xref: /haiku/src/libs/glut/glutint.h (revision 820dca4df6c7bf955c46e8f6521b9408f50b2900)
1 /*
2  * Copyright 1994-1997 Mark Kilgard, All rights reserved.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *      Mark Kilgard
7  */
8 #ifndef __glutint_h__
9 #define __glutint_h__
10 
11 
12 #if defined(__CYGWIN32__)
13 #include <sys/time.h>
14 #endif
15 
16 #if defined(_WIN32)
17 #include "glutwin32.h"
18 #elif !(defined(__BEOS__) || defined(__HAIKU__))
19 #ifdef __sgi
20 #define SUPPORT_FORTRAN
21 #endif
22 #include <X11/Xlib.h>
23 #include <X11/Xutil.h>
24 #include <GL/glx.h>
25 #endif
26 
27 #include <GL/glut.h>
28 
29 /* Non-Win32 platforms need APIENTRY defined to nothing
30    because all the GLUT routines have the APIENTRY prefix
31    to make Win32 happy. */
32 #ifndef APIENTRY
33 #define APIENTRY
34 #endif
35 
36 #ifdef __vms
37 #if ( __VMS_VER < 70000000 )
38 struct timeval {
39   __int64 val;
40 };
41 extern int sys$gettim(struct timeval *);
42 #else
43 #include <time.h>
44 #endif
45 #else
46 #include <sys/types.h>
47 #if !defined(_WIN32)
48 #include <sys/time.h>
49 #else
50 #include <winsock.h>
51 #endif
52 #endif
53 #if defined(__vms) && ( __VMS_VER < 70000000 )
54 
55 /* For VMS6.2 or lower :
56    One TICK on VMS is 100 nanoseconds; 0.1 microseconds or
57    0.0001 milliseconds. This means that there are 0.01
58    ticks/ns, 10 ticks/us, 10,000 ticks/ms and 10,000,000
59    ticks/second. */
60 
61 #define TICKS_PER_MILLISECOND 10000
62 #define TICKS_PER_SECOND      10000000
63 
64 #define GETTIMEOFDAY(_x) (void) sys$gettim (_x);
65 
66 #define ADD_TIME(dest, src1, src2) { \
67   (dest).val = (src1).val + (src2).val; \
68 }
69 
70 #define TIMEDELTA(dest, src1, src2) { \
71   (dest).val = (src1).val - (src2).val; \
72 }
73 
74 #define IS_AFTER(t1, t2) ((t2).val > (t1).val)
75 
76 #define IS_AT_OR_AFTER(t1, t2) ((t2).val >= (t1).val)
77 
78 #else
79 #if defined(SVR4) && !defined(sun)  /* Sun claims SVR4, but
80                                        wants 2 args. */
81 #define GETTIMEOFDAY(_x) gettimeofday(_x)
82 #else
83 #define GETTIMEOFDAY(_x) gettimeofday(_x, NULL)
84 #endif
85 #define ADD_TIME(dest, src1, src2) { \
86   if(((dest).tv_usec = \
87     (src1).tv_usec + (src2).tv_usec) >= 1000000) { \
88     (dest).tv_usec -= 1000000; \
89     (dest).tv_sec = (src1).tv_sec + (src2).tv_sec + 1; \
90   } else { \
91     (dest).tv_sec = (src1).tv_sec + (src2).tv_sec; \
92     if(((dest).tv_sec >= 1) && (((dest).tv_usec <0))) { \
93       (dest).tv_sec --;(dest).tv_usec += 1000000; \
94     } \
95   } \
96 }
97 #define TIMEDELTA(dest, src1, src2) { \
98   if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
99     (dest).tv_usec += 1000000; \
100     (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
101   } else { \
102      (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
103   } \
104 }
105 #define IS_AFTER(t1, t2) \
106   (((t2).tv_sec > (t1).tv_sec) || \
107   (((t2).tv_sec == (t1).tv_sec) && \
108   ((t2).tv_usec > (t1).tv_usec)))
109 #define IS_AT_OR_AFTER(t1, t2) \
110   (((t2).tv_sec > (t1).tv_sec) || \
111   (((t2).tv_sec == (t1).tv_sec) && \
112   ((t2).tv_usec >= (t1).tv_usec)))
113 #endif
114 
115 #define IGNORE_IN_GAME_MODE() \
116   { if (__glutGameModeWindow) return; }
117 
118 /* BeOS doesn't need most of this file */
119 #if (!defined(__BEOS__) && !defined(__HAIKU__))
120 
121 #define GLUT_WIND_IS_RGB(x)         (((x) & GLUT_INDEX) == 0)
122 #define GLUT_WIND_IS_INDEX(x)       (((x) & GLUT_INDEX) != 0)
123 #define GLUT_WIND_IS_SINGLE(x)      (((x) & GLUT_DOUBLE) == 0)
124 #define GLUT_WIND_IS_DOUBLE(x)      (((x) & GLUT_DOUBLE) != 0)
125 #define GLUT_WIND_HAS_ACCUM(x)      (((x) & GLUT_ACCUM) != 0)
126 #define GLUT_WIND_HAS_ALPHA(x)      (((x) & GLUT_ALPHA) != 0)
127 #define GLUT_WIND_HAS_DEPTH(x)      (((x) & GLUT_DEPTH) != 0)
128 #define GLUT_WIND_HAS_STENCIL(x)    (((x) & GLUT_STENCIL) != 0)
129 #define GLUT_WIND_IS_MULTISAMPLE(x) (((x) & GLUT_MULTISAMPLE) != 0)
130 #define GLUT_WIND_IS_STEREO(x)      (((x) & GLUT_STEREO) != 0)
