1 /* 2 Open Tracker License 3 4 Terms and Conditions 5 6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved. 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy of 9 this software and associated documentation files (the "Software"), to deal in 10 the Software without restriction, including without limitation the rights to 11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 12 of the Software, and to permit persons to whom the Software is furnished to do 13 so, subject to the following conditions: 14 15 The above copyright notice and this permission notice applies to all licensees 16 and shall be included in all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION 23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 25 Except as contained in this notice, the name of Be Incorporated shall not be 26 used in advertising or otherwise to promote the sale, use or other dealings in 27 this Software without prior written authorization from Be Incorporated. 28 29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks 30 of Be Incorporated in the United States and other countries. Other brand product 31 names are registered trademarks or trademarks of their respective holders. 32 All rights reserved. 33 */ 34 35 // ToDo: 36 // get rid of fMenuBar, SetMenuBar and related mess 37 38 #include <Debug.h> 39 #include <Directory.h> 40 #include <MenuBar.h> 41 #include <Path.h> 42 #include <Volume.h> 43 #include <VolumeRoster.h> 44 45 #include "Attributes.h" 46 #include "ContainerWindow.h" 47 #include "DirMenu.h" 48 #include "FSUtils.h" 49 #include "IconMenuItem.h" 50 #include "NavMenu.h" 51 #include "TrackerSettings.h" 52 #include "Utilities.h" 53 54 55 BDirMenu::BDirMenu(BMenuBar *bar, uint32 command, const char *entryName) 56 : BPopUpMenu("directories"), 57 fMenuBar(bar), 58 fCommand(command) 59 { 60 SetFont(be_plain_font); 61 if (entryName) 62 fEntryName = entryName; 63 else 64 fEntryName = "refs"; 65 } 66 67 68 BDirMenu::~BDirMenu() 69 { 70 } 71 72 73 void 74 BDirMenu::Populate(const BEntry *startEntry, BWindow *originatingWindow, 75 bool includeStartEntry, bool select, bool reverse, bool addShortcuts, 76 bool navMenuEntries) 77 { 78 try { 79 if (!startEntry) 80 throw (status_t)B_ERROR; 81 82 Model model(startEntry); 83 ThrowOnInitCheckError(&model); 84 85 ModelMenuItem *menu = new ModelMenuItem(&model, this, true, true); 86 87 if (fMenuBar) 88 fMenuBar->AddItem(menu); 89 90 BEntry entry(*startEntry); 91 92 bool showDesktop, showDisksIcon; 93 { 94 TrackerSettings settings; 95 showDesktop = settings.DesktopFilePanelRoot(); 96 showDisksIcon = settings.ShowDisksIcon(); 97 } 98 99 // might start one level above startEntry 100 if (!includeStartEntry) { 101 BDirectory parent; 102 BDirectory dir(&entry); 103 // if we're at the root directory skip "mnt" and go straight to "/" 104 if (!showDesktop && dir.InitCheck() == B_OK && dir.IsRootDirectory()) 105 parent.SetTo("/"); 106 else 107 entry.GetParent(&parent); 108 109 parent.GetEntry(&entry); 110 } 111 112 BDirectory desktopDir; 113 FSGetDeskDir(&desktopDir); 114 BEntry desktopEntry; 115 desktopDir.GetEntry(&desktopEntry); 116 117 for (;;) { 118 BNode node(&entry); 119 ThrowOnInitCheckError(&node); 120 121 PoseInfo info; 122 ReadAttrResult result = ReadAttr(&node, kAttrPoseInfo, 123 kAttrPoseInfoForeign, B_RAW_TYPE, 0, &info, sizeof(PoseInfo), 124 &PoseInfo::EndianSwap); 125 126 BDirectory parent; 127 entry.GetParent(&parent); 128 