xref: /haiku/src/kits/tracker/TrashWatcher.cpp (revision 9760dcae2038d47442f4658c2575844c6cf92c40)
1 /*
2 Open Tracker License
3 
4 Terms and Conditions
5 
6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
7 
8 Permission is hereby granted, free of charge, to any person obtaining a copy of
9 this software and associated documentation files (the "Software"), to deal in
10 the Software without restriction, including without limitation the rights to
11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
12 of the Software, and to permit persons to whom the Software is furnished to do
13 so, subject to the following conditions:
14 
15 The above copyright notice and this permission notice applies to all licensees
16 and shall be included in all copies or substantial portions of the Software.
17 
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 
25 Except as contained in this notice, the name of Be Incorporated shall not be
26 used in advertising or otherwise to promote the sale, use or other dealings in
27 this Software without prior written authorization from Be Incorporated.
28 
29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
30 of Be Incorporated in the United States and other countries. Other brand product
31 names are registered trademarks or trademarks of their respective holders.
32 All rights reserved.
33 */
34 
35 
36 #include "Attributes.h"
37 #include "Bitmaps.h"
38 #include "FSUtils.h"
39 #include "Tracker.h"
40 #include "TrashWatcher.h"
41 
42 #include <Debug.h>
43 #include <Directory.h>
44 #include <NodeMonitor.h>
45 #include <Path.h>
46 #include <Volume.h>
47 #include <VolumeRoster.h>
48 
49 #include <string.h>
50 
51 
52 BTrashWatcher::BTrashWatcher()
53 	: BLooper("TrashWatcher", B_LOW_PRIORITY),
54 	fTrashNodeList(20, true)
55 {
56 	FSCreateTrashDirs();
57 	WatchTrashDirs();
58 	fTrashFull = CheckTrashDirs();
59 	UpdateTrashIcons();
60 
61 	// watch volumes
62 	TTracker::WatchNode(0, B_WATCH_MOUNT, this);
63 }
64 
65 
66 BTrashWatcher::~BTrashWatcher()
67 {
68 	stop_watching(this);
69 }
70 
71 
72 bool
73 BTrashWatcher::IsTrashNode(const node_ref *testNode) const
74 {
75 	int32 count = fTrashNodeList.CountItems();
76 	for (int32 index = 0; index < count; index++) {
77 		node_ref *nref = fTrashNodeList.ItemAt(index);
78 		if (nref->node == testNode->node && nref->device == testNode->device)
79 			return true;
80 	}
81 
82 	return false;
83 }
84 
85 
86 void
87 BTrashWatcher::MessageReceived(BMessage *message)
88 {
89 	if (message->what != B_NODE_MONITOR) {
90 		_inherited::MessageReceived(message);
91 		return;
92 	}
93 
94 	switch (message->FindInt32("opcode")) {
95 		case B_ENTRY_CREATED:
96 			if (!fTrashFull) {
97 				fTrashFull = true;
98 				UpdateTrashIcons();
99 			}
100 			break;
101 
102 		case B_ENTRY_MOVED:
103 		{
104 			// allow code to fall through if move is from/to trash
105 			// but do nothing for moves in the same directory
106 			ino_t toDir;
107 			ino_t fromDir;
108 			message->FindInt64("from directory", &fromDir);
109 			message->FindInt64("to directory", &toDir);
110 			if (fromDir == toDir)
111 				break;
112 		}
113 			// fall thru
114 
115 		case B_DEVICE_UNMOUNTED:
116 			// fall thru
117 
118 		case B_ENTRY_REMOVED:
119 		{
120 			bool full = CheckTrashDirs();
121 			if (fTrashFull != full) {
122 				fTrashFull = full;
123 				UpdateTrashIcons();
124 			}
125 			break;
126 		}
127 		// We should handle DEVICE_UNMOUNTED here too to remove trash
128 
129 		case B_DEVICE_MOUNTED:
130 		{
131 			dev_t device;
132 			BDirectory trashDir;
133 			if (message->FindInt32("new device", &device) == B_OK
134 				&& FSGetTrashDir(&trashDir, device) == B_OK) {
135 				node_ref trashNode;
136 				trashDir.GetNodeRef(&trashNode);
137 				TTracker::WatchNode(&trashNode, B_WATCH_DIRECTORY, this);
138 				fTrashNodeList.AddItem(new node_ref(trashNode));
139 
140 				// Check if the new volume has anything trashed.