131 #define GLUT_WIND_IS_LUMINANCE(x)   (((x) & GLUT_LUMINANCE) != 0)
132 #define GLUT_MAP_WORK               (1 << 0)
133 #define GLUT_EVENT_MASK_WORK        (1 << 1)
134 #define GLUT_REDISPLAY_WORK         (1 << 2)
135 #define GLUT_CONFIGURE_WORK         (1 << 3)
136 #define GLUT_COLORMAP_WORK          (1 << 4)
137 #define GLUT_DEVICE_MASK_WORK	    (1 << 5)
138 #define GLUT_FINISH_WORK	    (1 << 6)
139 #define GLUT_DEBUG_WORK		    (1 << 7)
140 #define GLUT_DUMMY_WORK		    (1 << 8)
141 #define GLUT_FULL_SCREEN_WORK       (1 << 9)
142 #define GLUT_OVERLAY_REDISPLAY_WORK (1 << 10)
143 #define GLUT_REPAIR_WORK            (1 << 11)
144 #define GLUT_OVERLAY_REPAIR_WORK    (1 << 12)
145 
146 /* Frame buffer capability macros and types. */
147 #define RGBA                    0
148 #define BUFFER_SIZE             1
149 #define DOUBLEBUFFER            2
150 #define STEREO                  3
151 #define AUX_BUFFERS             4
152 #define RED_SIZE                5  /* Used as mask bit for
153                                       "color selected". */
154 #define GREEN_SIZE              6
155 #define BLUE_SIZE               7
156 #define ALPHA_SIZE              8
157 #define DEPTH_SIZE              9
158 #define STENCIL_SIZE            10
159 #define ACCUM_RED_SIZE          11  /* Used as mask bit for
160                                        "acc selected". */
161 #define ACCUM_GREEN_SIZE        12
162 #define ACCUM_BLUE_SIZE         13
163 #define ACCUM_ALPHA_SIZE        14
164 #define LEVEL                   15
165 
166 #define NUM_GLXCAPS             (LEVEL + 1)
167 
168 #define XVISUAL                 (NUM_GLXCAPS + 0)
169 #define TRANSPARENT             (NUM_GLXCAPS + 1)
170 #define SAMPLES                 (NUM_GLXCAPS + 2)
171 #define XSTATICGRAY             (NUM_GLXCAPS + 3)  /* Used as
172                                                       mask bit
173                                                       for "any
174                                                       visual type
175                                                       selected". */
176 #define XGRAYSCALE              (NUM_GLXCAPS + 4)
177 #define XSTATICCOLOR            (NUM_GLXCAPS + 5)
178 #define XPSEUDOCOLOR            (NUM_GLXCAPS + 6)
179 #define XTRUECOLOR              (NUM_GLXCAPS + 7)
180 #define XDIRECTCOLOR            (NUM_GLXCAPS + 8)
181 #define SLOW                    (NUM_GLXCAPS + 9)
182 #define CONFORMANT              (NUM_GLXCAPS + 10)
183 
184 #define NUM_CAPS                (NUM_GLXCAPS + 11)
185 
186 /* Frame buffer capablities that don't have a corresponding
187    FrameBufferMode entry.  These get used as mask bits. */
188 #define NUM                     (NUM_CAPS + 0)
189 #define RGBA_MODE               (NUM_CAPS + 1)
190 #define CI_MODE                 (NUM_CAPS + 2)
191 #define LUMINANCE_MODE		(NUM_CAPS + 3)
192 
193 #define NONE			0
194 #define EQ			1
195 #define NEQ			2
196 #define LTE			3
197 #define GTE			4
198 #define GT			5
199 #define LT			6
200 #define MIN			7
201 
202 typedef struct _Criterion {
203   int capability;
204   int comparison;
205   int value;
206 } Criterion;
207 
208 typedef struct _FrameBufferMode {
209   XVisualInfo *vi;
210 #if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
211 
212   /* fbc is non-NULL when the XVisualInfo* is not OpenGL-capable
213      (ie, GLX_USE_GL is false), but the SGIX_fbconfig extension shows
214      the visual's fbconfig is OpenGL-capable.  The reason for this is typically
215      an RGBA luminance fbconfig such as 16-bit StaticGray that could
216      not be advertised as a GLX visual since StaticGray visuals are
217      required (by the GLX specification) to be color index.  The
218      SGIX_fbconfig allows StaticGray visuals to instead advertised as
219      fbconfigs that can provide RGBA luminance support. */
220 
221   GLXFBConfigSGIX fbc;
222 #endif
223   int valid;
224   int cap[NUM_CAPS];
225 } FrameBufferMode;
226 
227 /* DisplayMode capability macros for game mode. */
228 #define DM_WIDTH        0  /* "width" */
