1 /* 2 * Copyright 2007, Hugo Santos. All Rights Reserved. 3 * Distributed under the terms of the MIT License. 4 */ 5 #ifndef _FBSD_COMPAT_SYS_CALLOUT_H_ 6 #define _FBSD_COMPAT_SYS_CALLOUT_H_ 7 8 #include <sys/haiku-module.h> 9 10 #include <sys/mutex.h> 11 #include <sys/queue.h> 12 13 14 struct callout { 15 struct net_timer c_timer; 16 void * c_arg; 17 void (*c_func)(void *); 18 struct mtx * c_mtx; 19 int c_flags; 20 }; 21 22 #define CALLOUT_MPSAFE 0x0001 23 24 void callout_init_mtx(struct callout *c, struct mtx *mutex, int flags); 25 int callout_reset(struct callout *c, int, void (*func)(void *), void *arg); 26 int callout_pending(struct callout *c); 27 int callout_active(struct callout *c); 28 29 #define callout_drain(c) _callout_stop_safe(c, 1) 30 #define callout_stop(c) _callout_stop_safe(c, 0) 31 int _callout_stop_safe(struct callout *, int); 32 33 34 static inline void 35 callout_init(struct callout *c, int mpsafe) 36 { 37 if (mpsafe) 38 callout_init_mtx(c, NULL, 0); 39 else 40 callout_init_mtx(c, &Giant, 0); 41 } 42 43 #endif /* _FBSD_COMPAT_SYS_CALLOUT_H_ */ 44