xref: /haiku/src/preferences/backgrounds/BackgroundImage.h (revision 2f470aec1c92ce6917b8a903e343795dc77af41f)
1 /*
2 Open Tracker License
3 
4 Terms and Conditions
5 
6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
7 
8 Permission is hereby granted, free of charge, to any person obtaining a copy of
9 this software and associated documentation files (the "Software"), to deal in
10 the Software without restriction, including without limitation the rights to
11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
12 of the Software, and to permit persons to whom the Software is furnished to do
13 so, subject to the following conditions:
14 
15 The above copyright notice and this permission notice applies to all licensees
16 and shall be included in all copies or substantial portions of the Software.
17 
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 Except as contained in this notice, the name of Be Incorporated shall not be
26 used in advertising or otherwise to promote the sale, use or other dealings in
27 this Software without prior written authorization from Be Incorporated.
28 
29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
30 of Be Incorporated in the United States and other countries. Other brand product
31 names are registered trademarks or trademarks of their respective holders.
32 All rights reserved.
33 */
34 
35 //  Classes used for setting up and managing background images
36 //
37 
38 #ifndef __BACKGROUND_IMAGE__
39 #define __BACKGROUND_IMAGE__
40 
41 #include "String.h"
42 #include "ObjectList.h"
43 
44 #include <GraphicsDefs.h>
45 #include <Node.h>
46 #include <Path.h>
47 
48 
49 class BView;
50 class BBitmap;
51 
52 class BackgroundImage;
53 class Image;
54 class BackgroundsView;
55 
56 extern const char *kBackgroundImageInfo;
57 extern const char *kBackgroundImageInfoOffset;
58 extern const char *kBackgroundImageInfoEraseText;
59 extern const char *kBackgroundImageInfoMode;
60 extern const char *kBackgroundImageInfoWorkspaces;
61 extern const char *kBackgroundImageInfoPath;
62 extern const char *kBackgroundImageInfoSet;
63 extern const char *kBackgroundImageInfoSetPeriod;
64 
65 const uint32 kRestoreBackgroundImage = 'Tbgr';
66 const uint32 kChangeBackgroundImage = 'Cbgr';
67 
68 class BackgroundImage {
69 		// This class knows everything about which bitmap to use for a given
70 		// view and how.
71 		// Unlike other windows, the Desktop window can have different backgrounds
72 		// for each workspace
73 	public:
74 
75 		enum Mode {
76 			kAtOffset,
77 			kCentered,			// only works on Desktop
78 			kScaledToFit,		// only works on Desktop
79 			kTiled
80 		};
81 
82 		class BackgroundImageInfo {
83 				// element of the per-workspace list
84 			public:
85 				BackgroundImageInfo(uint32 workspace, int32 imageIndex, Mode mode,
86 					BPoint offset, bool eraseTextWidget, uint32 imageSet,
87 					uint32 cacheMode);
88 				~BackgroundImageInfo();
89 
90 				void LoadBitmap();
91 				void UnloadBitmap(uint32 globalCacheMode);
92 
93 				uint32 fWorkspace;
94 				int32 fImageIndex;
95 				Mode fMode;
96 				BPoint fOffset;
97 				bool fEraseTextWidgetBackground;
98 				uint32 fImageSet;
99 				uint32 fCacheMode;		// image cache strategy (0 cache , 1 no cache)
100 		};
101 
102 		static BackgroundImage *GetBackgroundImage(const BNode *node,
103 			bool isDesktop, BackgroundsView* view);
104 		// create a BackgroundImage object by reading it from a node
105 
106 		virtual ~BackgroundImage();
107 
108 		void Show(BView *view, int32 workspace);
109 		// display the right background for a given workspace
110 		void Remove();
111 		// remove the background from it's current view
112 
113 		void WorkspaceActivated(BView *view, int32 workspace, bool state);
114 		// respond to a workspace change
115 		void ScreenChanged(BRect rect, color_space space);
116 		// respond to a screen size change
117 		/*static BackgroundImage *Refresh(BackgroundImage *oldBackgroundImage,
118 			const BNode *fromNode, bool desktop, BPoseView *poseView);
119 			// respond to a background image setting change
120 		void ChangeImageSet(BPoseView *poseView);
121 			// change to the next imageSet if any, no refresh*/
122 		BackgroundImageInfo *ImageInfoForWorkspace(int32) const;
123 
124 		// return fIsDesktop
125 		bool IsDesktop() { return fIsDesktop;}
126 
127 		status_t SetBackgroundImage(BNode *node);
128 
129 		void Show(BackgroundImageInfo *, BView *view);
130 
131 		uint32 GetShowingImageSet() { return fShowingImageSet; }
132 
133 		void Add(BackgroundImageInfo *);
134 		void Remove(BackgroundImageInfo *);
135 		void RemoveAll();
136 
137 	private:
138 		BackgroundImage(const BNode *node, bool isDesktop, BackgroundsView* view);
139 		// no public constructor, GetBackgroundImage factory function is
140 		// used instead
141 
142 		bool fIsDesktop;
143 		BNode fDefinedByNode;
144 		BView *fView;
145 		BackgroundsView* fBackgroundsView;
146 		BackgroundImageInfo *fShowingBitmap;
147 
148 		BObjectList<BackgroundImageInfo> fBitmapForWorkspaceList;
149 
150 		uint32 fImageSetPeriod;		// period between imagesets, 0 if none
151 		uint32 fShowingImageSet;	// current imageset
152 		uint32 fImageSetCount;		// imageset count
153 		uint32 fCacheMode;// image cache strategy (0 all, 1 none, 2 own strategy)
154 		bool fRandomChange; 		// random or sequential change
155 };
156 
157 class Image {
158 		// element for each image
159 	public:
160 		Image(BPath path);
161 		~Image();
162 
163 		void UnloadBitmap();
164 		const char* GetName() {return name.String();}
165 		BBitmap* GetBitmap();
166 		BPath GetPath() {return fPath;}
167 	private:
168 		BBitmap *fBitmap;
169 		BPath fPath;
170 		BString name;
171 };
172 
173 #endif
174