xref: /haiku/src/kits/tracker/TrashWatcher.cpp (revision ed24eb5ff12640d052171c6a7feba37fab8a75d1)
1 /*
2 Open Tracker License
3 
4 Terms and Conditions
5 
6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
7 
8 Permission is hereby granted, free of charge, to any person obtaining a copy of
9 this software and associated documentation files (the "Software"), to deal in
10 the Software without restriction, including without limitation the rights to
11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
12 of the Software, and to permit persons to whom the Software is furnished to do
13 so, subject to the following conditions:
14 
15 The above copyright notice and this permission notice applies to all licensees
16 and shall be included in all copies or substantial portions of the Software.
17 
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 
25 Except as contained in this notice, the name of Be Incorporated shall not be
26 used in advertising or otherwise to promote the sale, use or other dealings in
27 this Software without prior written authorization from Be Incorporated.
28 
29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
30 of Be Incorporated in the United States and other countries. Other brand product
31 names are registered trademarks or trademarks of their respective holders.
32 All rights reserved.
33 */
34 
35 
36 #include "TrashWatcher.h"
37 
38 #include <string.h>
39 
40 #include <Debug.h>
41 #include <Directory.h>
42 #include <NodeMonitor.h>
43 #include <Path.h>
44 #include <Volume.h>
45 #include <VolumeRoster.h>
46 
47 #include "Attributes.h"
48 #include "Bitmaps.h"
49 #include "FSUtils.h"
50 #include "Tracker.h"
51 
52 
53 //	 #pragma mark - BTrashWatcher
54 
55 
56 BTrashWatcher::BTrashWatcher()
57 	:
58 	BLooper("TrashWatcher", B_LOW_PRIORITY),
59 	fTrashNodeList(20, true)
60 {
61 	FSCreateTrashDirs();
62 	WatchTrashDirs();
63 	fTrashFull = CheckTrashDirs();
64 	UpdateTrashIcons();
65 
66 	// watch volumes
67 	TTracker::WatchNode(0, B_WATCH_MOUNT, this);
68 }
69 
70 
71 BTrashWatcher::~BTrashWatcher()
72 {
73 	stop_watching(this);
74 }
75 
76 
77 bool
78 BTrashWatcher::IsTrashNode(const node_ref* testNode) const
79 {
80 	int32 count = fTrashNodeList.CountItems();
81 	for (int32 index = 0; index < count; index++) {
82 		node_ref* nref = fTrashNodeList.ItemAt(index);
83 		if (nref->node == testNode->node && nref->device == testNode->device)
84 			return true;
85 	}
86 
87 	return false;
88 }
89 
90 
91 void
92 BTrashWatcher::MessageReceived(BMessage* message)
93 {
94 	if (message->what != B_NODE_MONITOR) {
95 		_inherited::MessageReceived(message);
96 		return;
97 	}
98 
99 	switch (message->FindInt32("opcode")) {
100 		case B_ENTRY_CREATED:
101 			if (!fTrashFull) {
102 				fTrashFull = true;
103 				UpdateTrashIcons();
104 			}
105 			break;
106 
107 		case B_ENTRY_MOVED:
108 		{
109 			// allow code to fall through if move is from/to trash
110 			// but do nothing for moves in the same directory
111 			ino_t toDir;
112 			ino_t fromDir;
113 			message->FindInt64("from directory", &fromDir);
114 			message->FindInt64("to directory", &toDir);
115 			if (fromDir == toDir)
116 				break;
117 		}
118 		// fall-through
119 		case B_DEVICE_UNMOUNTED:
120 		case B_ENTRY_REMOVED:
121 		{
122 			bool full = CheckTrashDirs();
123 			if (fTrashFull != full) {
124 				fTrashFull = full;
125 				UpdateTrashIcons();
126 			}
127 			break;
128 		}
129 		// We should handle DEVICE_UNMOUNTED here too to remove trash
130 
131 		case B_DEVICE_MOUNTED:
132 		{
133 			dev_t device;
134 			BDirectory trashDir;
135 			if (message->FindInt32("new device", &device) == B_OK
136 				&& FSGetTrashDir(&trashDir, device) == B_OK) {
137 				node_ref trashNode;
138 				trashDir.GetNodeRef(&trashNode);
139 				TTracker::WatchNode(&trashNode, B_WATCH_DIRECTORY, this);
140 				fTrashNodeList.AddItem(new node_ref(trashNode));
141 
142 				// Check if the new volume has anything trashed.
143 				if (CheckTrashDirs() && !fTrashFull) {
144 					fTrashFull = true;
145 					UpdateTrashIcons();
146 				}
147 			}
148 			break;
149 		}
150 	}
151 }
152 
153 
154 void
155 BTrashWatcher::UpdateTrashIcons()
156 {
157 	BVolumeRoster roster;
158 	BVolume volume;
159 	roster.Rewind();
160 
161 	BDirectory trashDir;
162 	while (roster.GetNextVolume(&volume) == B_OK) {
163 		if (FSGetTrashDir(&trashDir, volume.Device()) == B_OK) {
164 			// pull out the icons for the current trash state from resources
165 			// and apply them onto the trash directory node
166 			size_t vectorSize = 0;
167 			const void* vectorData = GetTrackerResources()->LoadResource(
168 				B_VECTOR_ICON_TYPE,
169 				fTrashFull ? R_TrashFullIcon : R_TrashIcon, &vectorSize);
170 
171 			if (vectorData) {
172 				trashDir.WriteAttr(kAttrIcon, B_VECTOR_ICON_TYPE, 0,
173 					vectorData, vectorSize);
174 			} else
175 				TRESPASS();
176 		}
177 	}
178 }
179 
180 
181 void
182 BTrashWatcher::WatchTrashDirs()
183 {
184 	BVolumeRoster volRoster;
185 	volRoster.Rewind();
186 	BVolume	volume;
187 	while (volRoster.GetNextVolume(&volume) == B_OK) {
188 		if (volume.IsReadOnly() || !volume.IsPersistent())
189 			continue;
190 
191 		BDirectory trashDir;
192 		if (FSGetTrashDir(&trashDir, volume.Device()) == B_OK) {
193 			node_ref trash_node;
194 			trashDir.GetNodeRef(&trash_node);
195 			watch_node(&trash_node, B_WATCH_DIRECTORY, this);
196 			fTrashNodeList.AddItem(new node_ref(trash_node));
197 		}
198 	}
199 }
200 
201 
202 bool
203 BTrashWatcher::CheckTrashDirs()
204 {
205 	BVolumeRoster volRoster;
206 	volRoster.Rewind();
207 	BVolume	volume;
208 	while (volRoster.GetNextVolume(&volume) == B_OK) {
209 		if (volume.IsReadOnly() || !volume.IsPersistent())
210 			continue;
211 
212 		BDirectory trashDir;
213 		FSGetTrashDir(&trashDir, volume.Device());
214 		trashDir.Rewind();
215 		BEntry entry;
216 		if (trashDir.GetNextEntry(&entry) == B_OK)
217 			return true;
218 	}
219 
220 	return false;
221 }
222