129 bool hitRoot = false; 130 131 // if we're at the root directory skip "mnt" and go straight to "/" 132 BDirectory dir(&entry); 133 if (!showDesktop && dir.InitCheck() == B_OK && dir.IsRootDirectory()) { 134 hitRoot = true; 135 parent.SetTo("/"); 136 } 137 138 if (showDesktop) { 139 BEntry root("/"); 140 // warp from "/" to Desktop properly 141 if (entry == root) { 142 if (showDisksIcon) 143 AddDisksIconToMenu(reverse); 144 entry = desktopEntry; 145 } 146 147 if (entry == desktopEntry) 148 hitRoot = true; 149 } 150 151 if (result == kReadAttrFailed || !info.fInvisible 152 || (showDesktop && desktopEntry == entry)) 153 AddItemToDirMenu(&entry, originatingWindow, reverse, 154 addShortcuts, navMenuEntries); 155 156 if (hitRoot) { 157 if (!showDesktop && showDisksIcon && *startEntry != "/") 158 AddDisksIconToMenu(reverse); 159 break; 160 } 161 162 parent.GetEntry(&entry); 163 } 164 165 // select last item in menu 166 if (!select) 167 return; 168 169 ModelMenuItem *item = dynamic_cast<ModelMenuItem *>(ItemAt(CountItems() - 1)); 170 if (item) { 171 item->SetMarked(true); 172 if (menu) { 173 entry.SetTo(item->TargetModel()->EntryRef()); 174 ThrowOnError(menu->SetEntry(&entry)); 175 } 176 } 177 } catch (status_t err) { 178 PRINT(("BDirMenu::Populate: caught error %s\n", strerror(err))); 179 if (!CountItems()) { 180 BString error; 181 error << "Error [" << strerror(err) << "] populating menu"; 182 AddItem(new BMenuItem(error.String(), 0)); 183 } 184 } 185 } 186 187 188 void 189 BDirMenu::AddItemToDirMenu(const BEntry *entry, BWindow *originatingWindow, 190 bool atEnd, bool addShortcuts, bool navMenuEntries) 191 { 192 Model model(entry); 193 if (model.InitCheck() != B_OK) 194 return; 195 196 BMessage *message = new BMessage(fCommand); 197 message->AddRef(fEntryName.String(), model.EntryRef()); 198 199 // add reference to the container windows model so that we can 200 // close the window if 201 BContainerWindow *window = originatingWindow ? 202 dynamic_cast<BContainerWindow *>(originatingWindow) : 0; 203 if (window) 204 message->AddData("nodeRefsToClose", B_RAW_TYPE, window->TargetModel()->NodeRef(), 205 sizeof (node_ref)); 206 ModelMenuItem *item; 207 if (navMenuEntries) { 208 BNavMenu* subMenu = new BNavMenu(model.Name(), B_REFS_RECEIVED, be_app, window); 209 entry_ref ref; 210 entry->GetRef(&ref); 211 subMenu->SetNavDir(&ref); 212 item = new ModelMenuItem(&model, subMenu); 213 item->SetLabel(model.Name()); 214 item->SetMessage(message); 215 } else { 216 item = new ModelMenuItem(&model, model.Name(), message); 217 } 218 219 if (addShortcuts) { 220 if (model.IsDesktop()) 221 item->SetShortcut('D', B_COMMAND_KEY); 222 else if (FSIsHomeDir(entry)) 223 item->SetShortcut('H', B_COMMAND_KEY); 224 } 225 226 if (atEnd) 227 AddItem(item); 228 else 229 AddItem(item, 0); 230 231 if (fMenuBar) { 232 ModelMenuItem *menu = dynamic_cast<ModelMenuItem *>(fMenuBar->ItemAt(0)); 233 if (menu) { 234 ThrowOnError(menu->SetEntry(entry)); 235 item->SetMarked(true); 236 } 237 } 238 } 239 240 241 void 242 BDirMenu::AddDisksIconToMenu(bool atEnd) 243 { 244 BEntry entry("/"); 245 Model model(&entry); 246 if (model.InitCheck() != B_OK) 247 return; 248 249 BMessage *message = new BMessage(fCommand); 250 message->AddRef(fEntryName.String(), model.EntryRef()); 251 252 ModelMenuItem *item = new ModelMenuItem(&model, "Disks", message); 253 if (atEnd) 254 AddItem(item); 255 else 256 AddItem(item, 0); 257 } 258 259