xref: /haiku/src/kits/tracker/SlowMenu.cpp (revision 71452e98334eaac603bf542d159e24788a46bebb)
1 /*
2 Open Tracker License
3 
4 Terms and Conditions
5 
6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
7 
8 Permission is hereby granted, free of charge, to any person obtaining a copy of
9 this software and associated documentation files (the "Software"), to deal in
10 the Software without restriction, including without limitation the rights to
11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
12 of the Software, and to permit persons to whom the Software is furnished to do
13 so, subject to the following conditions:
14 
15 The above copyright notice and this permission notice applies to all licensees
16 and shall be included in all copies or substantial portions of the Software.
17 
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 
25 Except as contained in this notice, the name of Be Incorporated shall not be
26 used in advertising or otherwise to promote the sale, use or other dealings in
27 this Software without prior written authorization from Be Incorporated.
28 
29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
30 of Be Incorporated in the United States and other countries. Other brand product
31 names are registered trademarks or trademarks of their respective holders.
32 All rights reserved.
33 */
34 
35 
36 #include "SlowMenu.h"
37 
38 
39 const int32 kItemsToAddChunk = 20;
40 const bigtime_t kMaxTimeBuildingMenu = 200000;
41 
42 
43 //	#pragma mark - BSlowMenu
44 
45 
46 BSlowMenu::BSlowMenu(const char* title, menu_layout layout)
47 	:
48 	BMenu(title, layout),
49 	fMenuBuilt(false)
50 {
51 }
52 
53 
54 bool
55 BSlowMenu::AddDynamicItem(add_state state)
56 {
57 	if (fMenuBuilt)
58 		return false;
59 
60 	if (state == B_ABORT) {
61 		ClearMenuBuildingState();
62 		return false;
63 	}
64 
65 	if (state == B_INITIAL_ADD && !StartBuildingItemList()) {
66 		ClearMenuBuildingState();
67 		return false;
68 	}
69 
70 	bigtime_t timeToBail = system_time() + kMaxTimeBuildingMenu;
71 	for (int32 count = 0; count < kItemsToAddChunk; count++) {
72 		if (!AddNextItem()) {
73 			fMenuBuilt = true;
74 			DoneBuildingItemList();
75 			ClearMenuBuildingState();
76 			return false;
77 				// done with menu, don't call again
78 		}
79 
80 		if (system_time() > timeToBail) {
81 			// we've been in here long enough, come back later
82 			break;
83 		}
84 	}
85 
86 	return true;
87 		// call me again, got more to show
88 }
89 
90 
91 bool
92 BSlowMenu::StartBuildingItemList()
93 {
94 	return true;
95 }
96 
97 
98 bool
99 BSlowMenu::AddNextItem()
100 {
101 	TRESPASS();
102 		// pure virtual, shouldn't be here
103 	return true;
104 }
105 
106 
107 void
108 BSlowMenu::DoneBuildingItemList()
109 {
110 	TRESPASS();
111 		// pure virtual, shouldn't be here
112 }
113 
114 
115 void
116 BSlowMenu::ClearMenuBuildingState()
117 {
118 	TRESPASS();
119 		// pure virtual, shouldn't be here
120 }
121