1 /* 2 Open Tracker License 3 4 Terms and Conditions 5 6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved. 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy of 9 this software and associated documentation files (the "Software"), to deal in 10 the Software without restriction, including without limitation the rights to 11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 12 of the Software, and to permit persons to whom the Software is furnished to do 13 so, subject to the following conditions: 14 15 The above copyright notice and this permission notice applies to all licensees 16 and shall be included in all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION 23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 25 Except as contained in this notice, the name of Be Incorporated shall not be 26 used in advertising or otherwise to promote the sale, use or other dealings in 27 this Software without prior written authorization from Be Incorporated. 28 29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks 30 of Be Incorporated in the United States and other countries. Other brand product 31 names are registered trademarks or trademarks of their respective holders. 32 All rights reserved. 33 */ 34 35 #ifndef _DIALOG_PANE_ 36 #define _DIALOG_PANE_ 37 38 #include <Control.h> 39 40 #include "ObjectList.h" 41 42 namespace BPrivate { 43 44 class ViewList : public BObjectList<BView> { 45 public: 46 ViewList() 47 : BObjectList<BView>(5, true) 48 {} 49 50 void RemoveAll(BView* fromParent); 51 void AddAll(BView* toParent); 52 }; 53 54 class DialogPane : public BView { 55 // dialog with collapsible panes 56 public: 57 DialogPane(BRect mode1Frame, BRect mode2Frame, 58 int32 initialMode, const char* name, 59 uint32 followFlags 60 = B_FOLLOW_LEFT | B_FOLLOW_TOP, 61 uint32 flags = B_WILL_DRAW); 62 DialogPane(BRect mode1Frame, BRect mode2Frame, 63 BRect mode3Frame, int32 initialMode, 64 const char* name, uint32 followFlags 65 = B_FOLLOW_LEFT | B_FOLLOW_TOP, 66 uint32 flags = B_WILL_DRAW); 67 68 virtual ~DialogPane(); 69 70 BRect FrameForMode(int32); 71 BRect BoundsForMode(int32); 72 73 int32 Mode() const; 74 virtual void SetMode(int32, bool initialSetup = false); 75 76 void AddItem(BView*, int32 toMode); 77 78 void SetSwitch(BControl*); 79 80 virtual void AttachedToWindow(); 81 82 protected: 83 void ResizeParentWindow(int32 from, int32 to); 84 static BRect FrameForMode(int32, BRect, BRect, BRect); 85 // called only by the constructor 86 87 virtual void MessageReceived(BMessage* message); 88 89 private: 90 int32 fMode; 91 92 BRect fMode1Frame; 93 BRect fMode2Frame; 94 BRect fMode3Frame; 95 96 ViewList fMode2Items; 97 ViewList fMode3Items; 98 BControl* fLatch; 99 100 typedef BView _inherited; 101 }; 102 103 104 inline int32 105 DialogPane::Mode() const 106 { 107 return fMode; 108 } 109 110 111 class PaneSwitch : public BControl { 112 public: 113 PaneSwitch(BRect frame, const char* name, 114 bool leftAligned = true, 115 uint32 resizeMask 116 = B_FOLLOW_LEFT | B_FOLLOW_TOP, 117 uint32 flags = B_WILL_DRAW | B_NAVIGABLE); 118 119 PaneSwitch(const char* name, 120 bool leftAligned = true, 121 uint32 flags = B_WILL_DRAW | B_NAVIGABLE); 122 123 virtual ~PaneSwitch(); 124 125 virtual void Draw(BRect updateRect); 126 virtual void MouseDown(BPoint where); 127 128 virtual void GetPreferredSize(float* _width, 129 float* _height); 130 131 virtual BSize MinSize(); 132 virtual BSize MaxSize(); 133 virtual BSize PreferredSize(); 134 135 void SetLabels(const char* labelOn, 136 const char* labelOff); 137 138 protected: 139 void DoneTracking(BPoint where); 140 void Track(BPoint where, uint32); 141 142 enum State { 143 kCollapsed, 144 kPressed, 145 kExpanded 146 }; 147 148 virtual void DrawInState(PaneSwitch::State state); 149 150 private: 151 bool fLeftAligned; 152 bool fPressing; 153 154 char* fLabelOn; 155 char* fLabelOff; 156 157 static const int32 sLatchSize = 11; 158 }; 159 160 } // namespace BPrivate 161 162 using namespace BPrivate; 163 164 #endif 165