xref: /haiku/src/kits/tracker/VirtualDirectoryWindow.cpp (revision 1978089f7cec856677e46204e992c7273d70b9af)
1 /*
2  * Copyright 2013-2015 Haiku, Inc. All rights reserved.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		John Scipione, jscipione@gmail.com
7  *		Ingo Weinhold, ingo_weinhold@gmx.de
8  */
9 /*
10 Open Tracker License
11 
12 Terms and Conditions
13 
14 Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
15 
16 Permission is hereby granted, free of charge, to any person obtaining a copy of
17 this software and associated documentation files (the "Software"), to deal in
18 the Software without restriction, including without limitation the rights to
19 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
20 of the Software, and to permit persons to whom the Software is furnished to do
21 so, subject to the following conditions:
22 
23 The above copyright notice and this permission notice applies to all licensees
24 and shall be included in all copies or substantial portions of the Software.
25 
26 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
27 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
28 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
29 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
30 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
31 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 
33 Except as contained in this notice, the name of Be Incorporated shall not be
34 used in advertising or otherwise to promote the sale, use or other dealings in
35 this Software without prior written authorization from Be Incorporated.
36 
37 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
38 of Be Incorporated in the United States and other countries. Other brand product
39 names are registered trademarks or trademarks of their respective holders.
40 All rights reserved.
41 */
42 
43 
44 #include "VirtualDirectoryWindow.h"
45 
46 #include <Catalog.h>
47 #include <Locale.h>
48 
49 #include <AutoLocker.h>
50 
51 #include "Commands.h"
52 #include "VirtualDirectoryManager.h"
53 #include "VirtualDirectoryPoseView.h"
54 
55 
56 #undef B_TRANSLATION_CONTEXT
57 #define B_TRANSLATION_CONTEXT "VirtualDirectoryWindow"
58 
59 
60 namespace BPrivate {
61 
62 //	#pragma mark - VirtualDirectoryWindow
63 
64 
65 VirtualDirectoryWindow::VirtualDirectoryWindow(LockingList<BWindow>* windowList,
66 	uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags,
67 	uint32 workspace)
68 	:
69 	BContainerWindow(windowList, openFlags, look, feel, windowFlags, workspace)
70 {
71 }
72 
73 
74 void
75 VirtualDirectoryWindow::CreatePoseView(Model* model)
76 {
77 	fPoseView = NewPoseView(model, kListMode);
78 	if (fPoseView == NULL)
79 		return;
80 
81 	fBorderedView->GroupLayout()->AddView(fPoseView);
82 	fBorderedView->EnableBorderHighlight(false);
83 	fBorderedView->GroupLayout()->SetInsets(0, 0, 1, 1);
84 }
85 
86 
87 BPoseView*
88 VirtualDirectoryWindow::NewPoseView(Model* model, uint32 viewMode)
89 {
90 	// If the model (or rather the entry_ref to it) came from another
91 	// application, it may refer to a subdirectory we cannot use directly. The
92 	// manager resolves the given refs to new ones, if necessary.
93 	VirtualDirectoryManager* manager = VirtualDirectoryManager::Instance();
94 	if (manager == NULL)
95 		return NULL;
96 
97 	{
98 		AutoLocker<VirtualDirectoryManager> managerLocker(manager);
99 		BStringList directoryPaths;
100 		node_ref nodeRef;
101 		entry_ref entryRef;
102 		if (manager->ResolveDirectoryPaths(*model->NodeRef(),
103 				*model->EntryRef(), directoryPaths, &nodeRef, &entryRef)
104 				!= B_OK) {
105 			return NULL;
106 		}
107 
108 		if (nodeRef != *model->NodeRef()) {
109 			// Indeed a new file. Create a new model.
110 			Model* newModel = new(std::nothrow) Model(&entryRef);
111 			if (newModel == NULL || newModel->InitCheck() != B_OK) {
112 				delete newModel;
113 				return NULL;
114 			}
115 
116 			delete model;
117 			model = newModel;
118 		}
119 	}
120 
121 	return new VirtualDirectoryPoseView(model);
122 }
123 
124 
125 VirtualDirectoryPoseView*
126 VirtualDirectoryWindow::PoseView() const
127 {
128 	return static_cast<VirtualDirectoryPoseView*>(fPoseView);
129 }
130 
131 
132 void
133 VirtualDirectoryWindow::AddWindowMenu(BMenu* menu)
134 {
135 	BMenuItem* item;
136 
137 	item = new BMenuItem(B_TRANSLATE("Resize to fit"),
138 		new BMessage(kResizeToFit), 'Y');
139 	item->SetTarget(this);
140 	menu->AddItem(item);
141 
142 	item = new BMenuItem(B_TRANSLATE("Select" B_UTF8_ELLIPSIS),
143 		new BMessage(kShowSelectionWindow), 'A', B_SHIFT_KEY);
144 	item->SetTarget(PoseView());
145 	menu->AddItem(item);
146 
147 	item = new BMenuItem(B_TRANSLATE("Select all"),
148 		new BMessage(B_SELECT_ALL), 'A');
149 	item->SetTarget(this);
150 	menu->AddItem(item);
151 
152 	item = new BMenuItem(B_TRANSLATE("Invert selection"),
153 		new BMessage(kInvertSelection), 'S');
154 	item->SetTarget(PoseView());
155 	menu->AddItem(item);
156 
157 	item = new BMenuItem(B_TRANSLATE("Open parent"),
158 		new BMessage(kOpenParentDir), B_UP_ARROW);
159 	item->SetTarget(PoseView());
160 	menu->AddItem(item);
161 
162 	item = new BMenuItem(B_TRANSLATE("Close"),
163 		new BMessage(B_QUIT_REQUESTED), 'W');
164 	item->SetTarget(this);
165 	menu->AddItem(item);
166 }
167 
168 
169 void
170 VirtualDirectoryWindow::AddWindowContextMenus(BMenu* menu)
171 {
172 	BMenuItem* resizeItem = new BMenuItem(B_TRANSLATE("Resize to fit"),
173 		new BMessage(kResizeToFit), 'Y');
174 	menu->AddItem(resizeItem);
175 	menu->AddItem(new BMenuItem(B_TRANSLATE("Select" B_UTF8_ELLIPSIS),
176 		new BMessage(kShowSelectionWindow), 'A', B_SHIFT_KEY));
177 	menu->AddItem(new BMenuItem(B_TRANSLATE("Select all"),
178 		new BMessage(B_SELECT_ALL), 'A'));
179 	BMenuItem* closeItem = new BMenuItem(B_TRANSLATE("Close"),
180 		new BMessage(B_QUIT_REQUESTED), 'W');
181 	menu->AddItem(closeItem);
182 	// target items as needed
183 	menu->SetTargetForItems(PoseView());
184 	closeItem->SetTarget(this);
185 	resizeItem->SetTarget(this);
186 }
187 
188 } // namespace BPrivate
189