32 numBytes;
487 	fKeymap->GetChars(key->code, fModifiers, fDeadKey, &string,
488 		&numBytes);
489 	if (string != NULL) {
490 		drag.AddData("text/plain", B_MIME_DATA, string, numBytes);
491 		delete[] string;
492 	}
493 
494 	DragMessage(&drag, bitmap, B_OP_ALPHA, offset);
495 	fDragKey = key;
496 	fDragModifiers = fModifiers;
497 
498 	fKeyState[key->code / 8] &= ~(1 << (7 - (key->code & 7)));
499 	_InvalidateKey(key);
500 }
501 
502 
503 void
504 KeyboardLayoutView::Draw(BRect updateRect)
505 {
506 	if (fOldSize != BSize(Bounds().Width(), Bounds().Height())) {
507 		_LayoutKeyboard();
508 	}
509 
510 	// Draw keys
511 
512 	for (int32 i = 0; i < fLayout->CountKeys(); i++) {
513 		Key* key = fLayout->KeyAt(i);
514 
515 		_DrawKey(this, updateRect, key, _FrameFor(key),
516 			_IsKeyPressed(key->code));
517 	}
518 
519 	// Draw LED indicators
520 
521 	for (int32 i = 0; i < fLayout->CountIndicators(); i++) {
522 		Indicator* indicator = fLayout->IndicatorAt(i);
523 
524 		_DrawIndicator(this, updateRect, indicator, _FrameFor(indicator->frame),
525 			(fModifiers & indicator->modifier) != 0);
526 	}
527 }
528 
529 
530 void
531 KeyboardLayoutView::MessageReceived(BMessage* message)
532 {
533 	if (message->WasDropped() && fEditable && fDropTarget != NULL
534 		&& fKeymap != NULL) {
535 		int32 keyCode;
536 		const char* data;
537 		ssize_t size;
538 		if (message->FindData("text/plain", B_MIME_DATA,
539 				(const void**)&data, &size) == B_OK) {
540 			// Automatically convert UTF-8 escaped strings (for example from
541 			// CharacterMap)
542 			int32 dataSize = 0;
543 			uint8 buffer[16];
544 			if (size > 3 && data[0] == '\\' && data[1] == 'x') {
545 				char tempBuffer[16];
546 				if (size > 15)
547 					size = 15;
548 				memcpy(tempBuffer, data, size);
549 				tempBuffer[size] = '\0';
550 				data = tempBuffer;
551 
552 				while (size > 3 && data[0] == '\\' && data[1] == 'x') {
553 					buffer[dataSize++] = strtoul(&data[2], NULL, 16);
554 					if ((buffer[dataSize - 1] & 0x80) == 0)
555 						break;
556 
557 					size -= 4;
558 					data += 4;
559 				}
560 				data = (const char*)buffer;
561 			} else if ((data[0] & 0xc0) != 0x80 && (data[0] & 0x80) != 0) {
562 				// only accept the first character UTF-8 character
563 				while (dataSize < size && (data[dataSize] & 0x80) != 0) {
564 					dataSize++;
565 				}
566 			} else if ((data[0] & 0x80) == 0) {
567 				// an ASCII character
568 				dataSize = 1;
569 			} else {
570 				// no valid character
571 				beep();
572 				return;
573 			}
574 
575 			int32 buttons;
576 			if (!message->IsSourceRemote()
577 				&& message->FindInt32("buttons", &buttons) == B_OK
578 				&& (buttons & B_PRIMARY_MOUSE_BUTTON) != 0
579 				&& message->FindInt32("key", &keyCode) == B_OK) {
580 				// switch keys if the dropped object came from us
581 				Key* key = _KeyForCode(keyCode);
582 				if (key == NULL
583 					|| (key == fDropTarget && fDragModifiers == fModifiers)) {
584 					return;
585 				}
586 
587 				char* string;
588 				int32 numBytes;
589 				fKeymap->GetChars(fDropTarget->code, fModifiers, fDeadKey,
590 					&string, &numBytes);
591 				if (string != NULL) {
592 					// switch keys
593 					fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
594 						(const char*)data, dataSize);
595 					fKeymap->SetKey(key->code, fDragModifiers, fDeadKey,
596 						string, numBytes);
597 					delete[] string;
598 				} else if (fKeymap->IsModifierKey(fDropTarget->code)) {
599 					// switch key with modifier
600 					fKeymap->SetModifier(key->code,
601 						fKeymap->Modifier(fDropTarget->code));
602 					fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
603 						(const char*)data, dataSize);
604 				}
605 			} else {
606 				// Send the old key to the target, so it's not lost entirely
607 				_SendKeyDown(fDropTarget);
608 
609 				fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
610 					(const char*)data, dataSize);
611 			}
612 		} else if (!message->IsSourceRemote()
613 			&& message->FindInt32("key", &keyCode) == B_OK) {
614 			// Switch an unmapped key
615 
616 			Key* key = _KeyForCode(keyCode);
617 			if (key != NULL && key == fDropTarget)
