xref: /haiku/src/kits/tracker/MiniMenuField.cpp (revision e688bf23d48bfd1216a0cacbdbda5e35a1bcd779)
1 /*
2 Open Tracker License
3 
4 Terms and Conditions
5 
6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
7 
8 Permission is hereby granted, free of charge, to any person obtaining a copy of
9 this software and associated documentation files (the "Software"), to deal in
10 the Software without restriction, including without limitation the rights to
11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
12 of the Software, and to permit persons to whom the Software is furnished to do
13 so, subject to the following conditions:
14 
15 The above copyright notice and this permission notice applies to all licensees
16 and shall be included in all copies or substantial portions of the Software.
17 
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 
25 Except as contained in this notice, the name of Be Incorporated shall not be
26 used in advertising or otherwise to promote the sale, use or other dealings in
27 this Software without prior written authorization from Be Incorporated.
28 
29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
30 of Be Incorporated in the United States and other countries. Other brand product
31 names are registered trademarks or trademarks of their respective holders.
32 All rights reserved.
33 */
34 
35 
36 #include <PopUpMenu.h>
37 #include <Window.h>
38 
39 #include "MiniMenuField.h"
40 #include "Utilities.h"
41 
42 
43 MiniMenuField::MiniMenuField(BRect frame, const char* name, BPopUpMenu* menu,
44 	uint32 resizeFlags, uint32 flags)
45 	:	BView(frame, name, resizeFlags, flags),
46 		fMenu(menu)
47 {
48 	SetFont(be_plain_font, B_FONT_FAMILY_AND_STYLE | B_FONT_SIZE);
49 }
50 
51 
52 MiniMenuField::~MiniMenuField()
53 {
54 	delete fMenu;
55 }
56 
57 
58 void
59 MiniMenuField::AttachedToWindow()
60 {
61 	if (Parent()) {
62 		SetViewColor(Parent()->ViewColor());
63 		SetLowColor(Parent()->ViewColor());
64 	}
65 	SetHighColor(0, 0, 0);
66 }
67 
68 
69 void
70 MiniMenuField::MakeFocus(bool on)
71 {
72 	Invalidate();
73 	BView::MakeFocus(on);
74 }
75 
76 
77 void
78 MiniMenuField::KeyDown(const char* bytes, int32 numBytes)
79 {
80 	switch (bytes[0]) {
81 		case B_SPACE:
82 		case B_DOWN_ARROW:
83 		case B_RIGHT_ARROW:
84 			// invoke from keyboard
85 			fMenu->Go(ConvertToScreen(BPoint(4, 4)), true, true);
86 			break;
87 
88 		default:
89 			BView::KeyDown(bytes, numBytes);
90 			break;
91 	}
92 }
93 
94 
95 void
96 MiniMenuField::Draw(BRect)
97 {
98 	BRect bounds(Bounds());
99 	bounds.InsetBy(2, 2);
100 	BRect rect(bounds);
101 	rect.right--;
102 	rect.bottom--;
103 
104 	rgb_color darkest = tint_color(kBlack, 0.6f);
105 	rgb_color dark = tint_color(kBlack, 0.4f);
106 	rgb_color medium = dark;
107 	rgb_color light = tint_color(kBlack, 0.03f);
108 
109 	SetHighColor(medium);
110 
111 	// draw frame and shadow
112 	BeginLineArray(10);
113 	AddLine(rect.RightTop(), rect.RightBottom(), darkest);
114 	AddLine(rect.RightBottom(), rect.LeftBottom(), darkest);
115 	AddLine(rect.LeftBottom(), rect.LeftTop(), medium);
116 	AddLine(rect.LeftTop(), rect.RightTop(), medium);
117 	AddLine(bounds.LeftBottom() + BPoint(2, 0), bounds.RightBottom(), dark);
118 	AddLine(bounds.RightTop() + BPoint(0, 1), bounds.RightBottom(), dark);
119 	rect.InsetBy(1, 1);
120 	AddLine(rect.RightTop(), rect.RightBottom(), medium);
121 	AddLine(rect.RightBottom(), rect.LeftBottom(), medium);
122 	AddLine(rect.LeftBottom(), rect.LeftTop(), light);
123 	AddLine(rect.LeftTop(), rect.RightTop(), light);
124 
125 	EndLineArray();
126 
127 	// draw triangle
128 	rect = BRect(5, 5, 15, 15);
129 	const rgb_color outlineColor = kBlack;
130 	const rgb_color middleColor = {150, 150, 150, 255};
131 
132 	BeginLineArray(5);
133 	AddLine(BPoint(rect.left + 3, rect.top + 1),
134 		BPoint(rect.left + 3, rect.top + 7), outlineColor);
135 	AddLine(BPoint(rect.left + 3, rect.top + 1),
136 		BPoint(rect.left + 6, rect.top + 4), outlineColor);
137 	AddLine(BPoint(rect.left + 6, rect.top + 4),
138 		BPoint(rect.left + 3, rect.top + 7), outlineColor);
139 
140 	AddLine(BPoint(rect.left + 4, rect.top + 3),
141 		BPoint(rect.left + 4, rect.top + 5), middleColor);
142 	AddLine(BPoint(rect.left + 5, rect.top + 4),
143 		BPoint(rect.left + 5, rect.top + 4), middleColor);
144 	EndLineArray();
145 
146 	// draw focus if focused, else erase focus
147 	bounds = Bounds();
148 	bool focused = IsFocus() && Window()->IsActive();
149 	rgb_color markColor = ui_color(B_KEYBOARD_NAVIGATION_COLOR);
150 	rgb_color viewColor = ViewColor();
151 	BeginLineArray(4);
152 	AddLine(BPoint(bounds.left, bounds.top),
153 		BPoint(bounds.right, bounds.top), focused ? markColor : viewColor);
154 	AddLine(BPoint(bounds.right, bounds.top),
155 		BPoint(bounds.right, bounds.bottom), focused ? markColor : viewColor);
156 	AddLine(BPoint(bounds.right, bounds.bottom),
157 		BPoint(bounds.left, bounds.bottom), focused ? markColor : viewColor);
158 	AddLine(BPoint(bounds.left, bounds.bottom),
159 		BPoint(bounds.left, bounds.top), focused ? markColor : viewColor);
160 	EndLineArray();
161 }
162 
163 
164 void
165 MiniMenuField::MouseDown(BPoint)
166 {
167 	fMenu->Go(ConvertToScreen(BPoint(4, 4)), true);
168 }
169 
170