229 #define DM_HEIGHT       1  /* "height" */
230 #define DM_PIXEL_DEPTH  2  /* "bpp" (bits per pixel) */
231 #define DM_HERTZ        3  /* "hertz" */
232 #define DM_NUM          4  /* "num" */
233 
234 #define NUM_DM_CAPS     (DM_NUM+1)
235 
236 typedef struct _DisplayMode {
237 #ifdef _WIN32
238   DEVMODE devmode;
239 #else
240   /* XXX The X Window System does not have a standard
241      mechanism for display setting changes.  On SGI
242      systems, GLUT could use the XSGIvc (SGI X video
243      control extension).  Perhaps this can be done in
244      a future release of GLUT. */
245 #endif
246   int valid;
247   int cap[NUM_DM_CAPS];
248 } DisplayMode;
249 
250 #endif  /* BeOS */
251 
252 /* GLUT  function types */
253 typedef void (*GLUTdisplayCB) (void);
254 typedef void (*GLUTreshapeCB) (int, int);
255 typedef void (*GLUTkeyboardCB) (unsigned char, int, int);
256 typedef void (*GLUTmouseCB) (int, int, int, int);
257 typedef void (*GLUTmotionCB) (int, int);
258 typedef void (*GLUTpassiveCB) (int, int);
259 typedef void (*GLUTentryCB) (int);
260 typedef void (*GLUTvisibilityCB) (int);
261 typedef void (*GLUTwindowStatusCB) (int);
262 typedef void (*GLUTidleCB) (void);
263 typedef void (*GLUTtimerCB) (int);
264 typedef void (*GLUTmenuStateCB) (int);  /* DEPRICATED. */
265 typedef void (*GLUTmenuStatusCB) (int, int, int);
266 typedef void (*GLUTselectCB) (int);
267 typedef void (*GLUTspecialCB) (int, int, int);
268 typedef void (*GLUTspaceMotionCB) (int, int, int);
269 typedef void (*GLUTspaceRotateCB) (int, int, int);
270 typedef void (*GLUTspaceButtonCB) (int, int);
271 typedef void (*GLUTdialsCB) (int, int);
272 typedef void (*GLUTbuttonBoxCB) (int, int);
273 typedef void (*GLUTtabletMotionCB) (int, int);
274 typedef void (*GLUTtabletButtonCB) (int, int, int, int);
275 typedef void (*GLUTjoystickCB) (unsigned int buttonMask, int x, int y, int z);
276 #ifdef SUPPORT_FORTRAN
277 typedef void (*GLUTdisplayFCB) (void);
278 typedef void (*GLUTreshapeFCB) (int *, int *);
279 /* NOTE the pressed key is int, not unsigned char for Fortran! */
280 typedef void (*GLUTkeyboardFCB) (int *, int *, int *);
281 typedef void (*GLUTmouseFCB) (int *, int *, int *, int *);
282 typedef void (*GLUTmotionFCB) (int *, int *);
283 typedef void (*GLUTpassiveFCB) (int *, int *);
284 typedef void (*GLUTentryFCB) (int *);
285 typedef void (*GLUTvisibilityFCB) (int *);
286 typedef void (*GLUTwindowStatusFCB) (int *);
287 typedef void (*GLUTidleFCB) (void);
288 typedef void (*GLUTtimerFCB) (int *);
289 typedef void (*GLUTmenuStateFCB) (int *);  /* DEPRICATED. */
290 typedef void (*GLUTmenuStatusFCB) (int *, int *, int *);
291 typedef void (*GLUTselectFCB) (int *);
292 typedef void (*GLUTspecialFCB) (int *, int *, int *);
293 typedef void (*GLUTspaceMotionFCB) (int *, int *, int *);
294 typedef void (*GLUTspaceRotateFCB) (int *, int *, int *);
295 typedef void (*GLUTspaceButtonFCB) (int *, int *);
296 typedef void (*GLUTdialsFCB) (int *, int *);
297 typedef void (*GLUTbuttonBoxFCB) (int *, int *);
298 typedef void (*GLUTtabletMotionFCB) (int *, int *);
299 typedef void (*GLUTtabletButtonFCB) (int *, int *, int *, int *);
300 typedef void (*GLUTjoystickFCB) (unsigned int *buttonMask, int *x, int *y, int *z);
301 #endif
302 
303 #if (!defined(__BEOS__) && !defined(__HAIKU__))
304 
305 typedef struct _GLUTcolorcell GLUTcolorcell;
306 struct _GLUTcolorcell {
307   /* GLUT_RED, GLUT_GREEN, GLUT_BLUE */
308   GLfloat component[3];
309 };
310 
311 typedef struct _GLUTcolormap GLUTcolormap;
312 struct _GLUTcolormap {
313   Visual *visual;       /* visual of the colormap */
314   Colormap cmap;        /* X colormap ID */
315   int refcnt;           /* number of windows using colormap */
316   int size;             /* number of cells in colormap */
317   int transparent;      /* transparent pixel, or -1 if opaque */
318   GLUTcolorcell *cells; /* array of cells */
319   GLUTcolormap *next;   /* next colormap in list */
320 };
321 
322 typedef struct _GLUTwindow GLUTwindow;
323 typedef struct _GLUToverlay GLUToverlay;