618 				return;
619 
620 			uint32 modifier = fKeymap->Modifier(keyCode);
621 
622 			char* string;
623 			int32 numBytes;
624 			fKeymap->GetChars(fDropTarget->code, fModifiers, fDeadKey,
625 				&string, &numBytes);
626 			if (string != NULL) {
627 				// switch key with modifier
628 				fKeymap->SetModifier(fDropTarget->code, modifier);
629 				fKeymap->SetKey(keyCode, fDragModifiers, fDeadKey,
630 					string, numBytes);
631 				delete[] string;
632 			} else {
633 				// switch modifier keys
634 				fKeymap->SetModifier(keyCode,
635 					fKeymap->Modifier(fDropTarget->code));
636 				fKeymap->SetModifier(fDropTarget->code, modifier);
637 			}
638 
639 			_InvalidateKey(fDragKey);
640 		}
641 
642 		_InvalidateKey(fDropTarget);
643 		fDropTarget = NULL;
644 		fDropPoint.x = -1;
645 		return;
646 	}
647 
648 	switch (message->what) {
649 		case B_UNMAPPED_KEY_DOWN:
650 		case B_UNMAPPED_KEY_UP:
651 			_KeyChanged(message);
652 			break;
653 
654 		case B_MODIFIERS_CHANGED:
655 		{
656 			int32 newModifiers;
657 			if (message->FindInt32("modifiers", &newModifiers) == B_OK
658 				&& fModifiers != newModifiers) {
659 				fModifiers = newModifiers;
660 				_EvaluateDropTarget(fDropPoint);
661 				if (Window()->IsActive())
662 					Invalidate();
663 			}
664 			break;
665 		}
666 
667 		default:
668 			BView::MessageReceived(message);
669 			break;
670 	}
671 }
672 
673 
674 void
675 KeyboardLayoutView::_LayoutKeyboard()
676 {
677 	float factorX = Bounds().Width() / fLayout->Bounds().Width();
678 	float factorY = Bounds().Height() / fLayout->Bounds().Height();
679 
680 	fFactor = min_c(factorX, factorY);
681 	fOffset = BPoint(floorf((Bounds().Width() - fLayout->Bounds().Width()
682 			* fFactor) / 2),
683 		floorf((Bounds().Height() - fLayout->Bounds().Height() * fFactor) / 2));
684 
685 	if (fLayout->DefaultKeySize().width < 11)
686 		fGap = 1;
687 	else
688 		fGap = 2;
689 
690 	fOldSize.width = Bounds().Width();
691 	fOldSize.height = Bounds().Height();
692 }
693 
694 
695 void
696 KeyboardLayoutView::_DrawKeyButton(BView* view, BRect& rect, BRect updateRect,
697 	rgb_color base, rgb_color background, bool pressed)
698 {
699 	uint32 flags = pressed ? BControlLook::B_ACTIVATED : 0;
700 
701 	be_control_look->DrawButtonFrame(view, rect, updateRect, 4.0f, base,
702 		background, flags);
703 	be_control_look->DrawButtonBackground(view, rect, updateRect, 4.0f,
704 		base, flags);
705 }
706 
707 
708 void
709 KeyboardLayoutView::_DrawKey(BView* view, BRect updateRect, const Key* key,
710 	BRect rect, bool pressed)
711 {
712 	rgb_color base = key->dark ? kDarkColor : kBrightColor;
713 	rgb_color background = ui_color(B_PANEL_BACKGROUND_COLOR);
714 	rgb_color keyLabelColor = make_color(0, 0, 0, 255);
715 	key_kind keyKind = kNormalKey;
716 	int32 deadKey = 0;
717 	bool secondDeadKey = false;
718 	bool isDeadKeyEnabled = true;
719 
720 	char text[32];
721 	if (fKeymap != NULL) {
722 		_GetKeyLabel(key, text, sizeof(text), keyKind);
723 		deadKey = fKeymap->DeadKey(key->code, fModifiers, &isDeadKeyEnabled);
724 		secondDeadKey = fKeymap->IsDeadSecondKey(key->code, fModifiers,
725 			fDeadKey);
726 	} else {
727 		// Show the key code if there is no keymap
728 		snprintf(text, sizeof(text), "%02" B_PRIx32, key->code);
729 	}
730 
731 	_SetFontSize(view, keyKind);
732 
733 	uint32 flags = pressed ? BControlLook::B_ACTIVATED : 0;
734 
735 	if (secondDeadKey)
736 		base = kSecondDeadKeyColor;
737 	else if (deadKey > 0 && isDeadKeyEnabled)
738 		base = kDeadKeyColor;
739 
740 	if (key->shape == kRectangleKeyShape) {
741 		_DrawKeyButton(view, rect, updateRect, base, background, pressed);
742 
743 		rect.InsetBy(1, 1);
744 
745 		_GetAbbreviatedKeyLabelIfNeeded(view, rect, key, text, sizeof(text));
746 		be_control_look->DrawLabel(view, text, rect, updateRect,
747 			base, flags, BAlignment(B_ALIGN_CENTER, B_ALIGN_MIDDLE),
748 			&keyLabelColor);
749 	} else if (key->shape == kEnterKeyShape) {
750 		BRect topLeft = rect;
751 		BRect topRight = rect;
752 		BRect bottomLeft = rect;
753 		BRect bottomRight = rect;
754 
755 		// TODO: for some reason, this does not always equal the bottom of
756 		// the other keys...
