1 /* 2 Open Tracker License 3 4 Terms and Conditions 5 6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved. 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy of 9 this software and associated documentation files (the "Software"), to deal in 10 the Software without restriction, including without limitation the rights to 11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 12 of the Software, and to permit persons to whom the Software is furnished to do 13 so, subject to the following conditions: 14 15 The above copyright notice and this permission notice applies to all licensees 16 and shall be included in all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION 23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 25 Except as contained in this notice, the name of Be Incorporated shall not be 26 used in advertising or otherwise to promote the sale, use or other dealings in 27 this Software without prior written authorization from Be Incorporated. 28 29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks 30 of Be Incorporated in the United States and other countries. Other brand product 31 names are registered trademarks or trademarks of their respective holders. 32 All rights reserved. 33 */ 34 35 // ToDo: 36 // get rid of fMenuBar, SetMenuBar and related mess 37 38 #include <Debug.h> 39 #include <Directory.h> 40 #include <MenuBar.h> 41 #include <Path.h> 42 #include <Volume.h> 43 #include <VolumeRoster.h> 44 45 #include "Attributes.h" 46 #include "ContainerWindow.h" 47 #include "DirMenu.h" 48 #include "FSUtils.h" 49 #include "IconMenuItem.h" 50 #include "NavMenu.h" 51 #include "TrackerSettings.h" 52 #include "Utilities.h" 53 54 55 BDirMenu::BDirMenu(BMenuBar *bar, uint32 command, const char *entryName) 56 : BPopUpMenu("directories"), 57 fMenuBar(bar), 58 fCommand(command) 59 { 60 SetFont(be_plain_font); 61 if (entryName) 62 fEntryName = entryName; 63 else 64 fEntryName = "refs"; 65 } 66 67 68 BDirMenu::~BDirMenu() 69 { 70 } 71 72 73 void 74 BDirMenu::Populate(const BEntry *startEntry, BWindow *originatingWindow, 75 bool includeStartEntry, bool select, bool reverse, bool addShortcuts, 76 bool navMenuEntries) 77 { 78 try { 79 if (!startEntry) 80 throw (status_t)B_ERROR; 81 82 Model model(startEntry); 83 ThrowOnInitCheckError(&model); 84 85 ModelMenuItem *menu = new ModelMenuItem(&model, this, true, true); 86 87 if (fMenuBar) 88 fMenuBar->AddItem(menu); 89 90 BEntry entry(*startEntry); 91 92 bool showDesktop, showDisksIcon; 93 { 94 TrackerSettings settings; 95 showDesktop = settings.DesktopFilePanelRoot(); 96 showDisksIcon = settings.ShowDisksIcon(); 97 } 98 99 // might start one level above startEntry 100 if (!includeStartEntry) { 101 BDirectory parent; 102 BDirectory dir(&entry); 103 // if we're at the root directory skip "mnt" and go straight to "/" 104 if (!showDesktop && dir.InitCheck() == B_OK && dir.IsRootDirectory()) 105 parent.SetTo("/"); 106 else 107 entry.GetParent(&parent); 108 109 parent.GetEntry(&entry); 110 } 111 112 BVolume bootVol; 113 BVolumeRoster().GetBootVolume(&bootVol); 114 BDirectory desktopDir; 115 FSGetDeskDir(&desktopDir, bootVol.Device()); 116 BEntry desktopEntry; 117 desktopDir.GetEntry(&desktopEntry); 118 119 for (;;) { 120 BNode node(&entry); 121 ThrowOnInitCheckError(&node); 122 123 PoseInfo info; 124 ReadAttrResult result = ReadAttr(&node, kAttrPoseInfo, 125 kAttrPoseInfoForeign, B_RAW_TYPE, 0, &info, sizeof(PoseInfo), 126 &PoseInfo::EndianSwap); 127 128 BDirectory