324 struct _GLUTwindow {
325   int num;              /* Small integer window id (0-based). */
326 
327   /* Window system related state. */
328 #if defined(_WIN32)
329   int pf;               /* Pixel format. */
330   HDC hdc;              /* Window's Win32 device context. */
331 #endif
332   Window win;           /* X window for GLUT window */
333   GLXContext ctx;       /* OpenGL context GLUT glut window */
334   XVisualInfo *vis;     /* visual for window */
335   Bool visAlloced;      /* if vis needs deallocate on destroy */
336   Colormap cmap;        /* RGB colormap for window; None if CI */
337   GLUTcolormap *colormap;  /* colormap; NULL if RGBA */
338   GLUToverlay *overlay; /* overlay; NULL if no overlay */
339 #if defined(_WIN32)
340   HDC renderDc;         /* Win32's device context for rendering. */
341 #endif
342   Window renderWin;     /* X window for rendering (might be
343                            overlay) */
344   GLXContext renderCtx; /* OpenGL context for rendering (might
345                            be overlay) */
346   /* GLUT settable or visible window state. */
347   int width;            /* window width in pixels */
348   int height;           /* window height in pixels */
349   int cursor;           /* cursor name */
350   int visState;         /* visibility state (-1 is unknown) */
351   int shownState;       /* if window mapped */
352   int entryState;       /* entry state (-1 is unknown) */
353 #define GLUT_MAX_MENUS              3
354 
355   int menu[GLUT_MAX_MENUS];  /* attatched menu nums */
356   /* Window relationship state. */
357   GLUTwindow *parent;   /* parent window */
358   GLUTwindow *children; /* list of children */
359   GLUTwindow *siblings; /* list of siblings */
360   /* Misc. non-API visible (hidden) state. */
361   Bool treatAsSingle;   /* treat this window as single-buffered
362                            (it might be "fake" though) */
363   Bool forceReshape;    /* force reshape before display */
364 #if !defined(_WIN32)
365   Bool isDirect;        /* if direct context (X11 only) */
366 #endif
367   Bool usedSwapBuffers; /* if swap buffers used last display */
368   long eventMask;       /* mask of X events selected for */
369   int buttonUses;       /* number of button uses, ref cnt */
370   int tabletPos[2];     /* tablet position (-1 is invalid) */
371   /* Work list related state. */
372   unsigned int workMask;  /* mask of window work to be done */
373   GLUTwindow *prevWorkWin;  /* link list of windows to work on */
374   Bool desiredMapState; /* how to mapped window if on map work
375                            list */
376   Bool ignoreKeyRepeat;  /* if window ignores autorepeat */
377   int desiredConfMask;  /* mask of desired window configuration
378                          */
379   int desiredX;         /* desired X location */
380   int desiredY;         /* desired Y location */
381   int desiredWidth;     /* desired window width */
382   int desiredHeight;    /* desired window height */
383   int desiredStack;     /* desired window stack */
384   /* Per-window callbacks. */
385   GLUTdisplayCB display;  /* redraw */
386   GLUTreshapeCB reshape;  /* resize (width,height) */
387   GLUTmouseCB mouse;    /* mouse (button,state,x,y) */
388   GLUTmotionCB motion;  /* motion (x,y) */
389   GLUTpassiveCB passive;  /* passive motion (x,y) */
390   GLUTentryCB entry;    /* window entry/exit (state) */
391   GLUTkeyboardCB keyboard;  /* keyboard (ASCII,x,y) */
392   GLUTkeyboardCB keyboardUp;  /* keyboard up (ASCII,x,y) */
393   GLUTwindowStatusCB windowStatus;  /* window status */
394   GLUTvisibilityCB visibility;  /* visibility */
395   GLUTspecialCB special;  /* special key */
396   GLUTspecialCB specialUp;  /* special up key */
397   GLUTbuttonBoxCB buttonBox;  /* button box */
398   GLUTdialsCB dials;    /* dials */
399   GLUTspaceMotionCB spaceMotion;  /* Spaceball motion */
400   GLUTspaceRotateCB spaceRotate;  /* Spaceball rotate */
401   GLUTspaceButtonCB spaceButton;  /* Spaceball button */
402   GLUTtabletMotionCB tabletMotion;  /* tablet motion */