757 		bottomLeft.top = floorf(rect.top
758 			+ fLayout->DefaultKeySize().height * fFactor - fGap - 1);
759 		bottomLeft.right = floorf(rect.left
760 			+ (key->frame.Width() - key->second_row) * fFactor - fGap - 2);
761 
762 		topLeft.bottom = bottomLeft.top;
763 		topLeft.right = bottomLeft.right + 1;
764 			// add one to make the borders meet
765 
766 		topRight.bottom = topLeft.bottom;
767 		topRight.left = topLeft.right;
768 
769 		bottomRight.top = bottomLeft.top;
770 		bottomRight.left = bottomLeft.right;
771 
772 		// draw top left corner
773 		be_control_look->DrawButtonFrame(view, topLeft, updateRect,
774 			4.0f, 0.0f, 4.0f, 0.0f, base, background, flags,
775 			BControlLook::B_LEFT_BORDER | BControlLook::B_TOP_BORDER
776 				| BControlLook::B_BOTTOM_BORDER);
777 		be_control_look->DrawButtonBackground(view, topLeft, updateRect,
778 			4.0f, 0.0f, 4.0f, 0.0f, base, flags,
779 			BControlLook::B_LEFT_BORDER | BControlLook::B_TOP_BORDER
780 				| BControlLook::B_BOTTOM_BORDER);
781 
782 		// draw top right corner
783 		be_control_look->DrawButtonFrame(view, topRight, updateRect,
784 			0.0f, 4.0f, 0.0f, 0.0f, base, background, flags,
785 			BControlLook::B_TOP_BORDER | BControlLook::B_RIGHT_BORDER);
786 		be_control_look->DrawButtonBackground(view, topRight, updateRect,
787 			0.0f, 4.0f, 0.0f, 0.0f, base, flags,
788 			BControlLook::B_TOP_BORDER | BControlLook::B_RIGHT_BORDER);
789 
790 		// draw bottom right corner
791 		be_control_look->DrawButtonFrame(view, bottomRight, updateRect,
792 			0.0f, 0.0f, 4.0f, 4.0f, base, background, flags,
793 			BControlLook::B_LEFT_BORDER | BControlLook::B_RIGHT_BORDER
794 				| BControlLook::B_BOTTOM_BORDER);
795 		be_control_look->DrawButtonBackground(view, bottomRight, updateRect,
796 			0.0f, 0.0f, 4.0f, 4.0f, base, flags,
797 			BControlLook::B_LEFT_BORDER | BControlLook::B_RIGHT_BORDER
798 				| BControlLook::B_BOTTOM_BORDER);
799 
800 		// clip out the bottom left corner
801 		bottomLeft.right += 1;
802 		bottomLeft.top -= 2;
803 		BRegion region(rect);
804 		region.Exclude(bottomLeft);
805 		view->ConstrainClippingRegion(&region);
806 
807 		// draw the button background
808 		BRect bgRect = rect.InsetByCopy(2, 2);
809 		be_control_look->DrawButtonBackground(view, bgRect, updateRect,
810 			4.0f, 4.0f, 0.0f, 4.0f, base, flags);
811 
812 		rect.left = bottomLeft.right;
813 		_GetAbbreviatedKeyLabelIfNeeded(view, rect, key, text, sizeof(text));
814 
815 		// draw the button label
816 		be_control_look->DrawLabel(view, text, rect, updateRect,
817 			base, flags, BAlignment(B_ALIGN_CENTER, B_ALIGN_MIDDLE),
818 			&keyLabelColor);
819 
820 		// reset the clipping region
821 		view->ConstrainClippingRegion(NULL);
822 	}
823 }
824 
825 
826 void
827 KeyboardLayoutView::_DrawIndicator(BView* view, BRect updateRect,
828 	const Indicator* indicator, BRect rect, bool lit)
829 {
830 	float rectTop = rect.top;
831 	rect.top += 2 * rect.Height() / 3;
832 
833 	const char* label = NULL;
834 	if (indicator->modifier == B_CAPS_LOCK)
835 		label = "caps";
836 	else if (indicator->modifier == B_NUM_LOCK)
837 		label = "num";
838 	else if (indicator->modifier == B_SCROLL_LOCK)
839 		label = "scroll";