parent; 129 entry.GetParent(&parent); 130 131 bool hitRoot = false; 132 133 // if we're at the root directory skip "mnt" and go straight to "/" 134 BDirectory dir(&entry); 135 if (!showDesktop && dir.InitCheck() == B_OK && dir.IsRootDirectory()) { 136 hitRoot = true; 137 parent.SetTo("/"); 138 } 139 140 if (showDesktop) { 141 BEntry root("/"); 142 // warp from "/" to Desktop properly 143 if (entry == root) { 144 if (showDisksIcon) 145 AddDisksIconToMenu(reverse); 146 entry = desktopEntry; 147 } 148 149 if (entry == desktopEntry) 150 hitRoot = true; 151 } 152 153 if (result == kReadAttrFailed || !info.fInvisible 154 || (showDesktop && desktopEntry == entry)) 155 AddItemToDirMenu(&entry, originatingWindow, reverse, 156 addShortcuts, navMenuEntries); 157 158 if (hitRoot) { 159 if (!showDesktop && showDisksIcon && *startEntry != "/") 160 AddDisksIconToMenu(reverse); 161 break; 162 } 163 164 parent.GetEntry(&entry); 165 } 166 167 // select last item in menu 168 if (!select) 169 return; 170 171 ModelMenuItem *item = dynamic_cast<ModelMenuItem *>(ItemAt(CountItems() - 1)); 172 if (item) { 173 item->SetMarked(true); 174 if (menu) { 175 entry.SetTo(item->TargetModel()->EntryRef()); 176 ThrowOnError(menu->SetEntry(&entry)); 177 } 178 } 179 } catch (status_t err) { 180 PRINT(("BDirMenu::Populate: caught error %s\n", strerror(err))); 181 if (!CountItems()) { 182 BString error; 183 error << "Error [" << strerror(err) << "] populating menu"; 184 AddItem(new BMenuItem(error.String(), 0)); 185 } 186 } 187 } 188 189 190 void 191 BDirMenu::AddItemToDirMenu(const BEntry *entry, BWindow *originatingWindow, 192 bool atEnd, bool addShortcuts, bool navMenuEntries) 193 { 194 Model model(entry); 195 if (model.InitCheck() != B_OK) 196 return; 197 198 BMessage *message = new BMessage(fCommand); 199 message->AddRef(fEntryName.String(), model.EntryRef()); 200 201 // add reference to the container windows model so that we can 202 // close the window if 203 BContainerWindow *window = originatingWindow ? 204 dynamic_cast<BContainerWindow *>(originatingWindow) : 0; 205 if (window) 206 message->AddData("nodeRefsToClose", B_RAW_TYPE, window->TargetModel()->NodeRef(), 207 sizeof (node_ref)); 208 ModelMenuItem *item; 209 if (navMenuEntries) { 210 BNavMenu* subMenu = new BNavMenu(model.Name(), B_REFS_RECEIVED, be_app, window); 211 entry_ref ref; 212 entry->GetRef(&ref); 213 subMenu->SetNavDir(&ref); 214 item = new ModelMenuItem(&model, subMenu); 215 item->SetLabel(model.Name()); 216 item->SetMessage(message); 217 } else { 218 item = new ModelMenuItem(&model, model.Name(), message); 219 } 220 221 if (addShortcuts) { 222 if (FSIsDeskDir(entry)) 223 item->SetShortcut('D', B_COMMAND_KEY); 224 else if (FSIsHomeDir(entry)) 225 item->SetShortcut('H', B_COMMAND_KEY); 226 } 227 228 if (atEnd) 229 AddItem(item); 230 else 231 AddItem(item, 0); 232 233 if (fMenuBar) { 234 ModelMenuItem *menu = dynamic_cast<ModelMenuItem *>(fMenuBar->ItemAt(0)); 235 if (menu) { 236 ThrowOnError(menu->SetEntry(entry)); 237 item->SetMarked(true); 238 } 239 } 240 } 241 242 243 void 244 BDirMenu::AddDisksIconToMenu(bool atEnd) 245 { 246 BEntry entry("/"); 247 Model model(&entry); 248 if (model.InitCheck() != B_OK) 249 return; 250 251 BMessage *message = new BMessage(fCommand); 252 message->AddRef(fEntryName.String(), model.EntryRef()); 253 254 ModelMenuItem *item = new ModelMenuItem(&model, "Disks", message); 255 if (atEnd) 256 AddItem(item); 257 else 258 AddItem(item, 0); 259 } 260 261