403   GLUTtabletButtonCB tabletButton;  /* tablet button */
404 #ifdef _WIN32
405   GLUTjoystickCB joystick;  /* joystick */
406   int joyPollInterval; /* joystick polling interval */
407 #endif
408 #ifdef SUPPORT_FORTRAN
409   /* Special Fortran display  unneeded since no
410      parameters! */
411   GLUTreshapeFCB freshape;  /* Fortran reshape  */
412   GLUTmouseFCB fmouse;  /* Fortran mouse  */
413   GLUTmotionFCB fmotion;  /* Fortran motion  */
414   GLUTpassiveFCB fpassive;  /* Fortran passive  */
415   GLUTentryFCB fentry;  /* Fortran entry  */
416   GLUTkeyboardFCB fkeyboard;  /* Fortran keyboard  */
417   GLUTkeyboardFCB fkeyboardUp;  /* Fortran keyboard up */
418   GLUTwindowStatusFCB fwindowStatus;  /* Fortran visibility
419                                           */
420   GLUTvisibilityFCB fvisibility;  /* Fortran visibility
421                                       */
422   GLUTspecialFCB fspecial;  /* special key */
423   GLUTspecialFCB fspecialUp;  /* special key up */
424   GLUTbuttonBoxFCB fbuttonBox;  /* button box */
425   GLUTdialsFCB fdials;  /* dials */
426   GLUTspaceMotionFCB fspaceMotion;  /* Spaceball motion
427                                         */
428   GLUTspaceRotateFCB fspaceRotate;  /* Spaceball rotate
429                                         */
430   GLUTspaceButtonFCB fspaceButton;  /* Spaceball button
431                                         */
432   GLUTtabletMotionFCB ftabletMotion;  /* tablet motion
433                                        */
434   GLUTtabletButtonFCB ftabletButton;  /* tablet button
435                                        */
436 #ifdef _WIN32
437   GLUTjoystickFCB fjoystick;  /* joystick */
438 #endif
439 #endif
440 };
441 
442 struct _GLUToverlay {
443 #if defined(_WIN32)
444   int pf;
445   HDC hdc;
446 #endif
447   Window win;
448   GLXContext ctx;
449   XVisualInfo *vis;     /* visual for window */
450   Bool visAlloced;      /* if vis needs deallocate on destroy */
451   Colormap cmap;        /* RGB colormap for window; None if CI */
452   GLUTcolormap *colormap;  /* colormap; NULL if RGBA */
453   int shownState;       /* if overlay window mapped */
454   Bool treatAsSingle;   /* treat as single-buffered */
455 #if !defined(_WIN32)
456   Bool isDirect;        /* if direct context */
457 #endif
458   int transparentPixel; /* transparent pixel value */
459   GLUTdisplayCB display;  /* redraw  */
460   /* Special Fortran display  unneeded since no
461      parameters! */
462 };
463 
464 typedef struct _GLUTstale GLUTstale;
465 struct _GLUTstale {
466   GLUTwindow *window;
467   Window win;
468   GLUTstale *next;
469 };
470 
471 extern GLUTstale *__glutStaleWindowList;
472 
473 #define GLUT_OVERLAY_EVENT_FILTER_MASK \
474   (ExposureMask | \
475   StructureNotifyMask | \
476   EnterWindowMask | \
477   LeaveWindowMask)
478 #define GLUT_DONT_PROPAGATE_FILTER_MASK \
479   (ButtonReleaseMask | \
480   ButtonPressMask | \
481   KeyPressMask | \
482   KeyReleaseMask | \
483   PointerMotionMask | \
484   Button1MotionMask | \
485   Button2MotionMask | \
486   Button3MotionMask)
487 #define GLUT_HACK_STOP_PROPAGATE_MASK \
488   (KeyPressMask | \
489   KeyReleaseMask)
490 
491 typedef struct _GLUTmenu GLUTmenu;
492 typedef struct _GLUTmenuItem GLUTmenuItem;
493 struct _GLUTmenu {
494   int id;               /* small integer menu id (0-based) */
495   Window win;           /* X window for the menu */
496   GLUTselectCB select;  /*  function of menu */
497   GLUTmenuItem *list;   /* list of menu entries */
498   int num;              /* number of entries */
499 #if !defined(_WIN32)
500   Bool managed;         /* are the InputOnly windows size
501                            validated? */
502   Bool searched;	/* help detect menu loops */
503   int pixheight;        /* height of menu in pixels */
504   int pixwidth;         /* width of menu in pixels */
505 #endif
506   int submenus;         /* number of submenu entries */
507   GLUTmenuItem *highlighted;  /* pointer to highlighted menu