840 	if (label != NULL) {
841 		_SetFontSize(view, kIndicator);
842 
843 		font_height fontHeight;
844 		GetFontHeight(&fontHeight);
845 		if (ceilf(rect.top - fontHeight.ascent + fontHeight.descent - 2)
846 				>= rectTop) {
847 			view->SetHighColor(0, 0, 0);
848 			view->SetLowColor(ViewColor());
849 
850 			BString text(label);
851 			view->TruncateString(&text, B_TRUNCATE_END, rect.Width());
852 			view->DrawString(text.String(),
853 				BPoint(ceilf(rect.left + (rect.Width()
854 						- StringWidth(text.String())) / 2),
855 					ceilf(rect.top - fontHeight.descent - 2)));
856 		}
857 	}
858 
859 	rect.left += rect.Width() / 4;
860 	rect.right -= rect.Width() / 3;
861 
862 	rgb_color background = ui_color(B_PANEL_BACKGROUND_COLOR);
863 	rgb_color base = lit ? kLitIndicatorColor : kDarkColor;
864 
865 	be_control_look->DrawButtonFrame(view, rect, updateRect, base,
866 		background, BControlLook::B_DISABLED);
867 	be_control_look->DrawButtonBackground(view, rect, updateRect,
868 		base, BControlLook::B_DISABLED);
869 }
870 
871 
872 const char*
873 KeyboardLayoutView::_SpecialKeyLabel(const key_map& map, uint32 code,
874 	bool abbreviated)
875 {
876 	if (code == map.caps_key) {
877 		return abbreviated
878 			? B_TRANSLATE_COMMENT("CAPS", "Very short for 'caps lock'")
879 			: B_TRANSLATE("CAPS LOCK");
880 	}
881 	if (code == map.scroll_key)
882 		return B_TRANSLATE("SCROLL");
883 	if (code == map.num_key) {
884 		return abbreviated
885 			? B_TRANSLATE_COMMENT("NUM", "Very short for 'num lock'")
886 			: B_TRANSLATE("NUM LOCK");
887 	}
888 	if (code == map.left_shift_key || code == map.right_shift_key)
889 		return B_TRANSLATE("SHIFT");
890 	if (code == map.left_command_key || code == map.right_command_key) {
891 		return abbreviated
892 			? B_TRANSLATE_COMMENT("CMD", "Very short for 'command'")
893 			: B_TRANSLATE("COMMAND");
894 	}
895 	if (code == map.left_control_key || code == map.right_control_key) {
896 		return abbreviated
897 			? B_TRANSLATE_COMMENT("CTRL", "Very short for 'control'")
898 			: B_TRANSLATE("CONTROL");
899 	}
900 	if (code == map.left_option_key || code == map.right_option_key) {
901 		return abbreviated
902 			? B_TRANSLATE_COMMENT("OPT", "Very short for 'option'")
903 			: B_TRANSLATE("OPTION");
904 	}
905 	if (code == map.menu_key)
906 		return B_TRANSLATE("MENU");
907 	if (code == B_PRINT_KEY)
908 		return B_TRANSLATE("PRINT");
909 	if (code == B_PAUSE_KEY)
910 		return B_TRANSLATE("PAUSE");
911 
912 	return NULL;
913 }
914 
915 
916 const char*
917 KeyboardLayoutView::_SpecialMappedKeySymbol(const char* bytes, size_t numBytes)
918 {
919 	if (numBytes != 1)
920 		return NULL;
921 
922 	if (bytes[0] == B_TAB)
923 		return "\xe2\x86\xb9";
924 	if (bytes[0] == B_ENTER)
925 		return "\xe2\x8f\x8e";
926 	if (bytes[0] == B_BACKSPACE)
927 		return "\xe2\x8c\xab";
928 
929 	if (bytes[0] == B_UP_ARROW)
930 		return "\xe2\x86\x91";
931 	if (bytes[0] == B_LEFT_ARROW)
932 		return "\xe2\x86\x90";
933 	if (bytes[0] == B_DOWN_ARROW)
934 		return "\xe2\x86\x93";
935 	if (bytes[0] == B_RIGHT_ARROW)
936 		return "\xe2\x86\x92";
937 
938 	return NULL;
939 }
940 
941 
942 const char*
943 KeyboardLayoutView::_SpecialMappedKeyLabel(const char* bytes, size_t numBytes,