141 				if (CheckTrashDirs() && !fTrashFull) {
142 					fTrashFull = true;
143 					UpdateTrashIcons();
144 				}
145 			}
146 			break;
147 		}
148 	}
149 }
150 
151 
152 void
153 BTrashWatcher::UpdateTrashIcons()
154 {
155 	BVolumeRoster roster;
156 	BVolume	volume;
157 	roster.Rewind();
158 
159 	BDirectory trashDir;
160 	while (roster.GetNextVolume(&volume) == B_OK) {
161 		if (FSGetTrashDir(&trashDir, volume.Device()) == B_OK) {
162 			// pull out the icons for the current trash state from resources and
163 			// apply them onto the trash directory node
164 			size_t largeSize = 0;
165 			size_t smallSize = 0;
166 			const void *largeData = GetTrackerResources()->LoadResource('ICON',
167 				fTrashFull ? kResTrashFullIcon : kResTrashIcon, &largeSize);
168 
169 			const void *smallData = GetTrackerResources()->LoadResource('MICN',
170 				fTrashFull ? kResTrashFullIcon : kResTrashIcon,  &smallSize);
171 
172 #ifdef HAIKU_TARGET_PLATFORM_HAIKU
173 			size_t vectorSize = 0;
174 			const void *vectorData = GetTrackerResources()->LoadResource(
175 				B_VECTOR_ICON_TYPE, fTrashFull ? kResTrashFullIcon : kResTrashIcon,
176 				&vectorSize);
177 
178 			if (vectorData)
179 				trashDir.WriteAttr(kAttrIcon, B_VECTOR_ICON_TYPE, 0,
180 					vectorData, vectorSize);
181 			else
182 				TRESPASS();
183 #endif
184 
185 			if (largeData)
186 				trashDir.WriteAttr(kAttrLargeIcon, 'ICON', 0,
187 					largeData, largeSize);
188 			else
189 				TRESPASS();
190 
191 			if (smallData)
192 				trashDir.WriteAttr(kAttrMiniIcon, 'MICN', 0,
193 					smallData, smallSize);
194 			else
195 				TRESPASS();
196 		}
197 	}
198 }
199 
200 
201 void
202 BTrashWatcher::WatchTrashDirs()
203 {
204 	BVolumeRoster volRoster;
205 	volRoster.Rewind();
206 	BVolume	volume;
207 	while (volRoster.GetNextVolume(&volume) == B_OK) {
208 		if (volume.IsReadOnly() || !volume.IsPersistent())
209 			continue;
210 
211 		BDirectory trashDir;
212 		if (FSGetTrashDir(&trashDir, volume.Device()) == B_OK) {
213 			node_ref trash_node;
214 			trashDir.GetNodeRef(&trash_node);
215 			watch_node(&trash_node, B_WATCH_DIRECTORY, this);
216 			fTrashNodeList.AddItem(new node_ref(trash_node));
217 		}
218 	}
219 }
220 
221 
222 bool
223 BTrashWatcher::CheckTrashDirs()
224 {
225 	BVolumeRoster volRoster;
226 	volRoster.Rewind();
227 	BVolume	volume;
228 	while (volRoster.GetNextVolume(&volume) == B_OK) {
229 		if (volume.IsReadOnly() || !volume.IsPersistent())
230 			continue;
231 
232 		BDirectory trashDir;
233 		FSGetTrashDir(&trashDir, volume.Device());
234 		trashDir.Rewind();
235 		BEntry entry;
236 		if (trashDir.GetNextEntry(&entry) == B_OK)
237 			return true;
238 	}
239 
240 	return false;
241 }
242