xref: /haiku/src/libs/glut/glut_teapot.c (revision d3ff06683af390a4c2e83b69177e0a2eb76679bc)
1 
2 /* Copyright (c) Mark J. Kilgard, 1994. */
3 
4 /**
5 (c) Copyright 1993, Silicon Graphics, Inc.
6 
7 ALL RIGHTS RESERVED
8 
9 Permission to use, copy, modify, and distribute this software
10 for any purpose and without fee is hereby granted, provided
11 that the above copyright notice appear in all copies and that
12 both the copyright notice and this permission notice appear in
13 supporting documentation, and that the name of Silicon
14 Graphics, Inc. not be used in advertising or publicity
15 pertaining to distribution of the software without specific,
16 written prior permission.
17 
18 THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
19 "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
20 OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
21 MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.  IN NO
22 EVENT SHALL SILICON GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE
23 ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
24 CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
25 INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
26 SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
27 NOT SILICON GRAPHICS, INC.  HAS BEEN ADVISED OF THE POSSIBILITY
28 OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
29 ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
30 PERFORMANCE OF THIS SOFTWARE.
31 
32 US Government Users Restricted Rights
33 
34 Use, duplication, or disclosure by the Government is subject to
35 restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
36 (c)(1)(ii) of the Rights in Technical Data and Computer
37 Software clause at DFARS 252.227-7013 and/or in similar or
38 successor clauses in the FAR or the DOD or NASA FAR
39 Supplement.  Unpublished-- rights reserved under the copyright
40 laws of the United States.  Contractor/manufacturer is Silicon
41 Graphics, Inc., 2011 N.  Shoreline Blvd., Mountain View, CA
42 94039-7311.
43 
44 OpenGL(TM) is a trademark of Silicon Graphics, Inc.
45 */
46 
47 #include "glutint.h"
48 
49 /* Rim, body, lid, and bottom data must be reflected in x and
50    y; handle and spout data across the y axis only.  */
51 
52 static int patchdata[][16] =
53 {
54     /* rim */
55   {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
56     12, 13, 14, 15},
57     /* body */
58   {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
59     24, 25, 26, 27},
60   {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
61     37, 38, 39, 40},
62     /* lid */
63   {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
64     101, 0, 1, 2, 3,},
65   {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
66     113, 114, 115, 116, 117},
67     /* bottom */
68   {118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
69     125, 120, 40, 39, 38, 37},
70     /* handle */
71   {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
72     53, 54, 55, 56},
73   {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
74     28, 65, 66, 67},
75     /* spout */
76   {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
77     80, 81, 82, 83},
78   {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
79     92, 93, 94, 95}
80 };
81 /* *INDENT-OFF* */
82 
83 static float cpdata[][3] =
84 {
85     {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
86     -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
87     {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
88     0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
89     2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
90     2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
91     {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
92     1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
93     {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
94     0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
95     0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
96     {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
97     {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
98     -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
99     -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
100     2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
101     2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
102     2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
103     {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
104     -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
105     1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
106     -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
107     1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
108     0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
109     0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
110     {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
111     -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
112     2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
113     {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
114     {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
115     {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
116     3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
117     3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
118     -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
119     2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
120     2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
121     2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
122     {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
123     -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
124     0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
125     {0.84, -1.5, 0.075}
126 };
127 
128 static float tex[2][2][2] =
129 {
130   { {0, 0},
131     {1, 0}},
132   { {0, 1},
133     {1, 1}}
134 };
135 
136 /* *INDENT-ON* */
137 
138 static void
139 teapot(GLint grid, GLdouble scale, GLenum type)
140 {
141   float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
142   long i, j, k, l;
143 
144   glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
145   glEnable(GL_AUTO_NORMAL);
146   glEnable(GL_NORMALIZE);
147   glEnable(GL_MAP2_VERTEX_3);
148   glEnable(GL_MAP2_TEXTURE_COORD_2);
149   glPushMatrix();
150   glRotatef(270.0, 1.0, 0.0, 0.0);
151   glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale);
152   glTranslatef(0.0, 0.0, -1.5);
153   for (i = 0; i < 10; i++) {
154     for (j = 0; j < 4; j++) {
155       for (k = 0; k < 4; k++) {
156         for (l = 0; l < 3; l++) {
157           p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
158           q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
159           if (l == 1)
160             q[j][k][l] *= -1.0;
161           if (i < 6) {
162             r[j][k][l] =
163               cpdata[patchdata[i][j * 4 + (3 - k)]][l];
164             if (l == 0)
165               r[j][k][l] *= -1.0;
166             s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
167             if (l == 0)
168               s[j][k][l] *= -1.0;
169             if (l == 1)
170               s[j][k][l] *= -1.0;
171           }
172         }
173       }
174     }
175     glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
176       &tex[0][0][0]);
177     glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
178       &p[0][0][0]);
179     glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
180     glEvalMesh2(type, 0, grid, 0, grid);
181     glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
182       &q[0][0][0]);
183     glEvalMesh2(type, 0, grid, 0, grid);
184     if (i < 6) {
185       glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
186         &r[0][0][0]);
187       glEvalMesh2(type, 0, grid, 0, grid);
188       glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
189         &s[0][0][0]);
190       glEvalMesh2(type, 0, grid, 0, grid);
191     }
192   }
193   glPopMatrix();
194   glPopAttrib();
195 }
196 
197 /* CENTRY */
198 void APIENTRY
199 glutSolidTeapot(GLdouble scale)
200 {
201   teapot(14, scale, GL_FILL);
202 }
203 
204 void APIENTRY
205 glutWireTeapot(GLdouble scale)
206 {
207   teapot(10, scale, GL_LINE);
208 }
209 
210 /* ENDCENTRY */
211