xref: /haiku/src/kits/tracker/PendingNodeMonitorCache.cpp (revision 548149fe48f59cf27f6071e9629b8bbe2ad32c1f)
1 /*
2 Open Tracker License
3 
4 Terms and Conditions
5 
6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
7 
8 Permission is hereby granted, free of charge, to any person obtaining a copy of
9 this software and associated documentation files (the "Software"), to deal in
10 the Software without restriction, including without limitation the rights to
11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
12 of the Software, and to permit persons to whom the Software is furnished to do
13 so, subject to the following conditions:
14 
15 The above copyright notice and this permission notice applies to all licensees
16 and shall be included in all copies or substantial portions of the Software.
17 
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 
25 Except as contained in this notice, the name of Be Incorporated shall not be
26 used in advertising or otherwise to promote the sale, use or other dealings in
27 this Software without prior written authorization from Be Incorporated.
28 
29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
30 of Be Incorporated in the United States and other countries. Other brand product
31 names are registered trademarks or trademarks of their respective holders.
32 All rights reserved.
33 */
34 
35 
36 #include "PendingNodeMonitorCache.h"
37 #include "PoseView.h"
38 
39 
40 const bigtime_t kDelayedNodeMonitorLifetime = 10000000;
41 	// after this much the pending node monitor gets discarded as
42 	// too old
43 
44 
45 PendingNodeMonitorEntry::PendingNodeMonitorEntry(const node_ref* node,
46 	const BMessage* nodeMonitor)
47 	:
48 	fExpiresAfter(system_time() + kDelayedNodeMonitorLifetime),
49 	fNodeMonitor(*nodeMonitor),
50 	fNode(*node)
51 {
52 }
53 
54 
55 const BMessage*
56 PendingNodeMonitorEntry::NodeMonitor() const
57 {
58 	return &fNodeMonitor;
59 }
60 
61 
62 bool
63 PendingNodeMonitorEntry::Match(const node_ref* node) const
64 {
65 	return fNode == *node;
66 }
67 
68 
69 bool
70 PendingNodeMonitorEntry::TooOld(bigtime_t now) const
71 {
72 	return now > fExpiresAfter;
73 }
74 
75 
76 PendingNodeMonitorCache::PendingNodeMonitorCache()
77 	:
78 	fList(10, true)
79 {
80 }
81 
82 
83 PendingNodeMonitorCache::~PendingNodeMonitorCache()
84 {
85 }
86 
87 
88 void
89 PendingNodeMonitorCache::Add(const BMessage* message)
90 {
91 #if xDEBUG
92 	PRINT(("adding pending node monitor\n"));
93 	message->PrintToStream();
94 #endif
95 	node_ref node;
96 	if (message->FindInt32("device", &node.device) != B_OK
97 		|| message->FindInt64("node", (int64*)&node.node) != B_OK)
98 		return;
99 
100 	fList.AddItem(new PendingNodeMonitorEntry(&node, message));
101 }
102 
103 
104 void
105 PendingNodeMonitorCache::RemoveEntries(const node_ref* nodeRef)
106 {
107 	int32 count = fList.CountItems();
108 	for (int32 index = count - 1; index >= 0; index--)
109 		if (fList.ItemAt(index)->Match(nodeRef))
110 			delete fList.RemoveItemAt(index);
111 }
112 
113 
114 void
115 PendingNodeMonitorCache::RemoveOldEntries()
116 {
117 	bigtime_t now = system_time();
118 	int32 count = fList.CountItems();
119 	for (int32 index = count - 1; index >= 0; index--)
120 		if (fList.ItemAt(index)->TooOld(now)) {
121 			PRINT(("removing old entry from pending node monitor cache\n"));
122 			delete fList.RemoveItemAt(index);
123 		}
124 }
125 
126 
127 void
128 PendingNodeMonitorCache::PoseCreatedOrMoved(BPoseView* poseView,
129 	const BPose* pose)
130 {
131 	bigtime_t now = system_time();
132 	for (int32 index = 0; index < fList.CountItems();) {
133 		PendingNodeMonitorEntry* item = fList.ItemAt(index);
134 		if (item->TooOld(now)) {
135 			PRINT(("removing old entry from pending node monitor cache\n"));
136 			delete fList.RemoveItemAt(index);
137 		} else if (item->Match(pose->TargetModel()->NodeRef())) {
138 			fList.RemoveItemAt(index);
139 #if DEBUG
140 			PRINT(("reapplying node monitor for model:\n"));
141 			pose->TargetModel()->PrintToStream();
142 			item->NodeMonitor()->PrintToStream();
143 			bool result =
144 #endif
145 			poseView->FSNotification(item->NodeMonitor());
146 			ASSERT(result);
147 			delete item;
148 		} else
149 			index++;
150 	}
151 }
152