1 /* 2 Open Tracker License 3 4 Terms and Conditions 5 6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved. 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy of 9 this software and associated documentation files (the "Software"), to deal in 10 the Software without restriction, including without limitation the rights to 11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 12 of the Software, and to permit persons to whom the Software is furnished to do 13 so, subject to the following conditions: 14 15 The above copyright notice and this permission notice applies to all licensees 16 and shall be included in all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION 23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 25 Except as contained in this notice, the name of Be Incorporated shall not be 26 used in advertising or otherwise to promote the sale, use or other dealings in 27 this Software without prior written authorization from Be Incorporated. 28 29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks 30 of Be Incorporated in the United States and other countries. Other brand product 31 names are registered trademarks or trademarks of their respective holders. 32 All rights reserved. 33 */ 34 35 36 #include <ControlLook.h> 37 #include <InterfaceDefs.h> 38 #include <PopUpMenu.h> 39 #include <Window.h> 40 41 #include "MiniMenuField.h" 42 #include "Utilities.h" 43 44 45 MiniMenuField::MiniMenuField(BRect frame, const char* name, BPopUpMenu* menu, 46 uint32 resizeFlags, uint32 flags) 47 : 48 BView(frame, name, resizeFlags, flags), 49 fMenu(menu) 50 { 51 SetFont(be_plain_font, B_FONT_FAMILY_AND_STYLE | B_FONT_SIZE); 52 } 53 54 55 MiniMenuField::~MiniMenuField() 56 { 57 delete fMenu; 58 } 59 60 61 void 62 MiniMenuField::AttachedToWindow() 63 { 64 if (Parent() != NULL) { 65 SetViewColor(Parent()->ViewColor()); 66 SetLowColor(Parent()->ViewColor()); 67 } 68 69 SetHighColor(0, 0, 0); 70 } 71 72 73 void 74 MiniMenuField::MakeFocus(bool on) 75 { 76 Invalidate(); 77 BView::MakeFocus(on); 78 } 79 80 81 void 82 MiniMenuField::KeyDown(const char* bytes, int32 numBytes) 83 { 84 switch (bytes[0]) { 85 case B_SPACE: 86 case B_DOWN_ARROW: 87 case B_RIGHT_ARROW: 88 // invoke from keyboard 89 fMenu->Go(ConvertToScreen(BPoint(4, 4)), true, true); 90 break; 91 92 default: 93 BView::KeyDown(bytes, numBytes); 94 break; 95 } 96 } 97 98 99 void 100 MiniMenuField::Draw(BRect) 101 { 102 BRect bounds(Bounds()); 103 bounds.OffsetBy(1, 2); 104 bounds.right--; 105 bounds.bottom -= 2; 106 if (IsFocus()) { 107 // draw the focus indicator border 108 SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR)); 109 StrokeRect(bounds); 110 } 111 bounds.right--; 112 bounds.bottom--; 113 BRect rect(bounds); 114 rect.InsetBy(1, 1); 115 116 rgb_color darkest = tint_color(kBlack, 0.6f); 117 rgb_color dark = tint_color(kBlack, 0.4f); 118 rgb_color medium = dark; 119 rgb_color light = tint_color(kBlack, 0.03f); 120 121 SetHighColor(medium); 122 123 // draw frame and shadow 124 BeginLineArray(10); 125 AddLine(rect.RightTop(), rect.RightBottom(), darkest); 126 AddLine(rect.RightBottom(), rect.LeftBottom(), darkest); 127 AddLine(rect.LeftBottom(), rect.LeftTop(), medium); 128 AddLine(rect.LeftTop(), rect.RightTop(), medium); 129 AddLine(bounds.LeftBottom() + BPoint(2, 0), bounds.RightBottom(), dark); 130 AddLine(bounds.RightTop() + BPoint(0, 1), bounds.RightBottom(), dark); 131 rect.InsetBy(1, 1); 132 AddLine(rect.RightTop(), rect.RightBottom(), medium); 133 AddLine(rect.RightBottom(), rect.LeftBottom(), medium); 134 AddLine(rect.LeftBottom(), rect.LeftTop(), light); 135 AddLine(rect.LeftTop(), rect.RightTop(), light); 136 EndLineArray(); 137 138 // draw triangle 139 rect = BRect(0, 0, 12, 12); 140 rect.OffsetBy(4, 4); 141 const rgb_color arrowColor = {150, 150, 150, 255}; 142 float tint = Window()->IsActive() ? B_DARKEN_3_TINT : B_DARKEN_1_TINT; 143 144 SetDrawingMode(B_OP_COPY); 145 be_control_look->DrawArrowShape(this, rect, rect, arrowColor, 146 BControlLook::B_RIGHT_ARROW, 0, tint); 147 } 148 149 150 void 151 MiniMenuField::MouseDown(BPoint) 152 { 153 fMenu->Go(ConvertToScreen(BPoint(4, 4)), true); 154 } 155