1 /* 2 Open Tracker License 3 4 Terms and Conditions 5 6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved. 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy of 9 this software and associated documentation files (the "Software"), to deal in 10 the Software without restriction, including without limitation the rights to 11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 12 of the Software, and to permit persons to whom the Software is furnished to do 13 so, subject to the following conditions: 14 15 The above copyright notice and this permission notice applies to all licensees 16 and shall be included in all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION 23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 25 Except as contained in this notice, the name of Be Incorporated shall not be 26 used in advertising or otherwise to promote the sale, use or other dealings in 27 this Software without prior written authorization from Be Incorporated. 28 29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks 30 of Be Incorporated in the United States and other countries. Other brand product 31 names are registered trademarks or trademarks of their respective holders. 32 All rights reserved. 33 */ 34 35 // ToDo: 36 // get rid of fMenuBar, SetMenuBar and related mess 37 38 #include <Catalog.h> 39 #include <Debug.h> 40 #include <Directory.h> 41 #include <Locale.h> 42 #include <MenuBar.h> 43 #include <Path.h> 44 #include <Volume.h> 45 #include <VolumeRoster.h> 46 47 #include "Attributes.h" 48 #include "ContainerWindow.h" 49 #include "DirMenu.h" 50 #include "FSUtils.h" 51 #include "IconMenuItem.h" 52 #include "NavMenu.h" 53 #include "TrackerSettings.h" 54 #include "Utilities.h" 55 56 57 #undef B_TRANSLATE_CONTEXT 58 #define B_TRANSLATE_CONTEXT "libtracker" 59 60 BDirMenu::BDirMenu(BMenuBar *bar, uint32 command, const char *entryName) 61 : BPopUpMenu("directories"), 62 fMenuBar(bar), 63 fCommand(command) 64 { 65 SetFont(be_plain_font); 66 if (entryName) 67 fEntryName = entryName; 68 else 69 fEntryName = "refs"; 70 } 71 72 73 BDirMenu::~BDirMenu() 74 { 75 } 76 77 78 void 79 BDirMenu::Populate(const BEntry *startEntry, BWindow *originatingWindow, 80 bool includeStartEntry, bool select, bool reverse, bool addShortcuts, 81 bool navMenuEntries) 82 { 83 try { 84 if (!startEntry) 85 throw (status_t)B_ERROR; 86 87 Model model(startEntry); 88 ThrowOnInitCheckError(&model); 89 90 ModelMenuItem *menu = new ModelMenuItem(&model, this, true, true); 91 92 if (fMenuBar) 93 fMenuBar->AddItem(menu); 94 95 BEntry entry(*startEntry); 96 97 bool showDesktop, showDisksIcon; 98 { 99 TrackerSettings settings; 100 showDesktop = settings.DesktopFilePanelRoot(); 101 showDisksIcon = settings.ShowDisksIcon(); 102 } 103 104 // might start one level above startEntry 105 if (!includeStartEntry) { 106 BDirectory parent; 107 BDirectory dir(&entry); 108 // if we're at the root directory skip "mnt" and go straight to "/" 109 if (!showDesktop && dir.InitCheck() == B_OK && dir.IsRootDirectory()) 110 parent.SetTo("/"); 111 else 112 entry.GetParent(&parent); 113 114 parent.GetEntry(&entry); 115 } 116 117 BDirectory desktopDir; 118 FSGetDeskDir(&desktopDir); 119 BEntry desktopEntry; 120 desktopDir.GetEntry(&desktopEntry); 121 122 for (;;) { 123 BNode node(&entry); 124 ThrowOnInitCheckError(&node); 125 126 PoseInfo info; 127 ReadAttrResult result = ReadAttr(&node, kAttrPoseInfo, 128 kAttrPoseInfoForeign, B_RAW_TYPE, 0, &info, sizeof(PoseInfo), 129 &PoseInfo::EndianSwap); 130 