944 	bool abbreviated)
945 {
946 	if (numBytes != 1)
947 		return NULL;
948 	if (bytes[0] == B_ESCAPE)
949 		return B_TRANSLATE("ESC");
950 	if (bytes[0] == B_INSERT)
951 		return B_TRANSLATE("INS");
952 	if (bytes[0] == B_DELETE)
953 		return B_TRANSLATE("DEL");
954 	if (bytes[0] == B_HOME)
955 		return B_TRANSLATE("HOME");
956 	if (bytes[0] == B_END)
957 		return B_TRANSLATE("END");
958 	if (bytes[0] == B_PAGE_UP) {
959 		return abbreviated
960 			? B_TRANSLATE_COMMENT("PG \xe2\x86\x91",
961 				"Very short for 'page up'")
962 			: B_TRANSLATE("PAGE \xe2\x86\x91");
963 	}
964 	if (bytes[0] == B_PAGE_DOWN) {
965 		return abbreviated
966 			? B_TRANSLATE_COMMENT("PG \xe2\x86\x93",
967 				"Very short for 'page down'")
968 			: B_TRANSLATE("PAGE \xe2\x86\x93");
969 	}
970 
971 	return NULL;
972 }
973 
974 
975 bool
976 KeyboardLayoutView::_FunctionKeyLabel(uint32 code, char* text, size_t textSize)
977 {
978 	if (code >= B_F1_KEY && code <= B_F12_KEY) {
979 		snprintf(text, textSize, "F%" B_PRId32, code + 1 - B_F1_KEY);
980 		return true;
981 	}
982 
983 	return false;
984 }
985 
986 
987 void
988 KeyboardLayoutView::_GetAbbreviatedKeyLabelIfNeeded(BView* view, BRect rect,
989 	const Key* key, char* text, size_t textSize)
990 {
991 	if (floorf(rect.Width()) > ceilf(view->StringWidth(text)))
992 		return;
993 
994 	// Check if we have a shorter version of this key
995 
996 	const key_map& map = fKeymap->Map();
997 
998 	const char* special = _SpecialKeyLabel(map, key->code, true);
999 	if (special != NULL) {
1000 		strlcpy(text, special, textSize);
1001 		return;
1002 	}
1003 
1004 	char* bytes = NULL;
1005 	int32 numBytes;
1006 	fKeymap->GetChars(key->code, fModifiers, fDeadKey, &bytes, &numBytes);
1007 	if (bytes != NULL) {
1008 		special = _SpecialMappedKeyLabel(bytes, numBytes, true);
1009 		if (special != NULL)
1010 			strlcpy(text, special, textSize);
1011 
1012 		delete[] bytes;
1013 	}
1014 }
1015 
1016 
1017 void
1018 KeyboardLayoutView::_GetKeyLabel(const Key* key, char* text, size_t textSize,
1019 	key_kind& keyKind)
1020 {
1021 	const key_map& map = fKeymap->Map();
1022 	keyKind = kNormalKey;
1023 	text[0] = '\0';
1024 
1025 	const char* special = _SpecialKeyLabel(map, key->code);
1026 	if (special != NULL) {
1027 		strlcpy(text, special, textSize);
1028 		keyKind = kSpecialKey;
1029 		return;
1030 	}
1031 
1032 	if (_FunctionKeyLabel(key->code, text, textSize)) {
1033 		keyKind = kSpecialKey;
1034 		return;
1035 	}
1036 
1037 	char* bytes = NULL;
1038 	int32 numBytes;
1039 	fKeymap->GetChars(key->code, fModifiers, fDeadKey, &bytes, &numBytes);
1040 	if (bytes != NULL) {
1041 		special = _SpecialMappedKeyLabel(bytes, numBytes);
1042 		if (special != NULL) {
1043 			strlcpy(text, special, textSize);
1044 			keyKind = kSpecialKey;
1045 		} else {
1046 			special = _SpecialMappedKeySymbol(bytes, numBytes);
1047 			if (special != NULL) {
1048 				strlcpy(text, special, textSize);
1049 				keyKind = kSymbolKey;
1050 			} else {
1051 				bool hasGlyphs;
1052 				fBaseFont.GetHasGlyphs(bytes, 1, &hasGlyphs);
1053 				if (hasGlyphs)
1054 					strlcpy(text, bytes, textSize);
1055 			}
1056 		}
1057 
