1 /* 2 Open Tracker License 3 4 Terms and Conditions 5 6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved. 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy of 9 this software and associated documentation files (the "Software"), to deal in 10 the Software without restriction, including without limitation the rights to 11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 12 of the Software, and to permit persons to whom the Software is furnished to do 13 so, subject to the following conditions: 14 15 The above copyright notice and this permission notice applies to all licensees 16 and shall be included in all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION 23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 25 Except as contained in this notice, the name of Be Incorporated shall not be 26 used in advertising or otherwise to promote the sale, use or other dealings in 27 this Software without prior written authorization from Be Incorporated. 28 29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks 30 of Be Incorporated in the United States and other countries. Other brand product 31 names are registered trademarks or trademarks of their respective holders. 32 All rights reserved. 33 */ 34 35 36 #include <ControlLook.h> 37 #include <InterfaceDefs.h> 38 #include <PopUpMenu.h> 39 #include <Window.h> 40 41 #include "MiniMenuField.h" 42 #include "Utilities.h" 43 44 45 MiniMenuField::MiniMenuField(BRect frame, const char* name, BPopUpMenu* menu, 46 uint32 resizeFlags, uint32 flags) 47 : 48 BView(frame, name, resizeFlags, flags), 49 fMenu(menu) 50 { 51 SetFont(be_plain_font, B_FONT_FAMILY_AND_STYLE | B_FONT_SIZE); 52 } 53 54 55 MiniMenuField::~MiniMenuField() 56 { 57 delete fMenu; 58 } 59 60 61 void 62 MiniMenuField::AttachedToWindow() 63 { 64 AdoptParentColors(); 65 SetHighColor(0, 0, 0); 66 } 67 68 69 void 70 MiniMenuField::MakeFocus(bool on) 71 { 72 Invalidate(); 73 BView::MakeFocus(on); 74 } 75 76 77 void 78 MiniMenuField::KeyDown(const char* bytes, int32 numBytes) 79 { 80 switch (bytes[0]) { 81 case B_SPACE: 82 case B_DOWN_ARROW: 83 case B_RIGHT_ARROW: 84 // invoke from keyboard 85 fMenu->Go(ConvertToScreen(BPoint(4, 4)), true, true); 86 break; 87 88 default: 89 BView::KeyDown(bytes, numBytes); 90 break; 91 } 92 } 93 94 95 void 96 MiniMenuField::Draw(BRect) 97 { 98 BRect bounds(Bounds()); 99 bounds.OffsetBy(1, 2); 100 bounds.right--; 101 bounds.bottom -= 2; 102 if (IsFocus()) { 103 // draw the focus indicator border 104 SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR)); 105 StrokeRect(bounds); 106 } 107 bounds.right--; 108 bounds.bottom--; 109 BRect rect(bounds); 110 rect.InsetBy(1, 1); 111 112 rgb_color darkest = tint_color(kBlack, 0.6f); 113 rgb_color dark = tint_color(kBlack, 0.4f); 114 rgb_color medium = dark; 115 rgb_color light = tint_color(kBlack, 0.03f); 116 117 SetHighColor(medium); 118 119 // draw frame and shadow 120 BeginLineArray(10); 121 AddLine(rect.RightTop(), rect.RightBottom(), darkest); 122 AddLine(rect.RightBottom(), rect.LeftBottom(), darkest); 123 AddLine(rect.LeftBottom(), rect.LeftTop(), medium); 124 AddLine(rect.LeftTop(), rect.RightTop(), medium); 125 AddLine(bounds.LeftBottom() + BPoint(2, 0), bounds.RightBottom(), dark); 126 AddLine(bounds.RightTop() + BPoint(0, 1), bounds.RightBottom(), dark); 127 rect.InsetBy(1, 1); 128 AddLine(rect.RightTop(), rect.RightBottom(), medium); 129 AddLine(rect.RightBottom(), rect.LeftBottom(), medium); 130 AddLine(rect.LeftBottom(), rect.LeftTop(), light); 131 AddLine(rect.LeftTop(), rect.RightTop(), light); 132 EndLineArray(); 133 134 // draw triangle 135 rect = BRect(0, 0, 12, 12); 136 rect.OffsetBy(4, 4); 137 const rgb_color arrowColor = {150, 150, 150, 255}; 138 float tint = Window()->IsActive() ? B_DARKEN_3_TINT : B_DARKEN_1_TINT; 139 140 SetDrawingMode(B_OP_COPY); 141 be_control_look->DrawArrowShape(this, rect, rect, arrowColor, 142 BControlLook::B_RIGHT_ARROW, 0, tint); 143 } 144 145 146 void 147 MiniMenuField::MouseDown(BPoint) 148 { 149 fMenu->Go(ConvertToScreen(BPoint(4, 4)), true); 150 } 151