131 BDirectory parent; 132 entry.GetParent(&parent); 133 134 bool hitRoot = false; 135 136 // if we're at the root directory skip "mnt" and go straight to "/" 137 BDirectory dir(&entry); 138 if (!showDesktop && dir.InitCheck() == B_OK && dir.IsRootDirectory()) { 139 hitRoot = true; 140 parent.SetTo("/"); 141 } 142 143 if (showDesktop) { 144 BEntry root("/"); 145 // warp from "/" to Desktop properly 146 if (entry == root) { 147 if (showDisksIcon) 148 AddDisksIconToMenu(reverse); 149 entry = desktopEntry; 150 } 151 152 if (entry == desktopEntry) 153 hitRoot = true; 154 } 155 156 if (result == kReadAttrFailed || !info.fInvisible 157 || (showDesktop && desktopEntry == entry)) 158 AddItemToDirMenu(&entry, originatingWindow, reverse, 159 addShortcuts, navMenuEntries); 160 161 if (hitRoot) { 162 if (!showDesktop && showDisksIcon && *startEntry != "/") 163 AddDisksIconToMenu(reverse); 164 break; 165 } 166 167 parent.GetEntry(&entry); 168 } 169 170 // select last item in menu 171 if (!select) 172 return; 173 174 ModelMenuItem *item = dynamic_cast<ModelMenuItem *>(ItemAt(CountItems() - 1)); 175 if (item) { 176 item->SetMarked(true); 177 if (menu) { 178 entry.SetTo(item->TargetModel()->EntryRef()); 179 ThrowOnError(menu->SetEntry(&entry)); 180 } 181 } 182 } catch (status_t err) { 183 PRINT(("BDirMenu::Populate: caught error %s\n", strerror(err))); 184 if (!CountItems()) { 185 BString error; 186 error << "Error [" << strerror(err) << "] populating menu"; 187 AddItem(new BMenuItem(error.String(), 0)); 188 } 189 } 190 } 191 192 193 void 194 BDirMenu::AddItemToDirMenu(const BEntry *entry, BWindow *originatingWindow, 195 bool atEnd, bool addShortcuts, bool navMenuEntries) 196 { 197 Model model(entry); 198 if (model.InitCheck() != B_OK) 199 return; 200 201 BMessage *message = new BMessage(fCommand); 202 message->AddRef(fEntryName.String(), model.EntryRef()); 203 204 // add reference to the container windows model so that we can 205 // close the window if 206 BContainerWindow *window = originatingWindow ? 207 dynamic_cast<BContainerWindow *>(originatingWindow) : 0; 208 if (window) 209 message->AddData("nodeRefsToClose", B_RAW_TYPE, window->TargetModel()->NodeRef(), 210 sizeof (node_ref)); 211 ModelMenuItem *item; 212 if (navMenuEntries) { 213 BNavMenu* subMenu = new BNavMenu(model.Name(), B_REFS_RECEIVED, be_app, window); 214 entry_ref ref; 215 entry->GetRef(&ref); 216 subMenu->SetNavDir(&ref); 217 item = new ModelMenuItem(&model, subMenu); 218 item->SetLabel(model.Name()); 219 item->SetMessage(message); 220 } else { 221 item = new ModelMenuItem(&model, model.Name(), message); 222 } 223 224 if (addShortcuts) { 225 if (model.IsDesktop()) 226 item->SetShortcut('D', B_COMMAND_KEY); 227 else if (FSIsHomeDir(entry)) 228 item->SetShortcut('H', B_COMMAND_KEY); 229 } 230 231 if (atEnd) 232 AddItem(item); 233 else 234 AddItem(item, 0); 235 236 if (fMenuBar) { 237 ModelMenuItem *menu = dynamic_cast<ModelMenuItem *>(fMenuBar->ItemAt(0)); 238 if (menu) { 239 ThrowOnError(menu->SetEntry(entry)); 240 item->SetMarked(true); 241 } 242 } 243 } 244 245 246 void 247 BDirMenu::AddDisksIconToMenu(bool atEnd) 248 { 249 BEntry entry("/"); 250 Model model(&entry); 251 if (model.InitCheck() != B_OK) 252 return; 253 254 BMessage *message = new BMessage(fCommand); 255 message->AddRef(fEntryName.String(), model.EntryRef()); 256 257 ModelMenuItem* item = new ModelMenuItem(&model, B_TRANSLATE("Disks"), 258 message); 259 if (atEnd) 260 AddItem(item); 261 else 262 AddItem(item, 0); 263 } 264 265