1058 		delete[] bytes;
1059 	}
1060 }
1061 
1062 
1063 bool
1064 KeyboardLayoutView::_IsKeyPressed(uint32 code)
1065 {
1066 	if (fDropTarget != NULL && fDropTarget->code == code)
1067 		return true;
1068 
1069 	return _KeyState(code);
1070 }
1071 
1072 
1073 bool
1074 KeyboardLayoutView::_KeyState(uint32 code) const
1075 {
1076 	if (code >= 16 * 8)
1077 		return false;
1078 
1079 	return (fKeyState[code / 8] & (1 << (7 - (code & 7)))) != 0;
1080 }
1081 
1082 
1083 void
1084 KeyboardLayoutView::_SetKeyState(uint32 code, bool pressed)
1085 {
1086 	if (code >= 16 * 8)
1087 		return;
1088 
1089 	if (pressed)
1090 		fKeyState[code / 8] |= (1 << (7 - (code & 7)));
1091 	else
1092 		fKeyState[code / 8] &= ~(1 << (7 - (code & 7)));
1093 }
1094 
1095 
1096 Key*
1097 KeyboardLayoutView::_KeyForCode(uint32 code)
1098 {
1099 	// TODO: have a lookup array
1100 
1101 	for (int32 i = 0; i < fLayout->CountKeys(); i++) {
1102 		Key* key = fLayout->KeyAt(i);
1103 		if (key->code == code)
1104 			return key;
1105 	}
1106 
1107 	return NULL;
1108 }
1109 
1110 
1111 void
1112 KeyboardLayoutView::_InvalidateKey(uint32 code)
1113 {
1114 	_InvalidateKey(_KeyForCode(code));
1115 }
1116 
1117 
1118 void
1119 KeyboardLayoutView::_InvalidateKey(const Key* key)
1120 {
1121 	if (key != NULL)
1122 		Invalidate(_FrameFor(key));
1123 }
1124 
1125 
1126 /*!	Updates the fDeadKey member, and invalidates the view if needed.
1127 
1128 	\return true if the view has been invalidated.
1129 */
1130 bool
1131 KeyboardLayoutView::_HandleDeadKey(uint32 key, int32 modifiers)
1132 {
1133 	if (fKeymap == NULL || fKeymap->IsModifierKey(key))
1134 		return false;
1135 
1136 	bool isEnabled = false;
1137 	int32 deadKey = fKeymap->DeadKey(key, modifiers, &isEnabled);
1138 	if (fDeadKey != deadKey && isEnabled) {
1139 		fDeadKey = deadKey;
1140 		Invalidate();
1141 		return true;
1142 	} else if (fDeadKey != 0) {
1143 		fDeadKey = 0;
1144 		Invalidate();
1145 		return true;
1146 	}
1147 
1148 	return false;
1149 }
1150 
1151 
1152 void
1153 KeyboardLayoutView::_KeyChanged(const BMessage* message)
1154 {
1155 	const uint8* state;
1156 	ssize_t size;
1157 	int32 key;
1158 	if (message->FindInt32("key", &key) != B_OK
1159 		|| message->FindData("states", B_UINT8_TYPE,
1160 			(const void**)&state, &size) != B_OK) {
1161 		return;
1162 	}
1163 
1164 	// Update key state, and invalidate change keys
1165 
1166 	bool checkSingle = true;
1167 
1168 	if (message->what == B_KEY_UP || message->what == B_UNMAPPED_KEY_UP) {
1169 		if (_HandleDeadKey(key, fModifiers))
1170 			checkSingle = false;
1171 
1172 		if (_KeyForCode(key) == NULL)
1173 			printf("no key for code %" B_PRId32 "\n", key);
1174 	}
1175 
1176 	for (int32 i = 0; i < 16; i++) {
1177 		if (fKeyState[i] != state[i]) {
1178 			uint8 diff = fKeyState[i] ^ state[i];
1179 			fKeyState[i] = state[i];
1180 
1181 			if (!checkSingle || !Window()->IsActive())
1182 				continue;
1183 
1184 			for (int32 j = 7; diff != 0; j--, diff >>= 1) {
1185 				if (diff & 1) {
1186 					_InvalidateKey(i * 8 + j);
1187 				}
1188 			}
1189 		}
1190 	}
1191 }
1192 
1193 
1194 Key*
1195 KeyboardLayoutView::_KeyAt(BPoint point)
1196 {
1197 	// Find key candidate