508                                  entry, NULL not highlighted */
509   GLUTmenu *cascade;    /* currently cascading this menu  */
510   GLUTmenuItem *anchor; /* currently anchored to this entry */
511   int x;                /* current x origin relative to the
512                            root window */
513   int y;                /* current y origin relative to the
514                            root window */
515 #ifdef SUPPORT_FORTRAN
516   GLUTselectFCB fselect;  /*  function of menu */
517 #endif
518 };
519 
520 struct _GLUTmenuItem {
521   Window win;           /* InputOnly X window for entry */
522   GLUTmenu *menu;       /* menu entry belongs to */
523   Bool isTrigger;       /* is a submenu trigger? */
524   int value;            /* value to return for selecting this
525                            entry; doubles as submenu id
526                            (0-base) if submenu trigger */
527 #if defined(_WIN32)
528   UINT unique;          /* unique menu item id (Win32 only) */
529 #endif
530   char *label;          /* __glutStrdup'ed label string */
531   int len;              /* length of label string */
532   int pixwidth;         /* width of X window in pixels */
533   GLUTmenuItem *next;   /* next menu entry on list for menu */
534 };
535 
536 typedef struct _GLUTtimer GLUTtimer;
537 struct _GLUTtimer {
538   GLUTtimer *next;      /* list of timers */
539   struct timeval timeout;  /* time to be called */
540   GLUTtimerCB func;     /* timer  (value) */
541   int value;            /*  return value */
542 #ifdef SUPPORT_FORTRAN
543   GLUTtimerFCB ffunc;   /* Fortran timer  */
544 #endif
545 };
546 
547 typedef struct _GLUTeventParser GLUTeventParser;
548 struct _GLUTeventParser {
549   int (*func) (XEvent *);
550   GLUTeventParser *next;
551 };
552 
553 /* Declarations to implement glutFullScreen support with
554    mwm/4Dwm. */
555 
556 /* The following X property format is defined in Motif 1.1's
557    Xm/MwmUtils.h, but GLUT should not depend on that header
558    file. Note: Motif 1.2 expanded this structure with
559    uninteresting fields (to GLUT) so just stick with the
560    smaller Motif 1.1 structure. */
561 typedef struct {
562 #define MWM_HINTS_DECORATIONS   2
563   long flags;
564   long functions;
565   long decorations;
566   long input_mode;
567 } MotifWmHints;
568 
569 /* Make current and buffer swap macros. */
570 #ifdef _WIN32
571 #define MAKE_CURRENT_LAYER(window)                                    \
572   {                                                                   \
573     HGLRC currentContext = wglGetCurrentContext();                    \
574     HDC currentDc = wglGetCurrentDC();                                \
575                                                                       \
576     if (currentContext != window->renderCtx                           \
577       || currentDc != window->renderDc) {                             \
578       wglMakeCurrent(window->renderDc, window->renderCtx);            \
579     }                                                                 \
580   }
581 #define MAKE_CURRENT_WINDOW(window)                                   \
582   {                                                                   \
583     HGLRC currentContext = wglGetCurrentContext();                    \
584     HDC currentDc = wglGetCurrentDC();                                \
585                                                                       \
586     if (currentContext != window->ctx || currentDc != window->hdc) {  \
587       wglMakeCurrent(window->hdc, window->ctx);                       \
588     }                                                                 \
589   }
590 #define MAKE_CURRENT_OVERLAY(overlay) \
591   wglMakeCurrent(overlay->hdc, overlay->ctx)
592 #define UNMAKE_CURRENT() \
593   wglMakeCurrent(NULL, NULL)
594 #define SWAP_BUFFERS_WINDOW(window) \
595   SwapBuffers(window->hdc)
596 #define SWAP_BUFFERS_LAYER(window) \
597   SwapBuffers(window->renderDc)
598 #else
599 #define MAKE_CURRENT_LAYER(window) \
