1 /* 2 Open Tracker License 3 4 Terms and Conditions 5 6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved. 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy of 9 this software and associated documentation files (the "Software"), to deal in 10 the Software without restriction, including without limitation the rights to 11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 12 of the Software, and to permit persons to whom the Software is furnished to do 13 so, subject to the following conditions: 14 15 The above copyright notice and this permission notice applies to all licensees 16 and shall be included in all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION 23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 25 Except as contained in this notice, the name of Be Incorporated shall not be 26 used in advertising or otherwise to promote the sale, use or other dealings in 27 this Software without prior written authorization from Be Incorporated. 28 29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks 30 of Be Incorporated in the United States and other countries. Other brand product 31 names are registered trademarks or trademarks of their respective holders. 32 All rights reserved. 33 */ 34 #ifndef _DIALOG_PANE_ 35 #define _DIALOG_PANE_ 36 37 38 #include <Control.h> 39 40 #include "ObjectList.h" 41 42 43 namespace BPrivate { 44 45 class ViewList : public BObjectList<BView> { 46 public: 47 ViewList() 48 : BObjectList<BView>(5, true) 49 {} 50 51 void RemoveAll(BView* fromParent); 52 void AddAll(BView* toParent); 53 }; 54 55 56 class DialogPane : public BView { 57 // dialog with collapsible panes 58 public: 59 DialogPane(BRect mode1Frame, BRect mode2Frame, 60 int32 initialMode, const char* name, 61 uint32 followFlags 62 = B_FOLLOW_LEFT | B_FOLLOW_TOP, 63 uint32 flags = B_WILL_DRAW); 64 DialogPane(BRect mode1Frame, BRect mode2Frame, 65 BRect mode3Frame, int32 initialMode, 66 const char* name, uint32 followFlags 67 = B_FOLLOW_LEFT | B_FOLLOW_TOP, 68 uint32 flags = B_WILL_DRAW); 69 70 virtual ~DialogPane(); 71 72 BRect FrameForMode(int32); 73 BRect BoundsForMode(int32); 74 75 int32 Mode() const; 76 virtual void SetMode(int32, bool initialSetup = false); 77 78 void AddItem(BView*, int32 toMode); 79 80 void SetSwitch(BControl*); 81 82 virtual void AttachedToWindow(); 83 84 protected: 85 void ResizeParentWindow(int32 from, int32 to); 86 static BRect FrameForMode(int32, BRect, BRect, BRect); 87 // called only by the constructor 88 89 virtual void MessageReceived(BMessage* message); 90 91 private: 92 int32 fMode; 93 94 BRect fMode1Frame; 95 BRect fMode2Frame; 96 BRect fMode3Frame; 97 98 ViewList fMode2Items; 99 ViewList fMode3Items; 100 BControl* fLatch; 101 102 typedef BView _inherited; 103 }; 104 105 106 inline int32 107 DialogPane::Mode() const 108 { 109 return fMode; 110 } 111 112 113 class PaneSwitch : public BControl { 114 public: 115 PaneSwitch(BRect frame, const char* name, 116 bool leftAligned = true, 117 uint32 resizeMask 118 = B_FOLLOW_LEFT | B_FOLLOW_TOP, 119 uint32 flags = B_WILL_DRAW | B_NAVIGABLE); 120 121 PaneSwitch(const char* name, 122 bool leftAligned = true, 123 uint32 flags = B_WILL_DRAW | B_NAVIGABLE); 124 125 virtual ~PaneSwitch(); 126 127 virtual void Draw(BRect updateRect); 128 virtual void MouseDown(BPoint where); 129 130 virtual void GetPreferredSize(float* _width, 131 float* _height); 132 133 virtual BSize MinSize(); 134 virtual BSize MaxSize(); 135 virtual BSize PreferredSize(); 136 137 void SetLabels(const char* labelOn, 138 const char* labelOff); 139 140 protected: 141 void DoneTracking(BPoint where); 142 void Track(BPoint where, uint32); 143 144 enum State { 145 kCollapsed, 146 kPressed, 147 kExpanded 148 }; 149 150 virtual void DrawInState(PaneSwitch::State state); 151 152 private: 153 bool fLeftAligned; 154 bool fPressing; 155 156 char* fLabelOn; 157 char* fLabelOff; 158 159 static const int32 sLatchSize = 11; 160 }; 161 162 } // namespace BPrivate 163 164 using namespace BPrivate; 165 166 #endif 167