1198 
1199 	BPoint keyPoint = point;
1200 	keyPoint -= fOffset;
1201 	keyPoint.x /= fFactor;
1202 	keyPoint.y /= fFactor;
1203 
1204 	for (int32 i = fLayout->CountKeys() - 1; i >= 0; i--) {
1205 		Key* key = fLayout->KeyAt(i);
1206 		if (key->frame.Contains(keyPoint)) {
1207 			BRect frame = _FrameFor(key);
1208 			if (frame.Contains(point))
1209 				return key;
1210 
1211 			return NULL;
1212 		}
1213 	}
1214 
1215 	return NULL;
1216 }
1217 
1218 
1219 BRect
1220 KeyboardLayoutView::_FrameFor(BRect keyFrame)
1221 {
1222 	BRect rect;
1223 	rect.left	= ceilf(keyFrame.left * fFactor);
1224 	rect.top	= ceilf(keyFrame.top * fFactor);
1225 	rect.right	= floorf((keyFrame.Width()) * fFactor + rect.left - fGap - 1);
1226 	rect.bottom	= floorf((keyFrame.Height()) * fFactor + rect.top - fGap - 1);
1227 	rect.OffsetBy(fOffset);
1228 
1229 	return rect;
1230 }
1231 
1232 
1233 BRect
1234 KeyboardLayoutView::_FrameFor(const Key* key)
1235 {
1236 	return _FrameFor(key->frame);
1237 }
1238 
1239 
1240 void
1241 KeyboardLayoutView::_SetFontSize(BView* view, key_kind keyKind)
1242 {
1243 	BSize size = fLayout->DefaultKeySize();
1244 	float fontSize = fBaseFontSize;
1245 	if (fBaseFontHeight >= size.height * fFactor * 0.5) {
1246 		fontSize *= (size.height * fFactor * 0.5) / fBaseFontHeight;
1247 		if (fontSize < 8)
1248 			fontSize = 8;
1249 	}
1250 
1251 	switch (keyKind) {
1252 		case kNormalKey:
1253 			fBaseFont.SetSize(fontSize);
1254 			view->SetFont(&fBaseFont);
1255 			break;
1256 		case kSpecialKey:
1257 			fSpecialFont.SetSize(fontSize * 0.7);
1258 			view->SetFont(&fSpecialFont);
1259 			break;
1260 		case kSymbolKey:
1261 			fSpecialFont.SetSize(fontSize * 1.6);
1262 			view->SetFont(&fSpecialFont);
1263 			break;
1264 
1265 		case kIndicator:
1266 		{
1267 			BFont font;
1268 			font.SetSize(fontSize * 0.8);
1269 			view->SetFont(&font);
1270 			break;
1271 		}
1272 	}
1273 }
1274 
1275 
1276 void
1277 KeyboardLayoutView::_EvaluateDropTarget(BPoint point)
1278 {
1279 	fDropTarget = _KeyAt(point);
1280 	if (fDropTarget != NULL) {
1281 		if (fDropTarget == fDragKey && fModifiers == fDragModifiers)
1282 			fDropTarget = NULL;
1283 		else
1284 			_InvalidateKey(fDropTarget);
1285 	}
1286 }
1287 
1288 
1289 void
1290 KeyboardLayoutView::_SendKeyDown(const Key* key)
1291 {
1292 	BMessage message(B_KEY_DOWN);
1293 	message.AddInt64("when", system_time());
1294 	message.AddData("states", B_UINT8_TYPE, &fKeyState,
1295 		sizeof(fKeyState));
1296 	message.AddInt32("key", key->code);
1297 	message.AddInt32("modifiers", fModifiers);
1298 	message.AddInt32("be:key_repeat", 1);
1299 
1300 	if (fDevice == NULL)
1301 		message.AddPointer("keymap", fKeymap);
1302 
1303 	char* string;
1304 	int32 numBytes;
1305 	fKeymap->GetChars(key->code, fModifiers, fDeadKey, &string,
1306 		&numBytes);
1307 	if (string != NULL) {
1308 		message.AddString("bytes", string);
1309 		delete[] string;
1310 	}
1311 
1312 	fKeymap->GetChars(key->code, 0, 0, &string, &numBytes);
1313 	if (string != NULL) {
1314 		message.AddInt32("raw_char", string[0]);
1315 		message.AddInt8("byte", string[0]);
1316 		delete[] string;
1317 	}
1318 
1319 	if (fDevice == NULL) {
1320 		fTarget.SendMessage(&message);