600   glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
601 #define MAKE_CURRENT_WINDOW(window) \
602   glXMakeCurrent(__glutDisplay, window->win, window->ctx)
603 #define MAKE_CURRENT_OVERLAY(overlay) \
604   glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
605 #define UNMAKE_CURRENT() \
606   glXMakeCurrent(__glutDisplay, None, NULL)
607 #define SWAP_BUFFERS_WINDOW(window) \
608   glXSwapBuffers(__glutDisplay, window->win)
609 #define SWAP_BUFFERS_LAYER(window) \
610   glXSwapBuffers(__glutDisplay, window->renderWin)
611 #endif
612 
613 /* private variables from glut_event.c */
614 extern GLUTwindow *__glutWindowWorkList;
615 extern int __glutWindowDamaged;
616 #ifdef SUPPORT_FORTRAN
617 extern GLUTtimer *__glutTimerList;
618 extern GLUTtimer *__glutNewTimer;
619 #endif
620 extern GLUTmenu *__glutMappedMenu;
621 
622 extern void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
623 #if !defined(_WIN32)
624 extern void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item,
625   int num, int type);
626 extern void (*__glutFinishMenu)(Window win, int x, int y);
627 extern void (*__glutPaintMenu)(GLUTmenu * menu);
628 extern void (*__glutStartMenu)(GLUTmenu * menu,
629   GLUTwindow * window, int x, int y, int x_win, int y_win);
630 extern GLUTmenu * (*__glutGetMenuByNum)(int menunum);
631 extern GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu,
632   Window win, int *which);
633 extern GLUTmenu * (*__glutGetMenu)(Window win);
634 #endif
635 
636 /* private variables from glut_init.c */
637 extern Atom __glutWMDeleteWindow;
638 extern Display *__glutDisplay;
639 extern unsigned int __glutDisplayMode;
640 extern char *__glutDisplayString;
641 extern XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
642   Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc);
643 extern GLboolean __glutDebug;
644 extern GLboolean __glutForceDirect;
645 extern GLboolean __glutIconic;
646 extern GLboolean __glutTryDirect;
647 extern Window __glutRoot;
648 extern XSizeHints __glutSizeHints;
649 extern char **__glutArgv;
650 #endif  /* BeOS */
651 extern char *__glutProgramName;
652 #if (!defined(__BEOS__) && !defined(__HAIKU__))
653 extern int __glutArgc;
654 extern int __glutConnectionFD;
655 extern int __glutInitHeight;
656 extern int __glutInitWidth;
657 extern int __glutInitX;
658 extern int __glutInitY;
659 extern int __glutScreen;
660 extern int __glutScreenHeight;
661 extern int __glutScreenWidth;
662 extern Atom __glutMotifHints;
663 extern unsigned int __glutModifierMask;
664 
665 /* private variables from glut_menu.c */
666 extern GLUTmenuItem *__glutItemSelected;
667 extern GLUTmenu **__glutMenuList;
668 extern void (*__glutMenuStatusFunc) (int, int, int);
669 extern void __glutMenuModificationError(void);
670 extern void __glutSetMenuItem(GLUTmenuItem * item,
671   const char *label, int value, Bool isTrigger);
672 
673 /* private variables from glut_win.c */
674 extern GLUTwindow **__glutWindowList;
675 extern GLUTwindow *__glutCurrentWindow;
676 extern GLUTwindow *__glutMenuWindow;
677 extern GLUTmenu *__glutCurrentMenu;
678 extern int __glutWindowListSize;
679 extern void (*__glutFreeOverlayFunc) (GLUToverlay *);
680 extern XVisualInfo *__glutDetermineWindowVisual(Bool * treatAsSingle,
681   Bool * visAlloced, void **fbc);
682 
683 /* private variables from glut_mesa.c */
684 extern int __glutMesaSwapHackSupport;
685 
686 /* private variables from glut_gamemode.c */
687 extern GLUTwindow *__glutGameModeWindow;
688 
689 /* private routines from glut_cindex.c */
690 extern GLUTcolormap * __glutAssociateNewColormap(XVisualInfo * vis);
691 extern void __glutFreeColormap(GLUTcolormap *);
692 
693 /* private routines from glut_cmap.c */
694 extern void __glutSetupColormap(
695   XVisualInfo * vi,
696   GLUTcolormap ** colormap,
697   Colormap * cmap);
698 #if !defined(_WIN32)
699 extern void __glutEstablishColormapsProperty(
700   GLUTwindow * window);
701 extern GLUTwindow *__glutToplevelOf(GLUTwindow * window);
702 #endif
703 
704 /* private routines from glut_cursor.c */
705 extern void __glutSetCursor(GLUTwindow *window);
706 
707 /* private routines from glut_event.c */
708 extern void __glutPutOnWorkList(GLUTwindow * window,
709   int work_mask);
710 extern void __glutRegisterEventParser(GLUTeventParser * parser);
711 extern void __glutPostRedisplay(GLUTwindow * window, int layerMask);
712 
713 /* private routines from glut_init.c */
714 #if !defined(_WIN32)
715 extern void __glutOpenXConnection(char *display);
716 #else
717 extern void __glutOpenWin32Connection(char *display);
718 #endif
719 extern void __glutInitTime(struct timeval *beginning);
720 
721 /* private routines for glut_menu.c (or win32_menu.c) */
722 #if defined(_WIN32)
723 extern GLUTmenu *__glutGetMenu(Window win);
724 extern GLUTmenu *__glutGetMenuByNum(int menunum);
725 extern GLUTmenuItem *__glutGetMenuItem(GLUTmenu * menu,
726   Window win, int *which);
727 extern void __glutStartMenu(GLUTmenu * menu,
728   GLUTwindow * window, int x, int y, int x_win, int y_win);
729 extern void __glutFinishMenu(Window win, int x, int y);
730 #endif
731 extern void __glutSetMenu(GLUTmenu * menu);
732 
733 #endif  /* BeOS */
734 #ifdef __cplusplus
735 extern "C" {
736 #endif
737 /* private routines from glut_util.c */
738 extern char * __glutStrdup(const char *string);
739 extern void __glutWarning(const char *format,...);
740 extern void __glutFatalError(const char *format,...);
741 extern void __glutFatalUsage(const char *format,...);
742 #ifdef __cplusplus
743 }
744 #endif
745 #if (!defined(__BEOS__) && !defined(__HAIKU__))
746 
747 /* private routines from glut_win.c */
748 extern GLUTwindow *__glutGetWindow(Window win);
749 extern void __glutChangeWindowEventMask(long mask, Bool add);
750 extern XVisualInfo *__glutDetermineVisual(
751   unsigned int mode,
752   Bool * fakeSingle,
753   XVisualInfo * (getVisualInfo) (unsigned int));
754 extern XVisualInfo *__glutGetVisualInfo(unsigned int mode);
755 extern void __glutSetWindow(GLUTwindow * window);
756 extern void __glutReshapeFunc(GLUTreshapeCB reshapeFunc,
757   int callingConvention);
758 extern void  __glutDefaultReshape(int, int);
759 extern GLUTwindow *__glutCreateWindow(
760   GLUTwindow * parent,
761   int x, int y, int width, int height, int gamemode);
762 extern void __glutDestroyWindow(
763   GLUTwindow * window,
764   GLUTwindow * initialWindow);
765 
766 #if !defined(_WIN32)
767 /* private routines from glut_glxext.c */
768 extern int __glutIsSupportedByGLX(char *);
769 #endif
770 
771 /* private routines from glut_input.c */
772 extern void  __glutUpdateInputDeviceMask(GLUTwindow * window);
773 
774 /* private routines from glut_mesa.c */
775 extern void __glutDetermineMesaSwapHackSupport(void);
776 
777 /* private routines from glut_gameglut.c */
778 extern void __glutCloseDownGameMode(void);
779 
780 #if defined(_WIN32)
781 /* private routines from win32_*.c */
782 extern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l);
783 extern HDC XHDC;
784 #endif
785 
786 #else  /* BeOS */
787 /* BeOS specific C++ function prototypes */
788 #ifdef __cplusplus
789 
790 #include <SupportDefs.h>
791 
792 /* private routines from glutInit.cpp */
793 void __glutInitTime(bigtime_t *beginning);
794 void __glutInit();
795 void __glutExitCleanup();
796 
797 /* private routines from glutMenu.cpp */
798 class GlutMenu;         // avoid including glutMenu.h
799 GlutMenu *__glutGetMenuByNum(int menunum);
800 
801 /* private routines from glutWindow.cpp */
802 int __glutConvertDisplayMode(unsigned long *options);
803 void __glutDefaultReshape(int width, int height);
804 class GlutWindow;       // avoid including glutWindow.h in every source file
805 void __glutSetWindow(GlutWindow * window);
806 void __glutDestroyAllWindows();
807 
808 /* private routines from glutDstr.cpp */
809 int __glutConvertDisplayModeFromString(unsigned long *options);
810 
811 /* private routines from glutCursor.cpp */
812 void __glutSetCursor(int cursor);
813 
814 #endif /* __cplusplus */
815 #endif  /* BeOS */
816 
817 #endif /* __glutint_h__ */
818