1321 	} else {
1322 #if defined(VIRTUAL_KEYBOARD_DEVICE)
1323 		BMessage* deviceMessage = new BMessage(message);
1324 		if (fDevice->EnqueueMessage(deviceMessage) != B_OK)
1325 			delete deviceMessage;
1326 #endif
1327 	}
1328 }
1329 
1330 
1331 BMenuItem*
1332 KeyboardLayoutView::_CreateSwapModifiersMenuItem(uint32 modifier,
1333 	uint32 displayModifier, uint32 oldCode, uint32 newCode)
1334 {
1335 	int32 mask = B_SHIFT_KEY | B_COMMAND_KEY | B_CONTROL_KEY | B_OPTION_KEY;
1336 	const char* oldName = _NameForModifier(oldCode == 0x00 ? modifier
1337 		: fKeymap->Modifier(oldCode) & ~mask, false);
1338 	const char* newName = _NameForModifier(newCode == 0x00 ? modifier
1339 		: fKeymap->Modifier(newCode) & ~mask, false);
1340 
1341 	BMessage* message = new BMessage(kMsgUpdateModifierKeys);
1342 	if (newName != NULL)
1343 		message->AddUInt32(newName, oldCode);
1344 
1345 	if (oldName != NULL)
1346 		message->AddUInt32(oldName, newCode);
1347 
1348 	if (oldCode == newCode)
1349 		message->AddBool("unset", true);
1350 
1351 	return new BMenuItem(_NameForModifier(displayModifier, true), message);
1352 }
1353 
1354 
1355 const char*
1356 KeyboardLayoutView::_NameForModifier(uint32 modifier, bool pretty)
1357 {
1358 	if (modifier == B_CAPS_LOCK)
1359 		return pretty ? B_TRANSLATE("Caps Lock") : "caps_key";
1360 	else if (modifier == B_NUM_LOCK)
1361 		return pretty ? B_TRANSLATE("Num Lock") : "num_key";
1362 	else if (modifier == B_SCROLL_LOCK)
1363 		return pretty ? B_TRANSLATE("Scroll Lock") : "scroll_key";
1364 	else if (modifier == B_SHIFT_KEY) {
1365 		return pretty ? B_TRANSLATE_COMMENT("Shift", "Shift key")
1366 			: "shift_key";
1367 	} else if (modifier == B_LEFT_SHIFT_KEY)
1368 		return pretty ? B_TRANSLATE("Left Shift") : "left_shift_key";
1369 	else if (modifier == B_RIGHT_SHIFT_KEY)
1370 		return pretty ? B_TRANSLATE("Right Shift") : "right_shift_key";
1371 	else if (modifier == B_COMMAND_KEY) {
1372 		return pretty ? B_TRANSLATE_COMMENT("Command", "Command key")
1373 			: "command_key";
1374 	} else if (modifier == B_LEFT_COMMAND_KEY)
1375 		return pretty ? B_TRANSLATE("Left Command") : "left_command_key";
1376 	else if (modifier == B_RIGHT_COMMAND_KEY)
1377 		return pretty ? B_TRANSLATE("Right Command") : "right_command_key";
1378 	else if (modifier == B_CONTROL_KEY) {
1379 		return pretty ? B_TRANSLATE_COMMENT("Control", "Control key")
1380 			: "control_key";
1381 	} else if (modifier == B_LEFT_CONTROL_KEY)
1382 		return pretty ? B_TRANSLATE("Left Control") : "left_control_key";
1383 	else if (modifier == B_RIGHT_CONTROL_KEY)
1384 		return pretty ? B_TRANSLATE("Right Control") : "right_control_key";
1385 	else if (modifier == B_OPTION_KEY) {
1386 		return pretty ? B_TRANSLATE_COMMENT("Option", "Option key")
1387 			: "option_key";
1388 	} else if (modifier == B_LEFT_OPTION_KEY)
1389 		return pretty ? B_TRANSLATE("Left Option") : "left_option_key";
1390 	else if (modifier == B_RIGHT_OPTION_KEY)
1391 		return pretty ? B_TRANSLATE("Right Option") : "right_option_key";
1392 	else if (modifier == B_MENU_KEY)
1393 		return pretty ? B_TRANSLATE_COMMENT("Menu", "Menu key") : "menu_key";
1394 
1395 	return NULL;
1396 }
1397